Genesis Alpha One Deluxe Edition

Genesis Alpha One Deluxe Edition

This game feels more like a concept in progress rather than a finished product. I have to state this one thing before I start saying anything else. The concept is great, too. But the game-play feels lackluster without more content to flesh out the existing gameplay.

You will spend about 80% of the time mining resources on planets and salvaging resources with a tractor beam while fighting aliens whether you do it yourself or send your clones to do it. The available resources are incredibly limiting and often infuriating in how little is available for what you need despite entire planets that realistically would have more than just the one patch of resources you could collect.

Real player with 87.1 hrs in game


Read More: Best Action Roguelike Sci-fi Games.


Genesis Alpha One Deluxe Edition Review

A strange and unique experience awaits…

Some key points that this game offers:

  1. New Game Plus

  2. Multiple Endings

  3. Sandbox experience

Gameplay & Controls:

The controls for the game are fair and easy enough to make use of. The game handles pretty decently as well. Whether you are on a planet fighting off attackers or crawling through your shafts clearing out infestations.

Combat is pretty average, to be honest, and not that well balanced either. Your favourite weapon will be the pistol since it doesn’t run out of ammo and is far easier to make use of. The game is a mixture of ship building, exploration and simulation elements. As you explore planets and debris, you upgrade your ship to accommodate more crew members and gain access to newer technologies to make surviving easier. You don’t really manage your crew, they go about their own thing, food, water, and all those needs are non-existent, which is a let-down.

Real player with 66.7 hrs in game

Genesis Alpha One Deluxe Edition on Steam

Cannibal Crossing

Cannibal Crossing

I rarely buy full priced games but Cannibal Crossing is an exception due to Death Road to Canada.

The game is enjoyable yet frustrating with bugs, crazy difficulty scaling Days 1-4 is easy, 5-6 sometimes its hard depending on RNG ( AI aggro is random) beyond 7 gets crazy and you just die from lack of ammo, food, black sludge infection and when you run out stamina running and dodging Negatives even if your stamina skills are maxed out. Due to the pacing of the game I have to prioritize on certain skills like dodge, maxing health and stamina recovery in normal mode. There’s a lot of bugs and needs more polishing, there are times I still get hit from Boss attacks after I defeat them and I die which is frustrating to start all over . Base building is fun but also takes a lot of resources away if you have to build ammo.

Real player with 68.5 hrs in game


Read More: Best Action Roguelike Online Co-Op Games.


Can’t recommend this game in its current state.

Lacking so many things that would makes it playable.

Game says its coop(couch coop in the same house, forget remote play and parsec, not worth the hassle), but that is on my top 5 worst coop experience in my book. why?

The more people you are the harder the game is(that is some what fair BUT!), to the point where if your 4 players, killing just one zombie in the beginning is a hassle, also a weird thing the more players the faster in game time goes and its a pretty big issue since everything gets harder the longer you stay, in solo you can loot, kill and set up a base in the first day, coop…. not so much, before my friends and I could even loot a few houses it was night and horde time. So everybody died, the game spawned us at different places on the map, but centered the camera view between us, so impossible to regroup and we ended up just not playing the game. We did manage build a few items for a base to scrap weapons, always awesome the spend materials to build stuff that just doesn’t work, like it literally didn’t work, no interaction with the machine at all. no quick “break down” in inventory.

Real player with 23.5 hrs in game

Cannibal Crossing on Steam

Lumencraft

Lumencraft

Lumencraft is a top-down action shooter with tower defense elements. Emerge into a fully destructible environment where light and shadow play key roles. Build your base, dig some tunnels and find lumen - humanity’s only chance for survival.

KEY FEATURES

BECOME SAVIOUR OF MANKIND

The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches…

DRILL YOUR WAY TO VICTORY

Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.

  • Defending the underground settlement by direct combat and the use of diversified turrets.

  • Highly efficient and satisfying digging mechanics.

  • Explosive weapons. Yes, we have dynamite.

EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT

With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?

  • Dynamic lights and pixel-perfect interaction with the fully destructible terrain.

