Russian Reality

Russian Reality

On the whole, it’s not a bad game. Good combat system, there are four main characters to play as. The presence of bosses is nice. And the cherry on the cake is a very rich storyline, with side quests that depend on your choice. Recommended for purchase !

Real player with 2.8 hrs in game


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Cool game in which you need to fight drunks, complete tasks and complete the story. The game has many locations, skill leveling of the character and many different chips.

A very decent game for a sane price. Recommend.

Real player with 2.7 hrs in game

Russian Reality on Steam

Accel World VS. Sword Art Online Deluxe Edition

Accel World VS. Sword Art Online Deluxe Edition

A quick one.

Liked:

  • This is ALO, hence flight. And magic. And Undines, can’t forget that. And

! White Cosmos… Ah her support skill is awesome

  • This is also AW. Not too familiar with that, but I like Pado. KYL is also awesome (those wing-flapping…)

  • Some missions (read: Infinite Dungeon) are actually a lot more fun in multiplayer

  • Playing as anyone (but

! Yui sighs. I wanted to try being

! a tiny pixie)

  • Control is controller-friendly (couldn’t go back to keyboard after playing on controller for 20+ hrs)

Real player with 372.9 hrs in game


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–-{Graphics}—

☐ You forget what reality is

☐ Beautiful

☑ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ Paint.exe

—{Gameplay}—

☐ Very good

☑ Good

☐ It‘s just gameplay

☐ Mehh

☐ Starring at walls is better

☐ Just don‘t

—{Audio}—

☐ Eargasm

☑ Very good

☐ Good

☐ Not too bad

☐ Bad

☐ Earrape

—{Audience}—

☐ Kids

☐ Teens

☐ Adults

☑ Human

—{PC Requirements}—

☐ Check if you can run paint

☐ Potato

☑ Mid

☐ Fast

☐ Rich boiiiiii

☐ Ask NASA if they have a spare computer

—{Difficulty}—

Real player with 332.4 hrs in game

Accel World VS. Sword Art Online Deluxe Edition on Steam

My Friend Stalin

My Friend Stalin

conducting the Politburo in my room has been a pleasure.

I…Cant….Log….Off…

send in the tanks

Real player with 29.5 hrs in game


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This is by far, the most amazing game i have ever gotten i got it for all of my friends, orgasamed in seconds.

Real player with 4.1 hrs in game

My Friend Stalin on Steam

Gachimuchi Life Simulator

Gachimuchi Life Simulator

Honestly, I expected more from the game, I didn’t like the music and there’s little gacha in common, the world didn’t like it either, it’s kind of open but at the same time empty

Real player with 2.6 hrs in game

Yes, sometimes I want to spend an evening playing a game dedicated to my guilty pleasure. Perhaps someday I would like to have all the gachimuchi games in my library. As for this particular one, one of the advantages is minimalistic graphics, which allows you to run the game on any computer, the presence of game achievements, and my favorite sounds from the gachi. Nevertheless, the developer still has a lot of work to do.

Real player with 2.1 hrs in game

Gachimuchi Life Simulator on Steam

REALITY

REALITY

VERY funny game!! Love playing it, love the jokes and the tragic/funny backstories you get to know of new AND old characters! Definitely funnier than I L L U S I O N imo. worth buying and playing thru!

Real player with 9.7 hrs in game

  • crazy characters with an equally crazy story

-Corona can be shot with a gun

-an fabulous cockroach

What more do you want?

Real player with 4.9 hrs in game

REALITY on Steam

Fight of Animals

Fight of Animals

Fight of Animals is a fast-paced 2D fighting game, where all the characters have 20f overheads that convert into shittons of damage, where getting anti-aired means you’ll eat shittons of damage, and getting low poked from a confirmable range leads to shittons of damage. That’s why the game has a burst mechanic tied to a meter.

Most specials are dash cancellable on hit, which leads to a lot of cool interactions. Offense is strong as shit but so is defense because most overheads are punishable by shittons of damage when you block them.

