Gatewalkers (Alpha)
It’s ALPHA but let me just say one thing, It sure doesn’t play like an ALPHA!
I jumped in the game first thing when the demo came live. I played for 9 hours straight in stream on twitch.tv and you can go check it out. No shameful plug at all. It’s there, go watch it. Anyway, if you want a top down RPG with some amazing mechanics and great elements of game that take you back to some old school classics with modern graphic engine and some amazing snub references to things that seem very familiar this is one for sure to check out.
– Real player with 16.6 hrs in game
Read More: Best Action RPG Online Co-Op Games.
Pros.
If you are looking for a dungeon crawler type game i highly recommend. This is an actual great game! Great Graphics, awesome gameplay/controls, and even this being in alpha even i personally have not had any bugs or glitches with it. It is similar to diablo with the combat and dungeon crawler game play but with a super cool twist; (if you have ever played albion online) it also shares similar traits to albion with the open world type maps but are not nearly as big and they are procedurally generated so you get something a little different if you go back to the same map. There is also mats for crafting tons of different types of weapons and armor for the build that your running (similar to albion on the weapons; so your skills you use are dependent upon what weapon your using). In that same statement it IS NOT nearly as grindy as albion was with farming mats and not to mention the constant annoyance of other people farming the same mats as you and waiting for them to respawn since it is a singleplayer/co op game. The UI is pretty nice and simple not super complex or fancy. The skill tree is a shtting of the pants moment at first sight so it takes a second but it is easy to understand. There is herbs, berries, etc types of ingredients that you use in crafting various foods and drinks which can give you buffs like, increased healing, damage, damage reduction, stamina regen etc. There is hidden chests and challenges that you can do in the maps which gives you more rare materials. And there is even effects from the world on your character on certain maps like them being filled with gas in areas to even being night time which affects you in different ways.
– Real player with 15.9 hrs in game
Gatewalkers
Gatewalkers is a cooperative action RPG game with survival elements, where players travel across different worlds in order to save their own. Explore procedurally generated worlds, face hostile inhabitants, face challenges like extreme weather conditions, toxic atmosphere, lack of water and more.
Key features:
TEAM CO-OP
As a Gatewalker, one of the chosen few, you can go through the Gate and explore the worlds that lay on the other side. Team up with up to 3 other players in this team-based survival. Fight terrifying monsters, survive extreme weather conditions, follow the orders given by the Guild, and most importantly, stay alive!
WORLD EXPLORATION
Explore the procedurally generated worlds with unique terrain features, plants, and creatures. Discover new resources and crafting materials. Face various environmental hazards: toxic or unbreathable atmosphere, terrifying darkness, penetrating cold, and much more. Each world type introduces a unique survival mechanic that forces you to adapt. Finding food, water or wood to start a fire may be impossible. Consider carefully what to bring with you on the expedition, as no one really knows what awaits on the other side of the Gate.
TEAM SURVIVAL
Surviving alone in an unknown world is really hard. But with teammates at your side, you at least stand a chance. Share the responsibilities: start a fire to let others warm up, build a tent to let your mates rest, warn them about the dangers lurking in the night. The key to surviving is cooperation between you and your team.
SKILL BASED COMBAT
Isometric skill-based combat without auto targeting. Your skills may miss, and you can dodge enemy attacks! Good positioning during combat, balanced use of skills, proper timing and team synergy are all crucial to victory.
CRAFTING
Choose an item to craft. Discover the appropriate recipe. Raid different worlds to gather required resources. Find or create a crafting station. Finally, build the item and use it!
YOU ARE WHAT YOU WEAR
There are no predefined character classes. Each item gives you a unique set of skills, so try tinkering with different builds. Take heavy armor and a healing staff to support your mates in the front line by tanking and restoring health. Remember, you are, what you wear!
PROCEDURALLY GENERATED WORLDS
Each time you pass the Gate you will land in a different, procedurally generated world. This gives you countless opportunities, offers constant challenges, and forces you to adapt in order to win in changing conditions! Always stay cautious, modify your strategy, make fast decisions and face their consequences, because you never know what waits around the corner.
Read More: Best Action RPG Online Co-Op Games.
