Curse of the Dead Gods

Curse of the Dead Gods

For the people coming from hades i recommend to temper your expectations. I just completed the game 100% and that took 32 hours in the game file. This is alot less than hades, but this flaw is only for completionists. Not every game must have over houndreds of hours of playtime. Curse of the Dead Gods is fine alternative to hades. You need to be more precise with dodges and parries. You cant just button mash like hades, but when u memorise all different attack patterns it becomes second nature looking out at different enemies and waiting to weave a parry in your attack combo.

Real player with 87.7 hrs in game


Read More: Best Action Roguelike Dark Fantasy Games.


Most comparable to Hades, but with more planning and knowledge involved with how you approach enemies as opposed to high-octane energy simulation. Personally, I enjoy Curse of the Dead Gods more, but both are good games with similar control schemes.

Both are rogue-lites, but whereas Hades as more direct upgrades to Zagreus, Curse of the Dead Gods lets you better control your run (IE: More rerolls, starting equipment selection).

For more specific details, it’s a top-down action rogue-lite, where your objective is to clear temples, with their own enemies, champions (2 per temple, minibosses), and the avatar. Later, you unlock the final temple, which mixes them together for you to test your knowledge and intuition in a way that’s incredibly satisfying. Your expectations of how you handle a situation are consistently challenged by what truly plays out, and your skill progression is especially apparent during these events.

Real player with 52.3 hrs in game

Curse of the Dead Gods on Steam

Crystal Valley

Crystal Valley

In Crystal Valley they explore alien landscapes mine raw materials and build new tools and fight against a large number of enemies.

Experience an exciting adventure, fight evil monsters and build powerful weapons.

Story

You have awakened without knowing and can remember nothing. Next to you is an AXT and a pickaxe. And a note. A note that says. Collect 50 crystals and a portal to open.

Gameplay

Mine raw materials and create new tools and weapons from them. Collect crystals to create portals to advance into other areas.

Fight with your weapons against different enemies. Be it ghosts or skeletons.

Remember, when you die it’s all over.

Crystal Vally relies on repetitive play fun. Every round is different and should give you replay value.


Read More: Best Action Roguelike Survival Horror Games.


Crystal Valley on Steam

God’s Trigger

God’s Trigger

God’s Trigger:




Well, depending on your belief, when you take your last breath, you may end up either in Paradise or in Hell. It could be helpful to write your good deeds and not-so-good deeds on a slate in order to evaluate where you might be going in the afterlife. Of course, that would be very a subjective evaluation, but if you had no time to reflect and the Apocalypse was about to occur, what would you do? I guess you’d be praying for a miracle. Well, you’ve been heard! Heaven and Hell have combined forces to defy the archangel Gabriel’s plan to start the Apocalypse in God’s Trigger!


*– [Real player with 15.0 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*




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Read More: Best Action Roguelike Top-Down Shooter Games.

