Magicmaker
This game is what you get when you take the spell-making system from Oblivion, stick it into a 2d platformer and base the entire game around it. Back in Oblivion, making and testing spells was one of my most favorite things to do, and now I have an entire game dedicated to the concept. There are plenty of materials to work with, allowing for ridiculous amounts of customization and experimentation. Vampiric swords, explosive lasers, and swarms of homing missiles are just the beginning of your options.
– Real player with 126.8 hrs in game
Read More: Best Adventure RPG Games.
We’ve all played RPG’s where you choose a class, and then put together the available abilities for that class in a way that suits you. But why not choose what those powers are in the first place? That’s what Magicmaker advertises and, good gracious, it delivers.
Want to play as a bootleg Naruto who throws suns at people? Or how about a slime wizard who opens portals that armies of slime allies fall out of? Boulder-throwing half-dragon? Time-warping cultist? Ghost queen who causes mass hystaria? You can do all of it and more in Magicmaker.
– Real player with 52.0 hrs in game
Magic Adventures
benar
– Real player with 54.4 hrs in game
Read More: Best Adventure Medieval Games.
Magic Adventures is a endless survival clicker game when you fight endless horde of enemy, and get stronger at each run.
Graphics (5.5 / 10) : This part is ok, the graphics are nice, but there only one place (the plain)
Gameplay (4.5 / 10) : Quite simple, but easy, just click to damage the foes, but no special attack or skills …
There different types of enemy, each have it own pattern.
You win gold for upgrade yourself and get stronger (HP, Damage, HP Regen)
The big problem with the game is that you start at lvl 1 at each new run, there no warp system for starting further when you start you become really stronger.
– Real player with 0.6 hrs in game
Traversing Traveler
A small cute game. I like the art style, fun story.
– Real player with 2.2 hrs in game
Read More: Best Adventure Colorful Games.
Full play through here once it uploads:
Review:
Cool Game the music is great, graphics are pretty cool and unique had like the n64 3d feel with some really nice character portraits and it has a nice overarching story throughout. My main complaint is the VINE THOUGH the vine is the DEVIL 100% in some areas it will give you the hardest time using it (Getting the back pack in the cave OMG! painful). The side quests really aren’t worth doing either they’re a pain in the butt and you only get like two lines of dialogue for doing them. I liked the jimmy buffet cameo too that was nice. Overall a pretty solid game would have been 100x more enjoyable if the vine worked consistently though a lot of the time he’ll start climbing it then hop off. I did have luck with it in the forest and snow area (Thank god!), but everywhere else it was insanely hit or miss. Also my Navi for whatever reason wouldn’t go to the nearest thing I had to collect usually it would get dead set on going to the furthest or the most difficult to grab so once you got to the most difficult place you would have to back track to find the other pieces if you didn’t get lucky enough finding them on your own. The Potions can also take a toxic amount of time to respawn I know the reason for the slow respawn is so you can’t cheese some of the puzzles, but it really is too looooooong. There’s also some fool in a green robe in the forest standing on a bridge who won’t talk to me and has constructed the most invincible invisible wall that on the tree house bridges not sure what he’s doing there besides being a jerk since he won’t talk to me.
– Real player with 2.0 hrs in game
In Verbis Virtus
TL;DR:
This game has great atmosphere with an immersive spellcasting system and nonlinear level design that also at times has really clever and hard to figure out puzzles!
Pros:
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Fun and a really Great way of doing spellcasting that makes the game so much immersive!
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Also if for some reason you’re having trouble casing some of the spells, make your own voice recognition model (it’s a feature implemented in the game, just go into the options menu).
This actually, for me at least, nullifies the ‘con’ I’d otherwise have since I found it a bit tricky to cast the ‘mark of fire’ spell.
– Real player with 32.7 hrs in game
In Verbis Virtus is a terrible game that you probably should not play, but not for half of the reasons I’ve seen in other negative reviews for which I’d like to clarify here.
Bad points that actually were not bad:
Like you, I was lured to this game by the voice command spells. I believe the people saying that this does not work do not have it configured well or do not have a mic. The store page warns you to have a mic, and outside of a very few moments in game I found the voice commands to work very well even when speaking quietly, and I have a voice that mumbles, so that piece impressed me.
– Real player with 18.6 hrs in game
Magicka 2
My experience in Magicka 2 vs Magicka 1.
I’ll start it off with the first time I played Magicka 1. The moment I started to grasp the concept of regular combinations, element combinations, and the special spell combinations, thats when I begun to experiment on so many spells (be it regular spells or the special combination spells, or both), and found it absolutely fun at how I can play the game differently each time and would still enjoy it nonetheless.
Thats when I absolutely fell in-love with Magicka. It promised a sort of freedom to your utilization of these spells. And the better you got at utilizing regular combos or utilizing multiple special combination spells, the more satisfying the gameplay was.
