Cat Quest II

Cat Quest II

[Disclaimer: This review covers both Cat Quest 1 and 2 as I bought the first game while I received a review-copy from the developers through Save or Quit. You can read the full 4.1K word (20K character) review down below with visual aids and a (soon to be done) video.]

Cat Quest: Back to Where It All Furst Began

With the release of Cat Quest 2, it’s difficult to share the same adoration for its predecessor after having played something that takes everything the previous game did so well, yet simply does the same concept so much better. Thankfully, with the release of the Cat Quest 1 & 2 bundle at a reasonable price, I can happily recommend the original as much as the sequel—but it’s quite clear which game is superior. (Psst, Gentlebros, if you were to recreate Cat Quest in the sequel as DLC with reworked dungeons and the same quests and story, I would happily buy that day one.)

Real player with 19.1 hrs in game


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Sometimes you will play a game that catches you completely by surprise. Cat Quest 2 was one of those games for me. Sure I could tell it had nice graphics and art style. I had seen the announcement trailers and stuff. But I never played the first one, so how fun could an RPG Lite with a cat and dog actually be? Well, let me just tell you upfront…Gentlebros has delivered an amazing game that I truly enjoyed from the very moment I picked the controller. Honestly its a Purrfect recipe for success. Let’s look at the story first.

Real player with 18.4 hrs in game

Cat Quest II on Steam

Decay of Logos

Decay of Logos

Information / Review English

Decay of Logos is an Acion role-playing game developed by Amplify Creations.

Gameplay / Story

The story begins when Ada’s village is attacked and destroyed by suddenly appearing monsters, the young woman finds herself with no information about who or what is responsible for the attack, in unknown forests - only to be woken up by a mysterious moose. She quickly feels a strong connection to the elegant four-legged friend and so Ada starts the search for the origin of the disaster with the help of her new friend. Decay of Logos doesn’t reveal a lot of plot details and relies on you to want to learn more of the story on your own. Optional NPCs, self-speaking landscapes and side tasks provide information about the background of certain characters and slowly reveal important details about the overarching plot. However, if you are not interested in it and are now afraid to be permanently confused, if you do not complete any secondary quests, you can breathe a sigh of relief. The general plot makes sense until the end and hides interesting approaches only for people who are inquisitive to learn more.

Real player with 20.1 hrs in game


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A lot of this game’s reviews are from a bumpy launch period. It’s much better now, but there are still some issues here and there. I am convinced the reason more people didn’t complete the game and left negative reviews is that the first couple hours of the game don’t put its best foot forward; the opening area is fairly idyllic and visually unimpressive, while the second area includes some cave systems and tar pits which, while interesting, isn’t very fun to look at for multiple hours. The player is also immediately introduced to the elk mount, which turns based on the left stick; if you hold forward on the stick, you are still actually telling the elk to turn to the left or right depending on which side of the y-axis the stick rests. The result of this is a seemingly uncontrollable elk as it continues to try to turn back and forth; what you are supposed to do is accelerate with the kick button and use the left stick for turning and braking only, which is counterintuitive and leaves a bad taste in a lot of people’s mouths. Exacerbating this is that the first two bosses are similar in appearance/concept. There is an in-game reason for this which is shown in the environment but it isn’t very exciting; they do at least have different movesets but my strategy was mostly the same for both. This is made worse by the player not having access to equipment repairs or reliable access to a camp for resting until they reach the hub area, which is shortly after the third boss. If you make it that far, the game’s enemy variety, bosses, gear and environments all improve dramatically after that point; it should take about 3-5 hours

Real player with 16.6 hrs in game

Decay of Logos on Steam

Kingdom Traveler

Kingdom Traveler

Hello, dear travelers.

This is a letter from the kingdom.

The king heard the sad news that you fell into the whirlpool while fighting the terrible octopus monster, but it seems that you followed the whirlpool to the waters outside the kingdom.

Maybe you can explore the unknown sea to spread the name of the kingdom!

SURVIVIE!

Eat more food and drink,

To restore stamina and water.

Fight with enemy and use plants

To get food and materials.

When you get the first boat,

You can finally escape from this savage island and return to civilized society!

Of course, you can also explore more deserted islands and become a maritime overlord!

Prepare your supply. When you set foot on the ocean road, you can:

● Explore the island to find more treasures!

● Complete tasks to get rewards.

● Craft weapons, equipment and other props, place your objects on the map, and trade them with merchants.

● Set sail in the port, encounter pirates, monsters and various random events in the sea.

(Or make ship sinking)

● A large number of synthetic formulas.

● Beat off the enemy.

● Exciting BOSS Battles.


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Kingdom Traveler on Steam

Multiworld

Multiworld

Welcome to Multiworld, an rpg with endless fun! (hopefully)

Explore the multiple worlds which each have an unique landscape, Craft the greatest weapons so you can beat anything or anyone, start wars against small towns or massive citys, explore dungeons with your fellow friends or build your own town on your very own planet!

The game also includes some awesome features like:

Multiworlds unique combat system is great, Different weapons have different features.

Swords: Each click does damage

Daggers: Drag over the enemy to damage them

Axe: Spin round and round, starting off slow but then getting faster

Mace: Do an insane amount of damage but take a long time to recharge

Spears: Do good damage and have great range, but require picking them up again to use them again

Bows: Hold right click and release in the direction you want to shoot.

