Pretty girls teach beefy guys
Pure and fresh space always has a few hunk male to appear over there, regard beautiful girl, what is to let a person have a sense of achievement more than adjust teach hunk male.
Nine beautiful girls can be your choice, take up the magic weapon, let the beefy man submit.
You can attack beefy with normal attack and four magic abilities.When you successfully train the beefcake, you will get a lot of gold.With these coins, you can unlock the best sisters and take turns coaching the beefy guys.
Read More: Best Action Roguelike 3D Platformer Games.
The Void Rains Upon Her Heart
BEST Shoot em' up/BulletHell/Roguelite I’ve ever played in my entire life. It has my HIGHEST recommendation! I don’t have enough thumbs to put up!
Goodbye Raiden! So long Space Invaders Extreme. Take care Crimzon Clover! Nice knowing you Ikaruga! Was fun R-Type! Move aside StarFox. Bye Bye Gradius! Nice try JamesTown! Will miss you Stellar Interface! Rest in piece to every bullet hell shooter before TVRUHH!
I believe in a little thing called LOVE..
The theme of the game and a very powerful sentiment! The premise is you play the story of a young woman who is tempted by monsters to let go and become on of them. These monsters are mean, spiteful and vile beings. She doesn’t want to become like them, become like those evil monsters.
– Real player with 51.0 hrs in game
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I picked up TVRUHH during the winter sale, and I was pleasantly surprised to see how well put together the game is. It is filled with great design decisions that let it avoid every single pitfall in the roguelite genre.
The Strengths section lists many of the major areas where you went above and beyond in making the game good and balanced.
I highly recommend it.
STRENGTHS:
The Beginning of the Game is Not Slow or Boring
The start of a run is probably the most important thing in a roguelite. You are going to do the first area, first fight, first whatever, many more times than you do anything else. Yet nearly every single game in the genre screws it up. Nobody likes the basement in the Binding of Isaac. The Mines in Noita are tedious. The Mines/Dwelling in Spelunky 1/2 make people stop playing the game. Roguelites, due to their fast and steep power curve, suffer from basic and boring beginnings.
– Real player with 46.3 hrs in game
Fresh Body
Interesting game, where you can build your character the way you want. For an early access game, it has alot of stuff to offer for its price. Anyone who likes hack and slash games with random elements, and is not afraid of grinding, should try it out.
Pros:
-Tons of body parts
-You can make character to look like any enemy or boss in game
-You can have same skill set like any enemy or boss in game
-Different rarity body parts, that lets you farm them untill you make a build that you want.
-Additive fast gamestyle
– Real player with 64.8 hrs in game
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I wish there was a meh option for Steam reviews; if you can get it on sale, it’s alright. If not, I don’t quite think it’s worth as much as is being asked for right now.
From the beginning, you NEED to have an online connection to play this game. It is not optional; there are some boons to this. Progress is saved and apparently loaded from that server. In case of a computer crash, your progress is saved. However, with it not being optional for a singleplayer game, it’s not appreciated by me personally.
– Real player with 59.2 hrs in game
Slasher’s Keep
Target Audience: Rougelite players, Dungeon Crawlers, honestly most anyone who likes games
Summary:
Slasher’s Keep….yeah it’s sorta taken a bit of my time. I’m the indie guy who tries to cover as much as I can, so I’ve got a lot of games at 2-3 hours. Slasher’s Keep has dug under my skin, decided to live there as much as Hades on the Switch has, and well I find myself still wanting more of it. There’s definitely a formula that Slasher’s Keep follows that keeps the addiction going: including a variety of interesting skills and items that make different characters and runs interesting, and a core combat system that gets accuracy of melee combat right in so many ways. All the different systems that Slasher’s Keep synergize together to be something that I didn’t want to put down.
– Real player with 83.5 hrs in game
After beating the game, I think I can safely say you’re probably only going to get 40 hours out of this game unless you’re one of those sick freaks who enjoys getting every achievement. In this game, increasing your level is not treated as a reward you get for defeating difficult bosses, it’s treated as an integral part of gameplay, requiring the player slog through every earlier level to get just enough exp to equip slightly better gear and actually have a chance in the RNG based level design.
– Real player with 47.1 hrs in game
Love n Dream: Virtual Happiness
I went from the first game of the Developers, to this one. Always hopeful that the Developers will improve and make better content. Luckily, it happened that way! I think this game is a great improvement to the first one. It has more content, more animation scenes and more to do. I flipped through the pictures (up above) and I think the game was already updated, so things don’t really look like that. For example: the main character doesn’t have brown hair, but has red hair.
The game is still ongoing in updates… since there are areas in the game that say “Coming Soon” and I think there will be more items? But I can’t be sure.
– Real player with 4.9 hrs in game
2020-Dec: I wanted to see how the game enacted the tile mechanic, but ultimately this game has several key problems and broken promises. I’m particularly bitter that there is “coming soon” content even though the game isn’t labeled as “Early Access”.
[PROS]
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I like the tile movement mechanic and it is well-balanced for LVL1-LVL3.
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The powers the girls bestow offer a nice diversity.
[CONS]
- Chief of the cons is the fact that I got to level five on two women and neither of them got naked at all. In fact, I saw zero nudity and zero sexual content.
– Real player with 3.2 hrs in game
[International] Absented Age: Squarebound
Surprised this game didn’t get more reviews.
This game plays somewhat like a Mystery Dungeon game, but at the same time an action RPG.
