Asteroids… But Roguelite
The progression/choice is super cool. It captures this feeling I like from games like Asteroids and Galaga, but adds a whole new dimension where score matters (because you get money for upgrades from it), and you’re given meaningful choices.
There’s a couple ways I’ve played it; 1. just trying to get the perfect score streak/multiplier through precision, or 2. brute forcing it with epic upgrades. I am #2 on the leaderboard at the time of my writing, and I felt somewhat godlike with my bombs, shotgun lasers, sniper, shield, max health, etc…
– Real player with 11.9 hrs in game
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I originally bought this game back when it was first released on Itch.io, and it’s definitely had some improvements since. Unfortunately that also means several exploits/cheap tactics I used to use to reach the top of the leaderboard, have been patched. I suppose it was inevitable.
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Asteroids… But Roguelite is exactly what it claims to be, and it does a damn good job at it. It starts you off as a weak ship, and you find yourself needing to increase your power at a very quick pace to stand a challenge against enemies.
– Real player with 3.0 hrs in game
Nuke Zone
Take command of the virtual cyber-tank of your dreams as you blast through swarms of unrelenting enemies and massive bosses, on your path to the final showdown with the Arbiter, a corrupted military AI gone rogue! Tweak your tank power and overclock your systems for maximum efficiency and persistent destruction through thrilling adrenaline-fueled missions!
Upgrade your cybertank’s arsenal with a powerful combination of weapons, ultimates and mods. Each run is different, with randomized levels, loot, enemies and gameplay mutators. Restart your run with new challenges for better rewards!
Get in the flow with the musically reactive environments of the Nuke Zone. Even the landscape has its own electronic heartbeat, tuned to the pulsing rhythms of synthwave superstars Stilz and The Encounter.
Nuke Zone is still in development, which means your feedback can have direct influence! We’d love to hear your suggestions in the Nuke Zone Steam Community Hub, or join us on Discord to chat with the Devs! Last but definitely not least, a massive Thank You for your feedback, for playing the demo and for wishlisting Nuke Zone! We appreciate your ongoing support!
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Scarlett’s Dungeon
I enjoyed the game very much, it is relatively small but it is also the first game he did. Graphically I like it very much, it reminds me of my childhood and that gives bonus points: P
As I said the game itself is small but, he has given himself effort, you can walk into every House in the city and everyone has their own stories and I think that’s great.
If you are in a dungeon, you can always go back to the city to buy new items such as new swords or a new life, weapons there is no big choice, there are 3 different swords and there are currently no more weapons but I think more weapons would not be needed, for the 15 levels that’s enough.
– Real player with 5.0 hrs in game
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Just finished the game, playtime: 58 minutes.
Let’s write a review…
PROS!
+Pixel game with cool graphics
+Palette Village which was quite small, but nice
+3 shops, where you could buy weapons, heal yourself, skills
+15 floors of dungeon with 2 bosses!
+Price
+made by 20-years-old guy, it’s his first bigger game!
+Very nice soundtracks
CONS!
-Too short
-Only 3 weapons available
-After you finish the game you must start new game…
-Only one main skill
-No stats
-You only get damage bonus when you reach new level
– Real player with 2.5 hrs in game
City Night Carnage
City Night Carnage is a first-person survival horror in the setting of a night city. Make your way through the city blocks filled with terrible creatures from nightmares. Find weapons and ammunition, first-aid kits and mysterious records that reveals what is happening here. But most important is to find a key in the apartments of the neighborhood that will help you avoid a deadly encounter with HIM!
Game Features:
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Find weapons and ammunition to fight the disgusting monsters that drool on you.
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Explore the city blocks to find clues that shed light on the horrors that are happening.
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Look for components for crafting ammo, first-aid kits and weapon upgrades that will help you defeat the nightmare creatures.
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Several districts of the city each you will have to pass to get home.
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An original soundtrack from a talented composer will help you feel the full weight and heaviness of the oppressive atmosphere of the events.
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Plan your route carefully, beware of dark areas because HE can wait for you in any shadow. The end will be quick and bloody then…
Dome Romantik
Dome Romantik is a roguelike mining game, where you go on a run to strip multiple planets of their minerals, while the native creatures furiously try to stop you. They come in waves, so you have to carefully consider your mining activities to return just in time to defend you dome. Greed can be deadly, information a viable tool for survival. Powerful upgrades will help you stay alive and be productive until you can move on to the next world.
Your Dome
Choose a unique dome that will shape your run. Each dome has different weapons, abilities and upgrade paths, each bringing their own challenges along.
Your Task
Extract minerals and use them to improve your dome and yourself. Install shields, new weapons, or facilities to generate powerful fuel for your jetpack or even ammunition. Improve your mining abilities with stronger drills or innovative ways to retrieve minerals.
The Worlds
You’ll meet many strange lifeforms as you progress through the worlds. They are as different as the worlds they live in, so you need to learn their tricks and focus to stay alive.
