SAND CASTLES

SAND CASTLES

SAND CASTLES is a Kingdom and Castle Building Real-Time Strategy / 4X game with a full 3D Graphics Engine. The game supports up to 6-players (human player or computer Artificial Intelligence). The game features true fog of war within the 3D game world. Your available resources are Gold, Sand, Lumber, and Food.

Command armies by grouping together companies. Each company has a Commander with a Rank up to a 4-star General. Commander Abilities affect company combat with Morale / Health / Strength levels. Company commanders earn points during combat and will be promoted by Rank. Use the Level-Up dialog for Core commanders to spend points on abilities.

  • Skillfully use army Formations during melee combat.

  • Capture enemy kingdoms by waging Siege Warfare.

  • Form Alliances with other kingdoms using the Diplomacy dialog.

  • Share troops and resources with Allies.

The Alpha Release Version features:

  • First 7 scenarios of the Human Campaign (you versus the Computer AI)

  • Multi-Player Maps to play on the Steam Network

  • 2 Races - Human and Barbarian

  • Peasants

  • Spies

  • Light Infantry

  • Archers

  • Catapults

  • Sappers

  • Boiling Oil

  • Tar Traps

  • Spike Traps

  • Moats

  • Keep

  • Wall

  • Gate

  • Square Tower

  • Build and Save Castle Layouts

The Full Human Campaign is tentatively scheduled for release in 2022 and will feature:

  • 14 Scenarios

  • Many more Multi-Player Maps

  • 1 additional Race (to be announced)

  • Heavy Infantry

  • Light Cavalry

  • Heavy Cavalry

  • Crossbows

  • Ballista

  • Battering Rams

  • Siege Towers

  • King

  • Queen

  • Royal Guard

  • Water Transports

  • Air Reconnaissance

  • Round Tower

  • Castle Building Upgrades


Read More: Best Action RTS Wargame Games.


SAND CASTLES on Steam

Heart Of Muriet

Heart Of Muriet

The Seener, a powerful band of Wizards, have been removed from power and seen their families kidnapped by an opposing house. Fortunately, a young powerful Seener wizard survived the siege and is now on a quest to restore the Seener to its former glory.

Teaming up with Elves, Dwarfs, and Mages, you’ll need to build and manage settlements while researching powerful magic to overcome the enemy in tense, company-based warfare.

The game is currently in Pre-Alpha with many mechanics already implemented, however, many are still work in progress.

Troop formations and workers can be managed with ease. No selection of single units, control entire formations or all the workers at a specific base.

Build a variety of buildings, from barracks to transportation portals and upgrade them the way you want.

Research and use powerful spells for your Seneer Wizard to turn the tide of battles!

Play at your own pace; time can be stopped at any time; manage your large army and its formation. Select which unit and building types to attack.

Use the in-game editor to create and share maps with other players.

  • a story-driven Single-player Campaign.

  • Additional units and barracks for the Seener faction.

  • Conquer ancient bases of NPC factions with abundant loot.

  • More research options to improve buildings and units.

  • More spells to research for the Seneer Wizard.

  • Heroes, which will be the spell casters in your attacking armies.

  • A greater variety of defense buildings.

  • Share your own maps with other players.

  • Additional sub-quests and interesting map win conditions.

  • Squads gain experience, level up, and improve your army.


Read More: Best Action RTS Wargame Games.


Heart Of Muriet on Steam

Cossacks 3

Cossacks 3

Before anything, let me tell you a bit about GSC’s history.

This Ukrainian game developper, founded in 1995, was reputed for RTS (Cossacks) and FPS (S.T.A.L.K.E.R.) games. In 2004, they opened up a branch company named “GSC World Publisher”, allowing them to publish games without being EA’d, I believe…

In 2007, they made S.T.A.L.K.E.R.: Shadow of Chernobyl, which was followed by 2 brilliant sequels in 2008 and 2009 respectively. They tried to port it into consol. However, due to a lack of manpower, they instead decided to make S.T.A.L.K.E.R. 2, but that game was cancelled since they were then on a financial problem. December 9 2011 would mark their official disclosure. Vostok Games was created not long after by the GSC staff members with their F2P game Survarium. On december 22 2014, after a controversy with another game developper that I won’t name, GSC re-opened and announced what will become Cossacks 3.

