Poet Squad
Poet Squad (تیم شاعر) is a real-time tactics roguelite focused on (highly kinetic) hand-to-hand fights. A Mortal X-Com’bat for short. It features a unique setting of Persian Cyberpunk.
Take control of a group of young poets — Persian cyber-ninjas. Break through ambushes and outposts of bandits, ghouls, auto-mechas and elite enforcers. Unravel the tangle of intrigues and bring your vision of the future of the United Sultanates!
Key Features:
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Fighting game experience in tactical battles:
Uppercuts, air kicks, magnet grips and RED BARRELS — all in tactical slowmo
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Roguelite character progression:
Lots of perks and weapons meant to be combined and used in teamwork.
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Procedural generated encounters:
Everything is kinetic and/or destructible! Use the environment or it will be used against you.
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Dramatic story of three friends:
Will they be able to find their own way and solve the problems of the post-war world?
Legend of Heroes : Eternal Arena
best game
– Real player with 7.0 hrs in game
Read More: Best Action Roguelike 3D Platformer Games.
Worst game
– Real player with 0.6 hrs in game
Duel Corp.
Duel Corp. goes 3D!
GAMEPLAY
Duel Corp. is a singleplayer rgp roguelike 2v2 death match mix between simulation and action combat. Take on the role of an rpg class, improve your organization and participate in tournaments. Agree on a behaviour-codex with your partner to get a tactical advantage in battle, because your opponents will.
CLASSES
Choose a strategic two team combination of Warrior, Priest, Assassin, Ranger, Paladin or Mage, take control of one and destroy your opponents with a unique combination of over 70 different talents and over 100 different spells.
CORPORATION
Improve your business, hire employees and use their unique skills to prepare for battle. You can also buy cats. Don’t forget to pet them!
CODEX SYSTEM
Use your genius to assign a codex for your partner to keep the upper hand in battle. The same unique codex system is also used by the AI to drive their behaviour.
TOURNAMENTS
Buy tickets to participate in special tournaments that offer different prizes. Fight in varied arenas and impress the crowd with your skills.
POWERS
Won tournaments offer special Powers out of 50 unique Powers from which you get to choose one, allowing you to become an unstoppable force. This increases replayability and makes every playthrough a unique experience.
Read More: Best Action Roguelike Simulation Games.
Hammerheart
Great start to an early access game! The combat is fluid and exciting, and your tactical decisions make all the difference. I especially appreciate the research and effort into providing a historically accurate experience, all around (finally, Vikings done right!). The devs are very responsive to feedback, and have already implemented a couple of suggestions I had. The amount of content is pretty meager at the moment, but that is expected as the game is still very early in development, AFAIK.
– Real player with 95.4 hrs in game
Quality game. Developer has clearly paid a lot of attention and passion to it. A good thing to support, a developer who has put in a lot of time and effort into bringing about something like this. It is about as historically accurate as it can be, and the developer, Bennett, is reaching out to reenactors out in Europe for advice over the era. He seems rather knowledgeable on the subject, and I highly recommend that this game be purchased.
As it is still in development, I would like to include that it also has more room to grow even better. Will update this as the game updates.
– Real player with 35.6 hrs in game
Looking for Heals
I have very mixed feelings about this game. I’ve enjoyed it a lot, so I’m going to recommend it, but it is not at all what I had been hoping for.
It has various issues due to development not being completed (balance issues, lack of endgame, lack of tooltips, and similar), but I’m not going to dwell on those. Hopefully they’ll all be addressed in coming updates.
My biggest issue with the game is that it doesn’t really feel much like MMO dungeon raid healing. It’s 85% commanding party members, 15% healing. The healing itself is FAR too simple. You choose a SINGLE healing ability at the start of each run, and that’s all you get for the rest of the run. Generally, healing is simply pointing your cursor at whoever happens to be hurt and spamming whichever Heal spell you have.