Space Bob vs. The Replicons
Your mission is reach the Jump Gate to escape. You begin abored a Refinery Ship (Mothership seems more fitting really) which displays your Storage Tanks of the three main resources required; Hyper Fuel: Used for Planet/Anomoly jumps. Energy: Used for Self healing, replenishing your stock for the use of tools/weapons & repairing your Lander Craft. Fuel: Used to refuel your Jetpack & Lander Craft. Other resources are required for Crafting. Easily figured out!
Three screens give access to - A Galaxy Map: For planning jumps or routes. Crafting/Upgrading: for various things you have (except for the Grappling Hook ATM) & a Stats screen: Tracks score, etc. A seperate room with a medical facility keeps you healthy & refuels your Jetpack. A Docking Lift for your Lander Craft which highers & lowers accordingly. Lander repairs & refueling begin when fully lowered. A red siren alerts you when the lift lowering the Lander is obstructed in some way. Last but not least is the housed Refinery. Its red conveyor beam is in the lower part of the Mother… errr Refinery ship which pushes resources & objects left to be vacummed upwards for refining.
– Real player with 107.0 hrs in game
Read More: Best Action RPG Open World Games.
I’m not typically moved to write reviews, because ultimately, who cares what I think? Enjoyment of any game is totally subjective, so the reviews around this one could well all read: “Worst game ever - refunded”, but for what it’s worth, here are my thoughts…
Space Bob is an engaging, challenging, physics-based sandbox puzzle game that continues to reward your investment of time many tens of hours in. The controls may feel a tad unfamiliar at first, but persevere and you’ll soon see your skills improving with every fight and salvage run.
– Real player with 65.4 hrs in game
Rogue Randy
First of all, as a player, I think the distribution of maps is OK. The beginning of the story can also arouse the curiosity of players. But I don’t really like combat systems. I don’t know the attack mechanism of different enemies, and the torch will fall down when rolling, increasing the difficulty. In the dark, it is difficult for players to see the enemy. These different enemies will come together to find the player. I don’t think this is very good. If you want to go to each area and meet a certain type of enemy, I think it’s good. Only after the cooling down of ordinary attack is completed, can we use the attack distance of player range. When you open the item bar, you need to click the mouse to use the item. Moreover, the map of land is diverse, but if many of the same room pattern will make players feel tired, and I think the key guidance is not clear. I don’t know which door the key should open. That’s how I feel about the game
– Real player with 0.7 hrs in game
The Dream of Shadowlands Episode 2
CONTENT WARNINGS: Body horror, violence, scary imagery, blood, strong language
The Dream of Shadowlands Episode 2: The Corpse of the Labyrinth
After narrowly escaping their previous surroundings, Rina and Jyl find an abandoned temple to Yurenica. The lingering remains of a demon society hide a twisted maze and the history that its inhabitants left behind. Uncovering a wealth of Shadowlands theology and the frightening creatures that have since overtaken the premises, Rina begins to better understand her circumstances. But as the stakes are risen and new challenges are presented, how will the motivations of those around her change?
“The Dream of Shadowlands” is a top-down RPG series inspired by the RPGMaker horror niche. It features art assets that were drawn traditionally with ink and paper, and a retro style based on 90’s anime.
This is the second episode in a series planned to run for 5 episodes. To keep track of episodes and receive email alerts about new releases, please check out the official website for the series.
DEFAULT KEYBOARD CONTROLS (Can be remapped in settings)
WASD - Move, Toggle Menu Items
I - Select, Interact
J - Block
K - Attack
L - Item
Shift - Dash
Esc - Pause
F - Toggle Fullscreen
Enter - Skip Dialogue
Gamepad Controls (Cannot Be Remapped)
Block Dungeon
The meaning of the game is quite simple, you need to pass different levels, pump your character, kill enemies, change weapons. The game has good music and very nice graphics, the eyes just rest during the passage, this is not a FPS game where you need to focus as much as possible at the monitor, this game is where you can relax and have a good time.
– Real player with 23.7 hrs in game
This game is simple yet it is FUN.
There is no tutorial or manual, so here is a simple guide (WASD to move or attack, Q opens inventory WASD to move about inventory E to use item, F to destroy item, Q closes inventory) As you get stuff check your inventory if the item is better than what you have equipped then use it if not destroy it. Healing potions are 25 health and 50 health so watch were your health is and use one as needed.