Real player with 100.7 hrs in game

Fight of Animals is a fun, lighthearted fighter, with a nice rock/paper/scissors take on the genre. 6 characters, 3 stages, arcade mode, training mode and an online pvp mode. The character designs are nicely done and have a unique “cell shaded” look to them. The combos are fun to pull off and at a closer look, this isnt just a simple fighter. The game’s mechanics lets the player customize their playstyle so eveyone isnt doing the same cookie cutter combos. I really enjoy the soundtrack and it give the game a personality like no other. Any fan of fighters will love this game

Real player with 65.8 hrs in game

Fight of Animals on Steam

Dangerous Lands - Magic and RPG

Dangerous Lands - Magic and RPG

I really do enjoy this came. I always had a soft spot for indie games on the cheap cheap, despite most being terrible and this is a diamond in the rough. However, it is painfully lacking in some areas. Mainly a full on map, the mini map doesnt tell me were I need to go for the next quest. The second is the character creation screen. Litterally no options at all for how your guy looks. the worst part, is that the char is described as female, yet is clearly a man. I wouldnt mind this much, save for the goatee. However, I also have a friendly little suggestion, for a game mechanic. Since Orcs drop these Trunks, what if you make it so we can built camps that act as fast travel stations, yet can be destroyed by monsters. They can be upgraded for quite a bit of trunks, into forts. wich cant be destroyed, and can be used to house mercenaries. My other suggestion, as mentioned before, are mercenaries, Npcs that can follow you arround, defend your camps (fast Travel Pionts) and aid in combat. My last suggstion, is simply more merchants, maybe if one moved in to each new area after doing certain quests.

Real player with 5.5 hrs in game

The game is actually quite fun but there are some very rough areas:

  • location is quite hard: you never know where you have to go.

  • Map is quite useless.

  • Quick level up and few useful skills

  • Quite bugs with character stats and UI

  • Can’t exit to main menu from UI while alive

  • Running simulation absically

I look forward to update my review when the game gets updated.

Real player with 3.6 hrs in game

Dangerous Lands - Magic and RPG on Steam

Bird by Example

Bird by Example

What is Bird by Example?

Bird by Example is — and I say this with great passion — an RPG sandbox where all the occupying NPCs are grotesque birds who mimic your behavior with deep learning algorithms. Nothing is scripted! Everything is emergent! Be the bird you want to see in the world!

Steam has asked me to be more explicit with the game’s features:

  • world

  • objects

  • jump

  • crawl

  • punch

  • squawk

  • bite

  • physics objects

  • other*

  • stories??**

It’s an artificial intelligence sandbox acted out by birds with concerning musculature! Help them see, help them love, help them eat a big fat bug! Right now at this very second, the metaphysical bounds of this game hold a throng of hungry birds who wish nothing more than to be like you! Like Mama!

_*: Imprint psuedo-neurologically upon independent bird agents, using recurrent neural networks, gradient descent, and a custom-built system of semiotic metadata evocation (to afford transferrable behavior between distinct objects and agents which share characteristics along an n-dimensional space).

**: Isn’t life a story? Aren’t we all little stories, flying on this crazy rock?_

You said this was a game? Who’s Mama? I’m Mama? Who are you again?

Please pay attention. These birds are equipped with artificial neural networks that optimize themselves against your own actions! Using trendy deep learning algorithms found in a black box at the bottom of the sea, and something called ‘gradient descent’, they will try to become mathematically perfect distillations of you! It’s very computationally expensive and very math!

But what do you actually do?

Explore, follow self-imposed rules, and cultivate your flock! Tutor a bird to act just like you! By simply doing things, they will learn from you by witnessing your play! Bite an orange and you may start to see other birds doing similarly! Squawk at a another bird and watch your flock erupt into squawkage!

Oh! That’s interesting. So they have brains!?

Woah, strong word! Let’s avoid that word!

