Mayhem Above

Mayhem Above

Interesting game - I enjoyed it for the small amount of time I played it. The achievements sorta give you a realistic set of goals when playing, as sometimes you’re only goal is a higher score.

Although fair warning, the “Friend or Foe” achievement will require another player who’s using a controller - If you haven’t got that, download an emulator. Worked for me!

Real player with 14.8 hrs in game

EDIT : Changing my review to recommended, as the dev is active and already fixed a few problems. That’s a “cautious recommendation” though, and for people who enjoy playing with their music.

It could be a good game, but :

  • 3 crashes in not even 2 hours = FIXED after first update it seems

  • unclear about how to score (or lose) points (case in point : on the same song, playing the same way, I made 400 points once, 8000 another time)

  • no remapping of keyboard inputs

  • relationship between music and level not quite apparent (to me)

Real player with 13.5 hrs in game

Mayhem Above on Steam

Boom Dojo

Boom Dojo

Experienced on the Oculus Quest 2

You can view my review & gameplay here:

Boom Dojo is an improvement of Groove Balls, the previous VR music rhythm game from this same developer. Unfortunately, as it stands now, this game is still inferior to the average VR music rhythm game. There are much better VR music rhythm games out there.

There’s a disappointing lack of content. The game only has 1 map and 4 in-game songs. The core gameplay is not as polished as in other VR music rhythm games. While you are punching the matching colored object to your red or blue tattooed hand (or optionally also dodging bars) with music playing, the procedurally generated beatmap doesn’t really go with the beat of said music. At least you can play your own songs by moving your mp3s to your music folder.

Real player with 0.5 hrs in game

Read More: Best Action Boxing Games.

It doesn’t look like much and it won’t teach you technique, but I actually found this to be one of the best VR boxing punch pad trainers out there. The patterns have just enough variation to keep me on my toes and I like how the difficulty dynamically scales up as you do well. Many of the other boxing trainers I’ve played force you to break important habits or are too focused on being a rhythm game. I wish this was less bare bones, maybe have an option that adds a little circling footwork and blocking, but it’s a good start.

Real player with 0.2 hrs in game

Boom Dojo on Steam

Rhythm Rush!

Rhythm Rush!

I love rhythm based gameplay, but this is not rhythmic at all, it’s a shitty janky rail shooter!

The movement left to right is smooth enough

Jumping while moving straight is smooth enough

The wall hugging/jumping is totally fucked

The shooting is totally fucked, I thought it was being caused by some mouse gesture software I usually use, but nope, just the game. You can shoot once fine, usually, but to shoot multiple times it says to hold the button down, and then you just get a completely random rate of fire, if it repeats at all.

Real player with 6.2 hrs in game

Read More: Best Action Singleplayer Games.

what starts just as another runner game appears to have much more deeper concept behind:

so first about the game - you run avoiding bigger obstacles and shooting lighter obstacles, this is already enough for the game, and there are a lot of similar games in steam, but:

first - wall jumps. this is already a thing that is not usual for most runner games.

second: different visual modes. developer could definitely make 6 different games with these different modes, but he made one, with all in one.

third: difficulties - its not that often met in quite simple ranner games.

Real player with 5.8 hrs in game

Rhythm Rush! on Steam



Definitely a good future to this game, it does come with a bunch of different pistols and themes. Also this game definitely feels procedurally generated in that the ‘beatspheres’ respond to the type of music played or at least the bpm of the song. I got some different pop songs off youtube to play with this game and enjoyed the pacing of the beats.

The tricks definitely take some time getting used to with the different pistols, I’ve found the western (orange) pistols to be the easiest in setting up for the trickshots. I was playing this game in easy mode and getting the timing right on the white trickshot spheres was the most difficult because they last longer than the other beatspheres, but I’m guessing that it allows you extra time to perform the trick.

Real player with 5.7 hrs in game

It has promise but the controls for tricks are pretty tough. For example theres a white sphere that appears for only 0.5s and doing a trick to shoot it can take longer than this. Doing in my mind same movement with hand didn’t always correspond to same heigh or duration of the trick and sometimes it just didn’t activate on index knuckles.

Real player with 0.9 hrs in game

RhythmSlinger on Steam

Alphabeats: Master Edition

Alphabeats: Master Edition

Alphabeats: Master Edition:

Do you have rhythm in your blood? Do you have good reflexes? Are you good at spelling? Well, you had better have these qualities in abundance, because you are up for a challenge!

Alphabeats: Master Edition is a combination of a spelling / rhythm (music) game. As you launch the game, you will be presented with a comprehensive menu. In the middle of the screen you will be able to select from over 20 tracks to play – or you can upload your own favourite tracks. Also, you will have an option at the top “How to Play” (which is a good tutorial), an online leader board and the words you manage to spell correctly (the longest too).

*– [Real player with 4.4 hrs in game](*

Alphabeats is a combined word and rhythm game that was originally released as free game with pay-to-play levels on mobile platforms but was well reworked for PC, there is practically no trace of being a mobile game in the past.

You control a pointer that can horizontally move and collect letters from the board to form a word; those letters appear concurrently with the song rhythm. You have to make the best words you can, leading you to aim for the highest score (leaderboards are synchronised online). That might sound pretty easy but beware, as the song's speed gets higher and as you aim for longer words, you'll also have to keep in mind that you have to dodge the letters you don't want to use in a word which you plan to put together.

