Lake of Creatures
Lake of Creatures is a fast-paced action fishing roguelike, where you’re on a quest to hunt down a mythical lake monster. Increase your odds against the beast by finding loot, while traversing through randomly generated lakes riddled with hostile creatures. Catching and selling fish is mandatory, since buying more equipment will further improve your chances of success.
FEATURES:
- Randomly Generated Runs
Each time you start a new run, new lakes are generated containing different enemies, items and layouts! No run will be the same.
- Combat Modifying Item Synergies
The items you collect define a run. If you manage to find items that synergize well together, you might become an unstoppable killing machine. Getting overpowered is always fun.
- Exciting Fishing
This game doesn’t portray fishing like in real life, because in this game the fish actually does bite. You don’t have infinite time to wait for the bite though, as the night approaches fast bringing out scary ghosts, who lurk in the bushes.
- Fast-Paced Juicy Combat With Roguelike Elements
Satisfying twin-stick shooter, with classic roguelike features, like permadeath, random world generation and gameplay modifying items.
Read More: Best Action Roguelike Bullet Hell Games.
Koboo: The Tree Spirit
Recruit a unique combination of Spirit Animals giving you a fresh set of abilities each run and acquire the right upgrades to help you defend against a specific human faction.
Befriend animals, go friendly fishing, take care of plants in the forest to unlock new Spirit Animals and upgrades making every run feel fresh and rewarding you after each run so you don’t have to worry about lost runs.
Koboo can dash to dodge enemy attacks, hit enemies' weak spots for bonus damage, throw sharp leaves during vulnerable moments, and combo aerial attacks to stay in the air longer. Mastering all these skills will make defending the forest a breeze.
Unravels the secrets of the mysterious forest and uncover the warring human factions' plans to industrialize the forest.
Koboo: The Tree Spirit is being made with the help of the community so you can follow its development, be a part of testing the game later during its development and talk to me (Jerome) live on Discord. Thank you to those who have already supported Koboo to help make this game possible! ❤
Read More: Best Action Roguelike 2D Platformer Games.
Shoot Trip Die
The Story so far…
When our strung-out hero, Chester BoDean, quits his job at Brappy’s pizza he comes face to face with their demon of a boss named Melvin the Most Foul! whos angry at Chester’s resignation letter. Chester could care less, and simply flips him the bird! This sparks the journey of a lifetime for our beloved junkie, as Melvin opens a portal to a strange dimension and tosses Chester down into the strangeness! Chester’s only option? Kill Melvin OR die trying!
#### You got what it takes?!
Shoot Trip Die is a Disgusting, Vulgar, Tasteless, Rogue-like, Twinstick Shooter driven by Insanity, Addiction, and Rebellion!
Take control of Chester BoDean and travel through procedurally generated dimensions! Travel deeper and deeper through these realms in order to inch closer and closer to your escape!
But it won’t be easy…
you’ll need to mow down Bizzare foes with your trusty finger guns! while you collect an assortment of power-ups to aid you on your rampage to get you back to your beloved mattress (Should probably wash the sheets when you get back too…)
#### Content out the WAZOO! You’ll be itching for more! and more!! AND MORE!!!
-
-Face melting visuals!
-
-Brain exploding tunes!
-
-Addicting Rogue-like Gameplay!
-
-Unlockable Micro Games!
-
-Drugs! Sex! and Rock n' Roll!
Read More: Best Action Roguelike Psychedelic Games.
Fishticuffs
I saw a cod hold a gun like a mafioso. Jellyfish still as painful as they are irl. Fish whose one arm is extremely buff, probably cause his wife was fished. Can sell the fish to the black market. Communism. You can make fish shoot themselves as if they lived in such a country.
20/20 Game of the Year.
– Real player with 3.8 hrs in game
Honestly, I have fun with this but there’s a lot of things that don’t feel entirely good to put up with.
Your hook feels very slow, to the point of agony, and while I’m sure the late game is a blast, the early game definitely feels a bit lacking.
Also, there’s some items that just feel like a pain to get early on that really are only remotely viable when you have something else. Like, items that activate after damage are very common despite how liberal health is in the game.
Overall though, I’ve had a fun time with this so far, definitely going to give it more of a shot, but there are some things I dislike, but willing to push through to see how the game is a bit further on. Definitely a very tough game, and I look forward to hopefully cracking it some time.
