Nine Parchments
achievements
great pick for achievement-hunters. achievements are interesting, without any unfairness. most of them require using magic attacks in some way (deal XXX damage, attack XXX enemies at once, use beam for XXX seconds, etc), which require either picking a right character, leveling-up in some unorthodox way, or finding a right enemy-spawner. sweet, fine and engaging
– Real player with 76.4 hrs in game
Read More: Best Action RPG Magic Games.
Chasing after nine parchments: chaotic but fun
Brief Overview
Nine Parchments is a magical twin-stick shooter which can be played alone or in up to four-person co-op. The game is set in the same universe as the Trine puzzle platformer series and shares the same vibrant surroundings and enchanting atmosphere. Nine Parchments is, however, very different from Trine.
– Real player with 50.0 hrs in game
Ampersat
Ampersat is a shooty, slashy, RPG-y game mixing old-school/retro and modern sensibilities. A blend of influences from Gauntlet and Smash TV to Zelda and a dash of Angband, this is a handcrafted adventure with much appeal to fans of Roguelites. A labor of love from a solo developer, Ampersat distills some favorite childhood gaming experiences into a fresh, fun hybrid that sees you killing a lot of monsters, finding a lot of loot, freeing captured letters (um, what?) and growing from a world-weary warrior mage into a powerful smashing/blasting machine!
Main Features
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More than 50 handcrafted levels, many with exploration and light puzzles
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Optional endless procedural area
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Original gameplay elements based around freeing and capturing letters
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Flexible character progression with extensive skill tree
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Hundreds of unique pieces of loot find, buy, sell and augment
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Upgradeable town hub
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Tackle stages in the order you choose
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50 unique creature types with individual AI, 10 fiendish bosses
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Drop-in local async co-op (and online using Steam Remote Play Together) - suitable for young players to team up with their parents
You may notice the main character and enemies are ASCII letters - yes, this is an aesthetic throwback to the original Rogue games, and the blending of these with colorful 3D top-down environments was the idea that first spawned Ampersat. Likewise, Commodore 64 SID chip sound effects are used alongside real-world music for a distinctive experience. But just what is an “ampersat?” It’s the leading contender for the official name of the @ symbol, of course!
Overview
Gentlheim has been invaded by Lord Z, who has surrounded the village with 5 extraplanar towers and the dungeons beneath, filled with evil creatures. Even worse, he has stolen language itself from the townspeople! As the warrior mage Ampersat, you must venture deep into the dungeons and high above the land in the treacherous towers, defeat countless minions and restore language to Gentlheim so the townsfolk can communicate properly and help you defeat Lord Z himself.
Gentlheim
Gentlheim has shops to buy and sell goods; an Inn to heal up, level up, and stash gold to retrieve after death; and a deep Well leading to randomly generated procedural levels. There are various structures you can pay to upgrade and, as language returns to the village, townsfolk who may need something… Gentlheim hides a few surprises for the inquisitive gamer and provides a hub area to approach different stages in any order you like, or revisit levels you’ve already beaten.
The Well is where the “roguish” aesthetics are turned up to 11, providing short, sharp, loot-gathering deep delves once you repair it. There’s an old rumor that something very special is buried at the bottom of the well… but no one has ever reached those depths.
Co-op
Ampersat’s async co-op is true drop-in, drop-out at any time. The second player controls a fairy that hovers around Ampersat and also launches attacks. Will you trust them with your best spell? No? They might steal it anyway… While the fairy’s shots aren’t as powerful and contribute to overheating, it has the huge advantage of being invulnerable. The perfect partner… if you can get along.
Read More: Best Action RPG Roguelite Games.
Solar Purge
Been playing this game since before EA launch! i’ve sat down talked with the devs. Through conversation and feedback with not only myself, but also through the community on their discord. They have really taken strides to improve their game. Keep in mind this game is early access in the way its intended! It had a great baseline for a twin stick shooter. Has even more potential to become one of the best out there. Now that i given backstory let me tell you about the game. Lets talk about it.
This is a traditional twin stick shooter through and through! gun play feels great on mouse and keyboard. Also supports controller. both methods feel and look great. There is 1 game mode right now called holo chamber. its got 2 maps caldera and jungle.
– Real player with 35.1 hrs in game
Read More: Best Action RPG Looter Shooter Games.
A really fun game for local couch co-op multiplayer! I personally used Parsec to play the game with my friends online and we all had a good time! The game has come a long way over the last year or two and I hope that everyone can get the same enjoyment out of this game that I have with my friends!