Real player with 239.9 hrs in game


Read More: Best Action RTS Multiplayer Games.


Cossacks 3 The game we can say one of the Legend Strategy games ;

*Game mechanics almost same as old legend cossack game’s.

*Same game engine as old cossack game’s.

*Battlefield is fun and better with line ! (you better get tactic and prepare before attack)

*Game had improve!

*Has some texure issues that makes gameplay a bit bad.

*Developers give updates slowly.(mean real slowly)

*Improved upgrade.

*Campaign to play storyline in battlefield !

Graphic 7/10 well done ! graphics just like old games of cossack but better version of it could be better ? -yes.

Real player with 105.6 hrs in game

Cossacks 3 on Steam

Gewevo : Interstellar

Gewevo : Interstellar

Hi, with no money and only goodwill, I embarked on the game creation adventure this year with Unreal Engine 4 part-time. Despite the difficulties and my lack of experience, I decided to make one of my childhood dreams come true.

What is Gewevo : Interstellaire ?

It is a real-time space strategy game inspired by the universe of Gewevo where you have to develop your planets, colonize others and conquer the last. There is also a more wargame oriented approach to some aspects of empire management. To put it simply, this is it.

What is Gewevo ?

Gewevo is a science-fantasy univers and a tabletop RPG originally (findable on Lulu) which is expanding regularly with novels (also found on Lulu and Wattpad) and now a video game.

Why that strange name of Gewevo ?

Why not.

Why such simplistic graphics ?

Because I have no talent for it.

Implemented features

  • Random map generation ;

  • One race with one faction ;

  • Construction of buildings on planet ;

  • fleet and ship production ;

  • Tech tree ;

  • Division customisation (HoI4-like) ;

  • Ship customisation ;

  • No microtransaction.

Planed improvements

  • More parameters for random map generation ;

  • More races and factions ;

  • Custom races and factions ;

  • Tech tree extension ;

  • More personnalized ship ;

  • Add an AI ;

  • Add a political system ;

  • Add diplomacy ;

  • Add a campaign ;

  • Achievements ;

  • Even less microtransaction.

Gewevo : Interstellar on Steam

Hell of Men : Blood Brothers

Hell of Men : Blood Brothers

This game is very interesting.

You will found classic mechanical (collect, build, train) but you found good new mechanicals like vehicles that you can have with the capture of strategic point, a cover system, etc… You can’t go with your army in one pack because one roquet can kill all of them!

It’s a challenge and I really like it. If you like RTS you can go !

Real player with 35.2 hrs in game

Very simple… so it’s a blast to play!

Real player with 8.4 hrs in game

Hell of Men : Blood Brothers on Steam

Broken Arrow

Broken Arrow

Broken Arrow is a large-scale real-time modern warfare tactics game. The base game features both the American and Russian factions, more than 100 units and multiple deck specialisations per nation.

Broken Arrow brings the genre to a whole new level by combining the complexity of a joint-forces wargame with the typical real-time tactics action-packed gameplay.

UNIQUE ARMY BUILDING

Build your army deck by choosing from over 200 different units. Part of the battle is won by planning well: create the right combination of unit types and weapons to defeat your enemy, and don’t forget to consider the terrain when you choose.

Broken Arrow features a wide range of units, that are split into seven categories based on their characteristics: your army deck includes recon units, infantry, fighting vehicles, support units, logistical units, helicopters and airstrikes slots.

  • RECON UNITS: includes infantry, vehicles and drones specialized in the task of spotting and marking the enemy position.

  • INFANTRY: includes line infantry, shock troops, special forces, anti-tank teams, anti-aircraft teams.

  • FIGHTING VEHICLES: includes tanks, ATGM carriers and fire support vehicles.

  • SUPPORT: includes artillery and anti-aircraft vehicles that provide long range support on the battlefield.

  • LOGISTICS:, includes all the units designed to improve combat efficiency by providing ammunition, repairs, medical supplies and much more.

  • HELICOPTERS: includes multipurpose cavalry units best used far from the heatpoints.