*– [Real player with 1.1 hrs in game](*


![Bassline Sinker]( "")

## Bassline Sinker

if you find the right music high scores can be a breeze.

*– [Real player with 9.1 hrs in game](*

Developer/Publisher: TheFitzyGames

Released: March 6, 2019


Bassline Sinker is a Shooter / Bullet Hell game that responds to your choice of music. You're a Stingray (I believe) and you do battle with various under sea creatures out to do you harm. It's a rhythm game, but you need not worry if you're not good at them. Choose the right music track, weapons and armor and that's it. If you're good at and enjoy good shooters, you'll have no problem with the play mechanics of this game.

*– [Real player with 6.1 hrs in game](*


![Borealis]( "")

## Borealis

TL;DR 4/10…This is a simple elegant game which should get a thumbs UP even though most people will get a quick zen moment for 10 or 20 minutes, then abandon. In theory, most any gamer could be happy to drop their 0.50-$1 for this on sale.

However, they took a simple one dimensional mechanic--and blew it.

There are only 13 modes. Meteors zip through the screen with various unique movements, but most of them are heat-seeking (to you), though with very wide turning radii. When encountering each other (or you), they explode. The 1st core rule is that you are not allowed to move your cursor (death-target) very fast. If you attempt to move fast, the game penalizes you by forcing you to move even slower than before. This is a fine rule in that it encourages deliberate, controlled movement, rather than quick, zippy motions.

*– [Real player with 11.0 hrs in game](*

Certainly not a bad game as such, but the original idea has not been executed as it could have been. As a "dot in space" (or elsewhere), you have to dodge incoming lines. Seems familiar enough, but it comes with a twist: you can only move fairly slow, and when moving in a fluid motion, you can "direct" the incoming lines (I can't help of thinking about them as missiles) to a certain degree so that they slap into each other. The slow pace and the rather peculiar, somehow relaxing music, contribute to the overall feeling of ease the game offers.

*– [Real player with 5.7 hrs in game](*


![Kromaticube]( "")

## Kromaticube

KROMATICUBE is a simple arcade game where you have to avoid obstacles while listenning to chiptune musics. Stay alive for at least 60 seconds to complete a level. It is designed for tryharder gamers and all retro gaming lovers.

Each level has it own chiptune music and ramdomly generated obstacles.


#### Features List

*   6 different levels with their own atmosphere

*   25 different patterns and obstacles

*   Infinite scoring possible


#### Addictive

Technically you can finish the game in only 6 minutes BUT you need to practice a lot before reaching a satisfying level of skills and reflexes. Kromaticube is an alchemy between music and obstacles. A great person said _"Just because you fail once, doesn’t mean you’re gonna fail at everything"_, and this is the point Kromaticube.


#### Satisfying

Kromaticube is a really good game for training your brain reflexes. It's all about learning patterns while discovering new atmospheres. Each level is about one ne particular feeling like joy, sadness or fear for example.



![Metal Tales: Overkill]( "")

## Metal Tales: Overkill


Metal Tales: Overkill is an action-adventure game where Metal and Adrenaline clash to give you the ultimate 3D roguelike guitar-shooter. Fight against the looming curse affecting your Metal brothers and free them from an ancient evil.

Plan your path and play as you want with procedurally generated levels that will change the game every single playthrough.


The God Kuk is possessing all the guitar gods, and through them, the metalheads. Through infinite concerts, he is helping his legion of metalhead zombies wipe out every original creation of metal bands and their dedicated fans. As legions of metalheads are stripped from their passion, only one person can really grind through the challenge and come out victorious.

Will you manage to defeat all the metal gods, save the world, and become the ultimate Metal God yourself?



Pick and choose from a mouthwatering variety of instruments and add-ons from the history of Metal: customize your game with a wide selection of the finest guitars, turn it right up with only the best amps, and summon the best tricks and tunes for the ultimate combat experience!


*   50+ items: charge up with new guitars, strings, pedals, amps, books, and summons

*   15 different enemies to beat to the beat

*   8 Guitar Bosses - the ultimate showdown!

*   4 playable characters to choose from: Are you more Metallica, Iron Maiden or Black Sabbath? Choose the character you identify with the most!

*   3 environments: Enjoy exploring 3 different environments like Metal Den, Metal Festival and Hell

*   6 levels to blast through with unstoppable energy

*   Procedurally generated levels: Experience randomly generated levels to play through. No session will ever be the same

*   Local CO-OP to jam it out with a friend

*   Mission system to unlock abilities and upgrade stats between runs

*   Original soundtrack and international Metal bands’ songs - you are sure to find a new hidden gem!


![Oscillatron: Alien Frequency]( "")

## Oscillatron: Alien Frequency

If you like games that can use your music library it's a decent shooter. I like the little slow time effect it adds on my music. If your track is noisy and at full volume at all times it's easy mode. The medkits blocking your bullets is an odd decision. For the low 90% off Summer Sale price I can recommend it.

*– [Real player with 3.8 hrs in game](*

Nice game! Just need some new enemies, BGs, Player customization and so much MORE!!!

Thank you!

*– [Real player with 1.8 hrs in game](*