Axan Ships
Probably has a target audiance, it just is not me…
Nice graphics and idea but feels like it is the section of a larger game.
Lack of continuity is a deal breaker for me. But the price is right.
– Real player with 0.3 hrs in game
Read More: Best Action RTS Top-Down Shooter Games.
Worbital
i used to own this game, but i refunded it for two vital reasons:
1. The weapons are annoying sometimes due to how cooldowns are just insanely long, especially since you have to wait a year and a half just to build the dang thing.
2.for such a high price, this game really doesn’t present alot of content that’s ready to use, especially how most of the weapons that even have a good gimmick to them you just need to unlock, plus the multiplayer is just a wee bit broken.
My final suggestion: Perhaps lower the cooldown of some weapons, and also. If the price was around 6.70 or 7.50 it would make more sense, considering how this isin’t really a HUGE game, so alot of the time people especially like me kinda pick it up, expect more when they first boot up the game, get bored, refund it, and then they end up realising that there was actually some really good content that they just didn’t play long enough to actually encounter. so in summary, not a bad game, but it really bites you in the rear once you spend your funds and then proceed to do what i mentioned.
– Real player with 80.1 hrs in game
Read More: Best Action RTS PvP Games.
An amazing and fun game where matches may usually take up to 20 minutes. Choose one of the 3 races, each having a different playstyle and a variety of weapons. Attack enemies, harvest funds and build super weapons that unleash true chaos. Knocking planets out of orbit, black holes, asteroids, nukes and huge laser beams make matches intense and involve many clutch moments.
The campaign missions go by really quickly. Even though it’s a similar story for each race, the endings are different. The character design is pretty neat, each leader having a very distinct personality. There’s also an Extreme Mode for the campaign, which makes the AI really freaking hard. After like 10 tries of the 3-rd Terrene mission I just gave up. Extreme Mode is still beatable with enough skill and patience.
– Real player with 23.7 hrs in game
Five Nations
A nice up-to-date looking 2D RTS like AoE2: Definitive Edition or C&C Remastered,
neat homage to Base Build Space RTS like Star Trek Armada 2 or Conquest: Frontier Wars.
Despite the game was made by a team of 2 people, it does rival AAA products.
While it does lack Multiplayer, Story and Single-player Skirmish are very well done.
The game has a really good Wiki page and Demo version on steam.
https://five-nations.fandom.com/wiki/Five_Nations_Wiki
Five Nations is an impressive real-time strategy game that borrows action and gameplay elements from many of the genre’s classics. The game has a very deep and complex base build alike Age of Empires, where you have to care for 4 different resources, also the unit population. The map terrain has an interesting variety of open space and white nebulas where units can hide, but not use their abilities and are slower, also there are areas that do damage units if they try to pass them like red storm clouds.
– Real player with 112.0 hrs in game
Read More: Best Action RTS Indie Games.
I think its by sheer luck that I found this game. Someone on twitter just randomly brought it up and I got curious and looked it up. I first tried the demo and was very surprised!
For a small studio and their first game this is a REALLY impressive RTS! It does so many things well that alot of AAA RTS’s seem to struggle with. There’s a few blemishes here and there, but overall I am surprised at how polished and well designed all the mechanics are, and the factions feel very finely tuned to fit perfectly in a competitive scene.
– Real player with 80.3 hrs in game
KingdomDefense
Some kind of Trip
The grotesquely charming clay like models are the main attraction here. The gameplay itself has various issues. Such as very stiff combat (cannot move while attacking), lack of feedback (hard to tell if you’re actually hitting anything), strange key bindings (C to interact?) and various bugs and glitches. But if you are at all interested in bizarre little indie games with unique art styles, then it’s totally worth checking out for the somewhat surreal experience.
– Real player with 0.6 hrs in game
Sadness Of Valor
History
Commander on board the Global Support Orbital Station (GSOS-3) capable of intervening quickly on a part of the planet, ensuring the sustainability of humanity.
Nothing ever goes as planned.
Face the chaotic desert left by the planet and discover the mysteries of its history.
Your Goals
Build your base, establish your defense or attack, manage your base and its resources to seek the best improvements.
Possibilities
Take Part In Humanitarian Aid In A Campaign.
Compete against the AI or your friends in a personalized match.
Participate in matchmaking to earn unit skins
Characteristics
This game bases its gameplay on the management and positioning of units. The scarce resources force the player to find a way to fight effectively. Fire can be dodged to land on enemy or allied units, friendly fire is dangerous.
Features
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A Real Time Strategy (rts) Game
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Shots are not determined in advance, they can miss their target.
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A multitude of improvements to counter all eventualities
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Personalized games between friends or against the AI
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Matchmaking games to earn stripes and obtain skins
Cossacks 3
Before anything, let me tell you a bit about GSC’s history.
