City of Beats

City of Beats

Explore the ever-changing skyline of a city driven by music 🎵 in this rhythmic rogue-lite shooter. Get into a zen-like flow state during combat, where every action is synced to the beat. Shoot, groove, loot, upgrade, repeat.

Plan your route through procedurally generated expeditions on the city map which doubles as your skill tree.

Encounter fierce enemy resistance on skyscraper rooftops and meet citizens of the city such as financially-challenged repair drones and shady hardware merchants.

You suck at rhythm games? We’ve got you covered. It’s not about continuously pressing buttons on the beat. Instead, the music helps you enter a flow state so you anticipate enemy move & attack patterns, which are all synced to the beat. Listen and learn to perfectly time your dodges, special attacks & skills, as you shoot out the melody with your weapons.

Between expeditions, upgrade your character & hovercar to gain an advantage for your future runs. Unlock new classes, weapons & tech and get closer to your ultimate goal: hunt down and eliminate a rogue AI called The Zeitgeber.


Read More: Best Action Roguelike Cyberpunk Games.


City of Beats on Steam

Frog story

Frog story

[0.2] Controls & Training & Help

[0] Menu & Settings

[0] Sound & Music

[0.2] Graphics

[0.1] Game Design

[0] Game Story

[0.1] Game Content

[0.3] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Stars received: 0.9/10 ___ Note: v.4 [0.0 to 1] = personal impressions

Game description key-points: quak-quaakk quaninstall

Real player with 1.3 hrs in game


Read More: Best Action Roguelike 2D Platformer Games.


In my 34 years on this earth, well, I guess you could say I’ve become a bit of a video gamer enthusiast. After my father passed away in 1998, he left me a fortune. I was a young boy living in a tiny apartment with my single mother. I practically was forced to raise myself. I turned to video games. They have gotten me through the thick and thin. All the millions upon millions of dollars that my father left for me has been spent on said video games. Simply check my profile! I have thousands. This game has been, by far, the worst I have ever played.

Real player with 0.3 hrs in game

Frog story on Steam

Crypt of the NecroDancer

Crypt of the NecroDancer

Over the past several months, I’ve had the pleasure of testing an alpha of Crypt of the NecroDancer , a retro styled rhythm based roguelike.

A what?

Crypt of the NecroDancer is a procedural dungeon crawler where the player and enemies movie on the beats of the game’s music tracks. That may sound like an eclectic mix, but it works. It works really well.

You play as Cadence, a firey young woman who, against the better judgement of her elders, descends into the NecoDancer’s crypt in search of answers. The intro cinematic shows Cadence prone, her head against a blood smeared rock whilst her narration says, “I don’t know how I survived that fall.”

Real player with 415.3 hrs in game


Read More: Best Action Roguelike Mystery Dungeon Games.


Crypt of the Necrodancer is a timeless masterpiece of an Indie game that never seems to bore me. I have bought this game on 3 separate platforms, and I don’t believe that I wasted a single bit of time spent in it.

Crypt is a very interesting and fun fusion of both rhythm and puzzle, while presenting itself as a dungeon-crawler. The controls are simple, but the skill ceiling is so insanely high for something so surface-level in appearance. Missing a button press on a note resets a stacking “Coin Multiplier” which rewards you for treating this game with precision, taking damage also does this. There is no such thing as “Mandatory Damage” in this game, you are perfectly able to control yourself in order to avoid haphazard conditions, and every single enemy has a pattern or “Tell” that indicates their movements, attack patterns, and the sort.

Real player with 191.6 hrs in game

Crypt of the NecroDancer on Steam

BPM: BULLETS PER MINUTE

BPM: BULLETS PER MINUTE

this is the dark souls of cod gun sync montages

Real player with 40.5 hrs in game

This game is an absolute blast and performs really well since the last update. The guns are satisfying and the tracks absolute bangers. There is only 1 issue I have with this game, the music. There is only 1 song per level. even though i just mentioned that the songs were good, it gets tiring listening to the same songs over and over and over again, especially if you keep dying and have to hear the same old song on level one each time you fail. If the devs were to put a group of songs for each level to cycle through then i think id be able to play this game for much longer per session.

Real player with 32.5 hrs in game

BPM: BULLETS PER MINUTE on Steam

Beat Blast

Beat Blast

Nice concept, but boring overall. There’s a few things that keep me from recommending this. First off, the music has virtually no impact on the game other than the speed at which you shoot. You’re going to spam notes in every cell as you unlock them, so there’s no point in finding creative layouts. It’s also clunky how you set up your notes in the bottom left corner of the screen while trying to dodge enemies.

The music is cute and bouncy, but the game visually is incredibly dark, which doesn’t match. There’s no reason to have the “fog of war” aspect, it doesn’t change anything gameplay wise except make it feel claustrophobic. The art would fit better if it was a white background, or if they removed the fog of war and made enemies glow brighter similar to Geometry Wars. The screen can become cluttered very quickly, and hostile and friendly projectiles share some of the same colours so it’s hard to tell what’s going on at points.

Real player with 36.8 hrs in game

A fun roguelike, Beat Blast is one of those games that you throw a pair of headphones on and simply forget the concept of time, ‘least until you realize you lost track of it and today has become tomorrow… The music contrasts nicely with the dark atmospheric theme, the light of you, the player, pitted against your enemies; a quite literal display of light and dark (or this gal read too much into it, your call I suppose). I always dive back in when I see a new content release, albeit in the name of fairness one could probably get all the different items after fifteen hours or so (I like to take my time, or meander about, if you prefer). I’ve unlocked everything but still find myself going back in, and getting occasionally surprised by things like a new alternate boss.

Real player with 19.9 hrs in game

Beat Blast on Steam

SATANIC PANIC 666

SATANIC PANIC 666

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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀♫ MY TEDDY ♫⠀⠀⠀⠀

───────⚪───────────────────────────

⠀▐▐ ⠀►▏ ⠀⠀──○─ 🔊 ⠀₁:₂₅ / ₃:₅₀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ |

https://www.youtube.com/watch?v=pj_wfuXnMEY

Real player with 666.5 hrs in game

Its a good game but also needs things like volume control and maybe one-time power-ups like slowing time or a Holy cross to push back the skull wall a small distance

Real player with 2.7 hrs in game

SATANIC PANIC 666 on Steam