  • Dread atmosphere created through the impactful sound design and a unique 2Dynamic lighting system.

  • Realistic simulations. Just look at the lava!

AND MORE TO COME

Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!


Read More: Best Action Roguelike Strategy Games.


Lumencraft on Steam

Bunker Punks

Bunker Punks

The year is some time after 2025. The world has ended, and remaining resources are gathered in corporate cult bunkers with the population left to starve. Only you, one of the Bunker Punks, can stop this.

By, you know, shooting up their garages and leaving. Wreck their kitchen appliances too.

“Don’t mess with Texas!”

- Dallas, your guy. Your boy. He will carry you to victory.

Bunker Punks is a first-person arcade-roguelike, with between-playthrough unlocks. You punk and you bunk, and get to the elevator Gun Godz style.

Real player with 43.0 hrs in game

TL;DR

Good FPS Roguelike with randomly generated levels. Gets a bit repetitive after a couple of hours and has some issues.

ART

The art is very simplistic pixel art, but does what it’s supposed to do. Character design is nice. The level design (layout and textures) can become a bit boring to look at after a while, it all looks pretty much the same.

GAMEPLAY

You start out with a pistol (or other weapon depending on character). You shoot robots, destroy props, open chests. You gain loot, equipments, money and Tech Points along the way. Your goal is to reach the elevator to progress to the next floor.

Real player with 26.4 hrs in game

Bunker Punks on Steam

Command Heroes

Command Heroes

In Command Heroes, you control a Hero from one of many Factions in the game each with unique abilities, equipment, and perks to unlock. Battle it out in a mash-up between a twin-stick action platformer & RTS blend. Upgrade your crew between matches, and press onward towards victory! Team up with up to 3 friends for 4-player split-screen action, or set up a custom sandbox map with up to 10 players & AI.

1-10 Multiplayer Co-op or Versus

Play solo, or with 1-4 local players (or online players via Remote Play Together) in a hectic resource race. Set up custom matches with full flexibility on team alliances between players & AI. Up to 10 players & AI total.

Dig Deep

Head underground to discover artifacts of mystical or technological power which can help turn the tide in your team’s favor. Summon an ancient stone golem, an orbital satellite strike, or dozens of other sources of destruction, healing, wealth, and power. Defend artifacts once revealed or that power can fall into your enemy’s hands.

Find your Faction

Each faction has diverse units, buildings, weapons, and heroes. Shift and shape your strategy accordingly. Surprise your enemies with unlimited playstyle approaches. Will you attack from above, below, or both? Whether you approach with style & finesse or overwhelm by brute force, you’ll be faced with new challenges and find new strategies each match.

Command Heroes on Steam

ASTRD

ASTRD

ASTRD is an arcade roguelike shooter where you build & upgrade your ship to face endless waves of enemies. Inspired by auto-battlers and other roguelike shooters, you build your ship from Blocks that each have unique attacks, abilities and passives. Choose and upgrade your Blocks to find unique combinations and synergies that will unlock class bonuses, allowing you to face each new wave of enemies.

Gameplay

  • You ship always moves forward. Turn it up, down, left, right to steer

  • Blocks automatically shoot enemies when they come in range

  • Build out your ship and combine classes to unlock class bonuses

  • Clearing waves grants you gold to upgrade your ship

  • Upgrade blocks by buying more copies

Features

  • 20+ Unique Blocks to customize your ship

  • 10+ classes with class bonuses and modifiers

  • 4 game modes: Regular, Speedrun, Infinite & Sandbox

  • Mod the game with easy to modify json files

This game is completely open source, under the Creative Common BY-NC-ND 4.0 license

Music:

Corona by Alexander Nakarada, serpentsoundstudios, promoted by chosic

Attribution 4.0 International (CC BY 4.0)

ASTRD on Steam

Blade of Arena - 劍鬥界域

Blade of Arena - 劍鬥界域

I have updated this review on May 21st 2021’s update as I felt there was something particularly important to say about the new floating islands and its multiplayer.

