Garrison: Archangel

Garrison: Archangel

After hundreds of hours playing this game again and again, allow me to make a review about it.

GARRISON: ARCHANGEL is a Filipino-made 3D Action Mecha Anime-ish Fighting game where you take part in the creation of these mechs called “Archangels” from the provided parts given to you throughout the game. You can either play this game by one, constructing your archangel, and test it against other mechs on either AI, online or multiplayer couch combat, or two, by making your own archangel, and let the AI use it to deal with the other archangels in the game, or the builds given by other players in this game’s Discord channel.

Real player with 1466.5 hrs in game

Read More: Best Action Character Customization Games.

In short: Please send help, I can’t stop building or fighting…

While the game is still in early access and things are being hammered out, improved, and added; I feel compelled to do what I believe is my first ever steam review on this title. If you love mechs, but find the small handfull of Gundam games that have hit the west lacking with their rather shallow gameplay or if you find the customization systems in Armored Core titles overly complex and cumbersome or if you dislike the “simulator” feel that most other mech games seem to have then you’re in luck.

Real player with 482.3 hrs in game

Garrison: Archangel on Steam



Armored Core Lite.

This is the closest thing to Armored Core on PC, honestly. It feels and plays like watered and dumbed down Armored Core 4. It lacks customization from AC, but gameplay loop as well as presentation (aka being hired by various Corporations that fighting each other) is very close. Story is absolute cringe and not worth discussing nor following. I can point out some pros and cons to break down the game


-Closest thing to Armored Core on PC

-Plays and feels almost as AC4

-Had people who developed AC in dev team

Real player with 43.8 hrs in game

Read More: Best Action Character Customization Games.

I can highly recommend this game, it’s no armor core that’s for sure however the game does provided a lot of customization however most of it would be “locked” until you encounter that part for the mech or weapon type but overall the game is fun, story is excellent and characters are splendid I actually like about 3 or 4 that are my favorite that doesn’t the rest are bad it’s just my personal tastes really.

Real player with 30.1 hrs in game


Project Nimbus: Complete Edition

Project Nimbus: Complete Edition

⚖️ Grade = A. Worth a buy, if you enjoy Gundam Fight, Air Combat, dodging challenges. However, for who want good cinematic, customization, don’t buy it


✔️ Combat from a very far distance

✔️ Auto-aim & locking target enemy

✔️ Rapidly defeated multiple enemies

✔️ Unlimited ammo

✔️ Survival Mode

❌ Cinematic Cutscene

❌ Mech Customization

❌ Versus friend best result for replay value

🔎 Long version checklist ➜ Reveal

Real player with 14.4 hrs in game

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3/5. Fans of the old Armored Core days may find themselves browsing Steam and stumbling across a promising looking mecha game named Project Nimbus: Complete Edition. This is how I discovered this title, and my initial expectation stuck with me throughout my entire experience with this game. My expectations were met, and in some ways exceeded. This game is pretty good. If you’re looking for a corny story, quick paced mecha shooting, dodging, and sword slashing… then you’re in the right place. However, if customization of your mecha is what you’re looking for, this is not the game for you. Overall I liked the game, and I recommend a play-through.

Real player with 11.0 hrs in game

Project Nimbus: Complete Edition on Steam

Gun Metal

Gun Metal

I’ve played Gun Metal as a 12 year old kid and absolutely loved it - I mean, the game lets you control a transformable mech with badass firepower and nice looks, how cool is that?! Also, back in a day it featured some really decent graphics, so I loved it even more, as I was able to play it on my new PC without any problems. Well, the times have changed and so did my way of perceiving games. Gun Metal is just as adorably oldschool and dynamic as it is monotonous and frustrating. The difficulty is high, the missions are terribly repetetive, the story basically doesn’t exist (ok we are under attack by somebody, here take this cool transforming mech while we remain absolutely fucking useless, lol I know, we were able to build this damn thing but we cant fight for shit, so yeah, you are our only hope, please shoot all the bad guys), and the game (or at least the Steam version, I don’t recall such difficulties… well, shit, 12 years ago) is pretty damn bugged. During the loading screen for the 6th mission the game crashed to desktop and after restarting it showed my savegame as “damaged”, thus unable to load. That sucked. Other than that, the game is still fun, mostly thanks to its dynamicity and the sense of power it gives (lots of weapons, explosions and the coolness of a transforming bot). I bought it on Indie Gala for $1,40 because my nostalgia told me to do so. If you are reading this and want to put your hands on a cheap digital copy of this notsobad game, I advice checking .

