Dr. Byte
Read More: Best Adventure Action Games.
Alien AI
Keep in mind this is an “early access” game being developed by the good folks at GridSkyGames. This is pretty much a “cat and mouse” game between you and A.I. drones. Having to navigate areas in search for items all the while your food, water and health bar tick down. With limited resources to replenish those bars. At first glance I had issues with some of the mechanics, mostly getting stuck on just about everything. Since the patch game play has felt better, not sure if game mechanics were improved or if I just choose to avoid getting close to anything. The graphic are good complete with atmosphere effects. The voice actress is good but the script still needs a rewrite to pull the player into the story more. This is a game were quick thinking strategy comes into play. You won’t have time for waiting or walking and barely any time for a look around. Be quick enough and you’ll make it to the A.I. base where you’ll lend a hand to the evil A.I. demise.
– Real player with 10.3 hrs in game
Read More: Best Adventure Aliens Games.
I am unable to find berries so I keep dying. I was able to drink from stream, but without berries I keep dying. After dying I have to go back to beginning. VERY annoying!!!
– Real player with 4.7 hrs in game
Drawn Down
Surprisingly good game, really enjoyed it! Would’ve liked it to be a bit longer, but given the low price it’s hard to complain. Recommended!
– Real player with 6.7 hrs in game
Read More: Best Adventure Point & Click Games.
I didn’t quite know what to expect when I started the game. I am a sucker for pixel art point and click adventure games. This one is a nice gem of a find. There’s some interesting plot threads, and a good level of interactivity with the various mechanics that do make it feel like there’s more to puzzle solving than just dragging items over others to progress.
The voice acting is also a nice touch but it can be a bit spotty in places.
Overall, I’d highly recommend this game, especially at the price. I’m looking forward to more from the creator.
– Real player with 2.8 hrs in game
Duru – About Mole Rats and Depression
Tuli leads a simple life in the mole rat colony: she collects food, meets with her friends and paints the best pictures in the colony. All the while nobody but her sees the dark creature that makes each of those activities a near unbeatable task.
Duru is a 2D puzzle adventure about mole rats and depression. It shows how we all can help people affected by this illness.
Set in a West-African inspired mole rat colony you play Tuli, one of the gatherers of the colony. One day everything becomes harder as Bel, an AI companion and the personification of Tuli’s growing depression, joins the party.
While running, jumping and painting your way through the tunnels surrounding the colony you have to find a way to deal with Bel and its manipulative behaviour. Your constant companion moves objects you painted around, eats them and holds you back in which ever way possible. Learn to use Bels behaviour in a way that lets you progress.
In the mole rat colony that Tuli calls her home her friends notice that she’s acting strange. She’s less talkative, is always late and seems not interested at all in hanging out with them. Some of them get tired of her tardiness…
You can always see how Bel twists Tuli’s thoughts, how it makes her not feel worth being friends with. Through exploring the mole rat colony and interaction with the other characters you can find out which behaviours are helpful to Tuli and which just make Bel grow.
Follow the story of Tuli – a story about the struggle with insecurities, depression and friendship, told in a colorful, accessible way.
What awaits you:
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a puzzle adventure in a colorful, West African-inspired setting
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a story about depression told through animation and picture dialog to enjoy regardless of language
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an AI companion that works with and against you
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drawing objects to puzzle your way through a lovingly designed world
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cute characters of the mole rat colony to befriend and uncover their individual stories
Human-Like
It’s like if the Terminator and the SA-X from Metroid Fusion formed a partnership just to kill you. This is the Dark Souls of machine learning games.
– Real player with 2.3 hrs in game
Fun and tense, watching the AI bot mimic your movements as you attempt to escape is both entertaining and somewhat terrifying, I’m excited to see how this game continues to grow and improve!
– Real player with 2.1 hrs in game
Bot Colony
Bot Colony is an ambitious title, maybe even too ambitious for what it’s worth. So far, playing it is more of a struggle than entertainment…
I am aware that Bot Colony is an Early Access Game, but still, this build is not playable by far. I’m afraid i wouldn’t even be wrong if i would say that there is literally almost nothing in Bot Colony that works as it should… Let’s start with the game’s motto: “The Game You Speak With”. This is the main reason why anybody would pay attention to it, but unfortunately in the end the player will find out that this is actually “The Game Which Doesn’t Understand You”. That’s it. I’ve said it. Natural language understanding is just not ready to be implemented in a game. It wil get you right about one time out of ten. Other then that you’ll get replies like “I don’t know what you mean”.
