Boxing Saga

Boxing Saga

The main thing I look for is how satisfying is the fighting and this game nails it more than any of the others. You feel like you’re landing blows in this game. It’s not realistic but you still need to wait for openings. Makes you want to wind up like Popeye in the ring and just knock their block off.

Not sure how many fights there are but opponents keep showing up a bit like old school ring king. Needs more updates. As it stands, the game is a glorified punching bag simulator that’s a pretty decent workout.

Real player with 2.6 hrs in game


Read More: Best Action VR Games.


At first, I did not realise the boxers got any harder (after you win, it throws you back to the gym and there is no indication of having progressed).

But I soon realised the scoreboard reflects your progression well-enough. It would have been nice if it transported you in front of the scoreboard after a match. Nonetheless, if you keep going back into the ring, your opponents get better and better.

I used to do Zen Do Kai (freestyle karate) and I found it reminiscent of upper-body sparring. Because I am quite tall (6,3"), I rarely got to spar with someone the same height as me so it was nice to have that in VR.

Real player with 1.0 hrs in game

Boxing Saga on Steam

The Fastest Fist

The Fastest Fist

Look at the Forum, this game is full of bugs.

And the Dev completely abandoned this game.

It has so much potential!! I want to like it!

But just update the unity engine, this is a very very eary built.

What is this? Unity 4.something?

You cannot close the game. You have to kill it via taskmanager.

It laggs horribly when the music repeats.

It misses combos, etc.

Update the engine and then fix only a very few bugs! That would be enough.

Real player with 12.9 hrs in game


Read More: Best Action VR Games.


Great Work out but glitchy at times like some punches not registering which breaks my combo meter. Also the number of punches with each fist is un balanced. I have to do way more left punches which might not work out my muscles evenly. More balancing and fine tuning would be great!

Real player with 7.0 hrs in game

The Fastest Fist on Steam

Power Punch II

Power Punch II

A rather terrible Punch Out like game with the enemy having an advantage over the player by a massive degree.

Real player with 0.1 hrs in game

Power Punch II on Steam

Boom Dojo

Boom Dojo

Experienced on the Oculus Quest 2

You can view my review & gameplay here: https://youtu.be/wTl0PeFFdVA

Boom Dojo is an improvement of Groove Balls, the previous VR music rhythm game from this same developer. Unfortunately, as it stands now, this game is still inferior to the average VR music rhythm game. There are much better VR music rhythm games out there.

There’s a disappointing lack of content. The game only has 1 map and 4 in-game songs. The core gameplay is not as polished as in other VR music rhythm games. While you are punching the matching colored object to your red or blue tattooed hand (or optionally also dodging bars) with music playing, the procedurally generated beatmap doesn’t really go with the beat of said music. At least you can play your own songs by moving your mp3s to your music folder.

Real player with 0.5 hrs in game

It doesn’t look like much and it won’t teach you technique, but I actually found this to be one of the best VR boxing punch pad trainers out there. The patterns have just enough variation to keep me on my toes and I like how the difficulty dynamically scales up as you do well. Many of the other boxing trainers I’ve played force you to break important habits or are too focused on being a rhythm game. I wish this was less bare bones, maybe have an option that adds a little circling footwork and blocking, but it’s a good start.

Real player with 0.2 hrs in game

Boom Dojo on Steam

Box: Boxing

Box: Boxing

its fun and definitely worth the $1 but i changed the language from english and cant get it back

Real player with 2.4 hrs in game

Pretty good game! but there’s a problem I have with it. I accidentally changed the language from English to a different language and I can’t switch it back. Still a great game though.

Real player with 0.3 hrs in game

Box: Boxing on Steam

BUBBERKNUCKLES

BUBBERKNUCKLES

Bubberknuckles is a game about punching things in VIRTUAL REALITY!

No buttons, no controls to memorize, no hassle. Just use your fists to hit things. Just like in real life!

HOW TO PLAY:

Just punch things!!!

BUBBERKNUCKLES on Steam

Fist of Physics

Fist of Physics

At the first sight, I thought it’s another boxing game. The gameplay is pretty fun and the experience is very immersive. You drive a two-floor-high robot to fight with other enemy robots in SF city.

Then after playing several times later, I realized it’s much more than a just boxing game happening in a simple arena. You have an environment around you with tons of details to explore. The cartoony art style is wonderful. The modeling and texturing are decent. Besides being pretty, all the buildings, fountain, and other small objects are destructible. I really enjoy this kind of interaction experience, like I break one traffic light and use its pole to fight against the enemy. And this game provides two kinds of locomotion control, transporting and arm-swinging. You could freely move around no matter you are escaping from the enemy or just playing with the environment.

Real player with 9.2 hrs in game

If no further developments to this game in its current early access state, then it’s still a good choice at it’s (current as of this writing) $9.99USD price. There is a sufficient amount of combat to entertain until you unlock freeform mode. Then once you’ve done that, there’s just 3 more rounds and the game is basically finished. Punching, shoving, throwing enemies and clobbering enemies with stage props are all in the game right now. No waiting for future updates that may or may not come.

There are 3(?) different weapon types. Of the these, the sword seems particularly good at dismembering enemies. The axe may be able to as well, but it felt much easier to accidentally dismember with swords. The hammer seems to have the longest reach. If there were additional weapons, they’re unremarkable.

Real player with 2.6 hrs in game

Fist of Physics on Steam

Kunlun Fight

Kunlun Fight

good graphics, good controls.

cons: only 2 charachters to fight

Real player with 7.8 hrs in game

This is a fast paced boxing game that has alot of potential. The reason I call it a boxing game is because it lacks the ability to allow the user to kick as well as punch. Though, I am positive this could be added in the near future by the deves with the use of the Vive Tracker https://www.vive.com/us/vive-tracker/ .

Over all, I like this game and I think it is an awesome way to get in a quick workout.

Real player with 4.8 hrs in game

Kunlun Fight on Steam

Mech League Boxing

Mech League Boxing

A great boxing game! I love being a giant robot! Looking forward to more content. VERY FUN GREAT WORKOUT!

Real player with 4.4 hrs in game

Really enjoy this game so far. Pretty well put together

Pros:

-Pretty good tutorial

-Nice looking graphics

-Calorie counter is a nice touch as you will definitely be getting a workout

-Awesome Weapons

-Has some mini games

Cons:

  • needs work on hit detection. Right now just touching an enemy counts as a hit. Would like to see the harder you hit the more damage you do

-How much playspace is required? Some of the enemies just stayed out of range and stood there

-No way to change the height of the player

Real player with 1.8 hrs in game

Mech League Boxing on Steam

VR BOXING MASTER

VR BOXING MASTER

This is test product really. Nauseating to play in VR sometimes even for my guts of steel. I don’t really see the point of playing a VR game in this perspective either. Controls are annoying, just not a finished product what else can I say? Oh actually, might be top for most lacklustre end to the game. You win a feel nothing trust me :-)

Real player with 0.4 hrs in game

why.

Real player with 0.1 hrs in game

VR BOXING MASTER on Steam