Infiniball

Infiniball

Infiniball is a simple yet addictive marble based game. See how long you can keep the ball on the infinitely expanding path without falling off the edge as your marble travels faster and faster!

• Control a marble with the keyboard or a gamepad

• Try to stay on the path

• Infinite, randomly generated levels


Read More: Best Addictive 3D Platformer Games.


Infiniball on Steam

Zombie Driver HD

Zombie Driver HD

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Zombie Driver HD is a post-apocalyptic game where you need to kill zombies with your car. If i really need to select one genre which describes the game, then it should be: top-down shooter.

Real player with 27.4 hrs in game


Read More: Best Addictive Racing Games.


No Walking During a Zombie Apocalypse!

Absolutely not a carmageddon game or any of vanilla gta series games, but feels and looks like it. Might have been inspired by those games, but completely different.

So if you’re fond of driving and not fond of zombies - you’re welcome. Here’s how it feels: you drive all around a big city full of zambies, destructibles and turns. Zambies want to eat your brains,

Mr. Torgue Mode on.

but don’t worry, they won’t get any. (BWA-HA-HA!) Be fast and furious! Feel the need for speed! Have fun all over your wheels and hood. EXPLOOOOOOSIONS! and gunfire! This will be brutal! As brutal as if having a handful of French fries, putting it into a hige bowl of ketchup and smash it all over your own face. BRUTAL AF! So fasten your sealbelts and put the pedal to the metal!

Real player with 24.9 hrs in game

Zombie Driver HD on Steam

Anime Studio Tycoon

Anime Studio Tycoon

Needs a better translation, I am aware that the developer said he paid a guy on fiver for the translation, however I am also aware that that guy run it through google translate. The game needs more features including an indepth tutorial, the game is rather bare bones and very difficult, which it fine, I would appreciate more QOL quality of life features. The AI pathing is terrible. The boxes for text are very small.

Real player with 60.4 hrs in game


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It is like a game dev tycoon but too complex and also hard. Game is quite stable I didn’t notice any bugs so far but I hope developer will make it little easier to play. It is hard if you are casual player, it will take few attempts to understand how the game works but after you understand it you will start having fun with it.

Real player with 33.5 hrs in game

Anime Studio Tycoon on Steam

Age of Gladiators II: Death League

Age of Gladiators II: Death League

So I’m about three hours in now, and actually having a lot of fun. Its not as deep as I hoped, but still a really solid squad manager for a detail orient statistic loving player.

As for gameplay, it took me a few tries to get a decent start going, but on the fifth try I got it right. I am now “Rotwound,” a rather arachnoid ex-fighter. Gonna say, not too fond of the gladiator stylization, but whatever, pushing on. Rotwound opened the game by hiring a vorcinne (the hairless spider dude, ‘cause there’s also a spider yeti, yeeeah) scout who can hire other spider dudes at the beginning. The scout found a couple ok fighters, but most importantly Slowsin (the spiderdudes have rather menacing portmanteaus as names) who is an excellent melee fighter with loads of damage and accuracy, but not much hp. Slowsin is given an axe and medium armor and an adrenal booster, and sent out to fight. This he does with great joy and abandon. Fairly quickly “Slowsin” racks up ten kills, and is renamed “Executioner,” for reasons “Rules and Guidelines” does not let me make a joke about. Executioner has now led Rotwound’s gladiator asteroid team of spider dudes to 14-0 victories and speicializations in axes, medium armor, and adrenal boosters. The old spiderdude scout found another few badass spiderdudes, and then went to recruit what are apparently constipated trolls. He found a very scary constipated troll, who is now training to be more scary. This brings the story of Rotwound and Executioner to day 90, at which point they have not lost a gladiator, fight, or limb, because apparently Rotwound can live up to his name ‘casue amputations are a thing. I think. There’s something about cybernetics later on. Gonna keep updating this as I play for while.

Real player with 24.9 hrs in game

TL:DR - If you enjoyed the first game, you can’t go wrong with this sequel as long you’re OK with the Sci-Fi setting instead of the Rome setting. (Though the Rome setting is coming soon per the Devs)

If you like a detailed opinion of the game, read on! :)

Well,

I’m not much for writing reviews on the steam website, but felt perhaps this one was a good time for that cause I’ve been enjoying the dedication the Devs have given to this game post release so far. Overall if you played the first game, called Age of Gladiators, then you will encounter features very similar to that with this one.