Real player with 11.6 hrs in game

this game is worth a dollar, without a doubt. $10? maybe, depends on what you like.

At first glance, this game is a very cool pacific rim/transformers type mech game where you can transform back and forth between a jet plane and a mech with guns. However, in later levels you end up barely using the mech at all because it’s just too slow and you get ganged up on by all the enemies, meaning you have to spend more time in jet mode taking out all the enemies just to land as mech and not do as much damage

Real player with 7.8 hrs in game

Gun Metal on Steam

War Tech Fighters

War Tech Fighters

This review is being written as of the first wave of Early Access content. I’ve finished the first twelve missions, all the challenges currently available, beat wave 10 survival (and had the #9 high score for a while, #12 as of writing this), and I’ve got my mech parts pretty much maxed for the time being, so I think it’s time I weigh in and leave my thoughts.

Firstly, let me start with what I love about this game:

-The action is superb. It’s high-paced, flows well, finishers don’t seem to interrupt the game much (and they’re skippable if that’s still too much for you), combat is fast and frantic yet never feels out of your control, and yet at the same time it plays fairly uniquely.

Real player with 49.1 hrs in game

WTF almost comes at a hard recommendation for me. On the one hand, I got at least 20+ hours worth of content out of it and enjoyed most of it. On the other hand, the ending levels ramp up so much in difficulty that it makes no sense and furthermore, the only way to upgrade my gear would be to grind a bunch previous missons to get small stat bonuses and pitiful amounts of money. I’m using some of the end game mech configurations, but there are some other parts that could make the later levels a bit easier. Unfortunately, I’ve burnt all my money on the gear and upgrades I have now, so it would take potentially hours to grind up the resources needed to stand a chance in the later levels without dying in seconds. This immediately halted my ability to finish the game and the whole time I was wondering if the dev’s even playtested the end game missions.

Real player with 27.0 hrs in game

War Tech Fighters on Steam

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ

Metal Gear Solid 2’s Cool Younger Brother

You like Vanquish?

This game’s made in 2003, and I think this is the best omni-direction mecha combat action game the market has to offer. The only thing that does outer space high speed mecha combat better than this game is probably Warframe’s Archwing mode.

The game is fun, not many of its kind out there. The controls is fairly responsive, the combat mechanic is deep enough for players to be experimental but not to the point that it is impenetrable. Scenario design is great, variety of situations that keep the player’s engagement fresh (a la Platinum Games). The momentum of the story’s pacing fits the speedy combat gameplay. Progression feels great with the additional tools gradually given in the game to change things up on how you approach combat. It’s a skill based game, so you kinda leveled up yourself to proceed through. The game is challenging even on normal, there’s a side challenge that’s pretty hard even on the easiest difficulty. You have been warned.

Real player with 19.8 hrs in game

ZONE OF THE ENDERS THE 2nd RUNNER is a fast third-person mecha action game produced by Hideo Kojima. This is a cult title that I have only recently been able to check out. Although a brief game, ZOE2 provides frantic and challenging gameplay despite having a few issues.


You are Dingo Egret. On Callisto, the Martian moon, he finds a mysterious signal and investigates. It turns out to be an Orbital Frame- a mecha that uses the power of Metatron (the series’ substance of power). AHRAM, a military power, begins attacking and Dingo has to pilot the mech. The mecha’s AI, ADA, gives you a brief introduction to Jehuty, your mech, and you fend off AHRAM. Eventually you come face-to-face with the game’s antagonist: your former commanding officer, Nohman, and his mech, Anubis. You are no match and Nohman asks Dingo to rejoin BAHRAM. He declines and Nohman shoots him, leaving him at death’s door and instructs Ken, his subordinate, to dispose of the body. Instead, she decides to secretly revive Dingo by replacing his destroyed organs and hooking him up to Jehuty as life-support to do her bidding. What follows is his journey back to Mars and to save it from BAHRAM.

Real player with 13.8 hrs in game

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ on Steam

Front Mission Evolved

Front Mission Evolved

Another game with a big name behind it.

Time for yet another dual-viewpoint review.

TL;DR: Only go for it for the multiplayer. Only go multiplayer if you already know someone that wants to play it. ( )

FME as part of Front Mission series

I’ve played Front Mission on SNES, including Front Mission: Gun Hazard (that it’s NOT a strategy game either, it’s a platformer), and Front Mission 3 on PS1.

They decided to make a TPS out of a game series that are mostly Turn Based Strategy.

Real player with 32.9 hrs in game

After writing a review for this when I was 14, I have read the original and felt it was nothing more than cringe material. SO, I will be reviewing this game AGAIN.