– Real player with 15.8 hrs in game
Jogward
It’s a very simplistic, bullet hell/swarm game with a rudimentary upgrade system - There is SOME depth as to how you proceed with a certain weapon (You have 3 save slots for each of the 6 weapons, so you can test builds out). However, the upgrades are seemingly optional; however, they are absolutely required to complete any number of waves. This game has a very addictive substance to it, and I myself would love to see some more things on the farm - Perhaps you could use gold to upgrade/purchase additional farm implementations to assist you? At Wave 190, I’m killing probably around 200 enemies a wave, while scraping with minimal health/near misses!
– Real player with 7.1 hrs in game
A simple fun game for only $5. I will try to beat wave 100 in the future but wave 33 is very hard. I highly recommend playing this game. It is a wave base game like Call of Duty Zombies. I would buy a game like this.
8 out of 10
Find more review from me on my steam curator page:
https://store.steampowered.com/curator/41065644-Jimi-Reviews-Games/
– Real player with 6.3 hrs in game
Solstice Chronicles: MIA
Hello gang,
I am a Fig backer, that was able to partake in testing various aspects of Solstice Chronicles: MIA. In no way, shape or form did I receive this game for free or get payed financially to write this review, and also I am not an employee of IRONWARD. I am a simply man with simply needs. A video game to use as an escape from the soul crushing reality I call life! So, now that’s out of the way, let’s begin!
Do you find yourself wanting to be a space marine that shoots foreign creatures in the face to save humanity? Then look no further! If you are fans of the movie ‘Aliens’ or games like ‘HELLDIVERS’, then this is the game for you.
– Real player with 234.0 hrs in game
So, i played Red Solstice before and i tried this one not specially hyped about the change in gameplay, but i was happily surprised by this game
The game is overall good for me, good graphics, fluid gameplay, the first missions of story mode used as a tutorial in disguise but still with enough difficulties to be called missions. made it run on high definition without fps drop or graphic anomaly
We have 4 classes, each with it’s own mecanics : Assault (good melee and shooter), Demolition (heavy use of skills), Hellfire (Tank and crowd control), and Terminator (Powerful but decrease suit integrity with each used skills)
– Real player with 44.4 hrs in game
Marmoreal
Marmoreal is a Bullet Hell Action RPG with magical girls, swords and fully automatic crossbows.
Join the Mages of the Arcanum and the Warriors of Melkirion in their battles against the armies of the undead in their quest to stop the evil Necromancer from becoming an immortal Lich!
Features:
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Two full-length story-driven campaigns. Play as the Mages of the Arcanum and the Warriors of Melkirion as they wage separate battles against a common enemy.
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Six playable characters. Play as a varied cast consisting of mages, knights, soldiers and living suits of armor, each with their own unique abilities and weapons.
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Lots of bullets and enemies. Your enemies aren’t pulling any punches, and will try to overwhelm you with hordes of footsoldiers and swarms of bullets.
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Varied enemy factions. Fight against the undead armies of the Necromancer, the spirits of the forest, the remnants of an ancient empire and various other factions vying for power in these undead lands.
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Procedurally generated loot. Enemies drop rare and unique equipment, all with their own procedurally generated stats and attributes.
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Trait-driven progression system. As you gain levels, you unlock various traits that improve your characters, ranging from simple health and damage boosts to character-specific unique traits.
Batora: Lost Haven
Batora: Lost Haven® combines the features of a hack & slash and a twin-stick shooter in a nonlinear interplanetary story-driven action RPG.
What boundaries would you cross to save your home?
Avril used to be a regular 16-year-old girl, not what you’d call a natural-born hero.
Until a mysterious event devastated the Earth, and she lost everything she cared for.
Now she’s the only one who, with the physical and mental powers that she has been gifted, can attempt to save her planet!
This is how her cosmic journey starts: soon enough, Avril will learn that the line between good and evil is thin. It’s up to her to decide whom to believe: her choices will change the destiny of the universe.
KEY FEATURES
PHYSICAL/MENTAL DUALISM → Find the perfect balance between your body and mind to face the challenges and enigmas you will find along the journey, but keep an eye on the double health bar: it tracks both your physical and mental healths, and if you lose sight of one of them… you’re dead!
DEFENDER OR CONQUEROR? → Choose if you need to use your wits or strength in your interactions with the factions: decide who you want to become while you reach your goal, but be careful of the consequences…
FAST-PACED MULTI-LAYERED COMBAT SYSTEM → Quickly learn when to switch between physical and mental mode: sharpening your strategic dualism is the only way to keep pace with your opponents!
RETRO SCI-FI VISUALS → Fill your eyes with the original hand-painted visuals inspired by the Retro Sci-Fi Art of the 1950s - you will visit colorful and fascinating planets, and meet the most intriguing creatures of the entire universe!
RESPONSIVE NON-LINEAR NARRATION → Your choices will change the fate of the universe and of the creatures that inhabit it. Are you ready to take responsibility for your decisions? Find out all the possible outcomes of the storyline designed by a Writers Guild Award winner!
https://store.steampowered.com/app/1506440/Batora_Lost_Haven/?snr=1_5_1100__1100
ROGUE SHIFT
I’m having fun with this game, the why is a bit harder to describe.
