DARK SOULS™ II
Everything is fair
– Real player with 236.0 hrs in game
Read More: Best Action RPG Dark Fantasy Games.
The souls series is one of my favorite series ever, and this game is no different. ignore the hate for this game, its a good game, its just a 9 in a series of straight 11’s, one of the games has to be at the bottom and it just so happens to be this one, but that does not make it a bad game. I would recommend this game to all, including souls vets who have never played it and anyone new trying to get into the series.
– Real player with 182.3 hrs in game
Zeriliah Chronicles
Experience an epic adventure alongside Vairon the young intrepid warrior. The terrible Floubyhs decided to invite themselves to the village of Yatapah and kidnap someone. What’s Vairon’s goal in this story ? Save the kidnaped villager and return to enjoy his birthday in peace. So don’t wait any longer and jump into an epic adventure right now !
Zeriliah Chronicles is a game inspired by the old action and adventure games that everyone loves so much. Take a sword, eliminate the monsters blocking your path and find everything you need to be able to go further in your quest. Like oldschool vibes ? You’re in the right place.
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An oldschool adventure and action game in a cute 2D.
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Help Vairon find his way in the overworld to save an important person from the Yatapah village.
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Take your sword and Fight monsters.
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Solve puzzles.
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Enjoy a beautiful OST.
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Find the secret areas.
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Win all the Steam achievements.
Read More: Best Action RPG Action-Adventure Games.
Vengeful Rites
A MUST-HAVE EXPERIENCE FOR ANY LEGEND OF ZELDA/FABLE/WITCHER FANS.
This game is a unicorn. Not only is it an Early Access success story that has been continuously developed for almost 3 years; it’s also a VR game that has a full 15+ hour adventure complete with voiceover work, puzzles, mini-games, unique boss fights, and a huge world to explore. Everyone seems to compare it to Zelda, which is pretty accurate, but the devs have clearly taken inspiration from many of the great RPGs.
The combat feels a lot like Zelda but I also get strong Fable vibes at times. You have your sword(s), bow, and magic, all of which have their uses. There is a talent tree to choose your specializations, but I find myself utilizing all the offensive abilities no matter what my spec is. Melee combat is notoriously hard to pull off in VR, but somehow these devs got it right. You need to make wide and fast swings to inflict the most damage, but flailing your arms wildly will only result in weak glancing blows. Parrying is actually required and it makes melee combat feel like a true sword fight.
– Real player with 29.7 hrs in game
Read More: Best Action RPG VR Games.
So here’s the long and short of it:
Until Nintendo gets off their butts and brings us Legend of Zelda VR…
This is the closest you’re going to get. I mean that in a good way.
It’s clear that the developers (who actually respond to suggestions- thank you so much for adding WMR support) were obviously influenced by classic dungeon crawlers along this vein.
The world is bright and cartoonish, but not over the top.
The best analogy I could draw would be if you were inside Windwaker; there’s a very similar feel to both the graphics and the gameplay.
– Real player with 20.5 hrs in game
Ember
Not sure why Ember is getting poor reviews. I’m a tremendous Diablo II, Planescape Torment, and Torchlight II fan. I’d say that Ember is a lot of fun too. Sure, I’d make some minor changes, but overall, it’s excellent for what it is. A basic, isometric, single player RPG.
CONS: I would complain about the controls – but the keys can be remapped. ….(2) There’s a LOT of elaborate lore, but honestly, it’s not necessary to read all of it. To trim inventory, you can store/toss the books you find, but I understand that some people find them interesting. ….(3) In battles, it’s somewhat irritating that your followers may get in the way. Sometimes there’s a crowding situation where you cannot get a solid shot at the bad guys. ….(4) And nearly every thumbs-down review mentions that you need to click to a visible point on the screen to enable your main character to navigate to that place. Then you click again. You don’t “steer.” Instead, your main character goes to that point at a good rate, and your NPC sidekicks dutifully follow. ….(5) Limited active skills. …(6) Crappy unlocking chest model. …(7) Not substantial choice consequences. …(7) Limited character variety. … (8) Limited skill paths. …(9) Lastly, sometimes I couldn’t order my characters to act successfully. Not a valid target? Sorry I can’t clarify here, but there’s clear opportunity for improvement.
– Real player with 83.3 hrs in game
I’m going to cover the important points of this game but keep it brief. Now I’ve played a TON of arpg’s, crpg’s and…rpg’s in my life but this is a bit of an odd one.
At first glance, something doesn’t quite add up, you look at the price, look at it’s popularity and yet notice that the reviews are very positive from users amounting to….well not even in the 1k area.
Here’s the thing…hardly anyone knows about this game. I was a bit flummoxed when I saw this pop up on the new release list thinking of how I could have missed something that looks like it appeals to me. Because of the “oh so cheap” price, I got it straight away, I mean why not? What’s another game in my 200+ backlog?
– Real player with 53.5 hrs in game
Castlevania: Lords of Shadow 2
Oh Rats! No I’m serious actually…and bats as well. Just like a bat out of hell Dracula has furry friends in both low and high places. Awaken from an extremely long eternal night and find some nice necks to chomp on. Whip your blood back and forth (Whip it real good). Explore Dracula’s back to the future adventure. Talk about a miserable pile of secrets. You are the prince of darkness! The dragon Dracul! What a terrible night to have a curse.
This is the direct sequel to Lords of Shadow 1, which was one of my favorite Castlevania games. It feels like you are playing a medieval version of God of War. If you liked the GBA/DS SoTN style Metroidvania ones you might not enjoy this one.
