Lab Rags
This is a first-person puzzle-solving game with a normal screen. After the character dies, the corpse will be left behind. The corpse can be absorbed by the gun in the hand and shot out as a bullet. Players can take the initiative to commit suicide, and then use their corpses to pave roads, shields, and trigger mechanisms. The difficulty of the game is not great, and the highlight lies in the novel way of solving puzzles.
– Real player with 16.4 hrs in game
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the game is a simple but fun puzzle physics game and its physics remind me of source 1 physics in a good way the idea of the game is you are a golden steam punk robot that can kill him self to make multiple bodies of yours and you use a weird looking gun to collect your bodies and use them for platforming puzzles you can solve these puzzle in multiple of ways these ways and give some thinking in game play specially why you want it to do in your way the game is fun and simple i will give it 5/5 and its a good game for speed running cuz there is a glitch that when you put 3 boxes next to each others and you put above them a trampoline the physics of the game push you and the boxes and the trampoline you will go so fast that you will teleport to a random place if some one put the tame to learn it fully he can go any where and finish most of the puzzels so fast and that my review and GO AWAY FROM MY HOUSE PIZZA MAN
– Real player with 6.8 hrs in game
Fe
this game has 2 really annoying parts already in the start that i will reveal here
first of all when u install the game and then press play it says u need to download origin (gameside) and create there a acc ..so u have to again wait like a half hour longer to install origin and create your acc
second of all because first thing u soon have to do is sing with some kind of alien flower… k seems funny but how u do it is just very annoying and kinda taking alot time if u dont have luck or dont know how.. how u do it: u press with the mouse.. for longer but gently ! ..means almost not pressing(just slightly) i tried wth my laptop and extra mouse like more than 1 hour.. until i found out how..
– Real player with 24.7 hrs in game
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Fe is an Jump N Run Plattformer with unique minimalistic but cute Graphics
You can learn 5 different Voices that you help to control special animals or flowers to get on other Stages
The Story is a bit confusing since no Voices or Subtitles, but with an Suprising End (what reminds me on Jet Force Gemini & Spellforce Order of Dawn
You can find 75 Crystals & 12 Helmets with a few Abilities you can get for a special amount of Crystal. 25-30 Crystals are well hidden and you need to figure out where they are and how you came to them. What sometimes need many thinking around corners or luck because the real way to get it a little bit far away and well hidden (under bear cave on in the Bird Area)
– Real player with 15.4 hrs in game
The Ball
I’d like to start this review by saying, the Ball wasn’t a bad game, I just found myself bored a bit to often to confidently recommend.
The game itself functions well enough. I never encountered any game breaking glitches, never sank through the floor, lost the ball, or had a button simply not work. It plays just fine in that regard. The ball control is a bit wobbly in terms of getting it to shoot precisely, but it’s very slight, and most of the puzzles allow for that little bit of wiggle room.
– Real player with 33.6 hrs in game
Read More: Best Action First-Person Games.
It’s taken me a while to get to The Ball. There are a few reasons for this, but it’s mainly because my DVD code never worked properly, so I waited for it to be out on Steam…
The Ball is an interesting game… It takes a mechanic from other games (i.e. some world object you need to manipulate to solve a puzzle / defeat a boss), and turns it into a fully-fledged game, complete with Inca mythos… You are an archaeologist, who’se fallen into a mayan / inca temple, and with no other way out decide to procede further into the mountain..There unfolds an interesting story (so long as you find the secrets), of The Ball. If you don’t find the secrets, you get the same story, but omitting a few of the interesting personal viewpoints of the people who wrote the stone tablets…
– Real player with 31.6 hrs in game
Adventure Bit
ADVENTURE BIT is a solid and fun action platformer. Controls and game play mechanics are solid and intuitive.
There are 6 chapters of increasingly difficult levels to unlock and you can replay any previous unlocked levels.
It’s great because it allows you to choose how to play each time. You can start at the easiest chapter of levels and go for high score, or start right at the highest level chapter that was saved last…it’s awesome making replay value very high.
The style, sound effects and soundtrack are really good and the game has a real nice pacing to it and it is challenging even if it looks not to be the case as you are playing.
