Selenwald
Prepare to face the unimaginable magnificence of the university of Selenwald!
Enter the halls of Selenwald to learn forbidden knowledge never meant to leave the cursed edifice. Meet madmen and face horrors that cannot be described by mere words. Discover the truth that terrifies scientists and priests alike.
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Challenging Combat - Fight for survival having ultimate control over your character’s actions. Engage in melee combat or take enemies down from afar using firearms and powerful magic. Aim carefully since every attack can miss if executed blindly. Dodge enemy attacks and adapt to enemies' behaviour. Use stealth and assassinate or sneak past enemies to avoid risky encounters altogether.
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Resource Management - Most of your combat and survival capabilities are dictated by what resources you find. Resources are limited and so is the character’s inventory. Make choices on what to bring with you every time you descend to a lower level. Every bullet, potion and spell makes a difference.
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Character Development - Every class has different starting traits and types of inventory slots available. Make choices when being presented with new random traits to gain power and build interesting combinations. Modify your inventory with acquired accessories to further customize your character.
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Permanent Death - If your character dies, they die for good. Choose a new, random adventurer and embark on a new adventure. Even if you don’t manage to go far, your actions will have consequences that carry over to subsequent playthroughs. Dying is a natural part of the game.
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Random Dungeons - Every playthrough brings completely different areas to explore. No shuffled predefined rooms - truly original locations every time.
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Unique Setting - Visit Western Europe of the late 1700s to discover how scientists isolated from the outer world crossed boundaries dictated by known science to gain access to powerful forces reminiscent of magic. Gain answers to mysteries never before found on the pages of written history.
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Mature Story - Unravel the dark, rich story of philosophical nature. Witness how a groundbreaking scientific revelation drives even the brightest minds into madness. Meet tragic characters with intriguing past. Discover the very foundations of life and death and see the true, terrifying nature of matters humanity has desperately tried to explain with religion.
Read More: Best Action Roguelike Dark Fantasy Games.
Incaved
In Incaved you explore ever expanding- and changing cave systems, building an underground community of survivors, making gut wrenching decisions, and fending off carnivorous mutated animals and other survivors, doing the same as you. With your trusty gear, your gas mask, grappling hook and hefty arsenal of improvised weapons, you’ll constantly have to adapt to come out on top in whichever situation this wretched world throws at you.
Gameplay
With the cave systems changing after every death, you’ll have to improvise to survive any possible situation with equipment you manage to find, in this roguelite experience. Interconnected levels and progressive unlocking of new weapons, items and story events keeps you motivated to explore your surroundings. Every death propels time, bringing your comrades closer to their potential death and changing up how the levels look and play out.
Features
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The high replayability value a roguelite offers, with a big emphasis on exploring an interconnected world, including the thrill of permadeath, making each move count even more.
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An enormous cast of interesting characters, each with their own backstory and motives.
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Expanding platforming manoeuvres, including wall jumps, vaults and a grappling hook.
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Hand drawn pixel art, combined with a realistic atmosphere.
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Perform combo’s, dodge, block and parry in 2D Souls-like action.
Story
After nukes were dropped by the mistakes of higher men, lower class people need to find shelter in the cave systems nearby. Quickly scavenging anything they can on their way there. You play as one of many, who’ve lost their all and only want one thing: to survive for long enough to see their loved ones again. Chances of survival drastically start decreasing, as food and water supplies start running dry, mutated animals and infections start plaguing the caves, and survivors start turning on each other. Who can be trusted? How much longer can the aggressive mutates animals be contained? Is it even worth staying in these wretched dark caves, or is making your way to the wasteland above a safer option, as impossible as it sounds?
Read More: Best Action Roguelike 2D Games.
九个世界(Nine worlds)
I cant wait to see what this game looks like when its fully done. Its a little buggy but other than that an overall good game.
– Real player with 0.7 hrs in game
Read More: Best Action Roguelike 3D Games.