Jetboard Joust
Introduction
Jetboard Joust is a pixelart roguelike shmup. It’s the sequel to a ZX Spectrum game the developer made as a teen 30 years ago which in turn was inspired by Joust. The sequel has game elements from Defender as well. A major improvement overall.
Gameplay
You’re on a jetboard equipped with a pistol, your task is to protect the babies, clear the level of bad guys and destroy the world bosses. You jetboard is capable of jousts, temporary boosts you can use to quickly get away from a fight or destroy multiple enemies at once.
– Real player with 73.0 hrs in game
Kind of like Defender and a bunch of other cool arcade games from the 80s did a shedload of PCP and then spawned this monster.
Gameplay is very Defender-esque. Basically shoot everything - especially the aliens that are abducting the humanoids, only with a gazillion more enemies and weapons, most of which are very chunky and satisfying (sometimes downright hilarious) to use.
Then there’s a roguelite element where you choose a route through the different levels to earn different types of bonuses and also earn cash which can be spent on upgrading weapons and other equipment. It’s enough to add a layer of depth and replayability to the game but not too much to distract from the overall blast-fest.
– Real player with 21.9 hrs in game
ASTRONAUTILUS
Your ship has crash-landed on a stray rogue planet, and your ship is out of fuel… It’s up to you to delve beneath the frozen surface and find a way to get your ship back into space while fighting strange sea creatures and uncovering the mysteries of the world beneath the ice!
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Randomly generated enemies and upgrades
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8 weapons, 14+ upgrades, and 40+ enemies
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8 distinct zones, 8+ bosses
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4 ships with unique playstyles
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Tight, polished movement and controls
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Gameplay systems focused on risk and reward
Eves Drop
PHOTOSENSITIVITY WARNING
_New Year’s Eve, 1999.
You are the head of an elite underground hacking ring, Project EVE.
Your goal: Stopping the world’s largest surveillance corporation, Big Brother, from turning into a deep-state puppet master.
You’ve spent months setting up this operation.
Tonight, at midnight, you’ll have your chance._
Physics based destruction - Launch data nodes and cybersecurity to crash them in a blaze of cyber explosions.
Upgrade your system on the fly - Crash special nodes to unlock unique powerups, anything from giant drills to bullet time.
Breach their protocols and corrupt their mainframe - Break through a series of gates to gain access to their mainframe, then find a way to destroy it.
Short and sweet runs - Random generation ensures no two runs are the same, and each one takes no more than 5 minutes to complete.
Old school techno soundtrack
Playable with 1 hand
This game is inspired by the over the top hacking sequences in movies like Hackers and Johnny Mnemonic.
You will NOT be solving puzzles
You WILL be using physics to destroy data nodes and cybersecurity, and flying around cyberspace at rapid speeds.
Made by Drew Dunaj & Jacob Mercer-Pontier
Art by Kyle Templeton
Music by Rupert Cole
Instant Dungeon!
Instant Dungeon is a crossing between rogue-like and platform with random generated levels.
It’s the kind of game easy to learn hard to master, and it gives u that feeling “Try it one more time”, because u know why u died and how to fix it
The pros:
It’s fun, addictive, is as hard as u want it to be.. later levels will show U if u think u are good:)
The cons:
At some point u want more.. because u like it, Is this really a bad thing? Well yes because i wold like my character to advance in some other way then a consumable item from the ground
– Real player with 15.0 hrs in game
Nice little time waster just as it basically advertises itself to be. Want to go spelunking and see how far you can get and what score you can get with no real need to worry about story and real progression then give this a boot up! There’s definitely an interesting variety of weapons/items you can grab and use as you get further into the “dungeon”.
Achievements were kind of a pain, especially the last few (the wraiths in particular). If you can get far enough in the normal mode (level 40 I think) then you unlock a mode that definitely helps with that particular type of grinding. Some of the modes are just…a huge difficulty skip as it puts you practically into the further levels (with respective monsters and lightning conditions). The “quest” and “retrieve a friend” modes were amusing to tinker with. And if you want to compete with a leaderboard there’s that too.
– Real player with 14.5 hrs in game
Plague Breaker
Was addicted after 5 minutes. Beat the game on hard with all characters and I don’t normally play these types of games but this was fun attempting to unlock as much as possible. Don’t pass this up if you enjoy rougelike games.
– Real player with 24.1 hrs in game
Plague Breaker is a really cool roguelike game based on games like castlevania. It’s got a cool class system that I enjoyed, item pickups similar to Issac, and level and item randomizations. It’s a pretty fun game and even has co-op. A few of the class choices can be traps that don’t work well if you aren’t paying attention to the items you have or don’t have likely access too based on your difficulty, but as long as you avoid that, most play styles you choose can adapt fairly well.
I requested this game on keymailer because it looked awesome and it was.
– Real player with 22.5 hrs in game