Legend Creatures(传奇生物)

Legend Creatures(传奇生物)

It’s something like a card based version of DoTA / League of Legends.

You have a hero hierarchy in play, and get to select a few basic DNA cards, and when you get 3 of a kind, you can merge 3 level 1 cards into a level 2 card, and when you get 3 level 2 cards, you can get the level 3 cards, which are the ultimate cards in the game.

Here are the following attributes of each race :

Human Males : receive defense and magic defense buffs and share buffs with friendly cards

Human Females : receive +30% attack speeds

Real player with 894.1 hrs in game


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This is an auto battler, like in an “old school” way. The graphics at least. The English translation and some of the menu layouts needs work. I have not looked it up, I’m sure I can, well hopefully. But other than figuring out the main LOOP of this auto battler, I have no idea what most of the games menu’s say. If there’s another game mode, or way to unlock more items\creatures. I’ve still yet to randomly stumble across it. I paid full price to support their project. Certainly a little blind faith in that regard, lil bit of faith nonetheless.

Real player with 139.4 hrs in game

Legend Creatures(传奇生物) on Steam

I Am Overburdened

I Am Overburdened

Actually played this game for 84 hours. Surprisingly even for me.

First of all, I walked through it few times and forgot bout it for a while. Months later I tried some more with new game contents and got all the achievements. I was curious about some game mechanics e.g. Luck, dodge, crit, etc. and was upset a bit the Author didn’t write a manual or smth. Nevertheless, I decided to make it clear by myself as far as it possible.

So I tried to cheat stats or HP via Cheat engine or Artmoney to start mechanics testing but failed over and over(burdened). Dunno, if there was any protection, but somehow it didn’t work.

Real player with 247.1 hrs in game


Read More: Best Addictive Traditional Roguelike Games.


This is a classic example of a rogue-like game. It’s also quite minimalistic, which is actually quite nice. It’s incredibly easy to get into and understand, but the amount of items in the game make it a new experience each time you enter the randomized dungeon. You need to make decisions based on greed outcome/rewards, and try to understand how all the items can interact with each other, so that you can make a really OP character. The game is essentially turn-based, and very simplistic combat, and yet, even though it’s very simple, it’s a very enjoyable process, that has me keep coming back for more.

Real player with 39.3 hrs in game

I Am Overburdened on Steam

The Binding of Isaac

The Binding of Isaac

49 Cent doing a sale?

Play this

enjoy it

then go straight to the remake

enjoy that too

Favorite Roguelike series

Real player with 249.6 hrs in game


Read More: Best Addictive Roguelike Games.


where’s your god now huh

**Actual Review:

This game has (for a former flash game) really nice graphics, banger soundtracks (Basement 1 is op imo), smooth controls (uses arrow keys and wasd or wasd and mouse, don’t waste your time on shooting with mouse man.) and performance. I love that the story is much deeper than what you thought when you first started playing, I won’t say too much but Christianity is involved. TBOI has a big replay value because of the endless combination of various items found in the dungeons and multiple characters with different starting items and health variations that get unlocked by playing the game in specific manners like getting different endings (for example to not spoiler anyone who hasn’t had the opportunity to experience this wonderful game) plus almost every play through is different from the last. TBOI is also really balanced in difficulty, getting harder the further you explore and it actually gets wanna be the boshy hard near the end, especially if you have a bad run and your found items are bullsh… . Biggest Pro though: who does not want to shoot tears (or something else ;3 ) at poop

! and your insane, murderous and obese mum? ?**

Real player with 158.4 hrs in game

The Binding of Isaac on Steam

Vile

Vile

Vile is not really unique in the genre of roguelikes but it has its own charm that sets it apart. The controls are solid and the mechanics are fleshed out. What stands out most is the art style and the characters. Each character is a classic horror trope (ranging from generic vampire hunter all the way up to werewolf and Death himself) but each one is done creatively with different enough mechanics to merit a playthrough of each one just to see what play style fits you best. Personally, I preferred the huntress character until I was finally able to unlock death’s emissary (which is the final character you encounter). The enemies and levels are challenging without being infuriating. The souls you collect during a run are used to buy upgrades that carry over to all subsequent runs and the tech tree means that you just need a few more souls to give you the edge you need to beat a level.

