NENA
Looks can be deceiving. Before I even say anything about the gameplay, Nena has the best ending I ever experienced in a video game (it’s that special), make sure to watch the credits all the way, and please don’t spoil it for others. The puzzle mechanics are very good, you can take control of the enemies and objects, and even redirect the projectiles in mid-air which creates some very creative gameplay. I also really enjoyed the narrative, I only wish it had more exploration because the way you can interact with the world is so fun. It’s not very long, only about 60 minutes if you not grinding the achievements. I could go on and talk more about the game, but if you play it all the way, I think you will realize that making the game was probably not the most important thing ;). My heart… Just awwwwwwwwwwwww
– Real player with 2.5 hrs in game
Read More: Best Action-Adventure 2D Games.
One of the cutest games EVER! 3
Best ending EVER, like American Beetle said!!! I simply had to play this through instantly because of their glowing review!
I recommend playing this with the controller, like the game says; because I think one would have some difficulty playing otherwise, since aiming and moving is important.
I found that the game has just the right difficulty! Was super fun to go about the puzzles and enemies! Plus, the dialog is so charming and lovely 3
– Real player with 2.0 hrs in game
Scrabdackle
Scrabdackle is a hand-drawn action/adventure game about going exploring, with non-linear progression and a unique mix of skill-based challenge and accessible gameplay. It features a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover – all under a coat of playful charm.
You’ll discover secrets, meet the land’s curious inhabitants, master new spells, study magical creatures, and overcome challenging bosses.
Inspired by classics like Link’s Awakening, An Untitled Story, and Hollow Knight, Scrabdackle is a project designed, animated, programmed, and scored by one developer wanting to make a world worth getting lost in.
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Expansive, non-linear world allows for high replayability. The map can be navigated in any order on any playthrough. Try a different route every time!
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Secret characters, areas, storylines and oddities hidden where you least expect them. The more you explore, the more you’ll be rewarded with unexpected and delightful encounters.
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Tough-but-fair bosses with tight, challenging combat. With some practice, you can walk away from any fight unscathed. Or, toggle assist settings to define your own challenge.
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Unique storybook visual style made with hand-drawn line art and a pixelated brush.
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Optional dialogue that doesn’t take control away from the player. Just walk away mid-conversation, and characters will wave you off.
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Fill out your official wizardly notebook by scrying new creatures and documenting your findings! Review your field logs any time to see the world in closer detail!
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Charming original soundtrack with new tracks for every corner of the world.
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Tons of spells and relics to master. Swap magic powers on the fly to face any type of challenge any way you want!
Read More: Best Action-Adventure Exploration Games.
Born Race
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Good things:
This game has some good Sokoban puzzles and other puzzles that require you to think and remember where is what on the level to complete them. I also liked that there is a checkpoint after you open each door as that let’s you make mistakes and learn to do better without having to restart whole level.
The bosses were challenging the first time you meet them as you don’t know the exact mechanic to beat each one of them. After you understand the mechanic behind each boss they become easy to beat. But at least gameplay is fun and you want to finish the game with each hero just to see the ending for each one of them. It is also good that each of 4 heroes have their own goals in mind and personalities and the win sliders show what have they become in the future and how they look while you play them shows what they were good in during early years of their life.
– Real player with 8.3 hrs in game
Read More: Best Action-Adventure Retro Games.
The game is a lot of fun, bringing different levels and the puzzles are made with a lot of creativity and guarantees fun and the desire to play. The whole story of the game is creative, especially the bosses who are all connected with the theme of reproduction. An excellent game I recommend to everyone who buys and generates the fun
– Real player with 6.0 hrs in game
Madness Fantasy
This game needs far more attention, as it’s really interesting and funny. I got burned out on playing turn based RPGs, when I found this one and… Nothing will ever be the same anymore. In a good way.
It was made by a person who really cared about the project and it’s really well written and REALLY funny too! Especially since some people have hard time laughing at things (ahem…), this game never fails me… I meant those people. I even went and told some of the parts/jokes to others and they loved it too. So it’s not just me!
– Real player with 9.8 hrs in game
Played the game for about 2 hours. Here’s my thoughts.
Take RPG maker, drop GTA into it, add in some Earthbound-like vibes and potty humor and you get Madness Fantasy.
The game is pretty easy to get into and the developer made sure the interface was straight-forward. The story starts off a tad on the slow side, but you get the gist of it pretty quick and going along for the ride with our heroes(?) is entertaining.
Like I said, there’s potty humor. The kind revolving around poop and burps. But the way the game is, the humor fits. The story is a series of fetch-quest style events, each quest almost being a mini-game in of itself. The concept of your entire party being available and each character being switched out as the main for each quest is a nice touch. There is also a side-quest option to unlock extras if you want to get a more open-world feel and not just follow the story.
– Real player with 3.8 hrs in game
Telecube Nightmare
Pretty sweet little game!
The sprite design is clean, the overall visual language is simple and consistent, the teleportation mechanic is fun and (as long as there are no frame rate hiccups) very well implemented - and in terms of gameplay it’s got a nice difficulty progression from super-easy all the way up to to moderately tricky.
I had a nice time with this. If you want something light and colorful to fill the time, it’s worth the $0.99 (or whatever I spent on it).
