Stones of Sorrow

Stones of Sorrow

Read the store page, view the video, and you will have a good grip on the premise of this game. Now check the controls and go get those stones. You will need one for each hand to smash your blood brother’s head in properly.

Wow what a great Developer. All of my pin points below have been addressed and are no longer issues as of this past update(1.1.2) and it has been Less than a week. The movement even feels more fluid. I ran into a couple random issues… but I have screenshot them with descriptions. I’m curious to see how much gametime it will take to max out my perks :)

Real player with 13.0 hrs in game


Read More: Best Action Roguelike 4 Player Local Games.


This game will blow your mind! Like, where else can you play a game so innovative like that? Cave paintings killing each other, a cool variety of items and, in the middle, a story well arranged and nicely told? Holy crap! You’ll say “why didn’t I play this gem before?” (ps: you’ll die a lot, but that won’t keep your hands off the controller. You’ll beg for more or, should I say, beg for gore?)

I’ve already “finished” Stones of Sorrow 4 or 5 times and now I’m in for the achievements, mainly ‘cause this state of the art item of human badassery -both the pre-historic cave art/21st game development- totally deserves it.

Real player with 7.6 hrs in game

Stones of Sorrow on Steam

Colt Canyon

Colt Canyon

This is a very nice western themed top down rougelike game. I see a lot of top-down shooter games get compared to Hotline Miami, and to some degree this is understandable but, I feel, usually unwarranted. However I think this game actually is quite similar to Hotline Miami. The gunplay feels quite smooth and fast. Melee and throwing weapons are also viable methods of killing. There are also some stealth mechanics. Most of the enemies die quickly, especially if you can catch them off guard.

As the game goes on the player can save prisoners who can give the player perks like better accuracy or more damage with certain weapons. Most of them will also offer to join the player instead of giving a perk. After enough levels the player can get a whole posse of followers going.

Real player with 108.2 hrs in game


Read More: Best Action Roguelike Violent Games.


Colt Canyon Review - A gunslinger’s dream

Get shooting!

Brutal western roguelite shooter delivers dynamic combat and enthralling gameplay.

Colt Canyon, from the outside, has a rather simple premise; you need to save your partner - kidnapped by bandits at the beginning of the brief tutorial - by shooting your way to victory through the hordes of bloodthirsty bandits that populate the otherwise desolate plains of the wild west. And whilst it appears that’s all there is to this game, its complexity as you play seems to unfurl in front of you, very much deserving of the “easy to pick up, hard as hell to master” mantle.

Real player with 36.8 hrs in game

Colt Canyon on Steam

Tallowmere

Tallowmere

Ok, I played about 5 or 6 lives as soon as it installed then had a break to compose myself… after 30 mins or so I was like “I need to get past level 5” so I jumped back in for another frantic axe whacking rampage. Then my goal was to conquer the double digits which is when I started realising that approaching enemies with a little more tact goes a long way.

Positive thoughts so far (from a laymans perspective):

Replay value! The randomly generated levels and loot provide a different challenge each time

Real player with 64.5 hrs in game


Read More: Best Action Roguelike 2D Platformer Games.


I’m always chasing roguelike dungeon games, even though most of them end up pretty bad. The reason I do this is because every so often, I find a game like Tallowmere!

I absolutely love this game. It’s equal parts fun and frustrating. You really learn and develop your tactics the more you play. You have to figure out the best way to use your weapons, and what weapon is the right weapon to use in any given situation, and even once you’ve learned that, you have to be careful not to get too cocky or careless, because mistakes can kill!

Real player with 53.7 hrs in game

Tallowmere on Steam

Riptale

Riptale

Basic Info

Genre: Platforming Action Adventure

Difficulty: Medium-Hard

In the world of Riptale, Dragons threaten to take over the world. You have acquired three arcane gems that allows you to perform attacks on the dragons with your sword. You venture forth on a mission to kill as many dragons and their servants as possible.

In your journeys you collect gold from slain enemies and destructible items on the levels. You can use that gold in sparsely, scattered shops to by different and arcane gems that alters the way your attacks work, such as a quick-draw dash attacks, double and triple attacks, homing attacks. You can chose in which order those appear and thusly create new combos.

Real player with 17.2 hrs in game

Quite good. It’s a very, very light rogue-lite. Really it’s just-you die you start over from the beginning. We used to call those “video games.” Fun combat once you get the hang of it.

It’s a duochromatic game about descending into the earth and fighting monsters.

You know what’s a great game, Downwell, a duochromatic game about descending into the earth and fighting monsters (and saving your cat). And in Downwell you can tell what objects you can stand on and which are background. Also the enemies had much more red on them that clearly indicated which could be stomped on and which couldn’t.

Real player with 9.0 hrs in game

Riptale on Steam

DESERT KILL

DESERT KILL


Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/

Desert Kill is a voxel/cartoonish roguelike where you can see the rainy blood. 😂

The game has simple mechanics but still it’s fun play it, but still early access with a lot of work for do, for example the aim of this game it’s kinda off, hard to hit the targets.

The graphics are ok but the visuals and the explosions with rainy blood make you say… woah nice job ! Also there are really good details of the game like the corpses become first squeletons and later dissapear.

Real player with 1.0 hrs in game

Rather just check the video instead of read? Me too:

https://www.youtube.com/watch?v=_Iiq0lBjT4Q

I started a new short segment called “Lost on Steam” which features games that have few reviews for one reason or another. Definitely not necessarily negative, just games that slipped by people.

This is one of the featured games this week!