Real player with 15.6 hrs in game

Age of Gladiators II: Death League on Steam

Comic Book Tycoon

Comic Book Tycoon

ok this is an honest opinion here mates

the game is far from perfect or complete

several features are still to be added but this is a try of 2 people i guess to make a game so i ll give them some extra time to deliver

other than the negatives the concept is smart and tycoon friends will like the game

especially game dev tycoon lovers

the graphs are in better spot that game dev but there is a lot of room to improve

the AI is ok and the challenge is kinda not bad at all

besides that still the game needs work and at my time in game i really enjoyed the game for the price and i think u should totally get it , especially if u are in the tyccon zone fans like u see myself

Real player with 15.8 hrs in game

well i really want to say i loved this game. on paper it sounds amazing and then you buy it. if this game was in early access i would have been satisfied with my time playing knowing that things were going to get better but it is not early access. meaning this is a full release???? really? are you sure?

in short it feels like you are producing something , anything but not specifically a comic book. there is so much that could have been in this game to make you feel like you were actually creating a hero , a story, a universe but none of those things are here. in short one to watch for the future but with a new game on the horizon for this dev (anime tycoon) i feel we may be left wanting

Real player with 8.8 hrs in game

Comic Book Tycoon on Steam

RollerCoaster Tycoon® 2: Triple Thrill Pack

RollerCoaster Tycoon® 2: Triple Thrill Pack

Where I grew up, in rural eastern Ukraine, in the early 2000’s, there was no internet, no smartphones, no kfc and NO FREE PORN! There was however intel pentium…and Roller Coaster Tycoon!!. I remember spending hours, meticulously building my park from scratch, earning milions on big rides and food, attracting 6k+ guests into my park…and then torturing them, by cutting off the escape routes, flooding paths and charging $15 for toilet. And it was magical, pure joy. Even now, with the graphics definitely looking tired, it will bring you hours of very simple fun, build a ride and see how much you can charge before guests say its enough. Or starve them, then build one burger bar, put a very steep price and watch money flooding in. Or even better, build a coaster that will eventually crash, then comfort all the mourners with free black balloons…and free rides on the coaster that just has crashed! Yes, this game was always my favourite, a safe haven where I could unleash all my sadistic fantasies! And after all these years, nothing has changed, I still love to see the message ‘Robert D. has just drowned’.

Real player with 963.3 hrs in game

RollerCoaster Tycoon 2 is likely my favorite game of all time.

I’ve put much more than 500 hours into it spanning my entire life and continued to play it as a non-steam game whilest it was not available on Steam. When I saw that it was, my wallet got sad, because in just a few moments my money was gone.

This is in my opinion THE best RollerCoaster video game in existance, and well for that matter in my opinion the best Tycoon game of any developer. Everything is made to a precise definity and managing your park is easy, but at the same time heavily difficult! The more you know about how to play this game, the more fun it becomes.

Real player with 153.6 hrs in game

RollerCoaster Tycoon® 2: Triple Thrill Pack on Steam

X-COM: UFO Defense

X-COM: UFO Defense

Super game! One of the true classics, and - according to me - one of the best games still in modern times!

Note: A patch openxcom.org fixes pretty much all of the bad usability issues in the original game. This is probably a must-have if you are going to enjoy the game today.

This game is super for people who likes strategy and management. Unlike the later series of X-Com (partly but mainly after Apocalypse (game #3)), the features of the game has been overly simplified to make the game suit a much wider audience. This game, however, is the real deal… superb for those who like a good challenge and the management involved.

Real player with 177.6 hrs in game

There are games that are good. There are games that make you addicted. Then there is XCOM…

It’s the end of the 20th century. In response to growing alien threat, few governments decide to fund and XCOM organisation, solely dedicated to neutralising forementioned threat. Player becomes Commander of the force.

Game consists of two levels. On the Geoscape, you manage bases, research (come on, all this sweet loot left by deceased gray cabbage. I know you want it.), manufacture and more. Starting with single base (preferably western europe, you have radar coverage over whole Europe, part of Russia and Northen Afrcia), few soldiers and fighters equipped with conventional terrestial weapons. It is sufficient for the first few weeks, but after recovering UFOs and aliens, both dead and in custody, you will get better equipment: Laser weapons with unlimited ammo, powerful plasma-based armament, durable armors, UFO-looking fighters or even possibility to make your soldiers use their Psionical abilities against aliens. But to get this, you need to get some UFOs down. Send an Interceptor, and use his persuasive rockets to make aliens crash. Then, Tactical level starts.