Yes
– Real player with 0.3 hrs in game
Portal Defect
I really wanted to like this game given its similarity to hotline miami, as well as looking really gorgeous, but there are just too many things wrong with it for this to be currently sold out of early access. Some examples being, the game being 20gb when it can be compressed down to 10gb through Compactor, it being incredibly unoptimized (my 1060,i7-7k, 16gb of ram rig struggling to push out 50-60 fps), not being able to turn off/turn down the repetitive music even though theres an option in settings(!), melee weapons feeling incredibly clunky, and falling out of the literal map. On the other hand, I will say that there are some really good aspects about the game such as the previously mentioned graphics being really pretty and some of the mechanics are kind of interesting. However in its current state I feel the dev has just rushed the gun on marketing this spaghetti code, and if he really felt that he wanted to make it great, his plan should have been making some version of this a free demo and THEN publish a polished game, instead of the current mess that it is. However, I suspect that this game has ultimately been abandoned given there havent been any updates since april of this year (and it was published of january of this year), but I suppose time will tell.
– Real player with 0.5 hrs in game
For and early access game its, fine leaning on not being a good first impression. The games music is broken and continues playing at the loudest volume possible, the loading and performance is heavily unoptimized to the point where even my 1070 and i7 seem stressed. The hit registration is confusing and inconsistent as hell when you think you should hit or be hit by a melee weapon, it doesnt land, not to mention most guns dont sound or hit the way you would think, a shotgun seems to fire as if it was a semi automatic assault rifle without any power, it feels like its shooting 5.56 or 9mm rounds. The spells have no impact and aren’t explained either. If you want to go in barehanded you cant even attack. The loading of levels is just strange and laggy. Nothing really motivates me to move forward, and this first impression has been a very sour one so far. I can’t recommend this game so far although it looks like it can have potential. Don’t take this the wrong way but i’ve been keeping an eye out on this game and it look interesting, i want it to succeed but in its current state it leaves much to be desired even in early access compared to the other games i have played.
– Real player with 0.5 hrs in game
RATOMON
RATOMON is a medieval top-down adventure to stop the Plague. Investigate random generated dungeons, eliminate rat hordes and other villains, who stand behind the disease.
The continent is suffering from the Plague. Every second the disease spreads, and the rat population grows. No time to waste!
Each dungeon is procedurally generated and have a lot of enemies willing to end your quest prematurely. Fighting them takes skill and proper use of available weapons and equipment.
Punk A.F.
Punk A.F. is a gorgeous and brutal hand-drawn old-school vertical-scrolling 2D shooter game currently developed for Windows, Linux, and macOS. Set in the alternate timeline of 197X, the Punk Air Force is a rebel team of extreme special ops pilots violently uprising against corrupt politicians and their greedy corporate overlords. A motley crew of outrageous playable characters with a vast arsenal of customizable jets and weapons will fly and fight their way through 12 dangerous levels scattered across 4 distinct environments. Multiple enemy aircraft, turrets, tanks, and huge bosses stand in the way, but nothing can stop Punk A.F.!
Battle through exploited English countrysides, tropical island fortresses, deadly toxic mines, and much worse!
Shoot the fuck out of evil scumbag bosses that truly deserve to die!
Elaborate and shocking narrative featuring an entire team of degenerate delinquents immersed in a world of grit, grime, betrayal, and recreational drugs.
Discover and destroy an army of dangerous sycophants and shitheads.
Uncover all the firepower that street cred can buy, unlock ships with different abilities, and a vast explosive arsenal to equip them with.
Be a one jet army or team up with a friend and show what Punk A.F. can do as a squad!