To start off with, the story isn’t connected to any of the previous Front Mission games on Playstation. Instead, we are given a completely “NEW” story with “NEW” characters. These characters are pretty much as bland as a slice of bread, and only act as a means to introduce you to game mechanics or shit out exposition when nothing is shooting at you.

Real player with 29.7 hrs in game

Front Mission Evolved on Steam

New Gundam Breaker

New Gundam Breaker

I own Gundam Breaker 3 on PS4. And this “New” version is without a doubt worst. But, on its own, it’s playable. I wasn’t sure about buying it first, so I decided to watch some streams before, and I liked what I saw.

Gundam Breaker is a series in which you create your own Gunpla, a model of a true machine. So, you don’t “really” play Gundam here, rather you play the role of a kid who uses a Gunpla to battle some other kids in a VR game. The parts you can use come in two sizes, 1/144 and 1/100. In GB3, the bigger parts had better stats, but here it seems there’s just a difference in size. You can paint your gunpla however you want, and it’s possible to create a true Frankenstein’s monster if that is your goal. Once your gunpla is finished, you can step into the arena and begin to fight.

Real player with 136.8 hrs in game

Let me get this straight - the reason why i’m recommending this game, is because it hasn’t been abandoned, it is being updated, and it has gone a little better since it’s launch. If you are a Gundam fan, and Gunpla fan, there is something for you in this game, the freedom to build and customize is great (not as good as GB3, but that is a console exclusive), the quantity of MS you can get parts is great (250 since last update), a great selection, many custom parts to add to your build, though a bit limited on how many you can put on, graphics are really good, has original music from many series which you can select which ones you want to play during combat.

Real player with 73.3 hrs in game

New Gundam Breaker on Steam



since i’m not good at long explaination so i gonna make my “easy-to-understand” review here.


still has nice gameplay as you expected from the mobile counterparts of this series (included “Dynasty Warrior” moment too.)

You can freely customize your mechs now.

There are character voices in the game.

secret routes contents added

better cutscenes (but not much.)

AI partners and ordering your partners added (You are not alone anymore.)


Repetitive Gameplay

Lack of some basic Customization options such as changing colors freely, AI partners voices, etc.

Real player with 26.6 hrs in game

Assault Gunners HD Edition is a late port of a Playstation Vita game. It really shows from a graphical perspective but it also means the game will run smoothly even on older PCs. I’m not going to be having a fit on graphics, we are here for the shooty mecha action after all. The port sports the infamous external config application that’s so common in Japanese ports but thankfully it gets the job done and it’s serviceable enough.

This one you really have to play with the pad as the on screen instructions are all formatted to the Xbox controller.

Real player with 22.2 hrs in game


Assault Suit Leynos

Assault Suit Leynos

I really like AS Leynos, but can’t help but feel a little underwhelmed with it - as an obsessive player of Gunhound, Valken and similar mech shooters I think I overhyped myself a bit. I looked forward to its western - and later PC release for months and even double-dipped and bought the PS4 version anyway. Overall it’s fine, maybe average sums up the game better.

General gameplay is good, and achieves some pretty solid highs at times but suffers from some slightly annoying decisions like pulling you out of the action constantly to introduce a miniboss, or literally moving you away from a defense objective to fight an enemy only to throw a mission failed screen in your face when the thing you were initially defending ends up being destroyed by the enemy.

Real player with 13.2 hrs in game

Assault Suits Leynos is a remake of the 1990 Sega Genesis game “Target Earth” or “Assault Suits Leynos” in Japan. Almost 30 years later and partly produced by the original developer Assault Suits Leynos is back with a fresh take on the original game. Upon looking through a handful of Steam reviews I decided to write my own since a lot of the bad reviews for this game focused on the port being “trash” mostly due to problems stemming from controls when the game first launched.

The developer did eventually offer a fix and you basically have to set your control to xbox which will allow you to remap a controller. There currently still is not a method to remap controls for keyboard which is a nearly impossible sell for the large amount of PC players who consider the Keyboard and Mouse to be the ultimate controller. Not the most intuitive way to fix issues with controls. I was able to plug in a ps4 controller and use it without any issues. If you are a keyboard player I would tell you to use a program called JoytoKey to set the controls how you like them, but again this is not an intuitive fix either, and in the future I hope developers allow the freedom to remap controls. In 2019 not having remarkable controls is considered a solid deal breaker to many, myself included.

Real player with 10.8 hrs in game

Assault Suit Leynos on Steam