Cepheus Protocol Anthology Season 1
Cepheus Protocol: Anthology is a linear prose, visual novel.
Experience the outbreak of the Pangu Virus from multiple perspectives as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power with a single-minded goal spread.
Told from various perspectives of the outbreak, before and during, discover how the Pangu Virus was discovered, what led to the creation of the C.E.R.C., how the virus came to American shores, and who is Patient Zero. As the outbreak spreads, millions of innocent lives hang in the balance. Every day, the virus becomes more virulent as it progresses to its true nature.
Faced with a threat it was never meant to fight will the heroes of the C.E.R.C. be strong enough to save not just a city but prevent the extinction of the human race? See for yourself in this eye-catching visual novel that allows you to explore Cepheus Protocol"s frightening events like never before.
Read More: Best Action Horror Games.
Kamile: The Fall
The basic premise of the game is that of your character being bullied by AI-based organization. You are sent in to a mysterious location to question the experts of the organization and acquire as much information as possible for the sake of your own rescue mission. But you soon find out that you are trapped and your mission is now to escape. Kamile VR is short but highly recommended. I would make more interactions in the kitchen area.
– Real player with 12.2 hrs in game
Read More: Best Action VR Games.
Platform: Valve Index (tested)
Playtime is short but you don’t need more. It’s like a short movie - the narrative is full of information, 20 minutes ir enough. If you wanna more, you can go back and explore more props, listem to audio diaries, etc. I would recommend to make selectin of minchapters in menu. Great story. A catchy soundtrack and excellent art style will ensure you feel like Bladerunneresque era.
– Real player with 10.2 hrs in game
SiN Episodes: Emergence
After rushing 24 hours total with this. I´m done. I´ve played all the maps(story i mean), fanmade, Sin 1 Source maps, EVERYTHING. (those all i could find and download). I examined every place in all maps totally. So the fun would not end.
Positive things about this game:
-AI, so much better than in any other source game, enemies can get wounded, and can´t move, just noticed that in last map i played, they kick things at you, shoots exploding barrels (and maybe kick them towards you after that), they can melee better, using head example, they throw your grenades back to you(i think, i´m not sure about this one) and they can get health from healthstations example. So it´s more challangening to fight them.
– Real player with 24.4 hrs in game
Read More: Best Action FPS Games.
A wise woman once said “born to stink, forced to smell”. In an age where the games industry was still finding its footing, smaller studios that once battled the giants for a foothold in the mainstream had to resort to workflows and content delivery methods that were less than conventional in an attempt to secure funding. Ritual Entertainment, one such company, found themselves in this precise predicament after their generally unrewarded work on SiN and Counter-Strike left them seeking a new source of income.
– Real player with 12.3 hrs in game
Eon Altar
THE GOOD:
Starting up was super easy. We only needed one copy of the game so I downloaded it, we all downloaded the app (onto our Galaxy S7 Edges) and connected to my wifi (on 2.4Ghz because my 5Ghz seems to sputter sometimes with everything I try to connect to it), started the game and put in a label, started the app on our phones connected and hit “Start” on the game (on the PC). We waited for only a few brief moments for each player to get their starting dialog and get connected with the other players. It was literally that easy.
– Real player with 46.9 hrs in game
pros:
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The local co-op. A unique opportunity to play the game on one screen with 5 friends. Players are not required to sit at computer or hold a joystick. Each player can take their favorite place in the room and play with their smartphone.
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The battle. Interesting and intense battles with multiple abilities and friendly fire.
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Semi-turn-based combat provides time to think over your tactics and at the same time, there is virtually no waiting time for other players or enemies moves.
– Real player with 41.7 hrs in game
Thorne - Death Merchants
Thorne - Death Merchants is an action RPG based on the RPGMaker engine, and the very beginning was quite a shock to me, based on the language and innuendo being used. I was surprised, but I will make note that this is a mature type of game. It’s more along the lines of something like Secret of Mana in terms of the style of action RPG gameplay.
Anyway, you start as a captured prisoner, and you begin to tell your story of why you are not responsible for the current crime they are holding you for, and the parts where you are moving about and interacting with things are the flashbacks from the past as you tell the story to the officer in the place where you are being held.
– Real player with 9.6 hrs in game
I got this key from the developer in exchange for a review. This however does not sway my opinion.
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Interesting world, combined with wonderful maps
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Nice soundtrack
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Cheap
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Nameable Pet wolf
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Achievements are easily attainable
+/- Battles aren’t too hard
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Slow transitions and typos
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Missable optional cutscenes
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Missable items
Thorne – Death Merchants is a short game (2~4 hours), the first of a series of eight standalone episodic games. It’s a well-made game by experienced developers that is also being sold quite cheap! It features an interesting world with lovely looking environments and gray characters everywhere. The soundtrack is great and fits the game well. The game also allows you to have a pet wolf, whom you can name, pet, feed and command to search around for treasures. This was a pretty neat idea, though my wolf got stuck from time to time and it took me a while to realize I needed to let the wolf follow me, instead of using the whistle to call it to me. While the treasure hunting idea was fun, I didn’t really get into money or health trouble, so it was moot most of the time. In fact, if it wasn’t because of the achievements I wouldn’t have searched around at all. For the achievement hunters, this game has 22 easily enough attainable ones. Some of them are linked to optional and time-sensitive cutscenes, side-quests, treasure hunting, so you might miss a few of them at the end of the game.