– Real player with 1.6 hrs in game
Super Raft Boat
Tʜɪs ɪs ᴀ ʙɪʀᴅ’s-ᴇʏᴇ sʜᴏᴏᴛɪɴɢ ɢᴀᴍᴇ ᴡɪᴛʜ ᴀ ᴘɪxᴇʟ sᴄʀᴇᴇɴ. Pʟᴀʏᴇʀs ɴᴇᴇᴅ ᴛᴏ ᴄᴏɴsᴛᴀɴᴛʟʏ ʀᴇsɪsᴛ ᴛʜᴇ ᴇɴᴇᴍʏ’s ᴀᴛᴛᴀᴄᴋ ᴏɴ ᴛʜᴇ ʀᴀғᴛ. Eᴠᴇʀʏ ᴛɪᴍᴇ ᴛʜᴇʏ ᴘᴀss ᴀ ʟᴇᴠᴇʟ, ᴛʜᴇʏ ᴄᴀɴ ɢᴇᴛ ᴀ ʀᴀɴᴅᴏᴍ ᴀᴛᴛʀɪʙᴜᴛᴇ ᴜᴘɢʀᴀᴅᴇ. Tʜᴇʀᴇ ᴀʀᴇ 3 ᴄʜᴀʀᴀᴄᴛᴇʀs ᴛᴏ ᴄʜᴏᴏsᴇ ғʀᴏᴍ ɪɴ ᴛʜᴇ ɢᴀᴍᴇ. Tʜᴇ ᴛʏᴘᴇs ᴏғ ᴡᴇᴀᴘᴏɴs ᴀɴᴅ sᴋɪʟʟs ᴀʀᴇ ɴᴏᴛ ʀɪᴄʜ. Tʜᴇ ᴘʟᴀʏᴇʀ’s ʀᴀɴɢᴇ ᴏғ ᴀᴄᴛɪᴠɪᴛɪᴇs ɪs ʟɪᴍɪᴛᴇᴅ ᴛᴏ ʀᴀғᴛs. Mᴏsᴛ ᴏғ ᴛʜᴇ ʙᴀᴛᴛʟᴇs ᴀʀᴇ ᴏᴜᴛᴘᴜᴛ ғʀᴏᴍ sᴛᴜʙs. Tʜᴇ ʀᴀғᴛ ɪs ᴅᴇsᴛʀᴏʏᴇᴅ ʙʏ ᴇɴᴇᴍʏ ᴀᴛᴛᴀᴄᴋs ᴏʀ ʙᴏᴜʟᴅᴇʀ ʟɪɢʜᴛɴɪɴɢ ᴀɴᴅ ᴏᴛʜᴇʀ ᴇɴᴠɪʀᴏɴᴍᴇɴᴛᴀʟ ғᴀᴄᴛᴏʀs ᴡɪʟʟ ʀᴇᴅᴜᴄᴇ ᴛʜᴇ ᴀʀᴇᴀ. A ʀᴀғᴛ ᴄᴀɴ ʙᴇ ʀᴇᴘᴀɪʀᴇᴅ ᴀᴛ ɪɴᴛᴇʀᴠᴀʟs.
– Real player with 14.8 hrs in game
The game has a lot of replayability even with a small amount of weapons and power-ups because the looping mechanic makes the levels more challenging. In a way, the player is being made to be actually stranded on the “raft boat” when a swarm of variety of enemies flood the looped levels. The difficulty bump between the base levels and loop 1 is pretty huge, but it is set to work out by the time the player gets to looped stages. Unlocking the costumes and daily mode were/are a fun part of the game which made playing the game greater. Overall, the game itself is really great, and it being free is kind of insane because I could see the game having a price tag between $1-10 as it is, honestly. Hope the developers make more!
– Real player with 11.0 hrs in game
Pixel Ninja
A pretty fun little game where you take on a rampaging gang of thugs, ghosts and other unsavory folk. Very fun for such a simple title.
– Real player with 0.9 hrs in game
The Chronicles of Quiver Dick
You had my attention with the crazy name, but when I saw myself on that store page screenshot I was sold!
(Haha, so in all seriousness, anyone reading this will probably assume I have a biased opinion, considering the developers decided to toss me in their game. Fuck that though! I’m gonna be honest as fuck!)