Desert Kill is honestly a fun roguelite. It has varied missions and weapons and each of your plays will be a little different. There are heroes, perks and weapons to unlock as you play and the combat keeps you on your toes with a bullet-hell ish design. You’ll need to stay frosty on your dodge button if you want to get through all of the areas.

Real player with 0.5 hrs in game

DESERT KILL on Steam

Regain Earth: First Strike

Regain Earth: First Strike

Played almost 240 hours so far - loving the game and the addition of the turrent grenades has added a handy dimension for single players.

Looking forward to improving my skills to open higher levels.

Really miss multi-player games (Defiance) for the interactions, but I will have to continue as a single player for now.

Cheers,

Spy57

Real player with 425.3 hrs in game

Regain Earth is a small game from a solo indie game developer. You can’t expect Fortnite or COD, but I really like it. If you like a mix of roguelikes, as a 3D shooter and generally small indie games, you will have a lot of fun with it.

Feedback is well considered in the community and you can even vote in Discord which features should be added to the game! I think a cool idea and more game developer should do like this.

The game and the beta I follow for a while now. And have been looking forward to EA release today very much. I enjoy the game since beta a lot especially as multiplayer with my friends.

Real player with 105.8 hrs in game

Regain Earth: First Strike on Steam

Infected Shelter

Infected Shelter

This game is RIDICULOUS FUN!!!!

My sister and I love to jump on local multiplayer games whenever we can. Some are hits, some are misses, but we usually have a good time nevertheless. When I saw this game, I wasn’t super sure about it. The graphics didn’t really catch my eye, and I wasn’t sure if the game-play was our style. BOY WAS I WRONG! This game was probably the funnest local multiplayer game we’ve game to date!

We found ourselves laughing a bunch, talking about plans, and instantly wanting to replay after every death!

Real player with 23.4 hrs in game

infected shelter is a great roguelite brawler. the latter means you’ll be beating up all sorts of bad guys (or former bad guys, now zombies or mutants), robotic creatures and even some crazed wild animals, while the former means you’ll be dying and restarting from the beginning a lot.

there are 4 classes to choose from, each with their strengths and weaknesses. they’re all unlocked from the get-go and before every run they come up in 3 sets of randomized gear. pick one, then go nuts with whatever you can find, or use your bare hands. or your guitar, crutches, or grandpa in a wheelchair. the game doesn’t take itself seriously, which was a plus for me. there are also combos to pull off for more damage.

Real player with 15.7 hrs in game

Infected Shelter on Steam

Berserker’s Descent

Berserker’s Descent

Big props to the developer for completing this early access properly, most devs would abandon the game with those sales a long time ago. The game improved a lot, not just since the EA release date, but even from a few days ago, particularly when it comes to rebalancing enemies, it feels so much better now. I know it looks ugly and the animation is not exactly appealing, but it’s a really fun game for replay value, it has a lot is going on under the surface with the attacks cancels, dodge-rolls, stagger mechanics, juggle mechanics and other compounding upgrades. Not to say that everything is perfect, the hitboxes in this game is something you going to have to learn by trial and error, and the platforming can be a pain in the butt. The game is not too complicated, ultimately you just have to rely on your reflexes and you don’t have to utilize all the fancy moves, but the combat variety does make it more enjoyable, there are more than a few ways to swing the sword, plus all of the timing bonuses.

Real player with 82.0 hrs in game

The Game: The game is a rouge-lite side-scroller mixed with a brutal melee combat system Risk of Rain meets Dark Souls, if you will With simple graphics and addictive gameplay.

The Good Things: Combat feels great. Shifting between normal Light/Heavy attack’s to special move’s is very smooth and rewards good timing with faster swings, more I Frame’s on dodge’s, ect. The game has a very high skill sealing that feels extremely satisfying to get better at.

The Mixed Things: There is a lot of different perks too choose from as you go through you’re run. they, however. Have a lot of balance problems. Example. Why would I choose to push my enemy slightly farther away from me with each hit when I could just increase me DMG so I can kill them quicker? More then likely done just so you don’t get the ultra OP perks as much

Real player with 31.8 hrs in game

Berserker's Descent on Steam

STRAFE: Gold Edition

STRAFE: Gold Edition

An Explanation of Poor User Reviews & Full Review

To be blunt, STRAFE made a mistake. Consumers are not obligated to do their own research before purchasing a product (even though it’s healthy practice to do so…) and therefore, when the product is not shown as immediately advertised, or not as expected, consumers have the entitlement and power to provide negative feedback.

STRAFE is not a classic first person shooter. It is a rogue-lite shooter with randomly generated levels which arc and piece together into a complete narrative that is inspired by classic first person shooters. And, as much as I loved Pixel Titan’s marketing for this game, I don’t believe it was made very clear from advertisement alone what this game really was, and it shows.

Real player with 29.4 hrs in game

Target Audience: Those Desperate for old style Doom FPS speed and don’t care about variety

Summary:

Strafe feels like it was made by people who looked at the idea of an FPS game with roguelite elements through a pair of binoculars. On the surface, there’s some basic concepts that are present and makes it feel like it’s firmly in the genre. However, on closer inspection, you realize that the game is held together by tape. That’s because while there’s several mechanics that the game puts into place: many of them don’t work well with one another. In fact, the whole game feels like it’s missing an overall vision when it comes down to it.

Real player with 26.1 hrs in game

STRAFE: Gold Edition on Steam

HOGuru Presents: The House With Too Many Zombies In It

HOGuru Presents: The House With Too Many Zombies In It

The story is wild yo

Real player with 1.5 hrs in game

HOGuru Presents: The House With Too Many Zombies In It on Steam