qomp
A short, but great experience! Qomp is a platformer(…?) where you control a ball from Pong, and you’re able to change your y-axis by pressing space or clicking… and that’s it! There’s only button, making the whole game extremely easy to get into.
Don’t let the simplicity of the controls fool you, however - qomp is very innovative, brimming with cool level gimmicks. On one level, you’ll be quickly switching between sets of buttons to open previously-inaccessible paths, with this switch also triggering new traps on the way back. On another, you’ll bounce and stumble through a maze that constructs itself before your very eyes. Or maybe you’ll be under water, having normal jumping physics while dodging a giant fish ready to make you his lunch! For a 3-hour long game, there’s an insane amount of variety, with the perfect balance between exploring those setpieces without overusing them.
– Real player with 3.0 hrs in game
Read More: Best Action-Adventure Exploration Games.
Manages a surprising breadth and depth of mechanics despite having only one button. Boss fights feature extremely minimal opponents, but somehow still require a great deal of thought. One point which might put people off is the need to continually press the spacebar or mouse button. I found this to get uncomfortable at certain points, not necessarily due to a volume of clicks at any one point, but simply because a keyboard and mouse do not have motions condusive to spamming over a play session. Honestly, this feels like a game which would be perfect for mobile because of that, but I am very happy it is not a mobile game (at least not yet), since I would never have tried it with ads and whatnot.
– Real player with 3.0 hrs in game
Summoner’s Mess
Worth every cent (and much more) of its price, it’s very entertaining to discover the map and each unsuccessful run makes you go for another one to see how far can you go this time.
It has a really nice art direction, and the sound ambiance goes perfectly with the game. Just buy it, with that price it’s like a gift.
– Real player with 3.8 hrs in game
Read More: Best Action-Adventure Exploration Games.
This is a very nice and interesting game, the graphics, the music, the mood… everything fits perfectly.
I really enjoyed playing it and doing all the possible endings. It is cool to be able to easily remember the rooms and little by little knowing all the place like it was my own house.
If you enjoy games where the progression is based on your own knowledge instead of unlockable skills, then give it a try!
The game gives you a proper amount of hours of game time given the fact that is super cheap!
– Real player with 3.5 hrs in game
Rise & Shine
Rise & Shine combines arcade shooting, bullet hell and puzzle platforming to create a unique game experience in a beautiful drawn game world with a nice story, humor and a lot of easter eggs.
You play as a boy named Rise who got a living gun (named Shine) from the fallen legendary hero, who looks quite similar to Link (The Legend of Zelda). And now it is your job to save Gamearth from the Space Grunt invasion. On your way you will meet many different characters and it’s clear that some of them are inspired by other famous video game characters. Starting with small things like the Flappy Bird flying in the air to… guess who’s the King of Gamearth? It’s a me, M…King of Gamearth! Yeah, the game intentionally copied some video game characters but changed small details in their appearance and, of course, gave them other names (obviously due to copyright).
– Real player with 8.0 hrs in game
Read More: Best Action-Adventure Indie Games.
https://www.youtube.com/watch?v=GneKqG1gvWk
Don’t let the cute aesthetic fool you, Rise & Shine takes no prisoners. It blends gorgeous visuals, clever puzzles, and intense action into one of the best 2D action games available today. The only disappointing part is that it ends too soon.
Story
In Rise & Shine you play as Rise, a young boy who finds himself in possession of a magical gun called Shine. You must exploit Shine’s powers to save planet Gamearth from the treacherous Space Grunts. The story is quirky, often making fun of overused video game devices. For instance, one level has you completing a series of gratuitous mini-games in order to acquire an item you need to proceed. Rise points out the silliness of the tasks, despite being forced to participate. This sense of irony pops up periodically throughout the campaign, with varying degrees of success.
– Real player with 6.3 hrs in game
Construct VR - The Volumetric Movie
Construct VR - the first ever fully immersive Volumetric 6DOF movie
Watch the free demo first to learn more about the technology behind Construct VR.
Construct VR is an experience in the PresenZ movie format, that showcases the technological breakthroughs of VR storytelling through volumetric photorealistic video, powered by V-Nova point cloud compression.
