Creepy Pizza Arcade
so good i love this game it so good game good so good
– Real player with 3.9 hrs in game
Read More: Best Action Arcade Games.
MY BOI ZOLTAR MAKES AN APPEARANCE IN THIS GAME CAW CAW
BIG UPS TO ZOLTAR HOLDING IT DOWN IN THIS WEIRD LITTLE INDIE GAME THAT’S PROMOTING SOME PODCAST CAW CAW
– Real player with 0.5 hrs in game
Steven the Sperm
very fun!
– Real player with 7.3 hrs in game
Read More: Best Action Funny Games.
this showed me where babbies cum from (
– Real player with 4.7 hrs in game
Oracle Trials
Oracle Trials is a 2D platformer about a warrior in armor that reminds me of a kind of mario game.
Yes, the graphics here are pixelated, but the musical accompaniment and an interesting story make you not pay attention to it.
And as they say, we need to regain our strength by killing bad opponents.
– Real player with 5.2 hrs in game
Read More: Best Action 2D Platformer Games.
If you love platformers as much as I do, then you should definitely play Oracle Trials. I won’t say that this is a revolution in the genre, but it is a very high-quality platformer with a bunch of different features and an interesting perspective. I didn’t expect anything from the game, but I got a lot of pleasure. The game has extremely nice graphics, great music and very responsive character controls.
7/10.
– Real player with 4.4 hrs in game
XIBALBA
Worth playing, if you’re ok with some jank…
Xibalba is a Mayan themed retro FPS made by a the small indie dev team Reef Software. This theme is really cool and unique, and gives the game an aesthetic that is different from most indie or retro FPS games.
Shooting and movement feel really smooth, and it’s generally a lot of fun. Level design is old school in nature, with claustrophobic corridor-esque levels and the occasional more open arena combat areas. Think Wolfenstein 3D with a splash of Quake. I also really like the graphical aesthetic of the game - 2D sprite enemies superimposed over 3D levels just gives off an interesting look for the game.
– Real player with 3.9 hrs in game
I like it, reminds me a lot to Serious Sam but that’s a good thing, have an interesting looking using 2D and 3D with the enemies and the levels , I enjoyed very much and for sure the game can improve with the time.
– Real player with 2.6 hrs in game
Clandestinity of Elsie
Things got off to a bit of a bad start with this game, thanks to it taking me ages to work out that SPACE was the way to choose a menu option, rather than - I dunno - left click or Enter, like most NORMAL games? Guess I don’t play games of this nature (read: old-school, “retro” RPG) too often. I’m going to put it down to that, though many of the other (unremappable?) keyboard buttons seemed like odd choices also: A to equip gun, S to shoot, D to reload? I also had difficulty trying to work out where DOORS and trivial things like that were, but after not TOO long I got the hang of things enough to concentrate on the GAME, per se (hint: always be on the look-out for doormats and red arrows)! I’ve also experienced some crashing issues, but it’s early days yet for the game’s release (so they’ll hopefully be fixed), and the save system is fortunately generous enough to render this not TOO huge an issue (once you hit the first save point, you can pretty much save at any time). Anyway, enough about minor technical issues…with no further ado, let’s get on with the review…
– Real player with 7.5 hrs in game
This is one of the handful of RPG Maker games I like because it focuses on an compelling genre of psychological horror. Since the game follows a similar path of Silent Hill, I was more interested to give this game a try.
There was one major drawback to the game and it involves the combat system. In fairness, the combat system does feel “realistic” in a sense that, it should be harder to see beyond your light until the monsters come close. Also, your gun should take a split second before letting off the next bullet; sadly, realism is thrown out the window due to frustrations of the combat mechanics. Most of the time, it’s difficult to avoid getting hit due to the restrictive movements of the character. The RPG Maker engine only allows you to move up, down, left and right. The character cannot move around freely as in diagonally; although, I have seen other RPG Maker games do that. Running doesn’t help much in the game since the enemies tend to run at you just as fast. In addition, the map layouts are not as open enough to move around with many obstacles in your way, that at times, I find myself bumping into walls or trees. By then, the enemies are already on you. With limited lighting as well, you don’t get many opportunities to take out the enemy at a distance. Again, I think that is how the game is supposed to be. Fortunately, the only remedy in progressing is saving often even if I have to die a lot.
– Real player with 5.0 hrs in game
Enlightened Sentinel
An exciting and memorable adventure in a diverse, thought-out world, where each creature counts down the days until the Storm - the end of existence and the beginning of a new one. If during the Storm the source of power that feeds the entire kingdom of Isdar with magic will be damaged, everyone except the undead will fall. Perhaps the Enlightened one will be able to pave the way for the salvation of Isdar with a sword and magic.
A special reward during Early Access awaits in the chest in the Royal Castle!
Enlightened Sentinel is an action-RPG that combines spectacular combat and methodical exploration. The medieval fantasy setting is presented in a low polygon style, which makes it beautiful and allows to relax. At the same time, rivals will not let you get bored, because each requires its own approach.
The project combines the classic “dungeons-and-plains” exploration style with a modern hit and dodge combat system.
