SuperOffice
Dodging slow-motion shots and shooting back is really cool. And we missed a top-down game that way. The desire to play something like this motivated us to create SuperOffice.
The game begins when you wake up from a nap at your desk and find out that all your colleagues were kidnapped by aliens and that a jewel in your drawer allows you to control time.
But your office has changed a lot - aliens and monsters are everywhere chasing you. To clean up this mess you will need to use your jewel and any weapon you find along the way, from vases to throw at your enemies to swords that cut them in two.
In addition to the action, time control and a lot of weapons, SuperOffice also features bosses - the alien masters. Each one has a jewel, and getting them allows you to become even more powerful.
SuperOffice features
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Infinite rooms: Dive into sequences of procedural generated rooms leading to alien masters.
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Power collecting: Defeat the alien masters and get their weird jewels. You found the jewel of time on your desk drawer - what other jewels may exist?
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Many weapons: From pistols, shotguns, machine guns, swords, knives to vases, computer monitors and your own fists.
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Office environment: Tired of your work? Destroy monitors, work desks and report boxes - all in your time.
SuperOffice is currently being developed. Please feel free to ask us anything or give suggestions at support@growingseedgames.com .
Read More: Best Action Roguelike 3D Games.
Super Punchy Face
As Someone Who Likes Side Scroll Hack N' Slash Beat Em Ups. I Thought This Was Fun. There’s For Sure Areas To Improve In But Overall I Had Fun.
– Real player with 1.9 hrs in game
Read More: Best Action Roguelike Beat 'em up Games.
DoxyLanD
FEATURES
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Roguelike: Enter the DoxyCore! Many procedural levels to reach
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Procedural Dungeon (DoxyCore) : Each time it will be different and you will start from 0.
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Permanent RPG: Skills, stats, weapons and characters with levels, upgrade them to go further in the doxycore!
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Big Map and Story: Many different areas to discover, with enemies and friends to write the story with
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Quests: Help (or not) the different friends you will find in the world
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Dialogues: You write the story, decide what your role will be
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Crafting, Building, Housing: Collect materials to build your base and your own dungeon!
Read More: Best Action Roguelike 3D Games.
Saturday Morning Rogue
Saturday Morning Rogue is the top-down 2D roguelike where custom crafted weapons are the only way you’re getting out alive. Pick up persistent custom weapons and armor of past players that are now stuck in Saturday morning forever. If you’re going to defeat the villains of each realm and destroy the corporate machine you’ll need to build some serious equipment of your own. Want more damage? do it. Need to push yourself across the map with explosive recoil? Go wild. The power is yours to create terrifying tools of destruction or hilarious weapons that never should have left the toy aisle!
You’ve been sucked into your favorite Saturday morning cartoons and must fight your way through the Hierarchy’s boomer bots in the zaniest bullet-hell challenge this side of Sunday. Thwart the Hierarchy’s plan to steal the power of your imagination and feed the cereal laden action figure printing machine. Start at the bottom and defeat their plot for profit by climbing the ladder and pushing bosses down another rung. It’s time to weaponize imagination!
Features:
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Create extremely customizable weapons and armor that appear forever in the game, dropping from enemies for other players to use.
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Every stat is yours to fine-tune. Modify damage, recoil, critical hit rate, and many more to craft the ultimate weapon!
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Explore twisted procedural levels from the LepreFaun’s playful maze forest to the Boomer’s corporate castle and the Bone Apple King’s dungeon of empty bowls.
Bounty Below
this is true that for a lot ,the action rpg dungeon thing is not playable.
but about the clicker thing that’s very enjoyable more than 220hours done
and i have a lot to do still !
William cheek (the developer) probably have found a way that suit him.
i love the game,the style,the colours,how it is done.
i will probably “wait and see” the futur work of this studio
that was lola from south korea 3
– Real player with 285.1 hrs in game
Remove the achievement for 200 levels of dungeon crawling, no one wants to do that… if anyone has or bothers to in the future, I feel really bad for them. I will not be bothering. The ridiculously long wait time, while the game is running, after level 160+ is criminal, especially after having sunk a straight week and half of vigilant attention. I see no reason to trade off from ore gains, etc, to forge bonuses, I tried on one ascension to bother with forge upgrades and it was mega-depressing. remove these stupid unit items that do nothing, like EVERY MAGIC UNIT ITEM… Do you want to upgrade the bonuses granted by use of the staves, wands, books power/patience/whatever? NO! I DO NOT! I WANT TO GET TO LEVEL 170, THANK YOU! I want to be DONE already, thank you! Sitting around the Octillion-Nonillion ranges, 165+ Level, all Units sitting between 300 highest to 110 Lowest (‘Shapes of Damage - Units’ the last five possible units, all over 100, with tems, etc…) Do something to fix this and I will change my review.
– Real player with 183.1 hrs in game