Tales of the Elements
I have beaten chapter 1. I have chapter 2 on my system however after the finale of chapter 1 I spawn out of bounds and am unable to do anything. how can i start chapter 2???
– Real player with 162.5 hrs in game
Read More: Best Action RPG 4 Player Local Games.
How much of this game I’ve played: 12 Hours, 35 minutes
How I’ve played so much: I had a pre-ordered non-steam copy.
Completed Main story, not the super secret boss area.
Here’s why you’d be interested in this game: Good rhymes, good story, old school gameplay.
Good rhymes: If you haven’t heard of BeNeVoLeNcE, you might have heard of Mega Ran - he’s known for clean nerdcore rhymes over chiptune beats and melodies. Hip Hop by both is featured in the game, and it’s not an “afterthought” like it might be in some games - the music is interwoven in with the story - it’s actually rewarding to gain access to the rhymes that go along with the instrumentals in different parts of the game.
– Real player with 78.7 hrs in game
AereA
AereA, is a top-down “action RPG” and I use that term loosely. According to the game info, it’s musically themed and while I was playing I definitely saw the incorporation of musical instruments and rhythm into the art style. However, I was expecting a musical Diablo style game with perhaps some cool musical puzzles or combat, yet none of that occurred. The only things musical were the sound effects, weapons to some extent, the shape of the bosses, and a few animations. You begin by choosing a character from a variety of young students, each with a different type of musical weapon. You are a musician attending a music school in a world split into islands from a battle between the head Maestro and his arch enemy Demetrio. The character you play as becomes an important part of the story as you unravel a bit of mystery as to why some sacred instruments have been stolen. I won’t go into it any further to prevent possible spoilers.
– Real player with 12.5 hrs in game
Read More: Best Action RPG Great Soundtrack Games.
I love this one! It looks awesome and the gameplay is excellent. The story and creatures are great and the way music and instruments are integrated, is a job really well done!
For epic reviews and awesome game stuff, please visit www.dumeegamer.com !
– Real player with 11.7 hrs in game
DELTARUNE
The next adventure in the UNDERTALE series has appeared!
Fight (or spare) alongside new characters in UNDERTALE’s parallel story, DELTARUNE…!
Featuring
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A massive soundtrack and story written by Toby Fox!
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Meet new and endearing main characters, as well as familiar faces like Toriel, Sans, as more. Huh? Papyrus? No, he’s busy. Sorry
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Smooth and expressive pixel-animation by Temmie. She also has a new hat (in-game)
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A linear, chapter-based system that you can pick up from anywhere.
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Creative bullet-dodging based battles inspired by games like Touhou and Chrono Trigger.
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Jevilishly difficult hidden bosses.
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And…
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…
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… only 1 ending…?
Try Chapter 1 and 2 for free now!
Chapters 3-5 are now in development and will someday be available as a paid release.
FAQ
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Can you pet dogs in the first 2 chapters?
(crying) This FAQ is over!
Read More: Best Action RPG Pixel Graphics Games.
Galaxy Citizen
Studio Baby, welcome you to the Universe of Galaxy Citizen – studio most ambitious open-world game .
Galaxy Citizen tells the story of Alien Sophie and Niku and their Battle against the Empire during the Dark Ages in the Galaxy.
Key Features:
Freedom and Liberty -Do whatever you want in a massive open world with hundreds of locations.
Elements of an RPG – Players will obtain a variety of weapon types, level up in battle, learn new combat skills.
Brutal Legend
My rating: 7+/10
Based on: one 100% complete SP campaign on Brütal difficulty + MP boosting with a partner and solo grinding
TL;DR: An homage to heavy metal and a peculiar, if mediocre blend of a 3rd person hack-and-slash with a sandbox world and RTS-lite mechanics. Excelling in art direction and soundtrack, but bogged down by the gameplay design choices and console controls, it can make you hum, finger drum and fist pump in a mosh-pit-like excitement or bang your head in gloomy frustration. Fun enough to play on your own, but the MP is pretty much dead without friends. Brutal, perhaps, metal, definitely, but not enough to rock my world.
– Real player with 48.2 hrs in game
Brütal Legend, a game about Jack Black being Jack Black in a fantasy world full of metal. Metal as in, the musical genre, and the element as well (since there are many metal-based things on this world!). Now, for a more serious introduction, Brütal Legend is an action-adventure game (of the hack and slash variety) mixed in with some slight RTS elements. While at first it might seem like an odd combination, actually makes a pretty entertaining game.
The story follows Eddie Riggs, a roadie for a metal band who, after a terrible accident, gets transported to a fantasy world inspired by heavy metal, with fantastic creatures, and an evil overlord attempting to dominate it. Along the way, Eddie discovers not only that he gets awesome powers through music, but meets up with many interesting characters, some of them based on real-life heavy metal legends (and even voiced by them). Even though I wouldn’t call metal one of my favourite genres, this game certainly manages to create an amazing world from it (and it actually made me enjoy metal a lot more!). Anyway, the main goal is to put a stop to Lord Doviculus' plans, who wishes to enslave humanity and dominate the world.
– Real player with 47.5 hrs in game
BDSM: Big Drunk Satanic Massacre
This is an enjoyable shooter chock full of rudeness, lewdness and dudeness. Definitely not for all audiences.
We play as Lou, the son of Satan and join him on his quest to reclaim Hell from the hordes of humans who have come for all the debauched pleasures on offer. Mostly these pleasures are fast food and sex. In order to save Hell from the invaders, Lou takes an arsenal of weaponry and blasts everything that moves into little tiny human or demon chunks.