A game of survival in an open world with combat centered around close combat using bladed weapons (hence the title). Yes, even hammers; their blades just don’t cut but beat your nose out of your face instead.

As someone who had already been bugtesting the game for months before the Early Release, here is my review:

-I find there to be a good deal of customization within the game. It starts in the menu where you can edit your character on various options. Most that can be colored uses a color wheel, which allows you to get a very specific shade of any color.

Real player with 529.6 hrs in game

do

Real player with 5.0 hrs in game

Blade of Arena - 劍鬥界域 on Steam

PlateUp!

PlateUp!

  • Classic co-op cooking action, with a wide selection of mains, sides, sauces, toppings, desserts, and starters.

  • Choose your equipment, lay out your kitchen, curate your menu and plate up your dishes.

  • From bubbling soups to sublime salads, tender steaks to hearty pies, there’s something for everyone.

  • Look after front-of-house: seating customers, delivering orders, and managing patience.

  • Equip your restaurant to handle the most fickle of customers and deliver them what they need, right when they need it.

  • Co-operate with the rest of your team like a well-olive-oiled machine, or bite off more than you can chew with crying children and dirty dishes.

  • Upgrade and rearrange your restaurant to your personal taste: when the restaurant closes for the day, the planning begins!

  • Decide what new equipment to purchase, and place it wherever you want.

  • Want to go high-tech? Install the turbo-ovens, crank up the conveyors, and make way for the robo-kitchen of the future.

  • Fancy something a little more… fancy? Curate your art collection, fix up that wallpaper, enlist a friend as a maître d' and get ready to provide the culinary experience of a lifetime.

  • Exceed your goals and start over at your next location, bringing with you new unlocks and upgrades.

  • Tailor your brand towards gourmet dining, or fine-tune your fast food franchise.

  • Every restaurant is procedurally-generated with its own climate, customers and conditions.

  • Return to your franchise HQ to view your achievements, customise your characters and upgrade your kit, ready for your next adventure!

PlateUp! on Steam

Muck

Muck

█▀▀ㅤ █ ㅤ █ㅤ █ㅤ █ㅤ▀▀█▀▀ㅤㅤ█ㅤ █ㅤ █▀▀▄  

▀▀█ㅤ█▀▀█ㅤ █ㅤ █ㅤ ㅤ █ㅤㅤㅤ █ ㅤ █ㅤ █ ㅤ █  

▀▀▀ㅤ▀ ㅤ▀ㅤ ▀▀▀▀ㅤㅤ ▀ㅤㅤ ㅤ ▀▀▀▀ㅤ █▀▀  

ㅤㅤㅤㅤㅤㅤ▄▀▀▄ㅤ█▀▀▄ㅤ █▀▀▄

ㅤㅤㅤㅤㅤㅤ█▄▄█ㅤ█ ㅤ █ㅤ█ ㅤ █

ㅤㅤㅤㅤㅤㅤ█ㅤ █ㅤ█ ㅤ █ㅤ█▄▄▀

─────███────██

──────████───███

────────████──███

─────────████─█████

████████──█████████

████████████████████

████████████████████

█████████████████████

█████████████████████

█████████████████████

██─────██████████████

███────────█████████

█──█───────────████

█──────────────██

██──────────────█────────▄███████▄

██───███▄▄──▄▄███──────▄██$█████$██▄

Real player with 29.6 hrs in game

To be fair, you have to have a very high IQ to play Muck. The gameplay is extremely subtle, and without a solid grasp of theoretical physics most of the features will go over a typical gamer’s head. There’s also Gronk’s nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The gamers understand this stuff; they have the intellectual capacity to truly appreciate the depths of these mechanics, to realize that they’re not just fun- they say something deep about LIFE. As a consequence people who dislike Muck truly ARE idiots- of course they wouldn’t appreciate, for instance, the humour in Dani’s existential catchphrase “is it me or is (insert name) looking kinda THICC” which itself is a cryptic reference to Turgenev’s Russian epic Fathers and Sons I’m smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dani’s genius unfolds itself on their monitor screens. What fools… how I pity them. 😂 And yes by the way, I DO have a Muck tattoo. And no, you cannot see it. It’s for the ladies' eyes only- And even they have to demonstrate that they’re within 5 IQ points of my own (preferably lower) beforehand.

