Triple Dungeon
Big fan of the original Touch Dungeon. Now it’s back on Computer where you get to play not one, not two, but a whopping THREE games at once. You Do The Math!!!!!!!!!!!!!
– Real player with 2.6 hrs in game
Read More: Best Action Roguelike Score Attack Games.
Conceptually this was a good idea, but the execution was poor. All three dungeons are exactly the same, you just have to play them at the same time. Overall it was an enjoyable experience, and well worth the $2.00.
– Real player with 0.5 hrs in game
Command Heroes
In Command Heroes, you control a Hero from one of many Factions in the game each with unique abilities, equipment, and perks to unlock. Battle it out in a mash-up between a twin-stick action platformer & RTS blend. Upgrade your crew between matches, and press onward towards victory! Team up with up to 3 friends for 4-player split-screen action, or set up a custom sandbox map with up to 10 players & AI.
1-10 Multiplayer Co-op or Versus
Play solo, or with 1-4 local players (or online players via Remote Play Together) in a hectic resource race. Set up custom matches with full flexibility on team alliances between players & AI. Up to 10 players & AI total.
Dig Deep
Head underground to discover artifacts of mystical or technological power which can help turn the tide in your team’s favor. Summon an ancient stone golem, an orbital satellite strike, or dozens of other sources of destruction, healing, wealth, and power. Defend artifacts once revealed or that power can fall into your enemy’s hands.
Find your Faction
Each faction has diverse units, buildings, weapons, and heroes. Shift and shape your strategy accordingly. Surprise your enemies with unlimited playstyle approaches. Will you attack from above, below, or both? Whether you approach with style & finesse or overwhelm by brute force, you’ll be faced with new challenges and find new strategies each match.
The Walking Vegetables
Got it for free for a week. The Short Beta Key from Bundlestars (as of Nov.1 named Fanatical) I enjoyed very much.
I didnt beat the game despite wielding the Giant almost every playtrough and blasting everything with one shot weapons… but I see its potential. Of all the twin stick coop shooters I played this has one of the best gameplay feelings to it. Repetitiveness is also not a big deal since you yourself can chose how fast you go from chapter to chapter.
There are lots of weapons which you can all collect and select on a weapon wheel while the time slows down around you THere is also a melee component which is a must to get rid of incoming enemies and some projectiles. Furthermore you got your trusty randomization, respawning enemy waves, shops and crate drops after clearing out houses. It is also kid friendly since most of the time you will be slaughtering bizarre looking vegetables - which you can still hit with you melee weapon for a short time after you already killed them. So satisfying!
– Real player with 18.1 hrs in game
This game’s nice. Maybe not GOTY, but most things work well enough.
The structure is simple enough - to beat the campaign (which is something you’ll do multiple times), you have to get past several “chapters”, each concluding with a boss fight. Areas consists of a large “hub” (which has paths to other areas and constantly spawning enemies), multiple “objective areas” (where you fight a number of enemies to unlock the path to the boss), multiple buildings (which are also filled with enemies and can be fought through for loot) and a shop.
– Real player with 14.9 hrs in game
Vertical Drop Heroes HD
You can feel the laziness of the programming as you play. The free flash game of Vertical Drop Heroes by the same programmer (or at least the same art and such) is actually pretty OK. But this game was not done well.
1. You can’t save at all. The only thing that saves is the upgrade buys and unlocks. And runs aren’t short. This is absolutely unforgivable.
2. Lots of unlocks a worse than nothing. Worst offender is the Bone Knife, really hard to earn since you have to pass three levels as peaceful (and unlike what the statues say, No bonus gold for doing this difficult task. Shame shame) And none of the unlocks tell you what they do before you buy/unlock them. Nor can they be disabled so you don’t have to sped more cash and time rotating past them.
– Real player with 53.1 hrs in game
I bought this game as part of the Humble Bundle, and it piqued my interest. I figured it would be a fun game to play with others, so I ended up buying it for my wife too… that was a mistake.
For one, the “Local Network” multiplayer option is unreliable. It seems as if at any hint of a network error, the game drops all connections and kills the server. Very frustrating if you make it far in a run. Furthermore, I ran into numerous bugs that crashed my client (problem 1) that meant that the server (my wife’s machine) would quit too (problem 2). Combined with the constant lag, LAN multiplayer was simply unplayable. I know it was not my connection because other games work fine over LAN (e.g. Terraria).
– Real player with 11.0 hrs in game
Destropolis
Proof that a twin-stick shooter can be a work of art.
Destropolis' minimalist art style is bolstered by intelligent gameplay with precision weapon and skill mechanics, and persistent level progression across play sessions.
The aesthetics and gameplay are elevated by LukHash’s beautiful synthwave soundtrack and the integration of tempo manipulation with Bullet Time works to create a beautiful example of digital love.
– Real player with 21.6 hrs in game
The new update is lit.
My old review was still recommended, but I listed a litany of complaints and it was very negative overall.
That old review is wrong, so it’s gone. Of course I still recommend the game, it’s a blast.