Real player with 16.4 hrs in game

Vile has an interesting mixture of different elements which has been a fresh breath of air for me personally since transitioning from Enter the Gungeon. I really enjoy the fact that objectives and talents are inclusive in the core features of progression which certainly makes for a different experience overall.

The classic horror theme and gothic-like style of Vile is enhanced greatly by its wonderfully detailed art style diverse set of characters which creates a unique dark top-down experience.

Real player with 12.6 hrs in game

Vile on Steam

10,000,000

10,000,000

10,000,000. An RPGish, Bejeweled-like game. Well… ok…

While the game does have an interesting concept it annoyingly relies on luck and what tiles the game decides to generate more than anything else, much like Bejeweled or similar puzzle games. If a monster is in your path, you’ll have to quickly match sword or staff tiles to do damage. A locked chest requires matching key tiles. And as tiles are random, one might find oneself stuck, matching any tiles at all, hoping to match enough of what is needed before time is up.

Real player with 31.8 hrs in game

Picked this up in a sale in a sale a while back. Looked like a nice casual match-3 with a retro twist. Well, the second part is certainly true, but I’m no longer so sure about the casual part.

In 10,000,000 the player character is controlled by matching 3 or more of the same tiles as he runs through dungeons. The actions range from attacking encountered monsters to collecting resources to opening doors and chests. So far it sounds simple, and perhaps still qualifies as a casual game. Now add to the whole mix some serious time pressure – the time limits for the dungeons are very tight, and the only way to add time is to keep matching large sets of tiles and scoring combos; on the other hand just about anything in the dungeon is hell-bent on reducing your remaining time! Enemy attacks drain your time, doors and chests block your way until opened, and all you have to rely on is a randomly-populated board of tiles. Yeah, not so casual anymore.

Real player with 18.7 hrs in game

10,000,000 on Steam

Desktop Dungeons

Desktop Dungeons

TL;DR Not a hack-and-slash

Quick and surprisingly addictive dungeon-crawler with lots of mazes, simple rules, high strategy and low luck – you only die when you’ve made a blunder, or backed yourself into a corner by poor planning.

This may seem like a simple hack-and-slash, but it’s not. There’s almost no luck and a surprising amount of planning involved. Each dungeon is like a puzzle, and might take 15-45 minutes to complete. You start each dungeon as a lowly level 1 character. Kill the monsters in a certain order and gain the power-ups at the right times and you will be able to defeat the boss-monster and thus “win” each dungeon. if you randomly charge in like a hack-and-slash game, you won’t maximize your powerups and you won’t have enough health to tackle the tougher monsters. Same if you spend the power-ups too soon. If you don’t defeat the tougher monsters, you don’t gain the experience-point bonuses to increase your abilities enough to tackle the boss-monster. As you complete dungeons, you can unlock other character classes (again, you start each dungeon back as level 1 and the layout of each dungeon is randomly generated each time).

Real player with 435.9 hrs in game

I was wary of this. I played a ton of alpha, even after I had unlocked everything and finished all the levels. It was a lot of fun, and I appreciated the minimalism of the game. I paid for the advance copy something like three years ago, played the game, then stopped and sort of put it behind me for a while.

Then, just a couple weeks ago, I saw that it was released on steam. While I thought about looking up my copy of it, minutes later I received a message saying because I paid in advance I got a steam key!

Real player with 136.9 hrs in game

Desktop Dungeons on Steam

The World is Your Weapon

The World is Your Weapon

Story & Dialogue

The story is fairly simple, since it’s mainly about a weapon merchant, Weaco, trying to find a legendary sword due to her love of weaponry. The closest thing it has to an aesop is the third ending, where Weaco has to consider what needs to be done in a peaceful world where the antagonist is defeated, which is something that not all stories address properly. The simplicity doesn’t hurt the game too much, since it seems to be mostly focused on humor and gameplay, though I wish there were more quests and lore associated with the bosses of the game.

Real player with 43.5 hrs in game

I don’t normally enjoy games made from RPGMaker, but I enjoyed this one more than I could have expected. I ran into it randomly while browsing, watched the trailer, laughed, and bought it without hesitation. This game has made me laugh like an idiot many times, and it’s also a lot of fun.

I recommend you avoid reading other reviews so you don’t spoil some of the surprises, but let’s just say you can pick up anything…ANYTHING…and use it as a weapon. You can even huck it in your enemy’s face.

Real player with 21.1 hrs in game

The World is Your Weapon on Steam