The most obvious talking point of the game is it’s 18 rated content. There is a bevy of booze, drugs, rock n' roll and sexual references that definitely aren’t for all ages. A downloadable content patch removes censorship, but if you are easily offended, the game is not designed for you anyway and really having censorship is a moot point. Playing as the son of Satan, we shouldn’t be expecting a saintly protagonist. You will be shooting loads, in more ways than one.
– Real player with 13.1 hrs in game
For many players, the genre “twin-stick shooter” is a synonym for difficult games that mix fast-paced, long-range attacks, close-range mobs, and giant bosses with tons of health. BDSM is definitely a twin-stick shooter, but I wouldn’t say that this game is difficult. That’s because there are plenty of ways to abuse the combat system, in addition to a special ability called rage; (filled by defeating foes), that gives invulnerability and a lethal laser that overkills ANY enemy! It fits the game’s lore, but it’s unfair to the mechanics of the genre. You’ll never need to worry about ammunition, either: Almost everything in the environment is destructible. And since there’s a default weapon with infinite ammo, you’re covered even if you run out.
– Real player with 10.3 hrs in game
No Straight Roads: Encore Edition
Can someone get me another Sayu? This one’s all melted!
All my hours are logged on the switch version (~150 hours), I love this game despite how gut punching it can be with difficulty and bugs (of which are mostly patched in this version). It makes up for all of it with its overflowing charm and dedication to fan service. My artwork is in the game too I guess! Underneath the bridge in Akasuka.
– Real player with 28.0 hrs in game
Underappreciated game with an incredible soundtrack, worth it for the music alone. If you are curious in the slightest then do yourself a favour and give it a try, you will fall in love!
– Real player with 15.3 hrs in game
Chronicles of Teddy
I loved the atmosphere of Finding Teddy, the orignal game, and obviously was really interested in its sequel. I almost died when I saw they completely jumbled up the orignal’s mechanics and changed up even the basic GENRE of the game. We went from a simple Point & Click with a pretty original gimmick to a full fledged love letter to The Adventure of Link, my 2nd favourite Zelda game of all time. That alone made this an insta-buy for me and I was not dissapointed.
They actually managed to make a platforming game with similar battle elements to Adventure of Link while keeping the spirit of teh first game intact, both in atmosphjere and in the original gimmick, that being able to communicate and solve riddles via musical notes. They added a whole new langauge element to the game as well which felt like the obvious upgrade.
– Real player with 42.9 hrs in game
A GIRL SITS IN THE DARK playing a video game one summer evening. It looks a lot like another game you may have seen before, or perhaps even played yourself. Abruptly the strong glow of the television cuts out and shrouds the room and its contents into shadow. Upset by this, the girl tosses her controller to the carpet, stands, and roots around in a nearby chest – eventually pulling out a small dagger and green coloured shield. Now so equipped, the girl traverses the disparate rooms of the nigh empty house with the resolve to find out the cause of this unwelcome interruption. In the basement she finds something strange… and peculiar. The nebulous shade of a teddy bear floating next to an open doorway full of bright light beckons the girl to follow it into the luminance beyond the portal. She renews her grip upon her dagger and shield, descends the basement steps, and begins her adventure.
– Real player with 26.5 hrs in game
Against Ether
A fantasy RPG with music based battles?!
Dive into a wonderful universe with strange creatures, ancient legends, and… magic!
You’ll play as a boy looking for his past who wants to help a young girl to change the fate of the world.
Take control of your team to solve puzzles.
And be ready to defeat terrible enemies with music based battles.
Music is not just a simple background. The rhythm will be your ally and you will have to work together to win your fights!
Ready? :)
Bastion
Lie on my back
Clouds are makin' way for me
I’m comin' home, sweet home
~Darren Korb, Setting Sail, Coming Home
In my reviews I often talk about just how many developers treat their games like products. Well, technically, those are the products, of course, but… you can’t create anything really beautiful just by doing your job. If you’ll do your job good enough, you may come up with a really good product, but that’ll be just that. A product. While we all know that video games can be… something more than that. Much more. When Miller brothers started creating their MYST? It wasn’t because they wanted to make a popular game. Heck, they weren’t even gamers. They just had that certain vision and they really wanted to turn it into reality. To share it with the others. To let the others dive into it and experience it together. And it’s not just words. You can clearly feel such things. From Westwood Studious' magical worlds of The Legend of Kyrandia and Lands of Lore to Cyberdreams’s I Have No Mouth, and I Must Scream, based on Harlan Ellison’s short story. That certain artistic touch? That special something that makes a game more than just a game? As long as you treasure it as much as I do, I want to introduce you to one of my most favorite independent developers. Please, welcome – Supergiant Games.
– Real player with 41.3 hrs in game
Bastion 2012
When Bastion came out it was at the beginning of the Indie craze. People were first starting to realize that amazingly fun games could come from tiny studios with no budget. Well now in 2017 the term Indie game has all but lost its meaning both financially, and terms of team size. But at the time, a game with such deep combat, definitive flavor, and overall polish was a treat.
Bastion does a good job of grabbing you with the colorful paint-style world that appears beneath your feet as you move forward. Every action you do is narrated by a grandfatherly voice that explains the story and smaller moments. There was a time early in the game when I walked off the edge of the platforms and the narrator said “And that’s the end of the Kid’s story….I’m just kidding.” And I respawn and he says “The kid goes back for another round.” It was a charming break of the 3rd wall.
– Real player with 33.3 hrs in game