– Real player with 17.2 hrs in game
More reviews, honesty, hot opinions, etc. on my Curator Page, which is how I got a key to this game in the first place: https://store.steampowered.com/curator/28898588-True-Game-Truths/
There’s more production value than I would’ve expected for a $3.39 Unity-engine platformer, with the character’s animated facial expressions, effects and sounds for teleporting and taking out enemies, and the fog of war effect in World 3 was a nice surprise, especially combined with the creepy music. It’s neat enough, but there’s no shortage of creative platformers on Steam. Let’s be honest.
– Real player with 0.5 hrs in game
WoodHeart
i would recommend, a good 1 hour of fun.
– Real player with 1.0 hrs in game
So, I was invited by a friend to play this game and here I am. I can honestly say, pixel games aren’t my favorite style of game play. But this is one of the best pixel games I’ve played. I loved it. I enjoyed the occasional fourth wall breaking, the small pieces of wit that were in NPC dialogues here and there, the amount of things attempting to blend in with things they weren’t (Jerry was cool), and last of all, I actually enjoyed the combat system which is something I usually struggle with in Pixel games. This was interactive and I felt like I could actually go through and only play with certain weapons and strategies if I wanted to. Grappling Hook FDW though.
– Real player with 0.9 hrs in game
Beans or Bones
Beans or Bones is a fun 2-player online co-op pirate game for having a good time with your best buddy. Stranded on a cannibal island you are lucky: Improved seamanship has led to fewer and fewer shipping accidents in recent years - a major food source for the cannibals. So you are offered a deal: find Brownie George on a remote island, and get his relish recipe to make beans more tasty than your bones. So you go on a quest with your fellow pirate buddy, fly with birds, paddle in barrels, and use your bubble shooter to fight sharks.
Key Features:
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For fans of fun pirate games
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Focus on fun little game mechanics like flying a bird, or making sharks fly with your bubble shooter
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No-one is seriously harmed or killed - no blood, just blood orange juice
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A short game that lasts about an hour.
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A family project made by a non-vegetarian solo developer and his 3 non-vegetarian sons.
Desert Child
Introduction
Desert Child is a unique mix between racing game and life simulation.
Pros & Cons
Pros:
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Beautiful pixel art with cool looking animations
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Memorable soundtrack
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Great balance between fast-paced racing and calm walks around town
Cons:
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Gameplay lacks in variety
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Races have rubber banding, that makes it feel unfair when you lose
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Not much in terms of the story
Story
You play as an unnamed man, who wants to take part in the hoverbike racing Grand Prix on Mars. In order to do that, you need to earn enough money for a ticket to Mars and then enough money for the entry fee. There isn’t anything else to the story, you can get some world building information from newspapers and that’s about it.
– Real player with 11.1 hrs in game
really chill game. desert child is great if you just kind of want to relax (and be very, very poor) in a funky future with occasional racing gameplay. the racing gameplay is, unfortunately, really shallow, but it’s entertaining enough and the general presentation of the whole game def helps that. i really like how desert child looks and sounds, the soundtrack here is actually great pretty much all the way thru.
despite my having a generally fun and chill time, there is def a part of me that wishes this was a point and click adventure or something instead of the weird nonspecific kind of game that it is, though. the world SEEMS really interesting, but you don’t really get to learn anything about it other than what you can pick up from it’s trashy look and mostly jokey newspaper clippings. it SEEMS like there would be some interesting characters here, but all the dialogue is pretty much paper thin and there aren’t actually any… y’know. characters. which is a shame! the blurbs of writing that ARE there are usually pretty fun, so i do wanna see what the dev can do with a less simple game.
– Real player with 8.9 hrs in game
Glizzy Gobbler
The glizzys are out to get revenge on the human population who have eaten them to the brink of extinction. Roll around town and devour people to regain your lost meats. Collect GlizzPoints and deposit them on the BBQ to take back what is rightfully yours. On your mission against humanity, watch out for those pesky dogs who are looking for something to eat - because that something is you!
Collecting GlizzPoints
Although seemingly impossible, the Glizzy is known far and wide as the fastest of fast foods. Roll and control your Glizzy on a path to eat all the humans you meat (pardon the pun). The more you devour, the bigger you get, so slam your meat - and grow in size.
Avoiding the Dogs
With GlizzPoints on hand, keep them safe from those ever-hungry dogs on the prowl. Although they may look harmless, those speedy mongrels will do anything to get your meat! Be sure to swing by a BBQ to deposit your GlizzPoints, or you will be lunch!
104.7 GlizzRadio
Enjoy the soothing sounds of a custom radio station with a song for every taste. Radio personality Danny Blanco will spin up the freshest hits from Epidemic Sound while you roll your way through a variety of environments.
Skill Tree
What do you do if you want to get stronger? You go to the gym. What do you do if you want to get smarter? You go to school. So what do you do to become your best Glizzy? Spend your GlizzPoints in the Skill Tree! Become faster, get stronger or even control human minds - all for a few GlizzPoints.
Achievements
Want to feel a false sense of accomplishment? Complete menial tasks and get that dopamine rush when you see “100% Complete”!
Different Environments
With two playable maps (Town and Old West) and even more to come, you can change up your scenery as you complete your task. Future maps under development include City, Cybercity and Pirate Cove.
Legend Of The Ape
Awesome game! Not too easy that there’s no meaning in progressing, and not too hard that its too unbeatable.
A number of meme-able moments that made me chuckle. 5/7 Great for apes!
– Real player with 5.1 hrs in game
Fun and challenging game, definitely worth the price! Recruited my group of friends to play with me, and its even more fun to see whose score is higher :-)
– Real player with 2.7 hrs in game