So many things have been tuned, changed, and improved across the board.
It’s a bit easy to start now, but it’s sooo fun. Explosions everywhere. More guns, better guns.
If you want a chill game to zone out after a hard day, this is your ticket.
You get to be the conductor of a ballet of destruction, good luck have fun.
– Real player with 20.8 hrs in game
Tanky Tanks
Cool game, brightened up my evening)
I recommend it to those who are tired of standard projects and want to have fun with something new.
Convenient and beautiful menu, the simplicity of the gameplay pleases …
There is a balance in the game, which is very pleasing, thanks! The developer has clearly tried on his product, the game is worth its money.
The game has a system of achievements, which is very pleasing))
Here is such a short “reviewer”, if I may call it that. Good luck, I’m waiting for similar games from the developer)
– Real player with 4.0 hrs in game
World of tanks -_-
– Real player with 3.6 hrs in game
The Dam Nation
The Dam Nation is a roguelike FPS where you will need to consider which enemies you can fight and which can be evaded. You can use tools to break your enemies’ lines of communication, lure them into traps, or when the situation calls for it - shoot them in the face with a rocket.
The game is set within a city constructed upon a colossal dam. You arrive in the city to find it overrun with horrifying headless monsters! As you fight to save the dam, you’ll also learn its secrets and discover the origin of the monstrosities attacking it.
Features:
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Procedurally Generated Levels: The game’s levels are different every time you play.
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All kinds of items to play with: Make use of the many weapons and tools you’ll find strewn across the city. Invisibility cloaks, teleporters, communication jammers, lures, shields, machine-guns, rocket launchers; there’s sure to be something to your liking!
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A Monster Menagerie: Lots of different monsters. All trying to kill you in a variety of different ways.
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2 Player Co-op: If you like you can team up with a friend, either split-screen on online!
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No Persistent Leveling: Many roguelikes have the player progress via leveling up or acquiring upgrades on each run through the game; there’s nothing wrong with that but it isn’t how The Dam Nation does it.
Though you might unlock new color schemes or game-modes as you play, a player starting their first run will have access to all the same equipment and weapons as a player on their 1000th run.
You progress through gaining a better understanding of how to deal with enemies and most effectively use your equipment, as well as learning more about the city you’re trying to save.
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No Crafting: Many games in this genre feature crafting, The Dam Nation Doesn’t.
The game is very much still a work-in-progress, so things mentioned on this page might change.
Trial of Two
Play squash with your fists to destroy your foes!
Trial of Two is a local co-op beat ‘em up game with powerful, physics-based martial-arts combat. Its setting is a procedurally generated dungeon also known as The Dojo. It’s a place that has been built to find the strongest, fastest and most disciplined fighters in the world. But most importantly, it has been built to forge the strongest bond of trust and power between any two friends who dare to enter The Dojo together.
Features
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A couch co-op experience for 2 friends kicking asses
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An ever-changing dungeon and permadeath for a new challenge every run
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Intelligent fighting A.I. that will crush your spirits
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Most accurate martial arts-based squash simulator on the market
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Cute voxel art
In the Demo
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Co-op campaign in the first biome of the Dojo
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Versus mode for 2-4 players
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6 different moves to mix-and-match your individual fighting style
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4 different enchantments to enhance your moves
In the full game
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3 more biomes to master in the co-op campaign
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More rooms, more moves, more enchantments
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The true ending for those with an iron will
God’s Trigger
God’s Trigger:
Well, depending on your belief, when you take your last breath, you may end up either in Paradise or in Hell. It could be helpful to write your good deeds and not-so-good deeds on a slate in order to evaluate where you might be going in the afterlife. Of course, that would be very a subjective evaluation, but if you had no time to reflect and the Apocalypse was about to occur, what would you do? I guess you’d be praying for a miracle. Well, you’ve been heard! Heaven and Hell have combined forces to defy the archangel Gabriel’s plan to start the Apocalypse in God’s Trigger!
*– [Real player with 15.0 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
### More interesting reviews on [Fenol Baron Approves Curator Page](https://store.steampowered.com/curator/33843777//)
The fallen angel and demoness unite to confront the four Horsemen of the Apocalypse. Big guns, many explosions, angelic swords, many psychedelic fantasies (each Horseman has his own insane flock, obediently following any of his orders). “God's Trigger” is a top-down shooter, in which both the player and the enemies fall from just one successful shot, with a very fast and dynamic action, a skill leveling system and (suddenly) puzzles. There are a lot of things involved in the game, it is noticeable that the developers decided to embody a lot of creative ideas, the question is, did it all work 100%
*– [Real player with 14.1 hrs in game](http://steamcommunity.com/profiles/76561198048668312)*
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![Poly Party](https://cdn.cloudflare.steamstatic.com/steam/apps/1291110/header.jpg "")
## Poly Party
This game's controls are awful and ruin the experience. It's not well designed, and is not worth playing.
*– [Real player with 0.2 hrs in game](http://steamcommunity.com/profiles/76561198221223772)*
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