Night Trap - 25th Anniversary Edition

Night Trap - 25th Anniversary Edition

Where do I even begin with the remastered edition of one of my all-time favorite games? Playing this took me back to the mid 90s… back to the days of Mortal Kombat and video game magazines. I was somewhat surprised to realize I still know by heart way more of the dialogue than I should. I kinda wished I still had my old notebook from 1994 that had all of the trap times written down, painstakingly collected from hours upon hours of gameplay. They’re widely available on the internet now, but it’s really not the same, now is it?

Real player with 23.9 hrs in game


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Still too buggy. I had previously recommended this game after being able to finally playthrough it after it launched with a game breaking which caused the game to not be completable. It also had many other bugs. The updates have fixed quite a bit but I now have a bug where I can’t get a perfect game and unlock Scene of the Crime. At 6:30 the possible counter increments by two even though no trapable augs appear. There is a red light which indicates when a trapping opportunity is missed. That light never turns on indicating that I missed any augs. I haven’t tried to play to the end but I’m guessing that I’ll be at least two short even if I capture all augs. I know some people have 100% the game but I think that was prior to the 2nd update. In addition there are still audio issues, cams not updating, and crashes.

Real player with 19.3 hrs in game

Night Trap - 25th Anniversary Edition on Steam

Corpse Killer - 25th Anniversary Edition

Corpse Killer - 25th Anniversary Edition

Very nice shooter, simple stuff, shoot zombies, watch cutscenes, fight bosses, win the game.

Good to see it in it’s full resolution glory, it’s pretty short but fun to have a playthrough.

Has a few bugs, but they didn’t bug me too much.

The bonus content is great, hours of behind the scenes footage, makes you appreciate the effort that went into the makeup, sets and filming.

Real player with 28.2 hrs in game


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Another Digital Pictures 25th anniversary re-release, another nostalgic trip to my childhood. I love FMV games in general, and fully support these releases because I want more in the future! I’ve already put about 8 hours on the game, and have really enjoyed playing through it and unlocking bonus behind the scenes extras.

Although the game is definitely playable, there are bugs, and like releases in the past, the developer isn’t really on top of fixing them. There are still problems with Night Trap and Double Switch that I don’t think will ever be addressed, and I don’t see this being different.

Real player with 11.8 hrs in game

Corpse Killer - 25th Anniversary Edition on Steam

Double Switch - 25th Anniversary Edition

Double Switch - 25th Anniversary Edition

There’s a spoiler or two at the bottom of this, so if you don’t want any clues/hints, don’t read past the “final thoughts” section

Like most of you who probably care to read this, I’m a big fan of this one from the Sega CD/Saturn days. US player here - never played the Windows 95 version. I’ve played the game so often, I’ve memorized most of the trap patterns and try to get as many traps as I can in a full play-thru. I noticed events happen in a slightly different fashion in this iteration. I’m totally fine with that. It’s a fresh take on something I’m already really familiar with. The video/audio isn’t fully HD/stereo surround, but it’s to be expected. The game was built from the master footage that was shot when the game was created in the early 90’s. Compared to what the video footage looks like on Sega CD, the improvement here is off the charts in my book.

Real player with 45.2 hrs in game


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I always liked FMV games and this one is very fun and simple to play, although I admit it is a guilty pleasure of mine. It is in the same style as Night Trap, but more challenging. The only thing I don’t like is that it is impossible to follow the main events of the story without losing too many points or even getting a game over screen, since there is too many enemies coming all at once It would be nice to have an easy setting with less enemies to trap at once in order to enjoy more of the story and the funny characters, such as Lyle the Handyman, which is the best of the game.

Real player with 14.3 hrs in game

Double Switch - 25th Anniversary Edition on Steam

Ground Zero Texas - Nuclear Edition

Ground Zero Texas - Nuclear Edition

I’d already seen the work and vast improvements in picture quality with Screaming Villain’s re-releases of Night Trap and Double Switch, so I was itching to get my hands on Ground Zero Texas! As a fan of this on SegaCD back in the 90’s, it is super fun to re-visit this again and see this game in all its glory, as it was probably intended (and not 64 colours at 12fps). The video and audio is as good as it’s ever going to get, and it feels like the original game thanks to the painstaking programming by Tyler and Screaming Villains.

Real player with 9.8 hrs in game

thanks

Real player with 4.0 hrs in game

Ground Zero Texas - Nuclear Edition on Steam

Realms of the Haunting

Realms of the Haunting

Wow! What an amazing game! I’ve never played it before or back in the day so this was a first impression. It’s such a huge 20 chapter adventure of FPS, scares, puzzles, cutscene movies and story, that you get so engaged in it, it really feels like you are controlling a character in a movie.

The graphics are impressive for the time, the mapping especially is so well thought out and designed that I was always amazed whenever I arrived at a new location. It’s not all hallways and darkness, there’s such a variety of fantasy like locations that it never gets dull.

Real player with 25.7 hrs in game

This game took me about 20 hours, I wouldn’t say it necessarily earns all of that length. You should know before you get into this that this is not really a horror game, it’s an adventure game where the first half has heavier horror elements than the second, which leans more into the surreal cosmic world that it builds up.

Most people’s gripe is with the controls, but honestly it only took me a little bit to adjust to the antiquated first-person movement, although you SHOULD absolutely read the manual before playing to get an idea of how to play.