– Real player with 25.3 hrs in game
As someone who is both an avid Roguelite player as well as an experienced MMO healer (2000+ hours in FFXIV) this game immediately caught my eye, and I figure I’m somewhat qualified to give a review after a little time with it. My overall impression of the game is that it has a fun gameplay loop, and captures the excitement (and frustration) of playing a dungeon in an MMO as a healer in a single player experience. However, there are certain issues with the game that leave me wanting more, and I almost feel that this game is more of an amazing proof of concept that is begging to be more fleshed out.
– Real player with 8.9 hrs in game
Full Mojo Rampage
Review edited for release… still nothing but good things to say about it!
There is tons more I could say about this game and how much I enjoy it than what is in this review, so free to message me on Steam if you have any questions. I highly recommend this game if you’re looking for something new in your action roguelite/dungeon-crawling experiences… it was the most polished Early Access Alpha I had ever played, and is even better now that it is released.
Graphics
Very nice and consistently styled, even in the character screen. The choice in what a friend of mine put as “playful yet macabre” is spot-on, and a very nice change of pace from others (not that those are bad, but FMR is a unique breath of fresh air).
– Real player with 139.2 hrs in game
If you didn’t think there was enough “Gauntlet” in “Gauntlet”, you should probably invest in this. I will mention Gauntlet rather a lot in this “review”, btw.
The first point, and it’s a reasonably large one, that this game scores over Gauntlet is that it has genuinely random (thus replayable ad inifinitum*) levels and a fairly expansive character customization section make this a far more worthwhile purchase. Gauntlet promised randomised, limitless levels and failed to deliver, preferring instead to rotate a level through 180degrees or make you do them “the opposite way round” (from start to finish in a ‘death’ level, for example). It’s obvious, woeful and does nothing to hide the fact that you’re always playing from a small group of levels that can easily be remembered, no matter what way round they are.
– Real player with 32.9 hrs in game
Mystiqa
Non-Linear and Randomly Generated
The whole overworld, caves and dungeons are randomly generated and designed in a non-linear way, so every playthrough is truly a fresh experience of the game.
Secrets & Puzzles
There’s a secret on almost every screen in the game!
Solving puzzles is integral to overcome the game’s dungeons.
Equipment, Combat & Boss Fights
There is large playstyle diversity using different types of equipment and magic.
Boss Fights are a major key gameplay element of Mystiqa and will challenge you greatly!
Built-in Randomizers
There are multiple built-in randomizers on top of the base random generation of the world, including an Item Randomizer with fully configurable randomization settings.
Multiplayer
The game supports local and online multiplayer for up to 4 players.
The Hardest Dungeon
This game is great! The developer has very open comminication with the player base!
The game is HARD, there is a steep learning curve I would recommend reading this guide to help understand.
https://steamcommunity.com/sharedfiles/filedetails/?id=1383589699
It’s a very faced paced dungeon crawler that punishes a player for a misstep. Each hero feels uniqe and every upgrade you get helps ALOT with survivability and dispatching enemies.
Some things I found out later.
1. Food is Important! In the lower left corner is a meter that has your current hunger. If it reaches 100% you will periodically have the skull debuff which can make the game IMMENSELY harder.
– Real player with 63.8 hrs in game
Oh boy.
Hardest Dungeon is right. This indeed is probably one of the most difficult game’s of it’s genre.
I highly suggest reading the guide written by the developer before going in.
You can play as 6 different characters, you can change between these characters at any time by pressing numbers 1~6.
And you will need to do this to truly succeed in this absolutely danger filled dungeon.
My personal two favourites to play is the necromancer, and the rogue. They both make running through the dungeon relatively easy, with the Necromancer being able to send out ghosts that seek out enemies, and the rogue being able to disable traps with a Disorientation Potion (Left Click).
– Real player with 13.8 hrs in game
RPG: Squad battle
In fact, the game is not bad, it is worth its money, and especially at a discount. The game may be jerky, but we assume that it was released quite recently. You can run, kill time in the evening.
– Real player with 13.7 hrs in game
The game was not clear at first, but over time I got used to it and even delayed the game for an hour, although there are not enough locations, I liked the idea of the game itself
– Real player with 1.7 hrs in game