Multiworld has many different items for example, you’re guaranteed to get a new weapon or piece of armor every 1 hour session, instead of spending 10 hours to get the next best sword you can get it in less than an hour and there will stilll be many more to get!

This description may change in the future as the game is not complete, also note that the screenshots are not final and also have HUD turned off.

Multiworld on Steam

Scarenoid

Scarenoid

SCARENOID is a ridiculously macabre action-RPG.

It follows the offbeat adventures of a vindictive little Coward who must overcome his paranoid fear to retrieve his guileless Companion from harm’s way that awaits them in an alien environment.

Game offers a singleplayer third person experience in a story-rich 3D environment combined with a gripping plot. Designed for all lovers of horror-comedy story-rich plots. It’s the atmosphere of Courage the Cowardly Dog meeting the mechanics of Diablo.

  • battle monsters and bizarre adversaries

  • overcome paranoid fear by developing skills and abilities

  • collect items, health and experience points; pay attention to stamina and breath levels

  • choose your adventure; multiple ways to pass a stage

  • canny deaths abounds; no boring repetitive videos

  • atmospheric and challenging environments and levels

  • customizable character

  • easily accessible; comprehensive tutorial

  • real-time gameplay with pause

  • dark, surreal humor

Scarenoid on Steam

The Dream of Shadowlands Episode 1

The Dream of Shadowlands Episode 1

A fantastic, dialogue-filled

horror adventure!

You wake up in an unknown place,

desperate to survive. Luckily you

soon find an adventuring buddy…

Pros

  • Main characters are full of charm.

  • Story is interesting.

  • Freakish enemy design.

  • Great 90s art, well animated.

  • Puzzles! Just the right amount!

  • Not too difficult, just right.

  • RPG: Your strength improves, fears lessen.

  • Frequent entertaining conversations

  • FULLY VOICED

  • Bullet-hell style boss like in NieR

  • A few secrets to uncover…

Real player with 5.9 hrs in game

It is not bad for a free game but there are some issues.

1. No map.

2. Not many hints. I am stuck at a certain part of the game and I do not know how to move forward.

I like the game and I’ve been playing for about an hour. This is my first time playing a game like this so maybe it is standard for there to be no map and a way to save.

Edit: I figured out how to save, you have to talk to a strange rock.

Real player with 4.8 hrs in game

The Dream of Shadowlands Episode 1 on Steam

Anima: Gate of Memories

Anima: Gate of Memories

Despite some bugs, none game breaking, and some occasional balance issues, this is a good game, with a very appealing artistic direction, great soundtrack, and a story which does not start very strong but builds up pretty finely over the course of the game.

The game isn’t all shiny though. The voice acting, overall, is quite weak, although some character do stand out of the bunch positively, and the gameplay can be a frustrating mess sometimes as you will be ganked a lot, and have to deal with quite a lot of projectile spamming.

Real player with 33.5 hrs in game

ARCANE RAISE - CURATOR PAGE

Intro:

I’ll start by saying that I absolutely love this game, it’s a brilliant piece of true art. There are some glaring issues which could be attributed to having a small indie dev team, thus forgiveable. But those flaws could easily be forgotten as well because of the beautiful soundtrack, amazing level-design, very challenging gameplay and a deep story with multiple endings which all have different in-game paths.

Real player with 31.4 hrs in game

Anima: Gate of Memories on Steam

Bloom: The Forest Burns

Bloom: The Forest Burns

For now I am not going to recommend it, if you cant control the game properly why bother playing it at all. If the controls are fixed and the keybinds saving fixed then I will change it to recommending a YES!

THE BAD…!!

1. Absolutely confused if this is a demo of Bloom: Memories and this is just a chapter part of the full game, so basically a demo, OR it is a full game.. giving the game two different titles does nothing but confuse people.

2. Absolutely terrible controls on controller, and nearly as confusing and bad on mouse & keyboard.

Real player with 1.2 hrs in game

This is gorgeous. Been looking for a game like this for a long time: it’s like Lands of Lore meets Zelda!

Huge congrats to the 3-person team, and looking forward to “Bloom: Memories”!

Real player with 1.0 hrs in game

Bloom: The Forest Burns on Steam

Church of the Midnight Sailor

Church of the Midnight Sailor

Great game, very satisfying combat system, and a nice atmosphere.

An absolutely great world to get lost in exploring

Making choices feels truly impactful and worthwhile.

Solid gameplay, good leveling and progression.

Real player with 0.6 hrs in game

Church of the Midnight Sailor on Steam

Crawler

Crawler

I really wanted to enjoy this game, but in its current state, it’s not worth the price. Really hope the developer continues to work on it and patch out all the nasty bugs.

Real player with 3.6 hrs in game

This game is great! The combat system, torch mechanics, traps, potions and enemies make the overall experience both thrilling and enjoyable. My played time is ~1.2hr, which is how long it took me to beat the game. That’s over several attempts. In reality, an experienced player could likely beat this game in 15 minutes or less.

! There are only two levels for this whole game.

The developer should really consider doubling or tripling the number of areas to explore. If not entire new levels, maybe smaller off shoots from main areas? In this regard, this game would benefit lots from Steam Workshop support. I would also like to see a slight increase in visible light radius and more weapons (the entire time I’ve only seen a crowbar). A way to exit the game beyond ALT+F4 or force closing would also be nice. That said, I still think this game deserves a positive review – just don’t buy this thinking you’re getting a huge world to explore.

Real player with 2.8 hrs in game

Crawler on Steam