Real player with 19.8 hrs in game

Realms of the Haunting on Steam

STAR WARS™: Rebel Assault I + II

STAR WARS™: Rebel Assault I + II

Star Wars: Rebel Assault I + II

System and Setup:

Windows 10 64bit

Intel Core i9 10900K

NVIDIA GeForce RTX 2080 SUPER

  • “Enable Steam Overlay” had to be disabled. Otherwise, the game wouldn’t acknowledge my gamepads. Confirmed to work for the DualShock4 and XBox One Controller.

(Right click the game in your library, select “Properties”, uncheck the box beside “Enable Steam Overlay”.)

  • “dosbox_rebel.conf” was opened with Notepad and the sensitivity line was modified from “sensitivity=100” to “sensitivity=60” This should make Rebel Assault I easier to control with a mouse, but YMMV.

Real player with 9.9 hrs in game

STAR WARS™: Rebel Assault I:

The game puts you in the shoes of Rookie One, a new soldier that is learning the basics of fighting for the resistance.

After some basic training (Flying, Shooting), the game puts you straight into the Battle of Hoth & the Battle of Yavin, where you are eventually tasked with destroying the first Death Star.

Most levels are about 2 to 5 minutes long, but the difficulty of the game definitely makes most stages longer than that.

The game does not feature checkpoints after you finish a level, rather the game gives you codes (checkpoints) that you receive every 3 to 4 levels, and these can be entered on the menu screen.

Real player with 7.7 hrs in game

STAR WARS™: Rebel Assault I + II on Steam

THE QUIET MAN™

THE QUIET MAN™

I honestly didn’t think there would be a game that I’d hate more than Crying is not Enough , but The Quiet Man did it. It broke me. It broke me as a gamer and as a human being. I just…I can’t even understand how a game this bad got made. Who greenlit this? How did thousands of dollars get poured into something so incredibly insulting to deaf people and gamers alike? Almost every single design decision that went into this absolute dumpster fire of a brawler was BAD. There’s absolutely nothing redeeming about any of it. ANY OF IT!!

Real player with 10.4 hrs in game

I get what they were trying to do but it’s… not quite there.

The game is essentially a late night B-movie with some playable scenes. Then they want you to experience the feeling of being deaf while this goes on because the main character is deaf. The thing is: these two things aren’t mixed very well. First off, the main character (Dane) seems capable of communicating, so he can at least hear a little or read lips. In fact, he even speaks and the other characters understand him. Several times already I watched him have a back and forth dialogue. However, we are not given subtitles even during these scenes. Everyone that knows him talks to him casually and he seems to be picking it all up, so we’re not experiencing the world through him… he’s doing a much better job than we are. Also, there are cut scenes we are given to watch without Dane around, so why can’t we even hear those? So it’s not so much experiencing a deaf main character but more so that we as the observing audience are deaf and trying to watch a movie not intended for deaf people. If such was actually the case, we’d do what I imagine any deaf person watching a movie would do… turn the subtitles on. I tried to do this and was even prompted at the beginning that they would provide subtitles when necessary, but I haven’t seen a single one since the first guy ranting in the first scene and no combination of making little neon signs light up in the settings menu has changed that. So apparently the only dialogue I needed to hear was some lowlife describing how a non-story female was once catcalled.

Real player with 7.2 hrs in game

THE QUIET MAN™ on Steam

Damn virgins

Damn virgins

The end was a bit rushed and at times the humor was too fecal for my taste, other than that an excellent game. Really good. Looked for other games of the developer but seems to be his only one.

It’s creative, funny, and the story is great in a nonsensical way. I liked the difficulty level of puzzles that I felt were just right.

It’s about 5-6 hours of fun and a lot of game for the price.

I feel the game is underpriced and I wish the developer all the best.

Real player with 10.3 hrs in game

if you dont have this game buy it now. its to good of a game to pass up . great piont and click puzle game . hardly any bugs that i can tell i didint find any . multiple endings . this game was made byt one person so all the programming was done by one guy thats a lot of code …. and he has made it soo fun . the only con i can think of is he has not made another game yet

Real player with 8.6 hrs in game

Damn virgins on Steam

Deathtrap Dungeon: The Golden Room

Deathtrap Dungeon: The Golden Room

Deathtrap Dungeon: The Golden Room is an interactive movie based on Ian Livingstone’s multi-million selling classic gamebook. Become the adventurer on their quest to the Golden Room.

As the Brave Adventurer faces many foes, you must tread carefully on your quest through to the Golden Room. Face the Trial-Master of the Dungeon Vhaidra and her tricks and traps as she tests your skill. Beware of the Bloodbeast lurking behind any door.

Decide wisely, or find yourself in a Deathtrap.

Deathtrap Dungeon: The Golden Room on Steam

Police Quest: SWAT

Police Quest: SWAT

It’s hard to recommend this game unless you are a fan of crappy fmv game. I can recommend this game only if u want to make funof it and laughing out loud with ‘bad behaviour " sequences especially those involving an elder suspect you can kill as much as you want. Have fun!

Real player with 17.3 hrs in game

Tags: Adventure - FMV - Photo/Film

Additional Tags: Delete Local Content & Remove from Library

TLDR: Obscure progression, walkthrough mandatory dated dosbox FMV police academy choose your own adventure hard game over with broken savegames system.

While the footage and setting is interesting, they should have adopted more of a freeform tycoon style exploration based formula rather than take the worst of the point&click adventure genre.

Kind of reminded me of America’s Army game, where it has this weird edutainment propaganda flavor to it.

Real player with 10.5 hrs in game

Police Quest: SWAT on Steam