Lost Legends: The Pharaoh’s Tomb
Good. But a very short experience. The graphics are good. Will make you feel you are really trapped there. Good Voice.
– Real player with 2.5 hrs in game
Read More: Best Action VR Games.
the game is very short
– Real player with 1.0 hrs in game
Walking into Walls
If you enjoy moving through what resembles ventilation ducts with a compass, this game is for you. Five minutes of this was enough to give up caring if there might be an actual puzzle to be found at the end.
– Real player with 0.1 hrs in game
Read More: Best Action Puzzle Games.
Extreme Escape
It’s do short quest, but a superb start. I think Immersion could develop the idea and make some other extreme envs in THIS game, so we could choose them from start menu. (or like dlc)
btw there is no full Valve Index support. It runs well, but finger tracking is a really good thing.
Also it will be great to add EARTH during the fall. To see that we are really going to die, it will be more atmospheric. Now there is only the sky view
Aaand the last thing - teleport is not obvious. If you indicate your controller on the place you are not allowed for teleporting, you will not see the circle. And sometimes it’s a bit confusing cause you think - it’s not working at all
– Real player with 1.9 hrs in game
Read More: Best Action Simulation Games.
Surprisingly fun and Exciting!
Gotta praise the level design! The environment is perfect for a small standing room scale setup, yet it never feels claustrophobic. being able to climb around inside and outside the aircraft in the middle of the storm is extremely immersive and thrilling! The ‘escape-room’ puzzles are brilliant; just complex enough to get your brain working, but never outlandish or frustrating (felt more like an adventure while playing).
The experience itself is rather short about 30 - 60 minutes in total, but it launches from an in-game hub/library, hinting at the fact that more experiences/missions will be added in future updates, hopefully the devs keep updating this one as it has a lot of promise!
– Real player with 1.7 hrs in game
The Ruins: VR Escape the Room
ive never played escape games heavily, just belko vr for 10 mins or so
comparison to belko, this is easy, each room has 1 puzzle event, it basically comes down to visually finding the triggers and some very basic thinking with overly obvious clues for them, the ending makes no sense, you make a choice and they say, whyd you do that, you new what it was going to do, but you didnt
tldr, its easy, its fairly basic
i would like to see implentations of multiple puzzles in the same room to try and create some more confusion
– Real player with 8.3 hrs in game
This was a let down. The prior game, ‘Cabin’ was excellent, but this title returns to the lower quality of the first game ‘Gleam’. There is very poor coordination of the game area to the playspace, with the floor several inches higher than you need it, even after floor fix. The engine configuration resulted in that pixelated UE4 crap fog over everything – a phenomenon I can’t stop complaining about, sorry devs. The verticality of the game was new and interesting, but the triggers to change sections (climb up the ladder, slide through wall crack, etc) were finicky and prone to errant activation. The puzzle was the same thing repeated a few times (collect the gems), which is fine with me, but more effort should have been put into the puzzles or the game, instead of being spend on the story scenes. Regardless of whether or not you care about story in a VR demo, nobody cares about it when they just put the headset on and have to wait to start the game, and they certainly no longer care when the game has concluded. Embed the plot into the escape room, and let us absorb it at the same time as we puzzle. The penultimate scene where the floor moves truly did catch me off guard, and I don’t think I’ve ever experienced that strong sense of movement in VR before, I really felt the floor move. I fiqured the game would get good at the point, but then it ends.
! I’m sorry, pal, forgive my stipples. https://www.youtube.com/watch?v=qBFWvyD-ATs
– Real player with 6.8 hrs in game
Escape The Manor
First impression of the game was good, it’s definitely worth the small buck you pay for it, the ghost and controls is a little bit clunky but not that big of a deal. A few scares in it and sometimes it was stressful to have a ghost chasing you constantly. played for around 20 minutes.
– Real player with 4.2 hrs in game
DO NOT TURN YOUR VOLUME ALL THE WAY UP- W A R N I N G!!!
I love a game like this for this price. Can’t go wrong.
I don’t like how there’s not a seamless transition to controller (XBOX) use. Some command must be given from the main menu screen. You’ll find it.
I like how I have to kind of find out the story line and the ambient sound of glass and other materials.
The command to collect and use items is very buggy and constantly shimmers, but it does work.
I have never been fond of the loud noise tactic and it’s insanely over used. Coupled with the fact that it is strongly suggested for the user to raise their volume is ridiculous and, in America, can leave you liable of tons of legal responsibilities. Risky road you walk with this. I have seen many games have almost the same effect with a bass tone rather than what you use.
