Combat Casino

Combat Casino

EA Turn based roguelite + replay + quick runs = Mobile port slot machine style spin each turn for abilities. Unlock up to 5 classes, 4 zones and more coming. Level up, collect loot and fight bosses.

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Real player with 2.4 hrs in game


Read More: Best Action Roguelike Turn-Based Tactics Games.


The game as a good base and could be amazing but I come out of each playing session with disappointment for what it could be and what it’s actually not.

The game is very easy and the random part feel random for the sake of it and sometime feel redundant and where some progression could be done and or seen it’s actually unlocked from the start making the rare possible goal to play the game nonexistent. I can tell the dev behind the game have some talent but I’m not sure he know how to direct his creative energy correctly

Real player with 2.2 hrs in game

Combat Casino on Steam

HEDE Game Engine

HEDE Game Engine

Stars received: 2/10

Overview: junk to make even more junk xD

Real player with 5.1 hrs in game


Read More: Best Action Roguelike Programming Games.


HEDE Game Engine wants to be the next “easy” game maker out there. While it might be easy, it is so extremely flawed and absolutely terrible! Between missing features, glitches, annoying features, and just how lazy this engine is makes this a hard pass!

All you need to know why to avoid this is this posted on the store page.

“At the current state, you can’t make a build of your game. You can play it only inside our game engine."

Let me just say, that some the artwork assets included in this are actually pretty good! No real complaints there, other than there is not a whole lot to pick or choose from. Half of the assets shown in the store page are not in here, so be warned with that… Here’s the thing though. It’s all just repackaged Unity Store Assets. With very little looking you can just find them all there.

Real player with 0.8 hrs in game

HEDE Game Engine on Steam

Bounty Below

Bounty Below

this is true that for a lot ,the action rpg dungeon thing is not playable.

but about the clicker thing that’s very enjoyable more than 220hours done

and i have a lot to do still !

William cheek (the developer) probably have found a way that suit him.

i love the game,the style,the colours,how it is done.

i will probably “wait and see” the futur work of this studio

that was lola from south korea 3

Real player with 285.1 hrs in game


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Remove the achievement for 200 levels of dungeon crawling, no one wants to do that… if anyone has or bothers to in the future, I feel really bad for them. I will not be bothering. The ridiculously long wait time, while the game is running, after level 160+ is criminal, especially after having sunk a straight week and half of vigilant attention. I see no reason to trade off from ore gains, etc, to forge bonuses, I tried on one ascension to bother with forge upgrades and it was mega-depressing. remove these stupid unit items that do nothing, like EVERY MAGIC UNIT ITEM… Do you want to upgrade the bonuses granted by use of the staves, wands, books power/patience/whatever? NO! I DO NOT! I WANT TO GET TO LEVEL 170, THANK YOU! I want to be DONE already, thank you! Sitting around the Octillion-Nonillion ranges, 165+ Level, all Units sitting between 300 highest to 110 Lowest (‘Shapes of Damage - Units’ the last five possible units, all over 100, with tems, etc…) Do something to fix this and I will change my review.

Real player with 183.1 hrs in game

Bounty Below on Steam