Locked

Locked

https://youtube.com/watch?v=jo9eNB1Ti_w

Neat little mysterious visual novel game which isnt too long, just about 20minutes for a walkthrough. Though there are a few different endings to get so there is some replayability at least. Artwork is good as i do like the design of the character Hoshi,.who is the focus in the game. Downside is that there were a few grammatical and spelling errors along the way, but at least it wasn’t so bad that it ruined the story/game. Also it is a pretty cheap game so at least that isn’t so bad for perhaps an hour to two worth of gameplay

Real player with 2.4 hrs in game


Read More: Best Addictive 2D Games.


A fun little game with a slight “twist”. The majority of other novels I’ve played had rather poor sound quality, “Locked” on the other hand focused on it. I found it refreshing. :)

Real player with 1.3 hrs in game

Locked on Steam

Sanatorium Purgatorium

Sanatorium Purgatorium

Awesome game! Completed it in one go, couldn’t even take a toilet break. The plot twist is amazing and the ending that I got is something else… Looking for all the endings now 10/10

Real player with 6.3 hrs in game


Read More: Best Addictive 2D Games.


Does having more reviews boost a game’s appearance in the steam store? Because that is exactly what I want to do for this game. It needs MORE recognition. This is a short little gem of a horror game. I swear I spent more of the VN laughing than I did scared. It takes a lot of twists and turns and the characters are ridiculously nuanced for the game’s length. The art style is beautiful and the english is adorably broken. The broken english honestly makes the game cuter and more charming. It gives me vibes of DDLC but not to the extent that it seems like it borrowed a lot. It is definitely its own story in its own universe and I had so much fun with this little treasure!

Real player with 3.6 hrs in game

Sanatorium Purgatorium on Steam

Zeliria Sanctuary

Zeliria Sanctuary

Zeliria Sanctuary, produced by Salangan Games, is a visual novel that I had the pleasure to play as tester during these Christmas Holidays.

Allow me to start this brief review with this consideration: the team delivers what it promises.

The game did not disappoint my expectations in terms of plot, characters and quality of the drawings.

Especially the final arts in “ realistic style “, truly stunning.

Let’s talk about the plot: when people play a visual novel, they like to be the architects of their own fate, they like to feel as if their choices matters. And they do, in Zeliria Sanctuary.

Real player with 37.5 hrs in game


Read More: Best Addictive Fantasy Games.


  • HUMKEY : I’m NOT a Hamster!!!

  • MAXX : And I’m NOT an Idiot!!

Maxx (our Male forces-trained protagonist) is a test subject during an experimental space project that seemingly fails for the researchers yet our adventures start when Maxx’s teleportation sends him landing onto the BURROW of the hibernating Salangan Humkey (the Rat who isn’t a Hamster Deity) on the planet Zeliria. Only Maxx can see & hear Humkey and, as the story develops and Maxx encounters female characters, he becomes known as the ‘Voice of Salangan Humkey’ - akin to a Messiah-like role.

Real player with 28.4 hrs in game

Zeliria Sanctuary on Steam

Forgetful Dictator

Forgetful Dictator

Recommendation: This is a fun game that will quickly improve your knowledge of world geography and maybe teach you a little bit about countries of the world.

Review: The story conceit of the game is fun; you play an aide to a Dr. Evil-like despot who is determined to rule the world by conquering it one nation (or territory) at a time. To conquer a nation, you just need to be able to recognize it and name it; doing so enables the despot’s armies to roll in to that country and conquer it. There’s no violence portrayed in the game, and the tone is cartoony and light, constantly poking fun at the dictator and his incompetence: it’s all just a loose story framework to fold around a game of identifying nations of the world by their border outlines and location on a Mercator projection map of the world. The game starts by asking you to choose whether you wish to identify all the countries of the world, or just work on conquering a part of it: Africa, the American hemisphere, East Asia and the Pacific, Europe, or West Asia and the Middle-east. Then the game choose a random nation within that group of countries, and you are presented with the outline of a country on the world map with a Hangman-like set of blanks to fill in with the name of the country. Enter the name correctly and you’ve conquered that country! Then the game will prompt you to choose an adjacent nation to identify/conquer. You have two resources to track as you play: armies and intel. You periodically gain armies as you march across the nations, but you lose one whenever you make a serious mistake (if you get one letter wrong, the game will tell you which letter it was and give you a second chance to get it correct). If you ever run out of armies, the game ends. You use intel to fill in some random letters in the country name (again like Hangman); there’s no penalty for running out of Intel (except that you get no clues). But as you continue to play, more game mechanics are revealed:

! a rival dictator - a ridiculous tyrannosaur - starts to conquer nations in parallel with you, chests of upgrades/materiel appear in random countries.

Real player with 10.9 hrs in game

I’ve only played country mode so far, and bought on sale, but I’m impressed, even though the polish on this is not perfect, it feels more like a game than many educational games do, and I’ve been enjoying it more than any geography lesson I can remember (there aren’t many I can remember - not my strong subject).

There are a few different ways of revealing unknown country names (guessing letters, using up “intel” to reveal half of the letters or the remaining helf, multiple choice, and rarely you can reveal a random country). These different methods for arriving at the answer add variety and probably help with learning and recall. The zany dialogue sets a low-pressure atmosphere, although it does get repetitive after a while. Easy enough to click past, though. Being interrupted by trivia questions can be frustrating sometimes, but also breaks things up to reduce monotony, so I wouldn’t go as far as to call it a bad idea - maybe the implementation could be a bit better.

Real player with 9.4 hrs in game

Forgetful Dictator on Steam

Mystic Pillars: A Story-Based Puzzle Game

Mystic Pillars: A Story-Based Puzzle Game

Mostly on the easy side with some quite tricky puzzles scattered throughout. There is no real increase in difficulty, aside from some near the middle. I spent a lot of time stuck on a few levels while some others took barely a minute or a few. Good clear tutorial at the beginning. Not a huge variety in the puzzles but since it is only a mid-size game this is ok. Encourages you to think a bit counter-intuitively in some spots, which is good. The arrows on the one-way links can be a little hard to see, they could have been bigger.

Real player with 11.6 hrs in game

edit: the unity launcher got enabled for windowed mode and resolutions.

mystic pillars takes you on a journey to india, where villages are suffering from drought. pillars of the mystic variety appeared out of the blue and are blocking the rivers. as a traveler you come across the first of these villages and decide to help.

Real player with 9.2 hrs in game

Mystic Pillars: A Story-Based Puzzle Game on Steam