Ludicrous Speed

Ludicrous Speed

What to say about Ludicrous Speed..

Its damn AMAZING.

Gamers want consistency, fluidity, functional controls, regular updates, and most of all, a challenge which grows with their skill. Ludicrous Speed seems to have all of these attributes present. I love that the player environments react to whatever music I want to play. Keep in mind that this game is still in its early stages, yet is still at the top of its performance in this genre.

Definitely keep your eyes on this one. I can see some sweet advancements in the near future. Regardless of which, Ludicrous Speed will not fail in providing hours of challenging entertainment.

Real player with 7.5 hrs in game


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Ludicrous Speed is VR infinite runner with hand swinging locomotion. Running, jumping and wall movement feels natural and exciting, but steering is definitely not my cup of tea. It uses controller direction and reacts even to small movements, which makes it very easy to accidentally trigger it while running.

Randomly generated obstacles have decent flow and levels overall look nice, just a bit too bright. In-game music suits the gameplay well and the environmental lighting pulsates to the beat.

Real player with 1.5 hrs in game

Ludicrous Speed on Steam

Quake Live™

Quake Live™

If I can still have fun and be happy while absolutely sucking at a game then you know it’s good.

Real player with 10.8 hrs in game


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Rating: 10/10

This game is an absolute masterpiece, it will forever be S-Tier to me. It’s a competitive game solely based on who has better aim, cutting out the middle man like most games. Though old, the graphics and maps are very stunning and iconic. This game is not for everyone because it’s hard to master the different weapons, a lot of the players are top tier, and the game sadly isn’t very popular anymore, so consider all when buying.

Real player with 9.3 hrs in game

Quake Live™ on Steam