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a true to-the-core punk experience
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12 gorgeous levels to explore and fight through
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boss battles at the end of each level
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7+ customizable jets and characters
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over 42 air and ground weapons to unlock and choose from
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intricate bombing system
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30+ different aircraft, tanks, and turrets to defeat
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crazy storyline with comic-style panels
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4 biomes to traverse
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play solo or with a friend
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online highscores, achievements, and statistics
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original procedural punk soundtrack
Loot Train
“You little –—. You made a garbage of piece with your trash Loot Train it’s —– terrible this trash game. I will become back my gold I hope you will in your next time a cow on a trash farm you sucker”
~Clause Loot Train
– Real player with 27.8 hrs in game
I’ve only played this game a little but I enjoyed it a lot!
Only real recommendation is that the jump felt clunky. Thieves are meant to be quick and nimble but this thief felt fat and slow. If you just slightly increase jump height it’ll feel much better. Currently with the jump height you can just barely jump ontop of platforms and boxes, ideally you’ll want to jump to 1.25 to 1.5x higher than the height of the box so it gives a sense of nimbleness.
Hope this isn’t a stupid suggestion but I feel it will help the game’s movement feel smoother.
– Real player with 12.5 hrs in game
Nigate Tale
I absolutely love the game
I have been playing it since it was in test version and have seen the growth and changes of the game over the time. My current playtime on record is far below the actuall one since i played it a lot offline aswell as on the test version which isnt included in the record and should be overall 80 hours of playtime at the point of writing the review.
So lets start by who would like the game?
If you like roguelike games, anime monster waifus, slashing enemys and fighting bosses, a game with a great learning curve (its likely the first runs gona feel unfair), anime art style, if you like or dont mind playing early acces games , games with devs showing interest and passion for the game,
– Real player with 54.6 hrs in game
Almost done with collection all the Talents in the game, 5 of Technology tree is left, was supposed to review this after i am done collecting all Talent tree
So pros and cons:
Pros:
+monster waifus
+hugs talent tree
+challenging mid bosses and real bosses (more so if you played on Hard Mode)
+Hard mode for peeps who thinks that normal is too ez for them
+extensive blessings and gulam
+Affinity for them waifus
+Pets from the said waifus if you’ve got them on tier 1 Affinity (it’s random)
Cons:
-still have some bugs, well considering this is an Early Access Game, that’s obv, as for the bugs imma list them:
– Real player with 36.3 hrs in game
Poet Squad
Poet Squad (تیم شاعر) is a real-time tactics roguelite focused on (highly kinetic) hand-to-hand fights. A Mortal X-Com’bat for short. It features a unique setting of Persian Cyberpunk.
Take control of a group of young poets — Persian cyber-ninjas. Break through ambushes and outposts of bandits, ghouls, auto-mechas and elite enforcers. Unravel the tangle of intrigues and bring your vision of the future of the United Sultanates!
Key Features:
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Fighting game experience in tactical battles:
Uppercuts, air kicks, magnet grips and RED BARRELS — all in tactical slowmo
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Roguelite character progression:
Lots of perks and weapons meant to be combined and used in teamwork.
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Procedural generated encounters:
Everything is kinetic and/or destructible! Use the environment or it will be used against you.
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Dramatic story of three friends:
Will they be able to find their own way and solve the problems of the post-war world?
❂ Heroes of Hexaluga ❂
Interesting tactical turn based strategy-rpg game where you roam maps, survive, and fight.
There are a lot of different heroes you can buy as warriors, lots of different items both magic and weapons, 3 types of resources: money, food and mana that you need constantly take care of.
Very interesting project, though in early access, “70% ready”
– Real player with 12.3 hrs in game
Tactical turn based strategy-rpg game.
Looks good and plays very well.
The game is so very satisfying to play, it has so much charms there and there.
Some ideas are very interesting.
The game features a excellent combat system that’s more tactical and satisfying than in most games but without getting too quirky for its own good.
Game still have bugs, and they still need work.
Minuses are - graphics are not the greatest.
Wish the game and developer all the success and look forward to even more.
– Real player with 4.8 hrs in game