--- ### More interesting reviews on [Fenol Baron Approves Curator Page](https://store.steampowered.com/curator/33843777//) The fallen angel and demoness unite to confront the four Horsemen of the Apocalypse. Big guns, many explosions, angelic swords, many psychedelic fantasies (each Horseman has his own insane flock, obediently following any of his orders). “God's Trigger” is a top-down shooter, in which both the player and the enemies fall from just one successful shot, with a very fast and dynamic action, a skill leveling system and (suddenly) puzzles. There are a lot of things involved in the game, it is noticeable that the developers decided to embody a lot of creative ideas, the question is, did it all work 100% *– [Real player with 14.1 hrs in game](http://steamcommunity.com/profiles/76561198048668312)* --- ![Spartan Fist](https://cdn.cloudflare.steamstatic.com/steam/apps/632170/header.jpg "") ## Spartan Fist Might have been a good game, but it doesn't look like there is much activity here, so it is questionable if the game will see any further updates. Autolock is a bit questionable. It will hurt you more than it helps as the autolock target choice can be questionable. It seems to be using screen space instead of world space. Think of it like if you had no depth and everything was flat for target purposes. What this means is that it seems to look for the closest target on the screen, even if the target is extremely far from your character. *– [Real player with 11.4 hrs in game](http://steamcommunity.com/profiles/76561197992030206)* Spartan Fist has a wonderful presentation with destructible environments and a catchy soundtrack. The tips between levels and the other bits of writing are clever. The options menu is fully stocked, making the game accessible to a wide range of players. Making dudes explode via a bare fist is inherently enjoyable. However, even with all of this in its favor, the repetitive and unsatisfying loop at the core of the experience is a death knell. This is a scattered roguelike experience that will make you want to punch out after your first few sessions. *– [Real player with 7.9 hrs in game](http://steamcommunity.com/profiles/76561197996501124)* --- ![Shing!](https://cdn.cloudflare.steamstatic.com/steam/apps/1103730/header.jpg "") ## Shing! Shing! is a mixed bag, and difficult to place a final rating on. It's very much a borderline case. Good: The story and characters, while simple, are done exceptionally well. There are just enough setting details to leave you craving more. Music and dialogue are also nice. The jokes are on point. You will come to care about these silly little characters. The game has tons of charm. Bad: The game has difficulty issues. Easy feels like it should have been Medium. Some of the optional challenges are so unreasonably difficult that I'm not convinced they're even possible on the high difficulties. There are also a couple of places where the game fails to provide sufficient guidance (the block puzzle, for example, offers no hints). *– [Real player with 14.7 hrs in game](http://steamcommunity.com/profiles/76561198106617565)* ### Don't let this comeback be for nothing You see that? I'm using formatting here. That's how hard I'm trying. Just get the game. It's on a huge sale now. You've bought worse games for more money. Shing! is a singleplayer and local co-op sidescrolling beat em' up with a co-op lean, that has polished and flashy visuals utilizing a stylized aesthetic. It's a charm and character powerhouse that goes in pretty heavy on the developers' nerdy humourous style. The polish here hits a surprising level for such an indie offering, resulting in a total package that is low on rough edges and high on fun. That is, now. I say now because the tale of Shing! is a tale of two Shings. *– [Real player with 14.1 hrs in game](http://steamcommunity.com/profiles/76561198099012387)* --- ![Nary](https://cdn.cloudflare.steamstatic.com/steam/apps/491720/header.jpg "") ## Nary Looking though my library one day, I realize I have a huge backlog that I need to go though. So from https://www.howlongtobeatsteam.com/#/auth/76561198089299679 I sorted my games for which game I can finish fastest. IT's not always accurate but it did help me go though many games. On that website Nary was listed to be completed for 0.5 hours. So I installed the game and gave it a try. I was tricked! This Nary is a certain sonic hedgehog in fox custom. You are an ever running fox that need to jump and kill enemy will try not getting killed by walls and enemies. The game is lighting fast and extremly hard to play. Even on the easiest difficulty it took me many many tries to final complete it the first time. *– [Real player with 12.1 hrs in game](http://steamcommunity.com/profiles/76561198089299679)* Quite a good game. Good engaging gameplay, great music. Doesn't waste much time and gets in to the gameplay right away. Short and hard but also rewarding and fun. Ending ham-fisted "story" was pretty funny, reminded me of final fantasy 1\. Whatever crap controls the other comments talk about has been patched and it controls great. For the extra game modes, a decent few were pretty crap but most were fun options to play with. I don't know why there's any other bird choices besides glitch though, aka 420mlg rainbow bird. For two dollars I definitely enjoyed my time with this game and would recommend it. *– [Real player with 6.9 hrs in game](http://steamcommunity.com/profiles/76561198051587210)* --- ![Punk A.F.](https://cdn.cloudflare.steamstatic.com/steam/apps/889500/header.jpg "") ## Punk A.F. ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_intro_leftalign.png?t=1605356839) Punk A.F. is a gorgeous and brutal hand-drawn old-school vertical-scrolling 2D shooter game currently developed for Windows, Linux, and macOS. Set in the alternate timeline of 197X, the Punk Air Force is a rebel team of extreme special ops pilots violently uprising against corrupt politicians and their greedy corporate overlords. A motley crew of outrageous playable characters with a vast arsenal of customizable jets and weapons will fly and fight their way through 12 dangerous levels scattered across 4 distinct environments. Multiple enemy aircraft, turrets, tanks, and huge bosses stand in the way, but nothing can stop Punk A.F.! ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_levels-fs8.png?t=1605356839) Battle through exploited English countrysides, tropical island fortresses, deadly toxic mines, and much worse! ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/punkaf_gif_w1.gif?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_bosses-fs8.png?t=1605356839) Shoot the fuck out of evil scumbag bosses that truly deserve to die! ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/punkaf_gif_w2.gif?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_storyline-fs8.png?t=1605356839) Elaborate and shocking narrative featuring an entire team of degenerate delinquents immersed in a world of grit, grime, betrayal, and recreational drugs. ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/banner_description.png?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_enemies-fs8.png?t=1605356839) Discover and destroy an army of dangerous sycophants and shitheads. ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/punkaf_gif_w3.gif?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_weapons-fs8.png?t=1605356839) Uncover all the firepower that street cred can buy, unlock ships with different abilities, and a vast explosive arsenal to equip them with. ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/weapons_description.png?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_coop-fs8.png?t=1605356839) Be a one jet army or team up with a friend and show what Punk A.F. can do as a squad! ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/punkaf_gif_w4.gif?t=1605356839) ![](https://%CDN_HOST_MEDIA_SSL%/steam/apps/889500/extras/text_overview.png?t=1605356839) * a true to-the-core punk experience * 12 gorgeous levels to explore and fight through * boss battles at the end of each level * 7+ customizable jets and characters * over 42 air and ground weapons to unlock and choose from * intricate bombing system * 30+ different aircraft, tanks, and turrets to defeat * crazy storyline with comic-style panels * 4 biomes to traverse * play solo or with a friend * online highscores, achievements, and statistics * original procedural punk soundtrack --- ![Fallback](https://cdn.cloudflare.steamstatic.com/steam/apps/864540/header.jpg "") ## Fallback It's got a lot of spirit, but has some issues in places. With the right approach, it's a pretty fun rogue-like, but at the moment, it's also easy to run into some annoying experiences. This review is probably overly thorough, so just read the last paragraph if you're not really stuck on whether to buy it or not. Moving through the 3 dimensional environment through connected 2 dimensional planes takes a bit of getting used to, can result in some unintuitive movement (usually involving jumping off ladders or ledges that transition between 2 perpendicular planes), and has painfully tight tolerances in some places. However, thorough exploration of the levels is often well rewarded. Also, a good understanding of how the movement works lets you traverse the levels faster and can even provide an advantage in combat situations from time to time. *– [Real player with 71.8 hrs in game](http://steamcommunity.com/profiles/76561198372327841)* ``` [b]This review was commissioned by [url]the PCGame!t Curator[/url], updated daily![/b] ```Fallback is a new roguelike set in a post-apocalyptic era, where the surface of the earth has been affected by a giant ecological disaster that forced mankind underground. In this subterranean world, humanity succeeded in inventing machines that could do most of the dirty work, such as mining and establishing living conditions. But over time, the machines gained the intelligence to turn against humanity, quickly overpowering their creators, imprisoning and forcing many to do labor themselves. *– [Real player with 16.9 hrs in game](http://steamcommunity.com/profiles/76561197964952727)* --- ![Endurance - space action](https://cdn.cloudflare.steamstatic.com/steam/apps/1378390/header.jpg "") ## Endurance - space action Sorry but no, just no. *– [Real player with 1.1 hrs in game](http://steamcommunity.com/profiles/76561198088747876)* --- ![Shadowlings](https://cdn.cloudflare.steamstatic.com/steam/apps/883020/header.jpg "") ## Shadowlings Shadowlings had a nice appeal for the first 15 minutes. It looked nice and felt nice. The way combat is done felt like something new. Sadly the initial appeal wears off very quickly and slowly declines into a boring grindfest. You get loads of money and XP with no real need for either of them. I kept waiting for game to become more interesting, but it never did. I even thought the final boss was just a prelude to the real boss. After an easy 1min fight you get a few lines of how you are now the leader of your clan, which btw you were the only survivor of… *– [Real player with 8.6 hrs in game](http://steamcommunity.com/profiles/76561197970355449)* Really good game, simplistic but lots of strategy involved. I'm lazy and that's all I want to type for now, but overall it's highway robbery at .99 cents. I kind of feel bad buying it that cheap. I think 5-7.50 USD would be a perfect price for this. I'll come back later or tomorrow when I'm sober and expand on what I think could be improved on a bit. All simple fixes too. Anyways, highly recommended, great 2d top strategic swordfighter game. *– [Real player with 8.6 hrs in game](http://steamcommunity.com/profiles/76561198010737305)* ---