Every block you reveal gives you coins equal to the level you are on. Lvl 1 = 1 coin lvl 10 = 10 coins. There are 3 vendors in the main screen Weapon, armor and potion/health spend coins with these vendors to get upgraded gear, it also drops randomly from chests in game. You inventory is LIMITED to the boxes you see once it is full you cannot get any more loot until you use or destroy something. If you die you respawn in the main screen area.
– Real player with 5.2 hrs in game
Final Foe
Final Foe is an isometric fantasy arena that challenges you to slay waves of monsters in a mysterious dungeon. Single player and co-op modes. Modifiers and boss rounds. Survive and fight to the end, until the last enemy is killed!
Main Features
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Atmospheric medieval location.
The old cursed dungeon with several gates awaits you, from which numerous enemies arrive. You can also find dangerous traps that will come in handy to eliminate enemies
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Non-target combat system.
This system works for both players and enemies. This means that any enemy attack can be dodged.
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Campaign mode.
You need to destroy enemies round after round, including a short tutorial and several boss battles. As you progress, the difficulty increases. And at the end you will find the most powerful enemy - the final boss.
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Survival mode.
This mode is one endless battle, during which more and more strong enemies appear. The goal is to score as many points as possible for killing enemies. Especially sophisticated players can choose the Ultra-difficulty level. This will allow you to get 3 times more points, but will require dodging any damage, since the character will only have 1 health point.
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Various enemies.
Endless living dead, terrible knights, insidious magicians and many others, about whom you can find out when you meet. Different enemies have different characteristics. Some are weak and slow, some attack from a distance, and some can get so angry that it will be impossible to stop them…
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Bosses.
As you progress through the Campaign mode, you will encounter several bosses. Fighting some of them will require special skill from you.
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Skill tree.
The development of your character will take place by learning skills in the skill tree. At the moment, there are 3 intermediate and 4 advanced character classes available. Each of the advanced classes has unique active and passive abilities.
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Cooperative multiplayer.
It is much more fun to destroy crowds of enemies together with your friends. This feature allows you to play in a team of up to 4 people.
Gladia
This is not intermediate stage. This is concept stage. This is EXTREMELY overpriced. Feedback at this point is absurd as literally everything needs a ton of work.
– Real player with 2.9 hrs in game
Enough with the fucking BLABLABLA seriously it is worse than no voices also this game feels way to early for EA the only reason why I am not going to refund this is because it cost 50 cents plays awful awful hit detection avoid and wait for updates
– Real player with 0.2 hrs in game
Cube Worlds Survival
OMG, this is amazing!! Semi broken but epic as. Played it for the first time on stream last night and got me super pumped up.
– Real player with 5.5 hrs in game
8BEST GAM EOVER I PLAY MUCH YES VERY GOD GMAE BEAST GAME pls leik; THus REVIU
– Real player with 2.6 hrs in game
Dead Event
after playing the game for about 35 hoursi decided to write a revieuw
The world kinda sucks u into it and its rather addictive game wich is created by a solo dev who actualy listens to the comunity balance wise and if u have some nice ideas the game keeps getting updated regulary whit balance fixxed and content being added tldr of what the game is like u are a monster on a alien world where u are trying to survive by killing other players / npc’s foor either loot or materials as there’s a equipment system wich is ever growing new stuff being added its rather a grind to find the perfect items u like for ur build as there’s alot of freedom in how u build ur monster stats wise but also gear wise its not straight forward as equip is all rng onwhat affixes it has wich makes every monster unique already but to top it off there is also a skill system wich add another layer to debt of ur monster and uniqueness
– Real player with 73.8 hrs in game
HELLO n_n some ideas to make this game more fun
-Some enemies travel in group ( the queen spider can have 4 or 5 little or mid spider around for example )
-Add more efects to attacks only we can see bites and punches
-Put 1 river in the map or more water resources (i die many times because i couldnt find water TT_TT )
-The map is big, but you can make more bigger??
-Nest or spawn of creatures ( put some caves or ruins like dungeons can be GREAT )
-Random generated events ( like alien invasion or earthquakes can make holes in the ground and spawn creatures
– Real player with 35.9 hrs in game