First of all, when you start the game you are greeted with an extensive options menu. You are able to optimize the game’s screen and sound by quite a bit, which feels really neat. Once you start in the game, it immediately brings you to it’s gameplay. The gameplay consists on moving around the field, when encountering enemies, you have the options of attacking head-front or performing counter attacks when they turn yellow, which happens when they attack you and miss.
– Real player with 7.2 hrs in game
When I heard vgperson translated it, I figured I’d give it a chance. (He translated a bunch of horror games like Ib, The Witch’s House, Mad Father…). And this is pretty good so far! Maybe a “One Way Heroics” meets “Card Captor Sakura” meets RPGmaker? No? Well, others will describe it better. I’ll just say check out the demo if it sounds curious to you. Maybe a proper review after I finish the game.
PS: the developers have been silently and quickly patching every issue I’ve encountered. They must be ninjas.
– Real player with 6.8 hrs in game
Tower Hunter: Erza’s Trial
A good game with broken mechanics.
Mostly simple, kill hordes of enemies and move forward. The game doesn’t really help with any direction on things that can be done, it’s mostly up to us which means a player can probably go through the entire game without knowing some very basics mechanics that can be done. There is hardly anything in the game to read or explore more on, sometimes even the minuscule help it offers will be hard to understand. One simply has to hope they understood the message it conveys.
– Real player with 47.7 hrs in game
### ”A potential rogue-like metroidvania where the death is learning…“
Tower Hunter: Erza’s Trial is a mixture of metroidvania and rogue-like element developed by indie IceSea Team of two people. It adapts into side-scrolling game with the influence of soul-like mainstream. Yet still have some flaws and require polishing during Early Access (currently 3 playerable levels). It’s risk-reward fun for people who seek a challenge.
Story and Presentation
Set in the hybrid fantasy world with some modern tech elements, the world design is clean, well-produced texture, and colorful. You play as a young maiden named “Erza”who specialize in close combat and ice spells. She has to prove herself by conquering mysterious tower to prove hunter’s license and get rid of wedding plan. The story is simple and straightforward, but what lies on the top of tower is quite intriguing. You spend most of time chatting with Devil companion between the levels as I hope they develop relationship through the story.
– Real player with 42.6 hrs in game
嗜血印 Bloody Spell
Bloody Spell is basically a Chinese version of the Dark Souls series, where everything hits hard, and you have to rely on your dodging skills, recognizing attack patterns, blocking if needed and doing tons of hit and runs onto bosses or mobs in order to survive. To be honest, I never played a Dark Soul game, but after seeing Aris aka AvoidingthePuddle’s stream, I bought this game because of one thing; not the Dark Soul experience, but the T & A. That’s right, I bought it because apparently you can change your gender to a female, and you have a ridiculously risque outfit for your character.
– Real player with 138.8 hrs in game
Ok, this game is friggin' awesome!
pros:
Awesome combat
Varied enemies
Random levels
workshop support
cool unlockables
awesome spells
a feeling of progression that few games manage to deliver
challenging combat, obstacles, etc.
Awesome boss design.
Cons:
Confusing story due to poor translations (Maybe if you speak chinese it would make more sense to you)
Some poor design elements can be frustrating (like how you can only upgrade your equipment in the tomb if you find a specific character and have specific items)
– Real player with 52.3 hrs in game
Ruins Seeker
Graphic 9/10
Quest Design 9/10
Weapon and combat system 9/10
Voice acting 10/10
Lewed 8.5/10
Replaybility 9/10
Story 12/10
I came here to fap, But instead stun by a amazing story.
Ruin Seeker is a traditional lew game that, cursed female protagonist force to have sex with everyone else. But different, the protagonist give out a positive energy through out the story. She was never give in to the sex desire that drive her crazy. And all those horrible things happened to her seems has little to no impact to her. Best of all, as a lewed game. you don’t have to lose to opponent to gain the scenes. Saving time and the feeling of force to lose.
– Real player with 25.8 hrs in game
THE GAME
MECHANICS
Ruins Seeker is in many ways a standard RPG Maker game: you control a MC who is based in a city and ventures out into dungeons. The game runs on the relatively new MV version of the platform, and primarily uses its active combat system (as opposed to the traditional turn-based combat). This means that during dungeon crawls, you’ll be mainly relying on your dexterity and reflexes, and less on choosing the right skills.
The game is pretty light on rules anyway; you have a very limited set of stats and no option to gain levels. Combat strength is mainly determined by picking the right weapon, of which there are a lot to be found. The stats of weapons can be improved by acquiring additional copies of said weapon, which is a nice feature that makes inventory management blessedly easy.
– Real player with 23.9 hrs in game
Myriavora
This game may look simplistic at first glance.
But don’t be fooled, the skill ceiling in this game is tremendously high.
It is not precision aiming or microsecond reaction time that will win the game (or a new position on the leaderboard.)
Rather, you have to come prepared, have a plan, execute it well, and, if shit hits the fan, have an exit strategy.
There are multiple risk-reward systems that encourage you to play on razor’s edge as much as possible.
- You want to stay close to the spiders to raise your fire rate, but you have to make sure you don’t get overrun.
– Real player with 33.4 hrs in game
At the surface an easilly understood game which controls way more smoothly than you’d think.
Most likely requires dedication, knowledge and skill to push the leaderboards.
Speaking of which, I’m #2 behind the dev, I’ll likely lose that spot immediately if anyone buys the game due to this review.
squash spiders
dress pretty
shoot fast
reach zen
– Real player with 17.9 hrs in game