Re:ZERO -Starting Life in Another World- The Prophecy of the Throne
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– Real player with 616.1 hrs in game
Read More: Best Adventure Visual Novel Games.
Priscilla Barielle (プリシラ・バーリエル) is the Matriarch of House Barielle and a candidate to become the 42nd King of Lugnica. Her original name was Prisca Benedict (プリスカ・ベネディクト Purisuka benedikuto),[1] one of many offsprings of the previous Vollachian Emperor. While only a supporting character in Arc 3 and Arc 5, she is set to have a major role in Arc 7.[2]
Hailing from the highly hierarchical Vollachia Empire, she has a very arrogant demeanor where she constantly talks down to those around her. However, she has also shown herself to be far from foolish and actually has the skills to backup her words.
– Real player with 269.2 hrs in game
Little Witch Academia: Chamber of Time
The game, although mediocre, is helped by the characters voice actors, charming personalities in game, and the good ol' Trigger magic.
The Labyrinth, especially online, is easily one of the more enjoyable aspects of the game. A mix and match of three witches that can be from each different team, alongside spells and cinematic sequences of Grand Charion, Shiny Arc, golden swords, or chemical bombs.
You can combo monsters by juggling them in the air with Amanda’s kicks, shoot them down with Constanze’s gun, or bombard with Sucy’s mushroom’s. The variety in the character’s base attacks can be boiled down to shooting from afar with the exception of Amanda, Jasminka, and Akko, but the visuals for each attack make one characters attack feel different from the other. Each character also gets their own special non-cinematic ability, such as Constanze’s Lazer Blast, and Diana’s Stormbringer. This, while not adding onto the actual quality of the game, adds a degree of excitement to see how each character performs their own attacks with their own personality.
– Real player with 129.5 hrs in game
Read More: Best Adventure RPG Games.
After completing every sidequest and achievement (except for getting all decorations - never cared about stuff like that), I think I can recommend this with reservations:
If you are a fan of Little Witch Academia, this is a must-buy; there’s tons of entirely voiced interactions between all of the characters and a ginormous horde of other witches/students in the game.
If you are wondering if this is a good game beyond that however, well:
Pros:
1.) Lots of Slice-of-Life Fantasy School Adventure gaming. The sidequests (and main story quest) are long and sometimes quite detailed. Easily the best part of the game.
– Real player with 86.8 hrs in game
Ceress and Orea
Short version:
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Great story
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LGBT positive
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Lovely visuals and designs
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Amazing Soundtrack
+/- Puzzles are (very) easy
- Short time with Orea
Recommended to story lovers, people who want to see LGBT-led games, people who enjoy short games.
Long(er) version:
Ceress and Orea has been on my radar since the developer first started her dev thread over at RMW. Reading and seeing the amount of progress she made over all those months, left me very excited for the final product and I’m happy to say it didn’t disappoint.
– Real player with 3.1 hrs in game
Read More: Best Adventure LGBTQ Games.
I recently received this game for free as a curator connect offer for my group Visual novel, JRPG, Anime. This RPG Maker-based game by Plueschkatze features a female protagonist Ceress who was sentenced to death for falling in love with a noblewoman Orea as her personal bodyguard. Ceress was forced to jump down a high cliff with an offer of a full pardon if she were to survive such a fall.
Ceress would wake up inside a cave that happens to be the realm of an unnamed deity where if she is resourceful enough to reach the exit of the cave, she would be allowed to leave the place without losing her soul. As Ceress makes her way through the cave, she would recall fragments of her memories with Orea.
– Real player with 2.5 hrs in game
Kiiroi Hana
rlly good time passeer
– Real player with 7.6 hrs in game
This game was cute. Pretty little jigsaws to put together if you’re a jigsaw enthusiast or just want to kill some time. Easy achievements. Recommend on sale.
– Real player with 6.2 hrs in game
Malus Code
Fun VN to play. In this Vn u have three routes. U dont pick answers so u just read the VN.
The music, graphics, va, and BG was very nice. The characters are also animated and are nice looking too. This is the first VN that I played that some of the pictures u get are also animated which I though was pretty cool:) Another thing I liked is that u can learn more Japanese. U have the option if u want both Japanese/English text at the same time. Only other games at the moment I can think that u can have te Japanese language on also is Nekopara and Go Go Nippon.
– Real player with 22.4 hrs in game
Wow, this game is awesome at so many levels: it’s animated, fully voiced, beautifully drawn light-hearted VN with great OST. Even more, it could be educative, because you can have TWO languages on the screen at the same time - English + Japanese or simplified Japanese or romaji. That’s amazing.