Features:
-Colorful journey combined with epic combat
-Exciting story adventure
-A world filled with surprises and mysteries
-The outcome of the battle depends on the combination of abilities and magical artifacts
-Maybe it is worth looking around more closely. Sometimes even a nondescript piece of paper or a word dropped by accident leads to adventure
KAMIKO
Don’t judge a game by it’s cover: Kamiko is simple in it’s graphic and concept, yet it’s very challenging and entertaining. Four levels with increasing difficulty, three different maidens to beat them and purge the evil from the sacred lands:
Yamato: Blue haired girl from a family of water maidens, with her Blade of Kusanagi at hand, moves really fast. She has a little less power than the other two, but she can restlessly swing her sword, slaying enemies like no others can.
Uzume: A pink haired girl in deep connection with the forest is bestowed the Magatama of Yasakani, a powerful yumi. She can’t move during an attack, but her long ranged arrows make up for that, keeping her safe from any evil.
– Real player with 10.4 hrs in game
First of all, you might like this game if you also like The Legend of Zelda or Touhou.
With that out of the way, don’t be fooled by the game’s short length. There are three playable characters, and they play so differently it’s well worth your while to play through the entire game as all three and doing so even once makes the game more than worth its asking price. Here, let me analyze them:
Yamato:
Weapon: Blade of Kusanagi (short-range, sweeping sword)
Difficulty curve: Shallow
Difficulty of stages: Moderate
– Real player with 9.1 hrs in game
Red Rope: Don’t Fall Behind
This game compelled me to write a review.
First saw this featured on the main store page, I was curious. I honestly thought you could play co-op online but was slightly saddened to find out that it is local co-op only, I didnt pay enough attention to the tags. I wanted to get my 7.99s worth so I played about 3 hours solo.
Death followed, MUCH death. I hadnt died so much since the Souls.
After about 50 deaths I retrieved my first bronze key in the House of Spring and was so pleased with myself; only to discover I would need two more to proceed into one of the bronze doors, Then I realized there were 3 other types of keys obviously leading to more difficult rooms,,. That is when my hopes ended. It would be nearly impossible for me to get through this entire labyrinth alone. So I was forced to summon some bros.
– Real player with 58.4 hrs in game
(This review is written after the game was beaten.)
What I thought was going to be a simple cooperative experience, turned out to be, without a doubt in my mind, the greatest coop game of all time. No seriously. This is my first review, and I’m doing it for a reason.
Right off the bat, it is to note, that if you don’t have patience, this game is probably not for you. It required more patience and communication than anything else me and my buddy Deez have ever experienced. We’ve beaten tough games together, Battletoads, Zombies Ate my Neighbors, that kind of stuff, and Red Rope was easily the most challenging, but also the most gratifying out of everything.
– Real player with 41.7 hrs in game
Rumours From Elsewhere
Deep and challenging platform action game attempting to meld Prince of Persia with a modern Roguelite. Momentum based platforming/parkour, ability based combat with character classes. Inspired level design, smooth controls, solid performance, excellent music, and imaginative worldbuilding are enough to carry the experience through a steep learning curve and significant UI deficiencies as well as occasional frustrating bugs (and sadistic gameplay systems that act like bugs).
I recommend this game if you like hard platformers with an emphasis on momentum rather than air control. Be warned, however, that the high-pressure gameplay involves features like a stamina bar (depletes with attack or dash but not jump or abilities), a timer on every level (which have randomized objectives), potions that do damage to you, weapons that kill you if you unequip them, monsters that CC you so other monsters can knockback you to the other side of the map where you fall in a lethal trap…you get the idea. This game is rewarding but punishing and a better UI would make it more comfortable.
– Real player with 35.1 hrs in game
This game is a lot of fun!
I love the look of the game, and it has a ton of character in everything you play as, kill, pick up, or read. Not to mention the sound design and music are great. Once I got used to the core mechanics, I was hooked and kept starting new runs to discover more about the game. Each of the characters feels unique, just as each of the areas are distinct, vibrant, and fun (except Misty Peaks, that place is agony).
On the downside, sometimes the platforming is just a little unwieldy. The jumping or dashing or platform grabbing seemed to occasionally glitch and caused me some significant frustration. This didn’t ruin the game by any means, but it did feel like an unfair game flaw that would crop up now and again. Also, here and there a hit box would be in dire need of updating.
– Real player with 31.9 hrs in game
Swallow The Blue: Remastered
Full Play through w/ all fedoras once it uploads here: https://youtu.be/WtRqorHYGCY
I enjoyed the game a pretty good amount the scares are decent I love how they use the mechanics to create mini games, but there are glitches which will be included in the video. The third bathroom I’m not sure if this is intentional or a glitch but it freezes the game if you stay in there too long. If you close your eyes cause tom scares you the game stays black screen. If your floating on the couch and don’t look left when the policeman gets off he blocks the door which might be intentional. The game seems to hint that there is possibly multiple endings but there’s not there’s just one. After searching for the fedoras I found the easter egg room really underwhelming as well. The game itself though was great super atmospheric and interesting.
– Real player with 5.1 hrs in game
DISCLAIMER: This is a first impressions review, and NOT a full review
Swallow The Blue: Remastered is a game developed and published by Euphoric Brothers
With most of the (completely) free-to-play games (meaning games that do not have an in-built in-app purchase system) I’ve played, I believe, it’s free, get it and give it a try… doesn’t cost you anything
– Real player with 4.8 hrs in game