– Real player with 55.8 hrs in game
Review after June 18 major upgrade
Introduction
Bot Colony is an ambitious title, aiming to provide a non-scripted story by allowing you to freely converse with robots. If you enjoyed literary works like ‘Do Androids Dream of Electric Sheep’, Isaac Asimov’s Robot series, movies like ‘Space Oddysey 2001’(not one of my favorites though) or Anime like ‘Ghost in the Shell’ and ‘Psycho-Pass’, you’ll find a similar setting here.
An important remark is that most of the gameplay is text (or speech) conversations, which at times can be both agitating and humorous, and that might not appeal to everyone.
– Real player with 27.4 hrs in game
Darwin’s Aquarium
The game is a realtime fish simulation with realtime learning artificial intelligence.
Build up a tank, start training and breeding your own fish and maybe some day, start defeating the big evil bossfish!
Earn money by advancing your breeding capabilities, improve your breeding grounds and unlock more valuable fish.
You’ll see plenty of unbelievable fish interaction: Fish that start hunting, fleeing, cooperating. Some might learn to farm algae, other might start to bait less harmful fish… who knows..? There is no limit to the interaction of the fish and every evolution of species can bring new features. Make sure you select your fish carefully and only breed the fittest, so you can compete against the other fish.
It’s up to you and your fish to cooperate with other players or just defeat them- but be warned: Your fish are getting intelligent. They might have their own will soon!
Em-A-Li
I hate when there is no options for key bindings. Don’t like playing with arrow keys on pc. Both Em-A-Li games can be navigated by mouse, that’s good but you have to press enter key to enter doors or use items, which ruins it.There is a non stop static noise in bg from start which is annoying for me. The story is not that good and the voice narration lags behind the words narration so I end up reading faster and skip which ruins the fun.No options for narration format so no choice. Game is small and doesn’t eat up time. If i play it continuously it will finish within 35 mins i guess. Still not worth the time for me. Ended up watching youtube while playing lol.
– Real player with 2.2 hrs in game
Another of those games where the overall rating is probably neutral, but there’s no such option on Steam, so I’ll err on the positive side because I did enjoy my short time with it (my playtime is quite a bit longer than what you need, I started in a different computer and then I tried to be very thorough).
The game is almost a visual novel/walking simulator in terms of how limited interaction is. There’s a few hotspots along the way which you can interact for more flavour text which can be mixed, but the main narrative has a grand total of one meaningful “choice” in it, which really only skips you some small amount of content if you take the more “obvious” (at least if you are generally genre savvy) option. I saved at this supposed fork in the road and when I came back to see what happened and was relatively unimpressed with what was there.
– Real player with 1.2 hrs in game
Yomi Domini
Had a lot of fun speedrunning this!
– Real player with 2.0 hrs in game
Really fun adventure style beat em up, I had a lot of fun with the advanced combat system and slamming people into walls as the monk, hugely recommend.
– Real player with 1.2 hrs in game
Rumu
(click ↑ to open if you don’t see a bullet list)
Basic things you should know:
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Despite appearances, Rumu is “not a branching narrative ” – none of the dozens of dialogue options you’ll be asked to click through influences the story.
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The game proceeds through “days,” and you can’t save anywhere mid-day. If you quit out and continue, you go back to the start of the day.
– Real player with 16.0 hrs in game
Spoilers ahead. In summary, the game is tedious, too short, (only around 2-5 hours of gameplay) and too predictable.
I’ll give props where props are do. The game did its job in surprising you, in some cases. It was also pretty interesting the first time playing. The graphics aren’t godawful, and the vacuuming parts were pretty satisfying. Now for my complaints.
The storyline was too predictable. There was so much foreshadowing in parts like how Sabrina stuttered a ton when mentioned David and Cecily’s absense. There was obviously something shady Sabrina did.
– Real player with 5.6 hrs in game