Guardians of Hyelore
I’ve had the pleasure of testing this game in and out during the beta. At the highest level of difficulty this game provides quite the challenge and I’ve enjoyed all 45 hours that I’ve spent playing the game!
Cute graphics
Hard challenge
Good replayability
As a side note, this game is a solo indie dev’s first project ever, so he earns my total respect for that! Can’t wait to see what’s in store next!
– Real player with 45.5 hrs in game
Read More: Best Action RTS Wargame Games.
This review is further detailed in the video below.
Guardians of Hyelore is a diamond in a rough for those that enjoy the defense style of games. I am impressed by the amount of progression options and the amount of work that went into this. For the right price this is easily a day 1 buy for me.
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✔️PROS
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✔️A MASSIVE amount of progression.
✔️Lots of customization such as account level, units, guardian, equipment, towers, guardian items and talents. There is even a separate xp bar for arena mode.
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– Real player with 41.0 hrs in game
Station Commander
The game is good, worth the money. I hope this will continue to be developed with regular patch updates. Some notes:
1. Pirate ships are too strong in early game. Make them less oppressive or add a difficulty setting so fighting pirates can feel more engaging.
2. Repairing ships is a serious chore. I mean like for each ship in a fleet (9 total) there are multiple clicks per ship which gets tedious very fast. Just add a simple way to repair all the ships in a fleet with one click.
3. The scaling on the storage modules is too high, forcing me to use almost all of my free slots to add storage space. I’d really like to use those slots for other modules….
– Real player with 7.1 hrs in game
Read More: Best Action RTS Space Sim Games.
Very bare bones resource collection / trading game. Best part of the game is gaming the planet economies and trading (sitting outside a planet desperate for food, waiting for prices to go up, selling at the peak, etc.)
Military units are really only for defending your trade/mining ships from pirates, or hunting pirates/other NPCs to take their cargo.
Your station itself, from what I can see, cannot come under attack in anyway so it’s not a high-octane challenge, but more of a fun little game to play with mini-stock markets in every planet (best part of the game is the economies shifting with line charts)
– Real player with 2.1 hrs in game
Check, please! : Restaurant Simulator
Absolutely awful. Staff get stuck, placement of items is clunky, tutorial is hidden away under a menu and isn’t very good……just avoid this. Have refunded.
– Real player with 0.6 hrs in game
Read More: Best Action RTS City Builder Games.
Cossacks 3
Before anything, let me tell you a bit about GSC’s history.
This Ukrainian game developper, founded in 1995, was reputed for RTS (Cossacks) and FPS (S.T.A.L.K.E.R.) games. In 2004, they opened up a branch company named “GSC World Publisher”, allowing them to publish games without being EA’d, I believe…
In 2007, they made S.T.A.L.K.E.R.: Shadow of Chernobyl, which was followed by 2 brilliant sequels in 2008 and 2009 respectively. They tried to port it into consol. However, due to a lack of manpower, they instead decided to make S.T.A.L.K.E.R. 2, but that game was cancelled since they were then on a financial problem. December 9 2011 would mark their official disclosure. Vostok Games was created not long after by the GSC staff members with their F2P game Survarium. On december 22 2014, after a controversy with another game developper that I won’t name, GSC re-opened and announced what will become Cossacks 3.
– Real player with 239.9 hrs in game
Cossacks 3 The game we can say one of the Legend Strategy games ;
*Game mechanics almost same as old legend cossack game’s.
*Same game engine as old cossack game’s.
*Battlefield is fun and better with line ! (you better get tactic and prepare before attack)
*Game had improve!
*Has some texure issues that makes gameplay a bit bad.
*Developers give updates slowly.(mean real slowly)
*Improved upgrade.
*Campaign to play storyline in battlefield !
Graphic 7/10 well done ! graphics just like old games of cossack but better version of it could be better ? -yes.
– Real player with 105.6 hrs in game
Mythos: Slavic Builder
https://store.steampowered.com/app/1732910/Photography_Simulator/
Before the missionaries came to the Slavic lands to start writing down the known history, there was the Age of Mythos:
Forests, valleys and fields are full of creatures from Slavic beliefs. Even though they may look like monsters, you don’t have to fight them all. Make proper offerings to them and you will gain powerful allies.