First off, let me say this is a very short game. Shorter than ‘MaP’ (Metal as Phuk) but that’s kind of the point. It’s a quick and comfy adventure. Flooded with dialogue that eminates some (sweet, sweet) low-brow humour. Sometimes it’s great, and sometimes it falls flat; which leaves you waiting to move on to the next joke. It’s kind of like SNL in a way.
– Real player with 7.3 hrs in game
UPDATE: I have changed my review to negative, which is unfortunate. The developer has been proven to be a deplorable human being, and one that cannot be trusted. Do not support them. The game was fun, sure, but I’m not supporting this person anymore.
I, too, hope they cast a substantially less racist version of Mel Gibson in the movie about MY life. Guess I’ll have to settle for an awesome cameo in this game. (Seriously!)
And, while I have a cameo, I won’t let it affect my review of the game. I played and beat this in a single setting (took about 3 hours) and laughed so hard my throat still hurts. The game’s humor is crass, and in your face often, but it never feels overstated, nor does it seem ham-fisted. The pacing is well done throughout, and when a joke seems like it might be wearing out its welcome, it ends.
– Real player with 4.0 hrs in game
AIRHEART - Tales of broken Wings
On a flight
Airheart is the story of Amelia, a young pilot and fisher woman who lives in a world among the clouds, Amelia fishes through dangerous skies collecting scrap in order to upgrade her plane and avoiding pirates all in the hope of one day making the catch of a lifetime and you are tasked with guiding Amelia on her journey.
That’s really as deep as the game got in the time that I spent with it but that’s all you really need to keep motivated in order to move forward within the game.
– Real player with 22.6 hrs in game
In A Nutshell
Airheart is a roguelike shooter telling the story of Amelia, a young pilot with the objective of reaching the stratosphere to capture a legendary whale, and honor the inheritance received by her father.
The game world is made of several layers, and your home, Granaria, will be on the lowest one. From there, with your at first weak plane, you will need to go around each layer, catching fish to make money, avoiding or destroying progressively stronger enemies on each level, find the elevator platforms to reach the next layer, and also eventually find secret components hidden in boxes around the various floating islands. Each four levels, you will meet a Boss, then once defeated, transition to a new biome, with a different season and appearance to it, different fish, enemy types, and dangers.
– Real player with 11.5 hrs in game
Brothers Apart
Sometimes solitude isn’t a choice, and the past is hidden in a cruel twist of fate.
Brothers Apart is an action adventure RPG where the protagonist Leiyn has no recollection of his past. Adventure through the wilds with your wolf companion “Monster” and piece together the events that led you where you are.
Be ready to get pulled in by the 16 bit scenery, and a cast of characters that will keep you on your toes. Visit 4 different towns, cook, fish, eat, drink, and try not to fall victim to what hides in the woods… especially when night falls. Discover secret places, secret enemies, and try to collect 15 unique fish. Delve even deeper and you might discover where it all began.
Check out the Composer Tomas Palazzi and the demo sountrack for the game!
https://tomaspalazzi.bandcamp.com/album/brothers-apart-demo-soundtrack
Development Trailer Music by:
https://opengameart.org/content/no-more-magic
Keep in mind that this is still in development and is getting better visually and functionally every day! Be sure to check my twitter for all the latest updates.
Stoneshard: Prologue
I seriously wish I’d never started playing this. What I presumed was going to be a sample showcasing a game’s potential over the course of an hour or so, turned into a five-hour grind through damn near impenetrable, unfair, procedurally generated dungeons and infuriating gameplay.
In this 2D, old-school, top-down RPG adventure prologue (essentially a demo of things to come), you’ll guide a middle-aged man out from his prison cell, into his vampire captors, and through a dungeon to freedom. But right from the off you’ll hit a barrier. Everything is incredibly clunky and fiddly - whether it’s accessing menus, using items, interacting with objects or even just moving around, nothing is immediately intuitive or flawless, and everything is a learning process.
– Real player with 8.8 hrs in game
Stoneshard: Prologue, a free alpha version of the still to be released (at the time of writing this review) full version called Stoneshard. The prologue gives the player a great idea of what the main game will feel like, most likely and hopefully the finished product will be even better. Thanks to Ink Stains for this try-out version.
Only one character is playable, Verren the Seeker, who is locked away in a prison cell and has to escape his fate, in order to eventually retrieve the Stoneshard.
– Real player with 7.4 hrs in game