Pixelpunk XL

Pixelpunk XL

This game feels really good to control, it sounds cool, its aesthetic is really, really nice, and the missile launcher is incredibly satisfying to wield.

My main complaints with the game involve the enemies, and the lack of a map. The entrances to other rooms are pretty small, and it can be sorta difficult to actually find them. Along with that, the enemies have a lot of health, either that or your starting gun just isn’t very good. I find myself using the rockets, and just hoping that I find more rockets, or a different weapon. The kamikaze enemies are extremely annoying, as they trail you, and it’s often difficult to turn around and shoot them. Considering that they explode upon death, this makes it almost nigh impossible to kill them without taking damage, after they’ve locked onto you.

Real player with 3.7 hrs in game


Read More: Best Action Roguelike Roguelite Games.


I had a great time once I cracked open Pixelpunk XL.

PPXL has super smooth controls, and you feel totally free when flying around, always anticipating what the next room will have in store for you. I played for almost 4 hours straight on the first play, the only thing dragging me away from the screen being my pregnant wife’s request for a run to the local store for food.

The random generation of levels gives a fresh feel to each play, and the option to retry a generated level after losing, or generating a new level is great.

Real player with 3.6 hrs in game

Pixelpunk XL on Steam

Sublevel Zero Redux

Sublevel Zero Redux

Amazing game. Brings back fond memories of the mechanics of the Descent series (before Freespace), but with it’s own unique take on the 6DoF (6 degrees of freedom) genre. The feel of the movement and combat is just right, and the game strikes a perfect balance of high speed action and item/resource management of an roguelike rpg. The game rewards skill greatly, and encourages you to conserve your ammo and use each of the many weapon types to their maximum effectiveness. Repair kits are uncommon, and take up vital (and limited) inventory space, so crucial decisions must be made about what to keep and what to leave behind. There is also a surprisingly deep crafting element, allowing you to combine weapons, hulls, and ship components to create new ones. These items, especially weapons and hulls, can dramatically alter your playstyle.

Real player with 92.1 hrs in game


Read More: Best Action Roguelike Roguelite Games.


Fantastic game.

This sounds obvious but the best thing about the game is simple feel of moving about the environments and firing the weapons. It is really well nailed, really tight and fortunately this game follows up on that by giving me a depth of reasons and excuses to keep exploring: later levels having new tougher enemies, new environmental hazards to interact with, unlocks and upgrade choices (that often adversely effect something else), a developing crafting system. There are also (and least interestingly) findable text logs that allude to the storyline. All of this feeds into giving you a strong motivation to continue that original gameplay loop that is so satisfying and forms a very tight and efficient experience -considering in 4-5 hours I’m usually not out of the tutorial in a AAA style game.

Real player with 54.4 hrs in game

Sublevel Zero Redux on Steam

Fantasy Dungeon VR

Fantasy Dungeon VR

Might be fun in the future. Its a nice idea. Just very poorly made. It needs a lot of work to be playable. Should not have been early released yet.

Real player with 0.6 hrs in game


Read More: Best Action Roguelike VR Games.


The game looks good. The sound needs work (Beef up the hit effects and volume). There is some glitching with weapons on walls and enemies randomly sinking into the floor. I have not played very long yet, but as other reviewers stated there is potential here. I would prioritize the sound and move on from there. I am going to give a borderline recommendation because I want to give you encouragement to improve on a good foundation.

Real player with 0.1 hrs in game

Fantasy Dungeon VR on Steam

Battle Talent

Battle Talent

What is Battle Talent

Battle Talent is a VR action game with Advanced Physics that satisfies your Combat Fantasy.

Let’s train yourself like a Warrior !

It is suitable for:

  • players who like Creative Combat

  • like to Workout in VR

  • Challenge and Roguelite lover

  • VR enthusiast who wants to try Advanced Physics

Features

  • Advanced Physics: brings you accurate collision, climb, physics feedbacks and sounds, badass weapons and enemies…

  • Rich Combat Selections: aerial combo, deflect, grab, throw, dismember, shoot, magic…

  • Unique Weapons: many weapons have special skills, such as summoning lighting and ice

  • Roguelite Levels: massive seamless dungeon and lots of enemies, room events, loots waiting for you

  • Progress: you can earn coins and unlock new abilities and weapons in store as you played

  • Multiple Languages and Brutal Settings Supported

Ps

  • It is not easy to make a personal investment for two years, there is no form of crowdfunding, please join our Discord community, share, add a wish list to support us

  • The demo version only contains 90% of Trailer content

  • The image quality of Quest version is not exactly the same as Trailer

  • Seeking translation volunteers, your name will be shown in credits

  • We will checkout reviews and Discord almost everyday, please let us know if you have any disappointment or suggestion.

  • Before you start to play, make sure there are no people or monitor around you, In case of tragedy.

Battle Talent on Steam

Red dust

Red dust

Dev updated easy mode turret reaction times to be much more manageable for my boomer reflex and eyesight and I got around to beating it on easy. Getting better at normal+, still cbt, but you learn to enjoy the pain. Alright game, niche audience. Still needs work, particularly with sanity checks on where things can spawn.