Give your workers a roof over their heads and a good supper and they will build a thriving settlement for you. Do not disappoint your subjects, because dissatisfied people may leave you.
A long spear and a sharp sword will always be useful - your settlement is threatened by monsters, other tribes, Vikings or even demons from distant lands.
Follow Slavic traditions to earn points that you may spend on special blessings from the gods - the warlike Perun, the generous Mokosh and the mysterious Veles.
CHECK OUR OTHER GAME:
https://store.steampowered.com/app/1573280/WW2_Rebuilder/
Cascading Failure
A solid RTS/FPS hybrid that forces you to consider the environment when tackling any objective. The variety of assets you have will have you toying with various strategies in the game like occupying buildings that oversee an entrance to an objective, or setting up a defensive line of turrets, or even hunkering down with a massive heavy walker. You also have a bit of a tech tree that you unlock with points you earn in the game, most of it being weapons that you can equip to certain soldiers or bring in yourself.
– Real player with 145.6 hrs in game
TLDR: A really unique combination of a FPS and RTS. The game currently offers two different game modes: A horde mode (“Wave Defense”) and a skirmish mode (“Assault”) on several maps (Single player or co-op online up to 4, PvE only). As well as a training course with a shooting range to try all the different weapons out which can be unlocked for the main game modes by playing them. Overall the game feels quite polished in comparison to what I have witnessed with other early access game on release. It is nicely playable and offers definitely enough fun hours to be worth the reasonable price it’s asking. I can especially recommend the Assault mode in Co-Op :)
– Real player with 64.2 hrs in game
Kingdoms Of Marazia: Classic
This game is a lot like ironfell, with hex based combat and building in one open world. Right now, there’s not too much to the game, but the develepor is active, communicates with the community, and puts out a lot of updates. If you liked Ironfell at all you should buy this game and try it out for yourself.
– Real player with 242.4 hrs in game
Worth checking out for sure, as I have yet to find anything quite like it.
The game features a persistant world where players battle it out for resources and eventual victory over the course of days/weeks. It uses basic rts elements and expands upon the strategy through time, space, and player interaction.
It is also being constantly updated, and upgraded and there is a good chance if you think a feature is missing it will be added soon.
Highly recommend checking it out for some slower paced and social rts gaming, similar to a more drawn out risk experience in a lot of ways. If you decide to give it a try, join the discord and start plotting your rise to power.
– Real player with 152.4 hrs in game
The Battle of Polytopia
I would like to begin with the disclaimer that I received Polytopia for free as I had the privilege of beta-testing it before its Steam release. However, I do not believe that this influences my view of the game in any major way that would impact my review. I also had prior experience with the game in its mobile form prior to its release on Steam.
Polytopia is simply a brilliant game. Midjiwan created a masterpiece that is continually refreshing and new, yet challenging to master. The AI is just punishing enough on higher difficulties to encourage thoughtful and deliberate gameplay, yet lenient enough to reward clever strategic moves. At no point have I felt like the game was too arbitrarily challenging or easy, instead it has consistently maintained a delicate balance in terms of difficulty (unless you happen to be stranded on a 1x1 island with no resources in sight, which although rare, is quite tragic). The game is also super approachable for beginners without much experience in this type of strategy/resource management genre. I think that honestly anyone from any skill level can thoroughly enjoy Polytopia.
– Real player with 52.9 hrs in game
I really do recommend this game after playing for about 11 hours. It’s the first time I play a game like this, but to my understanding it’s quite a lot like Civilisation but much simpler (and cheaper). Like all games, there are both good and bad things to this game. Let’s discuss it.
Firstly, I’d like to adress the negatives. Multiplayer mode is not that fun, in my opinion. Pass & Play works if there are two of you, but even then it’s a little tiresome to wait for your turn. I tried playing with 2 friends and it just took way too long. I haven’t tried online multiplayer because I don’t know anyone who owns this game. You can play with strangers as well, but the waiting time to fill a server is too much. That’s not really the game’s fault though, that’s just because not enough people have bought this game yet since it’s new.
– Real player with 28.7 hrs in game