Enter a science-fiction dystopian world, where a robot must fight for his life and the lives of his family. This is the first actual action movie in six-degree-of-freedom (6DoF) photorealistic VR, exploring unprecedented and game-changing dimensions for the medium.
FEATURES:
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PresenZ’s volumetric movie format, powered by V-Nova compression, allows you to experience unprecedented immersion comfort compared to “standard” VR 360° movies
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Position and orientation of the VR headset is tracked at all times inside the movie, allowing you to get closer to objects and characters as well as to look around or behind them, creating a real sense of scale and immersion
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6DoF eliminates the motion sickness commonly associated with VR 360° movies
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V-Nova’s point cloud compression technology compresses the file to a small enough size to be downloaded and played on standard VR gaming set ups, finally bringing breath-taking immersion experiences to VR Gaming PCs at home
Construct VR, with a runtime of 8 minutes, is an immersive adaption of the short movie created by Kevin Margo. The PresenZ format keeps the original design and visual quality while transforming the short movie into a fully immersive experience.
Last Message
First off, I loved the story, although it was pretty basic zombie stuff (with some added in details but nothing that’s new to the genre). I did enjoy the small interactions you could do on the computer (reading email, looking through files, etc), most of the gameplay is through game chat, which is okay with me (although, again, nothing new). I did like that the game does branch out from the text based play and allows you to move around. I was a bit disappointed that nothing REALLY happens while walking around, I was half hoping to come across a stray zombie or two but nothing happens beyond one part but its forewarned. I did see one typo in an email (unconcious instead of unconscious), but I didn’t really spot anything else. One of the only issues I had with the game is that the email font is really really hard to see (not the font FOR the messages but the font for the emails themselves) even using the brightest settings, I had a hard time seeing what was there (at first, I thought I only had the one email since you get a notification or whatever alerting you to an email). The game is extremely short too, even with reading all there is in-game as well as being overly cautious, it’s still about an hour.
– Real player with 1.9 hrs in game
Last Message is a worthwhile play for the free price tag and short time investment. It focuses on its storytelling through fairly realistic text chats, although I found it jarring how the scripted chats pop up one by one rather than interleaving like real chats do. It’s a narrative that parallels real life well, and I think it’s no coincidence that this game is set in the year 2020.
Technically, the game has basic and fairly crude visuals, though the 3D environment isn’t the driving force behind the story. I had a few graphical glitches with lights outside, but this was most likely due to integrated graphics and the rest of the game was fine including the frame rate. I did notice that the graphics settings seemed to be inverted, so the fanciest graphics ran the smoothest on my integrated graphics. I hope the dev can fix this.
– Real player with 1.5 hrs in game
Cellar
“Cellar” is as cute as it is short. One can finish it in around 20 minutes if they run straight to the exit in each of the 8 levels of the game.
However, the presence of achievements increases the replay value a lot - they require gathering a few toy collectibles or finding alternate solutions for solving some of the levels. You will probably need to do a separate playthrough to beat the game without dying.
In addition to these features, completing the game for the first time unlocks challenge modes for every level - timed runs.
– Real player with 10.4 hrs in game
PROS:
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nice artstyle
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good atmosphere
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many collectables
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some challenging achievements
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unique gameplay
CONS:
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later on annoying labyrinths
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some bugs (monster glitches outside the map)
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you can get stucked (if you try the “Diggy Diggy Hole” achievement)
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unsatisfying ending
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controls a bit unresponsive
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sometimes bad hitboxes
RESULT:
Again a mixed feeling about this game, but I would still recommend it, because it’s only 1$ and about 2 hours long for 100% achievements. For the gameplay it’s simple to tell, you walk through labyrinths and try to collect all the toys. If you collect the key, the monster will appear and chasing you. If it catches you, you die instantly. Some of the achievemnts can make you get stucked, like the “diggy diggy hole” one. There are also a few bugs, where the monster glitches outside the map. The hitboxes sometimes detect death situations, where there wasn’t one. Mabye it’s because of the huge blocks the game uses. I guess it also affects the controls a bit, because sometimes the game reacts too late on your input. What I really liked was the artstyle and the atmosphere. I also like that some achievements really challenge you and are not that simple to get. :) (\ô/)
– Real player with 5.3 hrs in game
Mrs.Cat In Mars
Very fun, innovative mechanics and well balanced levels, the music is very nice and the cat is very cute and I recommend it for anyone who likes a good precision platform game
– Real player with 1.9 hrs in game
In general the game is quite enjoyable but something I consider a huge disadventage is controls. Jumping in some cases requires absurd precision, also maybe it’s just me but moving platforms are a huge pain. This two problems make “catrunner” achivment a terrible experiance.
