Ero Tennis
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0.3] Game Story
[0] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
Stars received: 1.6/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: a mouse Clicker
Overview: missing a cake and cherry…
– Real player with 8.0 hrs in game
Read More: Best Action Roguelike Combat Racing Games.
Asset Flip from this Unity Asset Kit:
https://assetstore.unity.com/packages/templates/packs/tennis-mobile-full-game-152743
https://www.youtube.com/watch?v=xVF1ZHeI-NA
My Score: ZERO. ..Not Recommended!
– Real player with 0.1 hrs in game
Degradation(Alpha)
Great game idea! Things are getting better with time and as updates come out and always looking forward to the new parts missions coming soon. Having helped with beta testing and some ideas i can say this game is just crawling compared to where it will be when its fully released. Degradation is a fast pace new age tank game with realistic missiles and bullet drop from your choice of a variety of weapons to destroy and collect resources from other tanks and wear-houses as you progress world by world. Join your friends and battle your way up the chain and become the most well armed forces around.
– Real player with 9.0 hrs in game
Read More: Best Action Roguelike Shoot 'Em Up Games.
Trial of Two
Play squash with your fists to destroy your foes!
Trial of Two is a local co-op beat ‘em up game with powerful, physics-based martial-arts combat. Its setting is a procedurally generated dungeon also known as The Dojo. It’s a place that has been built to find the strongest, fastest and most disciplined fighters in the world. But most importantly, it has been built to forge the strongest bond of trust and power between any two friends who dare to enter The Dojo together.
Features
-
A couch co-op experience for 2 friends kicking asses
-
An ever-changing dungeon and permadeath for a new challenge every run
-
Intelligent fighting A.I. that will crush your spirits
-
Most accurate martial arts-based squash simulator on the market
-
Cute voxel art
In the Demo
-
Co-op campaign in the first biome of the Dojo
-
Versus mode for 2-4 players
-
6 different moves to mix-and-match your individual fighting style
-
4 different enchantments to enhance your moves
In the full game
-
3 more biomes to master in the co-op campaign
-
More rooms, more moves, more enchantments
-
The true ending for those with an iron will
Read More: Best Action Roguelike Beat 'em up Games.
Rise of Mavros
Really enjoyable and solid game to pass some time. You can directly go ahead and slash some enemies to freshen up your mind. Also, there is a great Early Access management. It is easy to see where the game is heading, thanks to the roadmap. Frequent updates, quick fixes and amazing new content added constantly. Thumbs Up!
– Real player with 9.7 hrs in game
This is a really well developed roguelite game, where you experience a third-person combat system, while you are trying to survive through the waves and build the necessary skills in order to complete all the levels. Of course, the game is in early access and it is not totally finished. I really enjoyed playing Rise of Mavros and it is getting better with each update. I had some issues with the targeting system, where sometimes the targeting system locked on to the weirdest location, but it is finally fixed and works as intended. I haven’t experienced anymore issues and now the game-play is really satisfying. I just think that we need more content (skills, maps, characters etc.) Thankfully, the Roadmap addresses all the necessary stuff and seems like we are moving on the right track as we are getting new skills and assets quite frequently.
– Real player with 7.6 hrs in game
Skeletal Avenger
[url] Please see my curator page for more games that are well worth your time[/url]
Approximate amount of time to 100%: 20h+
Estimated achievement difficulty: 4/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote an achievement guide. You can find it here
– Real player with 26.1 hrs in game
I’ve played this game about 2 hours now, and am totally having fun. I really like the different weapon behaviors, and perks you discover can give you some great effects.
PERKS
It seems like each set of levels you play (kind of a campaign of 5 or so levels) you clear your perks and must discover them throughout the campaign. I had a perk for extra fire damage on primary swing, then another perk for 100% additional fire damage, it was crazy melee time at that point.
Another time I had hits causing “necrotic puddles” that would do damage over time to any monster in it, super cool!
– Real player with 17.2 hrs in game
Swordian Hero
This game looks and plays like fun but it needs some things to make it easier to play. First of all, there are waaaay to many enemies that spawn at times, and half the time they spawn behind you which makes you have to either stand off and fight them and take a big load of damage in the process, or cast and move back over and over and hope nothing comes from behind you as you go further into the level.