– Real player with 10.5 hrs in game
This is a really great example for how simple is not always bad. It doesn’t have to look like Uncharted or Cyberpunk to be fun.
*Very fair difficulty
*Nice save / checkpoint system
– Real player with 6.3 hrs in game
Appease the Spider
For how silly the game looks (and is), it still scared me. i went into this game after playing the original stop motion one and i honestly didn’t think id be scared at all playing but the feeling you get when you’re trapped in the room with the thing on the other side, or any other subtle creepy thing in it is well worth the dollar nineteen
– Real player with 1.3 hrs in game
It’s not scary, so if you are looking for a good scare it’s not here. The camera system is mostly pointless, I never used it and it took me 18 minutes to finish, only died maybe 5 times. The ghosts themselves are not really the threat, not being able to find what your looking for is. HOWEVER it is always nice to see Markco come out with a new game, even if it is just a remake of an old one. As much as it pains me to say, if you have no nostalgia for the original there is not much for you here.
– Real player with 1.2 hrs in game
Arnold
Incredibly responsive controls, huge variety of gameplay, and a super-fun core concept that
evolves and expands as you progress.
– Real player with 12.1 hrs in game
you will die
– Real player with 3.1 hrs in game
Battle Sad Boy
amazing :))
– Real player with 2.1 hrs in game
If you want to unfriend or simply let someone know you don’t like them, in a most hateful of ways…leave this steaming pile of dog turds on their Steam Library doorstep.
The controls, if they actually work…made this boy very sad? The jump button just simply stops working on level 2, making you have to restart, over and over, until it, by chance, decides to work long enough to complete the level.
Thankfully, it worked on the 3rd level…too bad the level itself is glitched all to hell.
I can’t figure out if the devs are just sadistic worshipers of the unholy, attempting to spread anger and rage across the land. or if they actually tried…and unlike the Engine that could….they in fact, could not…make a game worth playing.
– Real player with 1.2 hrs in game
Bricky to Me
A knight, a mysterious cat and a castle where the whole scenario is dynamically modified, creating rooms and rooms with incredible challenges to overcome.
Brick to Me puts you on a Puzzle Platform full of dynamically arranged rooms with a random path to the confrontation with “Space Mania”.
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Over 60 rooms randomly assembled
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Intriguing puzzles
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A kitten that needs be peted
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A boomerange to defeat enemies
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A very unusual boss fight
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Enter into Bricky to Me and try to escape from this random castle
Color Phase
Precise platformer with slippery controls. No camera options, unfortunately, and they are desperately needed. I’ve beaten 22/23 stages, but the last one I need requires better camera cooperation. Cool concept, but not at all ready for market. I struggled with so many levels because I was battling the controls and camera. Finally gave up on the last one I need.
– Real player with 11.9 hrs in game
When I switch from controller to keyboard setting and start game, it automatically reverts to controller setting so I cannot move or even open menu to fix it, only can alt-f4.
– Real player with 7.0 hrs in game
Crisp Cube
Crisp Cube does an amazing job at taking the gameplay elements of its inspiration (Intelligent Qube for PS1) and building on them in a way that truly makes it their own and worthy of being called a spiritual successor to Intelligent Qube in as early as the second world.
The game is easy to learn, but difficult to master; and by “difficult to master”, I mean that some of the late game levels, such as 3-6 and onward, can be downright frustrating to earn a Crisp Completion on as I’ve spent over 20 hours Crisp Completing the entire game during my first playthrough.
! However, there’s no point in driving yourself insane over it unless you care about Achievements, since there’s nothing more to unlock after World 4. Crisp Completing all 35 levels earns you absolutely nothing more than bragging rights. Despite my frustrations with attempting to Crisp Complete the later levels, it was the satisfaction of overcoming these difficult levels that ultimately kept me coming back for more until I Crisp Completed the entire game. On the other side of the same coin, a casual playthrough that decides that earning a Crisp Completion isn’t worth the effort it entails and simply attempts to beat the levels and nothing more will only take about 3 hours, give or take an hour; which may be a little too light on content to justify the full price point for casual players.
– Real player with 47.2 hrs in game