Erazer - Devise & Destroy

Erazer - Devise & Destroy

Very nice game! I played this game for over 30 hours in closed beta. Developers are active and they listen to feedback. I really enjoy making new maps with the level editor

Real player with 103.8 hrs in game


Read More: Best Action Procedural Generation Games.


Disclaimer: I alpha and beta tested this game before the Early Access launch and got the game for free for beta testing purposes before EA launch. However, all the things said in this review are my own, honest opinions.

I’ve had the privilege to follow the development of this awesome game. The game has already gone a long way and is a legit product at its current state, and I am not afraid to state that it’s well worth its price tag (well, who am I to say, as stated above.. :D)

What I really like in this game is the sandbox environment and the possibilities it gives. It already has great developer-made missions, puzzle maps and speedrun maps. Planned co-op and multiplayer features will make it even better in the future. The level editor is well-planned and makes effective level creation possible. Some beta testers have already made a bunch of very good (and challenging, dear god) maps. The game engine allows for nearly everything, which is great.

Real player with 28.9 hrs in game

Erazer - Devise & Destroy on Steam

BoxMaker

BoxMaker

It’s a great game that just needs more people and bigger level making community that would make this game truly incredibly. Hopefully they could add more characters for you to play as since it seems they will sticking to one style for the game! This is truly an amazing sandbox/platformer!

Some things that would make this game amazing though I think are unlikely

1. A form of Multiplayer.

2. A race a ghost of player mode.

3. More Backdrops and Block Themes for spice levels up a bit.

4. A list of Music to use for Levels.

Real player with 16.5 hrs in game


Read More: Best Action Singleplayer Games.


absolutely terrible ripoff of mario maker

-no censoring

-terrible made levels made by boxmaker themselves

-so little assets for levels

-thwomps dies after impact of ground making them unable to be used again

-hitboxes are terrible

-you cant remove likes off levels

-some levels are impossible due to hackers

-you can jump off keys wtf

this game is so bad i feel like the creators are playing mario maker 2 instead of this sack of shi-

Real player with 11.7 hrs in game

BoxMaker on Steam

Aim Bot

Aim Bot

.

Real player with 6.1 hrs in game


Read More: Best Action FPS Games.


best for shouting gamers ……!!!!!!!!!

Real player with 0.9 hrs in game

Aim Bot on Steam

Boo! Greedy Kid

Boo! Greedy Kid

A retro arcade-style game, with tight controls and good level design. The game is very fun to speed-run( in order to get under par times in every level) and even though the Kid’s moveset is limited, there are ways to minimize your times, f.e. rolling through an open door to close it, instead of stopping in your tracks and pressing up. My only 2 small gripes are:

  1. the level select cursor moves very slowly, so selecting later levels takes a bit ( a big contrast to the overall ‘snappiness’ of the game) and

Real player with 19.3 hrs in game

Boo! Greedy Kid is a challenging one for me to accomplish, especially if you are the player type who mostly aim on completing the game with the achievement being done too. For my own opinion, it was actually fun and strategic to begin with. You can play modes such as campaigns and other steam workshop contents created by other devoted players. Each levels were comprise with system-default difficulties as you encounter and passed them from time to time.

I am glad somehow, that I as a player and a customer of this game, manage to complete the game with full stars achieved and unlocked all game achievements. It was exhausting to play, yet it does worth out to burn some of your valuable time.

Real player with 5.6 hrs in game

Boo! Greedy Kid on Steam

Conduct DELUXE!

Conduct DELUXE!

You’ve seen this kind of game before. The frantic adjust-the-train-switches-so-trains-don’t-collide game, BUT… This is a really good one. I don’t know what about it makes it so enjoyable. Maybe it’s how varied nad interesting looking the tracks are.

Bridges, tunnels that make trains reappear somewhere else, as well as many varying enciromenments.

This, along with the ability to select your own trains, as well as having you actually expected to transport passengers from place to place (Which also means, if your train is yellow, and heading towards a yellow station, any yellow passengers form stations it passes along the way will also board it) all work together to make this the best game of it’s kind that I’ve played so far. (Granted I haven’t played many, but I still feel like this is one of the better ones)

Real player with 39.4 hrs in game

The best way I can describe this game is: it’s like juggling three coloured balls where they change colour mid air and in which two more balls and a chainsaw are thrown at you during the course of your act.

The levels themselves are mostly fair and well designed (I’ll come back to that in a minute) and the controls are lenient enough to where when you fail you can only blame yourself.

The music is a nice complement to the gameplay and the art style is nice and simplistic.

Another nice feature is that you can choose which levels to unlock first which has the bonus effect of being able to leave a difficult level for another which makes the game a lot less frustrating when you meet a level that you just can’t quite complete.