– Real player with 2.4 hrs in game
The Maze VR
Nice for kids 10 years
– Real player with 9.3 hrs in game
Dude! Absolutely awesome little game. Really great ideas and even better execution. Played it through with my girlfriend and we loved it. Great job!!!
– Real player with 2.1 hrs in game
The Puzzle Room VR ( Escape The Room )
For full review https://youtu.be/VZQDFWOIG0Q
The Puzzle Room is a VR escape room experience created by the indie game developer Bellcat where you are pitted against a series of 3 rooms that contain numerous well thought out puzzles, clues and hidden items that are used in order to unlock the door that stands between confinement and your freedom.
In The Puzzle Room, you start off on a laboratory platform that acts as both a 3d main menu and a virtual playground where you can perform a variety of activities ranging from shooting objects with a revolver while trying on masks, wigs and other accessories to building a classic robot. The laboratory also contains a control panel that gives you access to the 3 available rooms – a small attic storage room, a teenagers bedroom and a kitchen. Once a room is picked a VR helmet will be available that when placed on your head will transport you to the chosen location through a pretty cool looking wormhole.
– Real player with 7.9 hrs in game
Great game but it is far too short. Great example for any other devs out there that want to make some easy money by releasing a puzzle room game with more updates. The kids love a puzzle room game that isn’t a “horror” genre but 3 levels is way too short. Like I said, great game but definitely not worth the money.
Update: Looking at all the other escape room games this is the only one I feel safe allowing younger people to try out. Most quick games like this aren’t aimed at kids. This is a good purchase for what it is, just wish they would add some randomized puzzle or more rooms to this. Hopefully they haven’t dumped this project completely.
– Real player with 5.0 hrs in game
The Cabin: VR Escape the Room
So the $4 price is what ultimately decided for me to recommend it.
It has a great use of room scale. Definitely made me feel like I was there. I wish they include some hallways or something that connect the rooms to make you feel like you are moving throughout the house. The outside looks great. It’s too bad it’s not part of the game. Inside I found the textures to be a bit muddy. The puzzles were okay. Some I found to be confusing and found it relies too heavily on simply finding a key in each room. The story is also not really needed since it doesn’t go anywhere. The last room also killed the frame rate for me. It would also be cool to have some hands instead of controllers with a peg on it.
– Real player with 1.1 hrs in game
Oculus Rift with 3 sensors – bought it on sale for $3.
PROS
Very fun and realistic game for escaping several rooms in a cabin. It felt like a real escape room. I like how the devs implemented a true room-size room scale experience.
CONS
I had lots of framerate issues before an update. After the update, it was better, but the image still stuttered if I moved too quickly. Ruins the experience a bit, but the game is still worth playing.
The game includes foul language. At the time of this review, there was no ESRB rating. I wouldn’t have purchased this had I known.
– Real player with 0.9 hrs in game
Quest Rooms
a lot of people here cry in the comments that the game is difficult, someone even has a depression… Well go and play Sims:) it’s easy peasy over there:).
As for me I like hardcore games. Me and my friends had a lot of fun playing this game… thousands of deaths and attempts to pass the game till the end, but we made it!
can’t wait for the continuation and new modes.
– Real player with 23.1 hrs in game
I tried the single-player and multiplayer mode, the game seems to run smoothly, though I found some lagging in the multiplayer mode but it must have been because of my bad internet connection. I enjoyed playing the multiplayer mode with my friends, it was a lot of fun to find your-self and your friends dying many times in silly situations ☺.
First of all, I wanted to emphasize that the soundtrack is really awesome– a little bit dark and demonic and some sound effects are fun – for example the sound of death ☺. Check it out ☺
– Real player with 18.6 hrs in game
Belko VR: An Escape Room Experiment
Holy ♥♥♥♥♥♥♥ ♥♥♥♥. You’re ♥♥♥♥♥ing me. ♥♥♥♥♥. Absolutely ♥♥♥♥-ing incredible, for free.
Escape room is really the best use of roomscale VR for the foreseeable future, and this thing was stunning. Completely polished, with assets like I’ve never seen. I’d rather not spoil it in a review (check my videos), but good lord was this executed well. Like other games, I wish I could have soaked in the environment more, and puttered around before the clock started ticking and buildup of tension, but hell, I played it twice, and you will too.
– Real player with 14.5 hrs in game
While this experience is also a promotion for a movie this was one of - if not the - best VR experiences so far overall.
[+] Great visuals and adequate atmosphere.
[+] Nice interaction with objects - some of which had some complexity to them by requiring more than touching them.
[+] Perfect amount of time to induce stress but enough to be completed - if you keep calm and don’t experience technical issues with tracking or the sound.
[=] Definitively NOT for children: presence of gore and one element that depicts mild nudity.
– Real player with 1.5 hrs in game