This Ukrainian game developper, founded in 1995, was reputed for RTS (Cossacks) and FPS (S.T.A.L.K.E.R.) games. In 2004, they opened up a branch company named “GSC World Publisher”, allowing them to publish games without being EA’d, I believe…
In 2007, they made S.T.A.L.K.E.R.: Shadow of Chernobyl, which was followed by 2 brilliant sequels in 2008 and 2009 respectively. They tried to port it into consol. However, due to a lack of manpower, they instead decided to make S.T.A.L.K.E.R. 2, but that game was cancelled since they were then on a financial problem. December 9 2011 would mark their official disclosure. Vostok Games was created not long after by the GSC staff members with their F2P game Survarium. On december 22 2014, after a controversy with another game developper that I won’t name, GSC re-opened and announced what will become Cossacks 3.
– Real player with 239.9 hrs in game
Cossacks 3 The game we can say one of the Legend Strategy games ;
*Game mechanics almost same as old legend cossack game’s.
*Same game engine as old cossack game’s.
*Battlefield is fun and better with line ! (you better get tactic and prepare before attack)
*Game had improve!
*Has some texure issues that makes gameplay a bit bad.
*Developers give updates slowly.(mean real slowly)
*Improved upgrade.
*Campaign to play storyline in battlefield !
Graphic 7/10 well done ! graphics just like old games of cossack but better version of it could be better ? -yes.
– Real player with 105.6 hrs in game
Project Hunter
Although somewhat buggy, overall this was an enjoyable and addictive stealth/action game with some nice skill-based mechanics.
It was a pleasure to see your alien evolve from a small larva-like creature to a full-grown fire-breathing dragon.
The ending was a bit of rushed though - wish there was more to the story.
– Real player with 6.2 hrs in game
For what it is, Project Hunter is a very solid go at making a stealth game playing in the Alien Franchise.
Story: virtually nonexistent. You are an alien specimen that escaped containment, and your goal is to kill all enemies and evolve. I was somewhat annoyed that the opening scrawl was unskippable, but that’s just a minor inconvenience.
Gameplay: Solid, but limited. If you are familiar with the Alien Franchise, you may be perplexed that you start off as a small generic grub rather than the signature facehugger. As a stealth game, your best approach is to always attack enemies from behind, which is a one-hit kill regardless of your form. No particular surprise.
– Real player with 3.3 hrs in game
United Chronicles
United Chronicles is a new type of Tactical RPG which is characterized by real-time combat.
In the combat of this game , there is no concept of “Turn” and there are no “Squares” on the field.
Each unit is just controlled by “Time” and “Circle” (“Cool-down” and “Max-range”).
Enjoy this really stress-free Battle.
25 allies and 24 bosses (+ heroic mode) are waiting for you.
Age of Empires IV
Bugs and balance not getting fixed in a reasonable amount of time.
– Real player with 229.5 hrs in game
On the plus side:
Factions that actually feel different to play, gaining some unit types earlier than others and such.
Unique units in most cases replace a standard one with no additional costs,
for example english longbow replacing standard archer or french royalknights replacing standard knights.
Shiptypes more or less depend on region,european have their set of ships,asian have theirs,abbasid+dehli have theirs and rus are just the odd ones with their entirely unique arsenal of longboats.
Plenty of interesting ideas, like getting up on walls or mongols movable structures to name some.
– Real player with 180.2 hrs in game
Raga
https://store.steampowered.com/app/1108750/Timerunner/
https://store.steampowered.com/app/1489310/NecroCity/
There was a time of peace and happiness, now is a time of blood, sacrifice and war.
The land we have lived on since the earliest times, where our ancestors lived, where we live, and our children will be born, as well as their offsprings. In this land, we have obtained food and have fought against cruel beasts for survival. It is here that we built our houses, settlements and developed the arts of crafts and farming, and they came and took everything from us. We must fight for our land! Because this land is our life. And for them, it is nothing but death!
Know your enemies
Some people describe them as monsters and the worst creatures that walk on Slavic land. Nobody knows where they came from, and nobody realized what they wanted until their steel and silver swords were covered with the blood of the Slavs. The land, which was once fertile, yielded many crops, will now be burned and stained with the blood of the Slavs.
Build and Manage
Proper development and management of the village is one of the key points for the development of your territory. Raga will have many famous and innovative city-building mechanics. Starting with a small village that you will be able to expand with new buildings as the game progresses. Managing even a small village is an extremely difficult task, proper management of the workforce, food ration, or meeting the religious needs of your inhabitants requires your commitment.
Trade and Farm
Manage your settlement in an optimal way. The exchange of resources with merchants and traders is one of the key factors for the rational management of the village. In the game, you will start your adventure when trade and agriculture flourish. Agriculture is an extremely crucial aspect for your village in terms of its further development. Take care of the proper balance of your crops, because farming will allow you to trade with other towns and cities.
FIGHT
Fight those who came out of nowhere: followers of the crucified god. Train your warriors to face their greatest follower. Fight for the survival of the village and its inhabitants. In the game, you will be able to create many categories of warriors who will face your opponent without fear in their eyes. Take care of the morale of your warriors, without them you can be lost, do not count on the mercy of those with a cross on their backs.
Let the ravens feast on the enemy’s carcass during the day and the wolves in the evenings, it’s time for Raga. It is time for the myths and legends about the creatures that inhabit the land of the Slavs to become true, let the followers of the crucified god see with their own eyes and feel what pain, fear and death are.