If you are looking for a nice, cheap, short platforming game than this game is for you, but it’s nothing in compare to Celest or N-game2 (it’s free, not on Steam)
Also the cat is cute
– Real player with 1.8 hrs in game
!“Time Lock VR-1”!
This game has a description that actually sounds interesting but the reality is different.
I played this on Oculus Rift which was rather painful, literally.
This is an escape room type game which consists of finding an object and bringing it to where depicted. There aren’t actual puzzles or anything like that. Just ransack the place and find it. The good thing about the game is the use of time travel. Some objects can be accessed only from a different time period.
After certain time travel you end up in TimeLock where again you need to find an object and bring it somewhere. Also some enemies will spawn there and you can/have to shoot them down with a longbow.
– Real player with 3.4 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☐ Very good
☑ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
—{ PC Requirements }—
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 2.8 hrs in game
Blind Drive
What an interesting game. Blind drive puts you in the shoes of Donny… A guy who is blind folded and cuffed to the steering wheel of a vehicle and sent on his way down a highway against traffic. I will say nothing more on the story as I don’t want to spoil. Anyway, the gameplay is simple enough… You hear a vehicle on one side of the road, steer to the other! That’s not all though. The story takes some wild turns and puts you through many different and sometimes unexpected situations to test you. In all, the sound design is great and story is funny. For it’s price, I’d certainly have to recommend this insane and wacky journey. Sit back, relax, and happy steering!
– Real player with 10.6 hrs in game
It’s not everyday one discovers a new genre - and what a pleasant surprise it is!
Playing eyes closed, flat on my back with surround sound headphones and a wireless keyboard, Blind Drive is a wild narrative-driven adventure.
The sound effects and spatial design create an immersive atmosphere, complemented with excellent voice acting and often hilarious one-liners (“Give me a break; I’m driving blind! Can’t you see?"), while the graphics make a complete mockery of my 32:9 monitor.
For gamers who think they’ve seen it all, Blind Drive is like playing VR with your eyes closed.
– Real player with 2.8 hrs in game
Ravva and the Cyclops Curse
I’m pretty surprised by the potential with this game. It’s pretty short, say an hour for a run if you take your time? But it’s got a bit of replayability to it if you’re going for the achievements or a high score. Once you’ve learnt the game (And you’re going to have to because it’s a pretty tough game until you learn patterns and timings.) the way you play is quite different.
Your first time, you’ll be best served taking your time to scan for secrets with the yellow eye shot and nabbing powerups and spare lives while you progress through the levels. The time limit is generous to the point where it’s rare you’ll hit double digits even combing each level for hidden things so there is no rush except for the sake of points.
! Speaking of which you’ll need 500,000+ of them by the end of the last level if you want to be able to find the secret ending.
– Real player with 9.9 hrs in game
Played the game through on Normal Mode on stream and beat it. Here’s my thoughts.
First off, props for the pre-game menu. Being able to set your screen size, VSynch and controls from the start help. I recommend VSynch btw for this game. The game is well-designed: graphics are as expected, gameplay is smooth and responsive, and the game captures well in OBS (for those of you looking to make content for the game).
The tutorial is actual kind of fun, it gives you the information you need without dragging out the time. The acutal game has the appropriate amount of difficulty curve, you won’t feel overwhelmed at the amount of enemies or the timing of the traps. A high amount of secets will let scroungers have their fun, but the game is also perfectly paced for the speedrunner.
– Real player with 9.1 hrs in game