ISLAND_NAME_HERE

ISLAND_NAME_HERE

Become the developer of a tropical island game in this unique puzzle adventure! šŸ Edit various object properties to achieve your goals and unlock more of the story. Experiment, undo, and repeat; no action is irreversible. Flex your creative skills to make an experience that is entirely your own!

Key Features

  • A relaxed environment with no time limits or irreversible consequences

  • Puzzles that allude to some of the problems that game developers solve on a daily basis

  • A meta storyline

  • Laws of natureā€¦ and some defiance of those laws

  • Art, music, programming, and design made by a solo developer

  • Additional art, music, programming, and design made by… YOU!


Read More: Best Adventure Puzzle Games.


ISLAND_NAME_HERE on Steam

Missing Features: 2D

Missing Features: 2D

Few troll games have charm, and Missing Features: 2D kept me playing.

https://www.youtube.com/watch?v=8O3V-hg6gFc

If you want to see my first impressions as they happened, check out the video above. Make no mistake, Missing Features: 2D is a troll game. But it has fairly tight control, and it’s surprisingly charming. Levels that might be mediocre in another game have a steady feeling of progression here. You’re not just beating levels, you’re unlocking basic features. That might sound boring on paper, but it’s surprisingly effective in practice. Once you unlock music, it’s the best music you’ve ever heard even though it would have been mediocre if it had simply been included from the start. As sprites and animations come together, you see a simple game develop over time, making you feel like you’re along the ride for development. Not many games give you that feeling.

ā€“ Real player with 3.9 hrs in game


Read More: Best Adventure Platformer Games.


Missing Features: 2D on Steam

PlataGO! Super Platform Game Maker

PlataGO! Super Platform Game Maker

Edit -

8 April 2018 (Less than two weeks following the start of early access)

  • Thorough developer support in discussions - bug fixes, suggestions, proper communication.

  • Already numerous suggestions implemented in build 0.99142 - triple jump, jump variation

settings, player friction physics settings, and more..

  • The bug fixes are coming quickly, within days.

  • First roadmap for suggested features tackles roughly 25 features - all planned for introduction by end of next week. Progress is moving quickly and game is being well stress tested.

ā€“ Real player with 1132.0 hrs in game


Read More: Best Adventure Action Games.


I have purchase PlataGo! recently and I am really happy about what it has to offer. Its an early access game / engine so I am aware that they are still bugs and even some basic things to add. However I value a few things in this early state:

  • Responsive developer, the software is often updated and the dev is on the forums help and answering questions

  • There is a lot of stuff added already. There are a very large number of possible elements to add to your platforming game for which you can customize many parameters. This, together with the different graphics packs (you can add your own or download more from the workshop) ensures that you can make your game unique

ā€“ Real player with 37.7 hrs in game

PlataGO! Super Platform Game Maker on Steam

RPG World - Action RPG Maker

RPG World - Action RPG Maker

Where to begin? Diablo meets Disney, Never Winter Nights meets Legoland. This game is great on so may levels.

Whether you like playing action RPG’s or you like to craft worlds/scenarios for your friends to enjoy, Single player, multiplayer, PVP, World editor.

I can honestly say I’ve not found a game that appealed so much in a long, long time. Mostly it is FUN. Fun to build, fun to play. Challenging if you’re a serious mayhem seeker, entertaining if you just like to explore.

Since I wrote the above the game has received a steady stream of upgrades in terms of new buildings,props, collectables, choosable theme music, new npcs and enemies, a brilliant character creator so you can build your own npc’s and enemies from a huge range of body parts and AI’s, upgrades to questing making it much easier to control the flow of play. The dev’s have been seemingly tireless in their dedication to fulfilling the game’s early promise.

ā€“ Real player with 1783.3 hrs in game

NOTE: This review is written while the game was in Early Access at 25th of april.

You know, I’ve always been a person who likes to build stuff. That’s why I LOVED to play with LEGO. I used to build all kinds of stuff. Cars, buildingsā€¦whatever I preferred, as long as I knew how the pieces connected to eachother. Because how hard is it to build a tower when you don’t know how your tools and bricks work? That would be a mighty challenge even for master builders…

The hobby of building things kind of continued when I started playing video games, so I bought a game like MyWorlds before called Fight the Dragon. That game had an amazing level editor with lots of tools to play with, including a lot of ‘‘invisible’’ mechanisms like triggers and such. Unfortunately that game is suffering a slow and silent death due to lack of players, which brought me back to the quest of finding a game where I could express my fountain of imagination.

