Danger Zombies

Danger Zombies

A game that seems to have severe memory leaks that impacted my PC long after the game was closed. The game also brought my gaming desktop PC with an intel i7 10700 @ 3.4 Ghz, GeForce RTX 2060 SUPER, and 16 GB of DDR4 dual channel RAM to its knees! I averaged about 5 to 10 fps and got as low a 1 fps trying to play this BS asset trash.

https://www.youtube.com/watch?v=nvbSWhROn48

The developer purchased an asset map on the Unity asset store, purchased a player model and built in controls, and also bought a single zombie asset and loaded the asset map with about 3,000 of the zombie assets and then hit export on Unity. Uploaded it to Steam with the name “Danger Zombies”. He didn’t even bother making a proper settings page, with no sound options at all, and a drop down of empty resolution choices!

Real player with 0.2 hrs in game


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Danger Zombies on Steam

Scrapshoot

Scrapshoot

Scrapshoot is the true definition of a party game. While the AI is fun to battle against the game becomes a blast when you get your friends involved. I think this is the kind of game you hop on occasionally and end up sinking hours of fun into it. Super easy to learn, a variety of hat options, and the unique match modifiers offer a lot in variation of gameplay from round to round.

Don’t let this game go under your radar! I’d give it 9 scraps out of 10; super excited to see what the devs whip up in future updates!

Real player with 6.0 hrs in game


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A really fun mix of tower defense and really active gameplay, really fun gameplay loop, visually very impressive and the dynamic environments mid round are actually gorgeous in game

THE MUSIC THO? THE MUSIC GOES FUCKING CRAAAAZY a perfect compliment to the active gameplay

Real player with 1.9 hrs in game

Scrapshoot on Steam

ORKANA CONFLICT VR

ORKANA CONFLICT VR

Very impressed with this game. Was not expecting to enjoy the play through as much as i did. Check out my full review here!

https://www.youtube.com/watch?v=u_jTNzXbipo

Real player with 6.4 hrs in game


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I played the game a few hours now and what can I say, the game is awesome.

Switching between first and third person is a lot of fun. You can command and build from the air. and on the ground you can really fight along with the soldiers, it’s cool. I’ve rarely seen anything like this in VR games. The graphics are good and the atmosphere is really great, like a first C&C in VR, and there’s a little story too. It also runs very smooth on my old PC, but I had to reduce the graphics. For the price really good fun and I can absolutely recommend it.

Real player with 4.8 hrs in game

ORKANA CONFLICT VR on Steam

Eximius: Seize the Frontline

Eximius: Seize the Frontline

In late 2017 I came across a RTS-FPS hybrid genre, it has been sometime since an actual development of a video game in this genre and pretty rare too. I soon found out who the team behind who design and craft out this game. I wanted to helped out and so I did as a volunteer community testers in the early days of EXIMIUS.

I loved C&C Renegade and this game was like the missing puzzle in C&C Renegade where it was suppose to have RTS-FPS hybrid. It was heavily inspired by Battlezone II and the cancelled video game called “Tiberium”. I myself was also a modder , knows that making a video game or a mod is require a lot of resource & manpower. With constant Q&A and R&D is not easy

Real player with 3209.1 hrs in game

Explaining the game

Eximius is an asymmetrical 5v5 team-oriented game that combines both the FPS and RTS genres. Unlike most hybrid games that are simply either an FPS with RTS elements or visa versa, Eximius implements both genres equally and in their entirety.

The RTS side of the game implements all of the features of a traditional RTS game like base building, training units, researching upgrades, using unit and commander based abilities along with map and resource control. There are 3 resource types the commander utilises: Credits, Energy and Supplies. Credits are your standard general purpose currency, they’re used for most things and can only be gained through resource nodes on the map. Energy is the more advanced resource used for upgrades and higher tier units, this can be obtained through resource nodes and commander built power plants. Credits are needed for the use of abilities and some unit upgrades, they can only be obtained through resource nodes. Much like Company of Heroes you can reinforce resource points by setting up, depending on faction, an armoury/mule near the point, this will increase the resource income of that node and make it so the node cannot be captured while the armoury/mule is reinforcing it. Both factions within the game are divided into 3 sub-factions similar to the likes of C&C3 and C&C Generals: Zero Hour. Each sub-faction has unique abilities, units, unit variants and research which allows for a considerable amount of options for the commander. These options are only further expanded by the unique interactions between each unit/ability and the players on the ground.

Real player with 665.6 hrs in game

Eximius: Seize the Frontline on Steam