– Real player with 75.8 hrs in game
WARNING! Don’t listen to negative reviews here or on Metacritic. The game is light years ahead of the first game in almost every area. I’d say PcGamer’s 79/100 rating is about right, although they were complaining about the difficulty of the game too which I don’t necessarily agree with. Well, although initially it was frustrating, after I got the hang of it, I was steamrolling my enemies even at the final fight. It’s actually almost impossible to (permanently) die now because you can resurrect your fairy and you’re pretty much immortal. This also means that the first games infuriating moments of losing your hard-earned staves upon death are solved, because you drop your staff on death and you can pick it up on resurrection. You just need to let go of your anger/fear about dying, and maintain a relaxed, observant mind to easily be able to make accurate snap decisions about what elements to use, what vulnerabilities your opponents likely have. There are tons of clues about it, you just need to let go of your fear of dying and the constant anxiety that makes combat much more difficult than it should be. As I’ve mentioned, death is meaningless now and you are almost guaranteed to die every 10 minutes or so, even if you’re a legendary player, and it’s okay. Or every 20 seconds, if you’re not, and it’s okay too. Relax, and you’ll start improving rapidly.
– Real player with 49.9 hrs in game
The Button Witch
I was one of the Kickstarter backers, so I had high expectations from this game and I was not let down! For a game made by two people, it has a lot of to offer. There was some hiccups, as expected with new indies games, but the devs are very responsive and immensely helpful.
Exploring the manor is exciting and the characters you meet along the way are delightful. The puzzles can be challenging but none of them are impossible. I personally appreciated that some took more effort as it made figuring them more satisfying. (If you are less prideful, the Artbook/Guide is worth the pick up!) The dialogue had me audibly chuckling at few points. I enjoy that there are multiple endings as most of these point-and-click puzzle games are kind of a one and done thing. New Game+ even has different dialogue!
– Real player with 13.5 hrs in game
Absolutely recommend this game to everyone. Doubly so if you’re into witches/witchcraft/magic/etc and pixel games.
The music for the game is amazing, the art equally so. The character designs in general are to die for. I love the interactions you have with all of them.
The game has a really steller plot, I was invested the whole time. There are lots of puzzles so you’re always doing something. A few of them are really challenging, which can be frustrating in the moment but so so so rewarding when you finally get it.
– Real player with 13.1 hrs in game
The Lost Wizard
Gra wygląda jak zrobiona w paint, bo pewnie tak właśnie jest. Jednak fajnie mi się w nią gra. Jest bardzo tania bo kosztuje około 3 zł, ja zapłaciłem za nią 1,20 bo miałem kupon i właśnie przez kupon ją znalazłem. I zajmuje mało miejsca na dysku. Polecam.
– Real player with 4.2 hrs in game
The Lost Wizard Review
Pros
◘ On starting, you are thrown striaght into the story.
◘ Long chunks of text allow the game to tell a great story, almost like a book
◘ Basic But Effective “Floating box ' controls” explaining basic movement to very new players and important keys for good players
Cons
◘ Mobs have a lot of health, takes too long to kill them, like cmon, it takes me a minute to kill one guy
◘ “Energy” (Health) is very low, can only take a few hits before dying and restarting the entire level, turns the game into a game were you duck then peek, shoot and repeat
– Real player with 1.9 hrs in game
Cupid’s Palace
Cupid(You) are in the chaotic depths of Hades. You seek help from the GODS of Olympus, to help unite with your beloved Psyche at the fantastical Cupid’s Palace. You must tactfully leap and jump, to avoid falling into the depths of Hades. On Your journey, You can choose to smell the roses, activating the singing of The Love Faeries. You can also play music by strumming the guitar to entertain yourself. You can and will unite with your beloved Psyche.
Cupid’s Palace has 7 elegantly designed levels for viewing and listening pleasure. The Game has 7 unique music tracks. This RPG is styled beautifully with magical Greco-Roman art influence. It’s a joyful, weird, fantasy experience. It’s an excellent game for game players to enjoy.
Joan of Arc:The Beginning
The story
A shepherdess of a French village, Joan, woke up from a strange dream and found that the village was empty because of the war. Meanwhile, the house was floating, villagers were shrouded in a strange atmosphere, all this made her confused. And this moment, she heard the call of angel, and a ghost approached her step by step……
Psychedelic dreams, burning Magic gates, petrified boy, floating castles… What kind of world is this? Waiting for players to explore.
Features
● An intricate, multi-dimensional world with truths. You need to switch in all dimensions to find scattered clues.
● Side-scrolling scene, play in grotesque fairy tales.
● Bizarre and unexpected plots.
● Script with philosophical myths.
● Experimental electronic music sets the psychedelic atmosphere.
● Supporting multiple languages.
LEGO® Harry Potter: Years 5-7
First of all, I love both LEGO and most TT games (especially the STAR WARS games) and I grew up with Harry Potter.
Storywise, there is some really good, typical, visual humor and the Story is of course amazing, if you enjoy Harry Potter.
The big deal with this game is however, that the raw gameplay is fantastic. Of course, you have to own a controller, because the game is, in my opinion, unplayable without one. But if you’ve got that figured out, there is nothing between you and an amazing game.
– Real player with 77.0 hrs in game
LEGO Harry Potter: Years 5-7 (Action-adventure)
Notes: Controller highly recommended! Ginormous snake warning!
I’ll skip the usual options and general gameplay description since I covered it all in my review of the first Lego HP game HERE . There are a few changes to the core of the game besides the expected changes in scenery.
First off, the graphics are more complex than in the first installment. The changes help to illustrate the growth of the characters, both in physical age and in maturity. Those familiar with the HP series of books/movies know that eventually we move away from Hogwarts and into entirely new areas. LEGO HP handles these new areas very nicely, and they manage to tie everything together in a way that feels both isolated and connected at the same time.
– Real player with 76.4 hrs in game