ā€“ Real player with 228.8 hrs in game

RPG World - Action RPG Maker on Steam

Villa’s Blinds

Villa’s Blinds

Kinda fun game. Problem aside from having to walk everywhere is that they don’t seem to be doing anything else with it. Why not? It sort of feels unfinished. I do enjoy it though. Some aspects of it are really cool (stats on the walls)

It has so much potential to be one of the best. Got mine on sale. Love Sales. Please read the other reviews. Thanks ^.^

https://steamcommunity.com/sharedfiles/filedetails/?id=2583598387

https://steamcommunity.com/sharedfiles/filedetails/?id=2645208537

EDIT: For those new, I tried to put something together to give a feel for what the game is like. I’m not a good Guide creator but there’s something since there was nothing there before. There’s a lot of Screenshots and some tips. :)

ā€“ Real player with 25.3 hrs in game

Villa’s Blinds is a game development tycoon style game where you can live in the game world. It is a little bare right now but there are some fun twists that you don’t get in any other similar games. You start out in a shabby garage with old hardware so the UI may look ugly at first but if you keep playing, that will improve.

It is interesting they chose 2005 as a time period. You don’t see a lot of games set in this era and I like that

There are things to do besides making games like cleaning, eating, drinking, decorating your space. some fun little mini games. Once you move out of the garage you can join a crew. I particularly liked just chilling out by the fire with them even though they dont say much yet. Very impressive for a fledgling Turkish studio making their first game.

ā€“ Real player with 16.4 hrs in game

Villa's Blinds on Steam

stikir

stikir

I saw the post on r/pixelart, and decided to try out this game for myself. It’s well worth the money and time spent playing through this wonderful game. The artstyle is beautiful and immersive, despite lacking detail. The story and characters are crazy and zany, and the soundtrack is very good. However, my two biggest praises for this game are 1) the level designs, and 2) the control scheme.

The levels teach you everything you need to know without tutorials or instructions. You learn as you go, the game teaching you concepts and obstacles casually before raising the difficulty. The boss levels are also well-done, with easy to understand yet challenging battles. I thoroughly enjoyed platforming my way through the various kinds of levels and mazes.

ā€“ Real player with 3.4 hrs in game

‘stikir’ is the sequel to the game ‘Indecision.’ and has the sort of stuff from Indecision that I enjoyed. Although is shares a lot of aspects of its predecessor, it is far from being the same game.

A big difference between Stikir and Indecision is that Stikir is not a jumble of seemingly random levels, it actually almost has a coherent story! We have a protagonist. We follow them trying to make a video game, while various things get in their way. Productivity is always hard, especially when it’s such a big project, so it’s not surprising that even making a simple cup of coffee, itself, can become a big adventure.

ā€“ Real player with 2.4 hrs in game

stikir on Steam

Fog Factory - Game Maker

Fog Factory - Game Maker

I expected much more. This Game-Maker sadly suffers from a lack of ambition and creative thought. The UI design is lacking, the audio rarely works and the game is incredibly imbalanced. Hopefully in the future this can be improved, although that may take a lot of work.

ā€“ Real player with 0.1 hrs in game

Fog Factory - Game Maker on Steam

The Simplest Game

The Simplest Game

Good game. It has nice graphics and good puzzles, because of which you will spend some good hours

ā€“ Real player with 1.2 hrs in game

The Simplest Game on Steam

Endless Escape

Endless Escape

WTF It’s fucking crazy hardcore.

I’m frustrated with my memory. Even, I cannot remember what I ate yesterday. How shall I remember where I have to choose to exit? I must take a note to memory while playing. You guys get ready to try the shot.

ā€“ Real player with 4.1 hrs in game

At first, I felt that the game was harder than I thought.

But it was an interesting challenge. and I was amazed by the puzzle sense of the developer.

I was amazed at the ingenious puzzles that I couldn’t see in other games.

I’m fully willing to pay $4 for this game. I love this game.

ā€“ Real player with 2.1 hrs in game

Endless Escape on Steam

Portal 2 - The Final Hours

Portal 2 - The Final Hours

I bought this game along with Portal and Portal 2. I read a little bit of it earlier but I really read a lot yesterday (I was on a plane, hence the low playtime,) and even finished it. Portal 2 - The Final Hours covers the development, release and post release of Portal 2 inside of Valve. If you like betas, like the Half-Life 2 beta, this is for you. I also reccomend checking out The Final Hours of Half-Life 2. Look it up online and there is a free version.

What makes this so different, though? For starters, it includes interactive content. The second picture (Destroy Aperture) is my favourite, as you can use the mouse to destroy some areas in Aperture Laboratories! There is also music that you can listen to, like the songs that inspired the soundtrack of Portal 2, and lots of pictures. There are chapters and polls even.

ā€“ Real player with 25.6 hrs in game

This is my very first interactive e-book. I’m a bit suspect to say anything regarding this e-book (since I’m a crazy lover of the Portal series - and of Valve, their brilliant creators), but I loved this SO MUCH! I was honestly expecting more of a screenshots/pictures showcase and a few gadgets here and there with a little bit of text, but reading about each team and each developer of this game and the problems they’ve faced in this journey was an amazing experience. I always admired Valve products, even before falling in deep love with Portal, and I knew making games as part of such a huge (and world-class famous) company was a tough task, but I REALLY underestimated how complex the process of game creation could be.

ā€“ Real player with 6.0 hrs in game

Portal 2 - The Final Hours on Steam