But I think it boils down to having a good mixture of intense moment, fast gameplay (that’s sometimes a bit chaotic but still fair), a highscore board I’m trying to beat and enough variation in term’s of enemies, weapon’s, weapon upgrade’s, perk’s and psionics (special abilities) that the game remains interesting.
And when playing together (upto 4 player together) this get cranked to 11 (maybe even 12-13).
Having said all that, the game is still rough and in development, it could really do well with more content, even more perks, weapon upgrade’s some more weapons and a bit more map variety. But the developer is actively working on this and is listening to feedback and acting on idea’s, so I only imagine it will become even better with time, so I got high hopes for it.
– Real player with 109.5 hrs in game
Disclaimer: Im the artist for the game so possibly biased :P
However saying that this is loads of fun and only going to improve to version 1.
With hints of Crimsonland and Risk of rain and with multiple game modes and maps and more upcoming it can only get better. Its already a very fun polished experienced, and with now being in EA i honestly feel the user feedback will push the game even further with ideas that even we haven’t thought of. There is a very solid base of a game with lots of potential.
– Real player with 28.5 hrs in game
Escape Dinosaur Island
Top tier, please make a second one
– Real player with 0.5 hrs in game
My god, this is awful. I saw Vinny playing this and thought, “ha, this looks like a laugh, I’ll buy it.”
Ugh. Also it keeps trying to boot my VR headset for seemingly no reason. Avoid.
– Real player with 0.5 hrs in game
God of the Arena Dungeon
ᵗʰⁱˢ ᵍᵃᵐᵉ ʳᵉᵖʳᵉˢᵉⁿᵗˢ ᵃⁿ ᵉⁿᵒʳᵐᵒᵘˢ ᵖᵉʳˢᵒⁿᵃˡ ᵉⁿᵈᵉᵃᵛᵒʳ ˡⁱᵏᵉ ᵐᵃⁿʸ ᵒⁿ ˢᵗᵉᵃᵐ. ⁱᵗ ⁱˢ ᵃ ᶠʳᵉᵉ ᵖʳᵒᵈᵘᶜᵗ ᵗʰᵃᵗ ʸᵒᵘ ᶜᵃⁿ ᵖˡᵃʸ ʰᵒʷ ᶜᵃⁿ ʸᵒᵘ ᶜᵒᵐᵖˡᵃⁱⁿ. ᵗʰᵉ ᵃᵈᵈⁱᵗⁱᵒⁿᵃˡ ᶜˡᵃˢˢᵉˢ ᵃʳᵉ ᶜᵒᵒˡ, ᵇᵘᵗ ᵗʰᵉʸ ᵃʳᵉⁿ’ᵗ ᵐᵃⁿᵈᵃᵗᵒʳʸ ᵗᵒ ʰᵃᵛᵉ ᶠᵘⁿ ᵃⁿᵈ ʸᵒᵘ ʷᵒⁿᵗ ᶠᵉᵉˡ ᵗʰᵉⁱʳ ˡᵒˢˢ ⁱᶠ ʸᵒᵘ ᵈᵒⁿ’ᵗ ᵇᵘʸ ᵗʰᵉ ᶠᵃᵗ ʳᵃᵗ ᵉᵈⁱᵗⁱᵒⁿ. ᵖˡᵃʸ ᵗʰⁱˢ ᵍᵃᵐᵉ, ʲᵒⁱⁿ ᵗʰᵉ ᵈⁱˢᶜᵒʳᵈ, ⁱᵗ ʰᵃˢ ᵃⁿ ᵃᶜᵗⁱᵛᵉ ᶜᵒᵐᵐᵘⁿⁱᵗʸ ᵃⁿᵈ ᵗʳᵘˡʸ ᵉᵖⁱᶜ ᵐᵒᵐᵉⁿᵗˢ.
Also, the mechanics are tight, the numbers are fun and most stat boosts are kept small. Some really fun items, like the worm necklace and the one that inverts the colors, and the one that zooms you out, make the game brand new to play with when you pick them up.
– Real player with 35.4 hrs in game
Great game to play with friends. Race to beat the bosses mode and team statues mode are the best in my opinion. In the bosses mode you try to level up to 30 as fast as possible, get the coloured door key and fight the boss. Kill all the bosses and you become the arena god. In statues mode your team has to kill a statue to convert it to your team (the statues fight back against the opposing team). Capture all of the statues to win the game.
For a free game it has a great amount of content. I bought the full game and it’s worth it just for the BEEshop character. There is a lot of good character variety and it’s very satisfying driving away in your clown car or jamming on your guitar shooting music notes at somebody. Make sure you try all of the characters.
– Real player with 9.9 hrs in game