– Real player with 62.1 hrs in game
I think I need to add this to the “games that most people hated which I actually enjoyed” list. Admittedly, I’m biased because I really dig Castlevania, enjoyed the first Lords of Shadow and Mirror of Fate, and am a sucker for the idea of playing as Dracula himself. But even at its most frustrating moments, Lords of Shadow 2 isn’t nearly as bad as Edge Magazine (which gave it a 4/10) or any of the other mainstream reviews would have you believe.
Bloodsucking awesome stuff:
- I feel like combat’s speedier and more responsive than it was in the first Lords of Shadow, and there’s less reliance on quicktime events. This might have to do with the fact that I’m just more experienced with the combat system after playing through the first game and Mirror of Fate, but I had a lot of fun beating up some of the bosses, which leads me to the next point…
– Real player with 42.0 hrs in game
FATE
I played this game when I was a kid and found it again on here years later. It’s still as fun as I remember it being, and I would definitely recommend checking this one out.
– Real player with 41.0 hrs in game
If I had realized that half this game was a fishing simulator, I would have been a lot better at it when I was a kid
– Real player with 20.1 hrs in game
Tales of Symphonia
I’d first like to clarify that most of the negative reviews for this game were about glitches caused by it being shoddy port. These issues have been resolved.
This game is a real time rpg focused on gameplay with combos, special moves and team composition, and a story with heavy characterisation, strong motives, clear goals, twists and turns, hours of content, side quests and decent writing.
The gameplay is unique. The battles take place in 3d, but each character can only move in a 2d plane, with left and right going back and forward, and up and down jumping and crouching respectively. It seems like a system built of a limited controller however even modern controllers would struggle to undertake this in a better way. The only way to move in the 3rd dimension is to target a different enemy then move forward or back.
– Real player with 202.6 hrs in game
Tales of Symphonia is one of my favorite JRPGs ever, but I decided not to review it until the various technical issues are fixed. Now that Bamco apparently got work done, I can actually recommend it.
The Technical
At first, I hesitated to buy because 1) my hardware is worse than even the minimum requirements and 2) many bad reviews about the port being a mess. In the end, I decided to buy it when it went on sale. The game wouldn’t even launch… until I discovered TSFix, an amazing community mod, which fixed that problem for me. It also enhances graphics a LOT, so I suggest checking it out. Don’t let the game’s sys-requirements scare you off; if even my underwhelming hardware can manage this game (at a steady 30 FPS with good graphics settings), maybe yours can too!
– Real player with 188.9 hrs in game
Pit of Evil
I love this game just wish the grammar was better and that it showed quest information,
– Real player with 59.5 hrs in game
Currently playing the game and just have joined this project as a betatester.
I play the German version of the game and compared to another betatest this game has really few gamebreaking bugs.
Image and sound bugs can easily circumvented by copying a similar named file, pasting and renaming it in the same folder. For the current version I only had to do this twice!
But there are many, many passability gliches, mostly in the forests and hills with different planes.
The riddles are really innovative and medium to hard to solve. Their difficulty increases during the game.
– Real player with 35.5 hrs in game
Wigmund. The Return of the Hidden Knights
A remarkable achievement for the RPG aficionados
“Wigmund” is an RPG that’s got me hooked and loving every second with some outstanding qualities. The gameplay is realistic, in the sense that the hero’s sword actually works as an extension of the player’s mouse. It doesn’t seem easy at first, although the learning curve is not harsh. But once you get ahead and start mastering the combat system, the reward is worth it.
In other words, in “Wigmund” you really have to learn how to fight with a sword. This original gameplay, that is specific to “Wigmund”, has several advantages. First of all, it is a unique experience in today’s gaming market. Second, it increases adrenaline and intensifies the sensation of fighting. So you feel part of those fights, it’s not just the feeling that your character does what you tell him, with one click. Third, you have the satisfaction of mastering a unique game and fighting system, not just building a character.
– Real player with 6.7 hrs in game
GERMAN for English scroll down !
Tolles Spiel, ich habe es auch mit meinen Jungs (12 und 16) gespielt … ist sehr anstrengend aber das gefällt mir. Ohne Schweiß kein Preis. Nicht wie diese HACK-AND-SLASH-SPIELE die jeder schnell kapiert und nachahmt da gehts nur um wer schneller klicken kann.
DAS hier ist was ganz anderes. Es ist Skill-Based - auf Deutsch - Fähigkeiten-basiert. Kein Schwertmeister wedelt mit seinem Schwert, um alles um sich herum platt zu machen.
PROs :
+++ die Grafik und Design ist atemberaubend, einfach fabelhaft
– Real player with 5.0 hrs in game
Lucen
Lucen is an adventure into the unknown. You play as a boy named Lucen, and after your village is mysteriously shrouded in darkness and fellow villagers won’t wake up, you must take it upon yourself to venture into the vast lands outside the village. Armed with your sword, bow, and legends passed down by generations, you must set out on a quest to ask the mythical old gods for their help.
Along the way you will traverse environments that have been untouched by civilisation for centuries - lush woods with ruins of altars to the old gods, caves hoarding mystical light orbs to augment your abilities, foggy swamplands occupied by terrifying creatures, and many more.
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Fast-paced hack’n’slash gameplay - harness light with your sword and bow to augment your attacks
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Master your sword to learn and perform new combos, or deal damage from afar with your bow. Allocate specialization points to focus on one type, or spread them out to balance between the two.
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Narrative-driven questline - learn more about Lucen and the world he’s in as you progress through quests
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Open-world exploration - explore every corner of the open world, learning ancient secrets and lore, and finding items to aid you on your quest
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Dynamic battles - Fight monsters large and small, who will do anything to prevent your intrusion into their lands. Engage in numerous boss battles with huge bosses, and gain access to the magical light orbs they protect.