Garden Of Mooj

Garden Of Mooj

Garden of Mooj is a monster farmer simulator where you raise cute little slime monsters called Mooj. You find different types of food and feed them to your Mooj and it will train their stats in different ways. Every night even scarier monsters come to try and destroy your Mooj statue and you must defend yourself using the Mooj you have raised. Once you train your Mooj, their abilities can unlock gates to allow you passage into new areas, as you make your way across the world trying to save it from a mysterious enemy. Mooj is fairly similar to games like Slime Rancher and the Chao Garden from Sonic Adventure, and was a lot of fun. The game also has a really decent jazz/easy listening soundtrack.

Real player with 19.6 hrs in game


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I find this game strangely addicting and loads of fun despite how simple it is.

Its a good game for just not worrying and getting a good chuckle and you can make your mooj fairly different.

Pros:

Relaxing

Silly and cute

Addicting

Cons:

it can be a bit buggy

its not entirely clear on what to do

could still use more to do(personal bias)

Real player with 15.6 hrs in game

Garden Of Mooj on Steam

Attack on Toys

Attack on Toys

Army Men

This is probably the most precious hidden gem in steam store. You get a super cheap price (or free if you download from their main site) for a massive gameplay content with potential to be even more in future. Map is completely free-roam you can hook or jetpack your way onto anything, build anywhere, place any soldier or vehicle everywhere, drive or enter any emplacement or vehicle, even a mega robot. Personally fight the war in a front line or act as a commander and use map feature to command your troop in basic RTS style. Furthermore they have included toybox mode which basically allow you to create your own map and adding any little props or detail however you want, giving an unlimited idea to expand replayability map with community help via workshop feature.

Real player with 146.7 hrs in game


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This is a fun game to play. I hope to see more content later on, in the future. Maybe a terrain manipulator tool would be a good idea, so we can be more creative. I Also hope to see some game logic tools as well. It wouldn’t be a bad idea to implement, a player level pallet, so when the player completes a level, it go’s on to the next level, that the player has made. More map props i think are needed. A much needed level variety I think would be good. In the map maker, I think it would be nice to have a clear all option, instead of individually deleting every map prop. I think the camera needs to be fixed, when going into buildings, makes it hard to give commands to units when the camera floats into the ceiling. It would be nice to be able to spawn unites inside on buildings, instead of spawning them out side of the building, then having them follow you inside, then having to fight with the player’s camera. But over all the game is very fun, it brought back childhood memories, like Army men 3D, Army men world war, Army men air sea land, Army men RTS, Army men Sarge’s Heros 1, and 2.

Real player with 69.0 hrs in game

Attack on Toys on Steam

Dark Prospect

Dark Prospect

My first experience with this game was building a giant wall to protect us against artillery, and losing my mind over having to go out and gather MORE resources because that damn monster tore it down. It was a hard fought battle that my wall unfortunately did not survive… it will be missed.

My second experience was going through a dark forest trying to find the objectives. In I walk through the barn door, and I see a box. I go to look at it and see I can interact with it, and thus I do. All of a sudden epic metal riffs are blaring through the surrounding area, and I am in awe. It is beautiful. I have decided that this new piece of technology shall follow me in my journey no matter what I face, and it shall be glorious. As I go to pick it up, I accidentally just tap the interact button and… the channel changes. Tears of joy welled in my eyes as it fully dawned on me what I had just discovered. The ensuing hours were filled with my dropping the radio to play my epic battle theme and mow down the enemy on my way to conquer the RTS player, who thought I was absolutely insane.

Real player with 41.7 hrs in game


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Day 1 Impression:

Direct and to the point. A FPS vs RTS!

The FPS side has a fun construction element to it. It is clear they have good FPS knowledge that they are building from. If you like FPS, you are ready to play this game and enjoy it. You can practice single player FPS in training.

The RTS side has a C&C like play to it. Much like most past RTSvsRTS games. You have 3 bases and you can build units out of them. I would say that the makers do not have a good grasp on the RTS side of the game but it has promise once RTS people give good feedback. They can only build the RTS side up from where they are now. You can not yet practice RTS in training but I am sure it will come around eventually.

Real player with 27.6 hrs in game

Dark Prospect on Steam

Sorcs: Siege Chronicles

Sorcs: Siege Chronicles

I have played it for a few hours (I’m at stage 7 right now), and I’m really enjoying it so far.

I like that the game is not easy, you have to be strategic on where to put your towers, manage your resources (decide whether to put your villagers to farm wood or crystals, or send them to a new tower), and also go to the first person shooter mode to help with the damage (FPS mode is critical at the beginning of each stage).

There are some improvements that you can unlock with points you get when beating the stages depending on how you did (it helped me re doing some stages at 3 stars for extra points) .