Real player with 27.7 hrs in game

Muck on Steam

Super Raft Boat

Super Raft Boat

Tʜɪs ɪs ᴀ ʙɪʀᴅ’s-ᴇʏᴇ sʜᴏᴏᴛɪɴɢ ɢᴀᴍᴇ ᴡɪᴛʜ ᴀ ᴘɪxᴇʟ sᴄʀᴇᴇɴ. Pʟᴀʏᴇʀs ɴᴇᴇᴅ ᴛᴏ ᴄᴏɴsᴛᴀɴᴛʟʏ ʀᴇsɪsᴛ ᴛʜᴇ ᴇɴᴇᴍʏ’s ᴀᴛᴛᴀᴄᴋ ᴏɴ ᴛʜᴇ ʀᴀғᴛ. Eᴠᴇʀʏ ᴛɪᴍᴇ ᴛʜᴇʏ ᴘᴀss ᴀ ʟᴇᴠᴇʟ, ᴛʜᴇʏ ᴄᴀɴ ɢᴇᴛ ᴀ ʀᴀɴᴅᴏᴍ ᴀᴛᴛʀɪʙᴜᴛᴇ ᴜᴘɢʀᴀᴅᴇ. Tʜᴇʀᴇ ᴀʀᴇ 3 ᴄʜᴀʀᴀᴄᴛᴇʀs ᴛᴏ ᴄʜᴏᴏsᴇ ғʀᴏᴍ ɪɴ ᴛʜᴇ ɢᴀᴍᴇ. Tʜᴇ ᴛʏᴘᴇs ᴏғ ᴡᴇᴀᴘᴏɴs ᴀɴᴅ sᴋɪʟʟs ᴀʀᴇ ɴᴏᴛ ʀɪᴄʜ. Tʜᴇ ᴘʟᴀʏᴇʀ’s ʀᴀɴɢᴇ ᴏғ ᴀᴄᴛɪᴠɪᴛɪᴇs ɪs ʟɪᴍɪᴛᴇᴅ ᴛᴏ ʀᴀғᴛs. Mᴏsᴛ ᴏғ ᴛʜᴇ ʙᴀᴛᴛʟᴇs ᴀʀᴇ ᴏᴜᴛᴘᴜᴛ ғʀᴏᴍ sᴛᴜʙs. Tʜᴇ ʀᴀғᴛ ɪs ᴅᴇsᴛʀᴏʏᴇᴅ ʙʏ ᴇɴᴇᴍʏ ᴀᴛᴛᴀᴄᴋs ᴏʀ ʙᴏᴜʟᴅᴇʀ ʟɪɢʜᴛɴɪɴɢ ᴀɴᴅ ᴏᴛʜᴇʀ ᴇɴᴠɪʀᴏɴᴍᴇɴᴛᴀʟ ғᴀᴄᴛᴏʀs ᴡɪʟʟ ʀᴇᴅᴜᴄᴇ ᴛʜᴇ ᴀʀᴇᴀ. A ʀᴀғᴛ ᴄᴀɴ ʙᴇ ʀᴇᴘᴀɪʀᴇᴅ ᴀᴛ ɪɴᴛᴇʀᴠᴀʟs.

Real player with 14.8 hrs in game

The game has a lot of replayability even with a small amount of weapons and power-ups because the looping mechanic makes the levels more challenging. In a way, the player is being made to be actually stranded on the “raft boat” when a swarm of variety of enemies flood the looped levels. The difficulty bump between the base levels and loop 1 is pretty huge, but it is set to work out by the time the player gets to looped stages. Unlocking the costumes and daily mode were/are a fun part of the game which made playing the game greater. Overall, the game itself is really great, and it being free is kind of insane because I could see the game having a price tag between $1-10 as it is, honestly. Hope the developers make more!

Real player with 11.0 hrs in game

Super Raft Boat on Steam