  • AIRSTRIKES: includes many different weapons, swarms of tactical missiles and airdrops of troops, vehicles and supplies.

CUSTOM UNITS

Modern vehicles and aircraft are generally compatible with different weapons and armor packages; Broken Arrow features a detailed customisation system that allows you to modify the specific components of your units, either individually or as a loadout.

  • Customize your aircraft by choosing weapons, fuel tanks, designation pods, countermeasure pods and decoys.

  • Add armor or defensive systems to your vehicles and upgrade their weaponry and sensors.

  • Special forces have access to a wide variety of equipment for you to choose: add suppressors, thermal optics, reconnaissance drones, explosive charges and much more.

ACTION-PACKED COMBAT

Choose the right combination of units from your deck and deploy them to the battlefield, via land, the sea or from the air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missiles.

Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.

Broken Arrow on Steam

Eternal Starlight VR

Eternal Starlight VR

Yup. 20 hours. Still enjoying this.

Great place to hang out: Music, scenery, story (skippable, for when you’ve heard it), cool ship design, and options for ship upgrades are plentiful and cool looking in their own right. I love a place with a low-key theme, in which epic battles are played out – much better than chaos in every direction all the time.

I enjoy playing the “same” scenario (it has some random alterations) more than once because this game allows for multiple strategies. It’s fun to win one way. Then think of another approach to try and work out how to win that way, too. In formation, or not? Multiple ships, or one very well equipped ship? What are those little fighters really good for?

Real player with 21.7 hrs in game

This game is a good example of what I always wanted in VR. Omnipotent view of a 3D battlefield and the ability to RTS the crap out of your enemies. The controls feel good and the combat and ship mechanics all seem very nice. So I would recommend this game just for those factors. Overall, the story plays out balanced and difficulty ramps up appropriately. By the time you get into larger combats later in the campaign, with more ships at your disposal, the VR controls really get a chance to shine.

Real player with 15.8 hrs in game

Eternal Starlight VR on Steam

Ambush: Convoy Strike

Ambush: Convoy Strike

I would definitely recommend Ambush: Convoy Strike.

Well deserved positive review.

Please leave it as it is.

It’s perfect.

Real player with 48.0 hrs in game

Hello if you modernator see my comment I will say hello I came from your game stickman blood strike I love it

I want you to play this game

Real player with 3.6 hrs in game

Ambush: Convoy Strike on Steam

Control Craft 3

Control Craft 3

Great little RTS in the same mode as Mushroom Wars, Galcon etc. And a superb follow-up to Control Craft 2.

There’s been quite a few negative reviews - so I’m writing this one on the basis of the latest patch. A new dev has taken ownership, and has been very active:

  • 24 new maps (from CC2 - but they play very different in this game, so even if you breeze through CC2, you’ll find this a much harder task to complete)

  • new equipment (when I can upgrade, I suspect it will make the 24 new maps a bit easier going)

Real player with 28.4 hrs in game

Control Craft 3 is a mobile app that’s been dumped on Steam as a lazy cash grab. It’s the third in a series of ultra simple “numbers” game where you drag your soldiers into towers and eventually get more numbers than the enemy and swarm their towers. The interface is ultra minimalistic. The game is a ripoff of many much older games like Galcom, and the gameplay is unchanged.

This is a PC port of an Apple app store game with banner ads and everything. In game advertising is a complete insult to gamers everywhere. There’s no fullscreen and you can play the game for free on the web, but without the ads. How can I recommend paying for this when it’s free on the web?

Real player with 4.1 hrs in game

Control Craft 3 on Steam

Jungle Juggle

Jungle Juggle

Jungle Juggle

The mission has been assigned! Your strategy skills are required to open the way and protect the truck to safe passage!

Fight your way out of jungle, desert, mountains, rain and blazing wind to reach the last resistance of the evil dictator!

Key Features:

Reversed tower defense mechanics.

Full screen and High definition art.

Sneak in binocular mode to plan your strategy and stay ahead of the enemies.

6 troops with different abilities to deploy near the truck.

4 special items to use anywhere on screen.

Campaign with 40 levels, full of enemies and traps!

12 achievements.

Immersive levels

Awesome military soundtrack.

Jungle Juggle on Steam