Real player with 17.6 hrs in game

Very nice game! As a casual player I’d say it is a great game to spend some of my free time. It’s entertaining and with a great amount of content to keep your fingers busy until you get tired of clicking. I love the music also :)

Real player with 15.2 hrs in game

Sorcs: Siege Chronicles on Steam

Cascading Failure

Cascading Failure

A solid RTS/FPS hybrid that forces you to consider the environment when tackling any objective. The variety of assets you have will have you toying with various strategies in the game like occupying buildings that oversee an entrance to an objective, or setting up a defensive line of turrets, or even hunkering down with a massive heavy walker. You also have a bit of a tech tree that you unlock with points you earn in the game, most of it being weapons that you can equip to certain soldiers or bring in yourself.

Real player with 145.6 hrs in game

TLDR: A really unique combination of a FPS and RTS. The game currently offers two different game modes: A horde mode (“Wave Defense”) and a skirmish mode (“Assault”) on several maps (Single player or co-op online up to 4, PvE only). As well as a training course with a shooting range to try all the different weapons out which can be unlocked for the main game modes by playing them. Overall the game feels quite polished in comparison to what I have witnessed with other early access game on release. It is nicely playable and offers definitely enough fun hours to be worth the reasonable price it’s asking. I can especially recommend the Assault mode in Co-Op :)

Real player with 64.2 hrs in game

Cascading Failure on Steam

Fox Goes Hunting ™

Fox Goes Hunting ™

A basic game with awkward controls but can be reasonably fun if you like hunting achievements

Fox Goes Hunting is a third person hunting game with very light shooting elements.

Playing an adorable fox, you are on the hunt for predators and prey. The predators must be shot with bullets and the prey must be eaten.

Shoot enough predators and catch enough prey in an allotted time to advance to the next level.

Gameplay Video

https://youtu.be/Lqug-nTjYPg

🤔Overall Impressions🤔

Real player with 3.4 hrs in game

Read full first impressions review here:

https://auncollective.medium.com/first-impressions-review-fox-goes-hunting-steam-2423fef529d

Real player with 1.1 hrs in game

Fox Goes Hunting ™ on Steam

FPS Tactics

FPS Tactics

Oh my gosh, I cannot believe this game exists

do not buy!!!

its so laggy stuff load as you walk up to it, there no instructions,

thing MOOOOS like a minecraft cow,

looks like a fps but not really you cannot shoot it dead, only can have one gun at a time cannot find ammo after you run out your out, even after you respond no new ammo,

you have to place the 4 agents so that they can defeat the monster you cannot,

and after that the game is over,

These are all the assets you could get from HB Unity 2 bundle,

Real player with 0.5 hrs in game

Bruh

Real player with 0.3 hrs in game

FPS Tactics on Steam

Abfense

Abfense

The peace and quiet of everyday life will be dispelled like an illusion after the appearance of a mysterious stranger on the tail with an enemy army.

Unpredictable circumstances, interesting puzzles and situations that can change the course of events in a split second, go through a difficult path in this struggle for your own home and freedom.

Key Features:

  • Not only build, but take part directly in battles.

  • Defend the castle, complete the puzzles to move on.

  • Easy gameplay that will keep you busy for a couple of hours.

  • Nice graphics.

Abfense on Steam

Rising Front

Rising Front

Rising Front is a massive WW1 shooter centered around trench warfare! It features a perfect blend of FPS, RTS and battle simulator! The goal for this game is to accurately simulate WW1 battles with hundreds or even thousands of units on the battlefield.

Battle Size

This game is capable of running 1000+ units making for incredible battles never seen before in a WW1 game!

Key Features

  • Authentic WW1 tactics

  • Highly Optimized

  • Artillery

  • Procedural cover system

  • Rag-doll physics

  • AI commanding

  • Steam Workshop Support

Rising Front on Steam

SPECIAL FORCE DOUBLE TAKE

SPECIAL FORCE DOUBLE TAKE

Survival justifies any means! As one of the special agents in the world of [SPECIAL FORCE DOUBLE TAKE], you should do everything to survive among 10 opponents. Your every action must be based on your survival tactics. Will you become a wise survivor or a bloodthirsty predator? Will you play as a team or solo? How will you hunt threatening monsters to acquire lethal weapons and useful utilities? There is no answer; survival is the only answer.

Key Features

Survive or Kill

There are countless ways to be the last one in [SPECIAL FORCE DOUBLE TAKE]. If you are a defensive survivor, you should be well-prepared by hunting monsters and collecting utilities and weapons. If you are a relentless assassinator, get your gun ready, kill innocent victims, and take their items to get stronger.

Players are Not the Only Enemies

Elf archers disguise in a bush to blow your brains out, and your bullets do not work against those golems. How will you take weapons or utilities from them? You always have to take a risk to be stronger.

Guns and Knives Are Too Old to Kill Wisely

The era of guns and steel is over. Beautiful and highly advanced weapons are waiting for you. Locate enemies with high-powered LADAR and send smart drones to kill them by just pressing a single button. Even if someone finds you and tries to get closer, don’t worry; landmines will welcome them.

WELCOME TO THE WORLD OF [SPECIAL FORCE DOUBLE TAKE].

SPECIAL FORCE DOUBLE TAKE on Steam