Inspired by Receiver, but hardcore for the wrong reason IMO.

  • The wide open map allows turrets to easily spot and fire on you without any half decent warning outside it’s alerted beep .25sec before it swiss cheeses you. [Dev was kind enough to change this in easy mode, so you can recover from your mistakes. Thank you.]

Real player with 30.2 hrs in game

This game is highly enjoyable but rough around the edges.

Pros:

-Headpat catgirls

-Freely mixable ammo types

-Red dust resource forces some hard decisions

-Good Enemy types that keep you on your toes

Cons:

-Level is a bit too dark even outside an eclipse

-Enemies are hard to detect (They have a dim white searchlight that has no real cone)

-No big indoor complexes to clear

Nitpicks / Nice to haves for Red Dust 2:

-Enemies in RD have a weakpoint but no component failure modes like in Receiver this makes the gun play feel lacking

Real player with 13.4 hrs in game

Red dust on Steam

EVERSPACE™

EVERSPACE™

There are several users who have written detailed and thorough reviews of this title, I am not going to attempt to do anything approaching some of the excellent reviews that I have read.

I am however, so impressed with this game that I feel I must share my two cents about how immersive and amazing the experience and gameplay are.

Many, many years ago I had a gaming PC…. to put this in perspective, the World Trade Center was still around in those days, we had only elected 1 George Bush and nobody knew what an iPhone was.

Real player with 132.4 hrs in game

An shining example of how Early Access can work and a brilliant mixture of roguelike and space shooter

EVERSPACE™

dares to experiment and comes out a winner.

I’ve had my eye on Everspace ever since last year when it was on Early Access. Reading those words invokes a feeling a wariness to any consumer who has seen hundreds of EA titles rise and fall either in the blink of an eye or suffer a prolonged cycle of non-development and eventual death.

I held off buying the game last year but once I saw that Everspace was getting a final release in May I made a promise to myself to buy it during this summer sale. The discount was not that big but boy was the price worth it.

Real player with 82.0 hrs in game

EVERSPACE™ on Steam

Super Raft Boat VR

Super Raft Boat VR

This is the 2nd best free vr game I’ve played, the art style is great, the game play is great (kinda repetitive but I’m not ask a free vr game to do better), music BOPS, action is great, basically everything in this game is great and I really wish more people would see the steam page and play it only thing that could possibly make it better would be multiplayer, but i know its difficult to implement so I’m not gonna beg for it. In conclusion, I think this would be the most popular free vr game if it game as a first result while scrolling through the vr game section of steam.

Real player with 2.6 hrs in game

I love this game! It has a really cool concept where you have to defend your self from enemies and expand your island

Things I’d like to see-

Advance building like wall, stairs, etc

More guns

More enemies

Port over to Quest 2

More game modes

Bosses

Cons-

Tbh I couldn’t find anything wrong only lacking a bit of content but the game is new

Pros-

Good locomotion

No motion sickness

Very fun!

Game runs well

Very user friendly

Overall this is a very good game has a lot of penitential! 👍

If your the developer and reading this please add one of these things into your game I think these would be great! 😁

Real player with 2.2 hrs in game

Super Raft Boat VR on Steam

Flappy Shooter

Flappy Shooter

Flappy shooter is somewhat reminiscent of the game Flappy bird, but here you need to fly and also shoot from a weapon that, by the way, shoots by itself, and you just need to aim, in principle, the game is interesting for several hours

Real player with 3.0 hrs in game

A kind of flappy bird with mods. A simple and fun game that’s great if you want to kill time. It is quite difficult, I could not go through much. It has cute graphics, in-game achievements, and is inexpensive. I can recommend it.

Real player with 2.6 hrs in game

Flappy Shooter on Steam

Directive Nine

Directive Nine

Very good for what it is, lacking in some areas, but that can easily be fixed with new content in future updates. A very solid base and easily worth the $10 in it’s current state, can’t wait to see what the future holds for this title!

Real player with 8.5 hrs in game

Warning: Somehow the game is not being developed anymore and the Developer appears to not give any kind of message since April.

The game was great and it was evolving with features !

But somehow on the last update is unplayable now for me, because you have no pointer to even select to start the game.

I managed to start it anyway by luck and reached a level where an invisible wall blocks me and the enemies on the other side so basically there is not even a game to play.

So I do not like to post a bad review because the game was really fun when it worked, but right now this is an alert to avoid doing discovering this dissapointment and refund.

Real player with 4.7 hrs in game

Directive Nine on Steam

永恆之火-REVERSE

永恆之火-REVERSE

The rotate & flip inherent visual image breaks the limitations of the perspective and formal logic of traditional 2D games.

Experience the classic 2D horizontal perspective and 3D magnificent background.

The intricate visual impact and illusion are amazing.

Story summary:

Flame

It is the soul, but it will die out after all.

And extinguishing means death.

Legend has it that there is an eternal fire in the depths of a certain ancient castle.

In order to continue their souls, everyone flocked to the castle.

But there is no news….

Many years later, a knight went to the castle for immortality…

永恆之火-REVERSE on Steam