Nova-111

Nova-111

I think this is possibly the most underrated game in my Steam library. The gimmick of fusing turn-based and real time play is an excellent one, and I think they did a really good job of exploring ways to mix the two.

Often it can be played akin to a turn based dungeon crawler, but the enemies, bullets and environmental hazards that move in real time add a bit of pressure and force you to move quickly. It’s not dissimilar to Crypt of the NecroDancer in that sense; enemies have attack patterns that aren’t too hard to learn, but the gimmick means you can’t always take your time and can be forced into mistakes. The time pressure is lower here though and combat is quite tactical as you use the environment or other enemies' attacks against your foes. Individual enemies are easy to handle once you know how, but in varied combinations they’re more interesting to fight.

Real player with 16.0 hrs in game


Read More: Best Action Roguelike Turn-Based Tactics Games.


Very cool game. At first it felt like a Roguelike, a beautiful one I most add. Mixes turn based with real time mechanics. Your in some kind of cybernetic world and you meet characters on your journey. There’s also exploration which you find hidden chambers and try to find new powers.

As you play new mechanics appear. Which later on you start to remember section you could get to before but with theses new power you earn, you can now get to new places.

The levels aren’t random generated, there’s no perma-death, so it’s not what I thought it was, a roguelike. Almost all deterministic which makes it more of a puzzle-like but you have mechanics that makes it tactical like unit dodging, lasers, time shifting, grid jump, etc… I love how you dodge and the unit’s mouth that snaps at you and misses, so cool. But still it does look like a roguelike so it should appeal to some roguelike fans. Let’s call it a roguelite, which has some roguelike elements.

Real player with 11.6 hrs in game

Nova-111 on Steam

Genesis Alpha One Deluxe Edition

Genesis Alpha One Deluxe Edition

This game feels more like a concept in progress rather than a finished product. I have to state this one thing before I start saying anything else. The concept is great, too. But the game-play feels lackluster without more content to flesh out the existing gameplay.

You will spend about 80% of the time mining resources on planets and salvaging resources with a tractor beam while fighting aliens whether you do it yourself or send your clones to do it. The available resources are incredibly limiting and often infuriating in how little is available for what you need despite entire planets that realistically would have more than just the one patch of resources you could collect.

Real player with 87.1 hrs in game


Read More: Best Action Roguelike Sci-fi Games.


Genesis Alpha One Deluxe Edition Review

A strange and unique experience awaits…

Some key points that this game offers:

  1. New Game Plus

  2. Multiple Endings

  3. Sandbox experience

Gameplay & Controls:

The controls for the game are fair and easy enough to make use of. The game handles pretty decently as well. Whether you are on a planet fighting off attackers or crawling through your shafts clearing out infestations.

Combat is pretty average, to be honest, and not that well balanced either. Your favourite weapon will be the pistol since it doesn’t run out of ammo and is far easier to make use of. The game is a mixture of ship building, exploration and simulation elements. As you explore planets and debris, you upgrade your ship to accommodate more crew members and gain access to newer technologies to make surviving easier. You don’t really manage your crew, they go about their own thing, food, water, and all those needs are non-existent, which is a let-down.

Real player with 66.7 hrs in game

Genesis Alpha One Deluxe Edition on Steam