Car Dealer
I think this game as a lot of potential for a Tycoon game if updated.
Car Dealer is interesting with an interesting idea behind it. I do think they released a little to early to be selling the game, but it was cheap. I do not see this game being for $20 unless some good improvements where made.
I know this game is new so I will not be to harsh on it. There some bugs to the game that work to my advantage as well as annoying.
First bug being is on Day 3, I could not sleep anymore. My sleep bar went down, but stopped when it was gone. It did not have the tiredness animation when it ran out and the game kept playing the day/night cycle. So it helped to my advantage because I did not have to sleep.
– Real player with 8.0 hrs in game
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Great concept, but needs some more debugging before it is worth buying. Ill review again when I can play it with less bugs and glitches.
Suggest to Dev - Open up for beta so we can communicate all the bugs and lets make this game great.
– Real player with 4.3 hrs in game
GearCity
I got this game ~16~ days ago (edit… 22 … maybe 23…. thanks steam…. did anything important happen in the last three weeks that I should be aware of?) …. I’ve played 300 hours, which says something about the immersiveness of this game.
By far the best business management game I’ve played. It’s truly a master work of the genre. I tend to like strategy games, sports management sims and art tools, this draws a little bit of inspiration from each. When you need to take a break from the day to day plan of building a massive automotive empire, you can exercise other parts of your brain tuning up new engines, or designing the look of your next (hopefully) hot selling vehicle. This ability to shift gears keeps the game engaging.
– Real player with 1022.3 hrs in game
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At over 800 hours I can safely say Gear city is a great simulation/game venturing more on the sim side. It has come a long way though it still has a few minor quirks that irritate me, however most of these will either be my own opinion (and yours may vary) and some are due to engine limitations at the time the project was started. That said the game is very playable and provides a lot of fun. Eric (The Developer) is fast to get back to people and help you solve issues and answer questions, he has been constantly working to make this game even better. I only took a break from the game because every time I hit 1930 in game an update comes out and I have to start over so patiently waiting for 1.25 RC2 which should be the last time you have to start a new game.
– Real player with 1004.6 hrs in game
Torque Drift
I’ve played this game since the release on mobile, and have put 70 hours into the PC version so far and I love it.
Sure it has it’s bugs, but remember it’s still being ported over from mobile and is still in early access. In my opinion, its one of the best/intricate drifting games on the market! Updates and patches are fairly often, and the dev team seem super responsive to problems and ideas that players have about the game.
The crates are a feature where in alot of games are a pay to win can still make you feel like youre getting robbed due to rarely getting anything good.
– Real player with 130.3 hrs in game
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Reviewing this game is kinda hard and reading the reviews most players have submitted is a little bit painful.
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- What is my take on this game?
Most users have rated it P2W /Pay to win/ and I can’t qualify it as such a game. If you build a car from stock you will get a better car that money can buy pretty fast and by fast I mean you get cash and billions /the paid currency/ very easily. They are several levels of parts that when averaged also set the level of your car / I call them common, rare, epic, legendary and custom/. “Pay to win” cars are always “Epic” with the exception of 2 cars. You can already see why the game in my eyes at least is not “P2W”. Those paid for with real money cars can also not be setup to you preference as it goes to height, camber, caster and so on. What you paid for that’s all you get.
– Real player with 127.5 hrs in game