– Real player with 8.9 hrs in game
Elo Hell
Part choice VN, Part BA without the MO, other minigames thrown in. The voice acting and humour are on point, the story and gameplay surprisingly work well together. An interesting blend of genres.
https://www.youtube.com/watch?v=ghw7cjFygRw
– Real player with 13.5 hrs in game
This game is not at all like it is advertised. I go into it expecting a break and just clicking through what I assume to be an interesting story. Sadly what is it really, a dead moba that you can’t play because youre waiting on someone else to join.
horrible
dead
– Real player with 2.8 hrs in game
PROZE: Enlightenment
The very last part of the game was a bit frustrating due to the lack of checkpoints for the last puzzle, which made it unnecessarily hard but other than that I had a fantastic time with the game. I would highly recommend getting this if you’re into exploration/puzzle games with an interesting story.
PROS:
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Great visuals and level design
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Good puzzles (with some nice physical puzzles too)
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Very good audio
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Intriguing and promising story
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Great atmosphere
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Very responsive controls with options for faster movement, snap and smooth and left-handed
– Real player with 10.0 hrs in game
OK, here goes:
This is not a bad game, and it really has a lot of good things going for it: interesting story, really great sound effects (spooky as hell in many spots!), and in many places is open-world enough to keep it less than completely linear. That being said, here are the the things I really had trouble with:
- IT’S SO FRIGGIN' DARK!! Almost the entire game - with the exception of a couple of cut-scenes - takes place at night and/or in interior spaces with little or no ambient lighting. This works great to achieve a mood - and yes, it’s creepy as hell - but soon become a royal pain in the ass, especially when you’re required to use two hands for things - like tools - where you’re forced to put away your flashlight and fumble around in the complete dark. VERY frustrating at times.
– Real player with 9.6 hrs in game
Quantum Break
Quantum Break is yet another wonderful addition to Remedy Entertainment’s roster of amazing, story-driven action romps with fantastic plot points & wonderful action. If Max Payne, Alan Wake, & Control are in your “must plays” then this is a guaranteed home-run for ya… So, why aren’t you playing it??
– Real player with 40.1 hrs in game
Quantum Break is a great game from start to finish, and playing it with all the benefits of being on PC just make it that much better. I’m able to 100% the game in just 34 hours, not too bad.
– Real player with 34.1 hrs in game
Thorne - Son of Slaves (Ep.2)
- ### Morlan’s shorts:
There may be an ok story here with some ok jokes and ok graphics, yep, just ok.. but the game is badly programmed and has random crashes in, well, random places; the pacing/delay/“loading screens” are too slow for this type of game but the top-of-the-crop that breaks it for me is the collision detection. Battles are in real time and the character gets stuck everywhere there’s an obstacle, collides with the enemy and sticks to them and it becomes a chore of repeating a level to finish it because you keep getting stuck to the enemy and die. In particular the first “Troll” cave where you have to run between trolls/skeletetons/whatever and even if you have space to go through them, once you touch an enemy you’re basically glued to them! Tried that 4-5 times..NO! Wasting time because of bad programming is a BIG NO! This alone, made me r-quit it.
– Real player with 19.4 hrs in game
Thorne - Son of Slaves is the sequel game Thorne - Death Merchants.
This Action-RPG from Aldorlea Games and Lone Wolf Games.
I recommend this game.
Beautiful drawing and animation.
Interesting story.
Atmospheric musical accompaniment.
A lot of accessories to choose.
Dialogues are exciting and include a portion of humor.
In Thorne - Son of Slaves all the dynamic, no preludes, you immediately thrown into the thick of things.
Perhaps this genre seems to be outdated, but if you do not find fault with this game, and compared with similar games in the genre - I to recommend!
– Real player with 16.4 hrs in game
Alan Wake
Alan is a famous writer of psychological horror books who goes with his wife to vacation in Washington, more precisely in a small town called Bright Falls. In this place the protagonist begins to experience episodes of its last book published and about which he does not remember to have it written. However, all the current events in your life are directly and indirectly related to this book. Here could be a lot more said, however they would be spoilers of the game.
Alan Wake’s graphics are very beautiful, well rendered and polished. The detail levels of various objects are quite high. The light and shadow effects are exceptional and the textures are very well crafted. Details such as the reflections of light over the water and the light of the lantern illuminating the setting or even focusing on objects through a glass are excellent. Undoubtedly graphically the game is very well done. The fictitious and mountainous town of Bright Falls with its native forests, abandoned and old mills, empty houses and sheds made of wood and weathered are exceptionally well portrayed. When you are driving a car, a pick up or a jeep very fast pop-ins are present, but do not even bother.
– Real player with 190.0 hrs in game
Alan Wake is a psychothriller game based on supernatural powers. It shows how powerful darkness really is. The game is set in a rural town called Bright Falls in Washington state, USA. Alan Wake is a professional writer from New York City who decides to go on a vacation in a small town. However, his vacation turns into a nightmare as he is attacked by possessed beings known as the Taken. Wake’s wife is apparently kidnapped from their cabin located in a nearby lake, encouraging Wake to look for her in the wilderness. The game is spread across six episodes that feel like a TV show.
– Real player with 73.9 hrs in game