I feel that also there is not enough ways for you to get your health back. The only way you can is by smashing up barrels, which can also explode upon impact which does damage to you. This makes getting health back quite risky because you could get damaged further instead. I think this game could benefit with some kind of inventory system, it doesn’t even need to be that sophisticated. Just somewhere that you can store food/health potions that you can drop off enemies would be quite nice to see. Simple RPG stuff you know?
– Real player with 0.2 hrs in game
First impression review:
I went into this game after buying a dozen of this developer’s games. I assumed they were all going to be nothing more than sprite swaps. I was definitely wrong – mostly.
This developer seems to use the same engine and general design for all of their games. All of their games seem to be on-rails in a limited space. This game definitely has more of an action RPG to it, though, unlike Magicgirl Mimi which felt more like a side-scrolling shooter.
It’s fairly short. If you can get it for less than $1, it’s definitely worth it. It’s a decent amount of fun.
– Real player with 0.1 hrs in game
Wings of Justice
Dankie Grafiek Muesli
Please add proper controller support. Still playable and great fun. We did split screen I had the keyboard other player with generic gamepad. I could use boost and weapons, other player could not, but the second player’s controls are also on the keyboard (I guess because both players can play sharing keyboard) - I could boost my opponent into cliffs at own discretion.
Goooood fun and laughs!
– Real player with 2.1 hrs in game
Dash and Fire
“Dash and fire” is an animation style 3D super action game. The game adopts the hand-painted super fire animation style, and is famous for its shocking and refreshing sense of attack. Its innovative real-time combat PK system, precise attack judgment, and pure fighting game settings such as hard straight, floating, combo, and body are designed to bring top-level action game experience to players. In addition, as the level increases, a variety of new functions or activities will also be unlocked. For example, blade soul, talent card, artifact, fashion, legion, consignment, endless nightmare and other classic play methods.
about the game screen
“Dash and fire” game screen focuses on the style of hot-blooded animation. The game screen uses a lot of gorgeous colors, and the skills are very eye-catching. Even the general attack can also make the players enjoy themselves. In the single challenge with the boss, all kinds of skill moves and collisions, the sense of visual impact is super strong, and it feels that the whole screen will be cracked. If you three people team up to pick the boss, the skill moves of each player will be released in a series, which can instantly light up your eyes.
about occupation
“Dash and fire” has opened up three classes, soul chopping and high damage melee class. It is recommended for novices to choose. Shadow blade, assassin occupation, recommend a certain micro operation technology players. Ghost hand, magic type long-distance occupation, novice can also experience, master will also have more room to play. Every profession has its own advantages and has a good sense of attack.
about operations
“Dash and fire” uses virtual rocker + virtual key operation. At the same time, you can also choose the operation mode of automatic fighting, or even manual + automatic combination. It is faster to use automatic combat clearance in the early stage, and easier to use automatic + manual clearance in the middle stage. But the real operation of the emperor is to pass the experience out.
about upgrading
how to upgrade quickly? Please pay attention to the “task” in the upper right corner of the interface. It is several times more than other ways to get experience to do daily tasks
about equipment
if you want to improve combat effectiveness, how can you get good equipment
1. You must participate in the level unlocking activities and arena, and you can exchange the shell coins for the equipment in the store
2. Many pieces of advanced equipment will be piled up in the process of the game. If you click it in the backpack interface, you can enter the falling level. After a certain quantity is collected, the equipment will be automatically generated.
Monkey vs Dino
Fighting games are one of the oldest pillars of video games that have been published for many years in various forms and shapes. From violent and bloody Mortal Kombat to Tekken and Street Fighter. But the issue in all fighting games is they are very slow to progress. Yes, the main thing in fighting games is to choose two characters and fight with each other. But the content of all these games would soon be boring for players who did not follow the game professionally. Another area that most fighting games didn’t take seriously was the story or single section, which in most games was not so strong that it could be considered a strong point…
– Real player with 5.2 hrs in game
Stars received: 0.2/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.1] Controls & Training & Help
[0] Menu & Settings
[0] Sound & Music
[0.1] Graphics
[0] Game Design
[0] Game Story
[0] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: game from a prankster kid
– Real player with 1.0 hrs in game
RPG: Squad battle
In fact, the game is not bad, it is worth its money, and especially at a discount. The game may be jerky, but we assume that it was released quite recently. You can run, kill time in the evening.
– Real player with 13.7 hrs in game
The game was not clear at first, but over time I got used to it and even delayed the game for an hour, although there are not enough locations, I liked the idea of the game itself
– Real player with 1.7 hrs in game