+Pretty nice story that starts slow, but rolls faster after some plot twists. But the whole novel is pretty linear, you have no choices to decide (Kinetic VN you don’t say :) ).
+Beatiful girls is a big plus, plus one of the has D plus personalities :) All the girls are 3D that looks like 2D but they look nice and also they are fully animated, and not only them, even scenes animated! And those scenes which are drawn in classy 2D looks so good, I can’t get them enough in my screenshot folder.
– Real player with 14.3 hrs in game
PSYCHO-PASS: Mandatory Happiness
The first thing that you must know if you are considering playing PSYCHO-PASS: Mandatory Happiness is that pressing 1 on the keyboard opens the menu. Press 1 to open menu.
–——–
The second thing is probably how it runs on PC. This is when a warning is necessary: some testers with Windows 10 64-bit reported late in the test period that the game wouldn’t play after the last patch was pushed.
During the beta test period, which formally ended almost 2 months ago on 1 March, NISA were suitably responsive to fix issues. After the test ended, some testers have posted problems but nothing has been heard from NISA, possibly because NISA stopped monitoring or being active on the beta test forum. Given how responsive NISA were during the test period, I believe it is reasonable to have some faith that NISA will fix the Windows 10 64-bit bug.
– Real player with 56.8 hrs in game
Reading this review will certainly clear your hue.
When we love a series, it is not uncommon to wish for a video game to be made in the same universe. Whether the game is actually good is up to how it is handled. A lot are bad, but there are some that rise up and is great. With 2 seasons and a movie behind it’s belt, Psycho-Pass comes up to bat with their own game: Mandatory Happiness.
This visual novel takes place somewhere between season one with a few hints on what episodes already or have not happened yet. But if you are new, whether you never knew it was an anime or never had the time to watch it, do not be intimidated. Mandatory Happiness does appeal to fans the most, but they do not suspect everyone to know all the terms and how the universe works. It subtly tells you about everything that is relevant while also filling up a tip menu. It also helps that the story is easy to follow, even if you never looked at the tips, you will get it enough to understand.
– Real player with 46.3 hrs in game
Slobbish Dragon Princess LOVE + PLUS
Slobbish Dragon Princess LOVE + PLUS – 18+ DLC :-)
– Real player with 8.3 hrs in game
Nice fandisc there, I look forward for the sequel
– Real player with 3.2 hrs in game
Soft Wind
Stars received: 1.6/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.3] Graphics
[0.2] Game Design
[0] Game Story
[0.2] Game Content
[0.3] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: several puzzle pictures
– Real player with 1.5 hrs in game
it seems like the achievements are not working
– Real player with 0.7 hrs in game
Suicide For Him
It is a dream come true to see this game take shape like this, and I am very excited to see it grow!
Although it is an indie game with a small team, it has so much to offer such as:
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A beautiful and original soundtrack
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Brilliant voice acting that brings the characters to life
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Entertaining extras that add more variety to gameplay
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An anime/manga, stylish art-style that is appealing to look at, especially for fans of the genre
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Customisation of the main character which will expand further
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An engaging story with the first act being a great introduction to the game’s character and universe
– Real player with 43.7 hrs in game
I want to know what the connection between this game and the simulator is? Because the style is kind of similar.
– Real player with 1.4 hrs in game
XBlaze Code: Embryo
The first of the two XBlaze visual novels, a prequel to the main BlazBlue games. Even if you’re not familiar with the latter, you don’t neccessarily have to be in order to enjoy Code:Embryo. The main character is an average highschooler, rescued from a fugitive using weird powers by Es, a short girl with a big sword, and from that point onwards craziness unfolds and new characters engage into the plot. Fairly lengthy, with multiple routes and endings, including typical for the series “gag” scenario. Instead of making typical choices at varying points in the story, you affect the outcome by reading (or not reading) news articles on your device known as TOi (Technology of Interest).
– Real player with 29.6 hrs in game
Serves as a Nice Foundation of BlazBlue lore
As most players of the BlazBlue fighting games may know by now, the series is extremely narrative heavy during any downtime in their respective experiences to the point that story beats are served up in a lengthy visual novel format. Obviously, Code: Embryo follows this tradition, but plays as s pure visual novel demanding lots of reading which is at least punctuated by full voice acting. Don’t expect this to be as wordy as a “Fate Stay Night” visual novel, but it comes close, with a legible font that should not be difficult to read. I will say this about the art; as per ArcSystemWorks tradition this is quite nice with expressive characters. The environment stills? Not so much. The music matches well with most scenes with a handful of tracks that, while not really standing up to offerings from Calamity Trigger, Chronophantasma OR Centralfiction, do hold their own given the context presented.
– Real player with 25.8 hrs in game