Real player with 154.3 hrs in game

X-COM: UFO Defense on Steam

Merry Glade

Merry Glade

“What has Bunny done? Why does everyone want to kill him? And why is Carrot so delicious?”

Well, seems that we have two main characters here! =P

This game isn’t really expensive - as I’m writing it’s discounted at 0,39€ - and it’s been all developed by one single guy, Russian I may guess since the only languages available in the main menu are Russian and English :P

Let’s start with the achievements - the whole game with its 76 little trophies takes about an hour to be completed, since all of them are related to the progression of the story and the ones that aren’t linked to it can be obtained just by touching all the mushrooms, dying in various ways and so on (yeah, lots of dark humour and blood xD).

Real player with 24.4 hrs in game

Got a coupon for 50% off. Normally I ignore coupons for games because the vast majority of the time, they’re pretty stinky. I went ahead and bought this one, mainly because I have major nerve damage in my left wrist, and can only play games with one hand (I’m typing this review with one hand). This game is played exclusively with the mouse. I was sold.

Merry Glade is absolutely adorable and dark. Don’t be fooled by the cartoony appearance. Underneath the floppy ears and dancing mushrooms are buckets of blood, twisted enemies, and a wicked sense of humor. Gameplay is mostly about navigating puzzles to get to the carrot. Sometimes the carrot is surrounded by mines. Sometimes the carrot is a lie and will get you killed. Sometimes you’ll fight a bullet hell mini boss.

Real player with 1.9 hrs in game

Merry Glade on Steam

Tech Corp.

Tech Corp.

I started Tech Corp with no clear expectations. I had tried my hand at simulation management games, like Zoo and Roller Coaster Tycoon, as a kid - they’d been fun, but essentially repetitive. I hadn’t touched something in their like for years till Tech Corp landed in my lap. Developed by Mardonpol Inc, this startup simulator takes you from an office space that looks like something out the first season of Silicon Valley to one of the largest tech corporations in the world - if you don’t bankrupt yourself along the way.

Real player with 24.9 hrs in game

The direction the game took is the completely wrong direction in my opinion. Their are quite a few things in the game, but most of them are without substance. Making things (pretty much all things) consists of very limited options for differentiation of your product, and a wonky marketing system, that doesn’t seem to have any rhyme or reason behind what works and what doesn’t (some types of marketing never seem to yield good results for their capabilities).Neither of these things are really made by you or your company, you just set the design up, and then you work on it for maybe 1/10th of the time it requires to be made with your marketer and then your done. Most of your employees don’t even work on the products, and the game is made in such a way that it wants your employees to have nothing to do with them. Researching is fine, if not a bit boring and prolonged at the higher ends of researching. The employees that are actually meant to work on products, are only used to make a small variety of one time use, individual-non-specific modules/parts over and over again, that can be used on all products.

Real player with 23.9 hrs in game

Tech Corp. on Steam

Game Dev Tycoon

Game Dev Tycoon

Game Dev Tycoon is one of those games that may look sort of boring from an outside perspective (Unless you decide to be a complete memelord on a Let’s Play or Livestream) but playing the game is a really satisfying and simple affair that is both equal parts trial and error, and also thought as to what does well.

You’ll need to think about what focus you put on each game, trying to think about what sort of aspect works well for what game, for the topic and genre it is. You do it right, and you get the satisfaction of watching those money and fan counters go up. But it’s not completely up to you to figure it out, as you play and as you create game reports in game, Game Dev Tycoon will keep notes on what works and what hasn’t worked meaning if you have the capital to try again, you can at least make another attempt at it.

Real player with 70.0 hrs in game

Fun for a good while. The actual system for designing games seems frustratingly inaccurate and arbitrary at times, mostly the “how much effort should we focus on area X and area Y of making the game”, but it does have a lot of fun moments in spite of that. If the devs were still working on it, a lot of these issues could likely be fixed with some quality of life improvements, but they’re gone now. With the game as it is, solid 7.5/10 from me.

Real player with 33.4 hrs in game

Game Dev Tycoon on Steam