Have you ever played a game, and thought: “This is fun, but I live in such fear that I cannot enjoy it…”

Yes, I do live a life of fear! And thank you for blowing off my silly and ethically challenging question!

Yes, you do live in fear! You’re like any brain-wielding creature! But in Bird by Example there will be nothing to be afraid of! In bird world there is nothing to be afraid of! Nothing to be afraid of! Turn that brain off!

Okay. And the game is fun? It’s a game?

You must teach the rest of the birds basic life skills! If not, they will all starve to death!

Wait, you coded these birds to feel hungry but didn’t teach them how to eat?

That feature was out of scope! Please!!! Hungry!!!

Hold on… What’s a bird?

A bird is a fictional creature which came to me in a dream on a particularly cold night in February. I woke up in a sweat the next morning and quickly tried to recreate the apparition from memory. The results? Remarkable.

Earliest known footage of a “Bird” from that morning.

They were perfect. All they needed was a name.

The word ‘Bird’ is a mix of the word ‘word’ and the letter ‘b’ This is because I needed a word — or “wird” — to describe the birds. Sadly, a word using ‘a’ was already taken. It’s like gamertags!

I experimented for many weeks with flight, but no matter how much I stretched out their arms they would not.

Whatever. Doesn’t matter.

Bird by Example on Steam

Zenith

Zenith

REVISED AFTER FINISHING GAME

In my original review where I had only played a few hours, I mainly focused the problem with the combat system. I want to give a more complete review of the game after completing it with all achievements.

Initially, combat primarily involves using ranged attacks and depending upon mana regeneration, where the primarily healing is through potions that have long cooldowns. Melee combat requires precise timing to avoid taking damage until you have more advanced weapons and artifacts. However, once you get further into the game and get better armor, combat is less problematic. There are a few challenging bits in the game, but overall the game becomes easier the more you play. By the end you are able to do effective combos of various moves using different weapons and abilities that make it so you don’t take any damage if you are careful.

Real player with 19.8 hrs in game

Surprisingly, I didn’t just enjoy the game. I loved it and wish I could play more.

First off, Zenith isn’t exactly an action RPG, but a light hack’n’slash. You can engage in close combat or, if your manna allows, magically attack from a distance. There’s no real level up system, you can just equip better armour and weapons, which in turn boost your stamina, manna, attack and defense. Sarcasm remains unchanged and always at 999! :D There is a kind of a skill tree, where you can boost various aspects. Fortunately you don’t need to make hard decisions, by the end of the game you’ll have all the points to be fully upgraded.

Real player with 15.3 hrs in game

Zenith on Steam

Ruins Seeker

Ruins Seeker

Graphic 9/10

Quest Design 9/10

Weapon and combat system 9/10

Voice acting 10/10

Lewed 8.5/10

Replaybility 9/10

Story 12/10

I came here to fap, But instead stun by a amazing story.

Ruin Seeker is a traditional lew game that, cursed female protagonist force to have sex with everyone else. But different, the protagonist give out a positive energy through out the story. She was never give in to the sex desire that drive her crazy. And all those horrible things happened to her seems has little to no impact to her. Best of all, as a lewed game. you don’t have to lose to opponent to gain the scenes. Saving time and the feeling of force to lose.

Real player with 25.8 hrs in game

THE GAME

MECHANICS

Ruins Seeker is in many ways a standard RPG Maker game: you control a MC who is based in a city and ventures out into dungeons. The game runs on the relatively new MV version of the platform, and primarily uses its active combat system (as opposed to the traditional turn-based combat). This means that during dungeon crawls, you’ll be mainly relying on your dexterity and reflexes, and less on choosing the right skills.

The game is pretty light on rules anyway; you have a very limited set of stats and no option to gain levels. Combat strength is mainly determined by picking the right weapon, of which there are a lot to be found. The stats of weapons can be improved by acquiring additional copies of said weapon, which is a nice feature that makes inventory management blessedly easy.

Real player with 23.9 hrs in game

Ruins Seeker on Steam