Real player with 37.8 hrs in game

Conduct DELUXE! on Steam

Copy Kitty

Copy Kitty

Excellent game. The game features two modes to play the game, story and endless. In story mode you play through premade stages, each with unique terrain, where you have to destroy all the target enemies or a boss. Since there are different enemies each stage you always have different powers to copy and combine, which makes the stages even more varied and fun. At first it is not very difficult, but it can be challenging before you get used to the controls, however, after you beat normal mode you can play hard mode, which continues the story, has new enemies and new bosses, the terrain is based on the normal mode equivalent stage, but is often altered in some way. While the game can be difficult at times, these times are often the times when you can become the most powerful. Also, if you lose a boss battle multiple times you usually get tips on how to beat it from Savant, this also applies to some stages that the dev suspects the player might have trouble with.

Real player with 302.4 hrs in game

Magic, robots, lasers, and aliens. Copy Kitty’s one of those games that, taken at face value, seems like chaos. But once you get into it, it still remains chaos; only you’re the one in control of it. The action is intense, and there’s plenty of variety to last for a long time. It’s been described to be somewhat similar to Mega Man, and while I haven’t played those games, I can see where they’re coming from. And even once you’re done burning through all the content Copy Kitty can throw at you, it still provides incentive to get better and perfect what you’ve already done once. There is ALWAYS room for you to improve in this game.

Real player with 250.4 hrs in game

Copy Kitty on Steam

Hellbreaker

Hellbreaker

The dev posted a thread about this a few years ago and I picked it up. The movement is fast and fun, and the guns are very satisfying. I had a performance hiccup once in the outdoor level but it got fixed, and thanks to the limited visuals it runs at full blast with 100+ enemies on screen with no issues. Good art direction keeps the game looking nice despite those visuals and there’s good variety in how the levels look and play. Chasing gold medals is extremely fun and the game is very straightforward with the criteria for a gold rank, a big plus. If you like Doom, Quake, or UT this game is a great deal for a few afternoon’s worth of fun, I’m looking forward to what this developer does next.

Real player with 6.7 hrs in game

Hellbreaker is a fun game, not sure why it didn’t got more attention…

Looks like it flew under everyone’s radar, haha where are those so called “influencers” when you need them ?

Non stop fast paced action, put your brain aside and kill everything type of game.

Nothing really good though, it could have been better if it was a bit more polished and balanced.

https://steamcommunity.com/sharedfiles/filedetails/?id=2207917763

I’m getting some QUAKE II vibes with the levels artstyle and ennemies design.

Real player with 5.5 hrs in game

Hellbreaker on Steam

Innoquous 5

Innoquous 5

Real fun puzzle platformer. Pretty hard sometimes, but not too hard!

Defintly reccomend trying this one!

Real player with 11.6 hrs in game

I bought this on a whim, and I’m glad I did! It’s a great little platformer, chock full of content and variety. It has 175 levels, each of which can be played in numerous play modes. Even with several hours of playtime, I’m far from exhausting the game’s content. It’s worth noting that there are essentially two sets of levels: Levels 1-100 are the “Innoquous 5” levels, while levels 101-175 are based on levels from the developer’s prior game “Innoquous 4.” As levels 1-100 began to get quite difficult, I welcomed the ability to play additinonal easy and medium difficulty levels in the Innoquous 4 set.

Real player with 11.0 hrs in game

Innoquous 5 on Steam

Super Chopper

Super Chopper

THIS GAME is more arcade like than simulator and is like Steel Talons rather than Gunship or Super Huey. Whats nice is there’s a mission editor. There’s more to be desired but its worth the price I suppose

Real player with 0.6 hrs in game

I wouldn’t buy this game unless you have a good computer. I couldn’t run the game on the lowest settings. It seems fun but I just can’t play with like 10 frames.

Real player with 0.3 hrs in game

Super Chopper on Steam

Super Marxist Twins

Super Marxist Twins

Ever wonder what it would look like if a Soviet state sponsored game developer designed a game to compete with classic side-scrollers while subverting western youth? No? Well we did. Introducing Super Marxist Twins. The evil Tsar Boarov, and his army of capitalist pigs, have stolen The Nation’s resources and left The People with nothing. Now it’s up to brothers Mikhail and Ludmil to collect the stolen resources and defeat Tsar Boarov once and for all. In communist paradise, money does not exist, so surrender your funds and buy Super Marxist Twins! Purchase the game for yourself! Purchase the game for your friends! Purchase the game for The Greater Good.

Features:

  • Classic side scroller platforming and action.

  • Collect resources to power-up the twins! Steel rivets will power-up Mikhail and his hammer-attack, while collecting wheat grains will power-up Ludmil and his mighty sickle-attack

  • Battle an army of assorted enemies ranging from collaborator rats to heavily armed capitalist pigs.

  • Toil away in the Industrial Forge level editor and then share the fruits of your labor with comrades across the internet.

Super Marxist Twins on Steam