Divide and Conquer: The Board Game

Divide and Conquer: The Board Game

I’m really enjoying this game. The AI is challenging, but not impossible. Fun to play and exercise the brain.

Real player with 2.1 hrs in game


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Divide and Conquer: The Board Game on Steam

Lew Pulsipher’s Doomstar

Lew Pulsipher’s Doomstar

Doomstar is a nice, space-themed, turn-based casual strategy game with easy graphics and pleasing music, from a friendly dev.

This game was made for pvp, the whole campaing is just a long tutorial, so buy it only if you plan to play it with friends or community members.

The mechanics are partly close to chess - move with one unit at a time on a grid, fleets come out face to face - but it has significant luck factor too. If the opponents dont hesitate too much, a battle isnt longer than 1/2-1 hour, but Doomstar supports Steam Turn Notifications therefore you are able to play it considered and slow.

Real player with 7.3 hrs in game


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The game features a small campaign full of unbalanced missions (the AI is given powerful ships in greater quantities), more fair skirmishes against the AI, and asynchronous online multiplayer. Doomstar incorporates the basic game rules of the classic board game Stratego (simple attack ratings, unknown ship attributes until attacked, highest ship number wins) with a reduced number of units for faster gameplay. The goal is to destroy the enemy command ship with any vessel. Mines don’t move but destroy everything except light fighters and carriers. Fighters can move as many spaces as they want across the board. Battle cruisers and dreadnoughts are the most powerful units on the board. Black holes allow units to move multiple spaces in a single turn, and two set of fighters can attack the same enemy in the same turn. The AI is decent enough at the game to provide a good challenge, although online multiplayer is where the true action lies. Fans of Stratego will enjoy Doomstar, but the feature set is fairly basic.

Real player with 4.5 hrs in game

Lew Pulsipher's Doomstar on Steam

Theatre of War

Theatre of War

A Strategy Board Game Like No Other

The rolling hills of the battlefield lay before you as you carefully move your units into position. The clock is ticking, and the enemy is already attacking the vulnerable city near the center of the board with bomber units. Will you pull off your attack and annihilate the enemy? Or will you be outsmarted by your cunning opponent?

From the studio that created the Harpoon series comes this unique real-time strategy game set on a surreal tile-based board game battlefield. Wage war over three eras of combat: Clash swords and loose arrows in Medieval style, roll tanks and march infantry to victory in the Great War setting, and take to the skies with aerial units in the Contemporary mode. Each battle setting has its own unique set of pre-arranged battle scenarios to test your ability to use each unit’s strengths to your advantage, and to guard against their weaknesses. Put your strategic abilities to the ultimate test!

  • Engage your opponent in a game that looks like Chess, but plays like a real-time strategy game with individual unit stats, projectile attacks, and the ability to move multiple pieces simultaneously.

  • Gain the advantage by adjusting your view of the battlefield between a 3D angle and an overhead tactical perspective. Zoom in and out, and pan the camera around the battlefield to find and engage your enemy.

  • Play against the computer in 35 designed scenarios, or compete against a friend in the local two player versus mode.

Note: Original network multiplayer modes are included but, due to the age of this title, not supported for this release.


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Theatre of War on Steam

Abstractanks

Abstractanks

Edit: More bigger maps!

My first!

Just played the first handful of missions and a random battle and I am enjoying it immensely. The type of game I wish I could make if I had the time and the patience. The quick pickup and play gameplay is awesome, I am never one who enjoys the tedious aspect of resource management (I prefer Sudden Strike to Starcraft). At 7 bucks, give it a try to help encourage more of this in the future.

Real player with 12.5 hrs in game

A very cool neon rts game. I could only reccomend to brighten up the levels a bit, because it’s a bit hard to see what you’re doing.

Real player with 3.9 hrs in game

Abstractanks on Steam

BridgeFix 2=3-1

BridgeFix 2=3-1

Perfect game to play while listening to podcast. Built in challenge of trying to improve your average time.

Real player with 70.9 hrs in game

Nice, easy to get into puzzle game with loads of puzzles and a really nice ramp of difficulty.

Real player with 57.9 hrs in game

BridgeFix 2=3-1 on Steam

yarne

yarne

Very fun, very thought provoking and something lovely to relax and enjoy. The colour schemes are mesmerising and the shape concepts are easy to understand for players of all ages. I personally have been stuck on a few puzzles and wish there was a mobile version I could swap to so I could continue trying them when I have a moment whilst out and about. This is certainly a great concept for a mobile game and definitely worth the money.

Real player with 42.5 hrs in game

The minimalist design was really nice looking. The levels at the start were really easy and helped to understand the mechanics but as I played they ramped up in difficulty fast. At some point it got too hard for me, but I’m pretty bad at puzzles like this. For $3 it’s definitely worth it if you like puzzle games. I just wish I could resize the window because it is so small in my monitor.

Real player with 8.6 hrs in game

yarne on Steam

Data Defense

Data Defense

This game is very entertaining, defenetly worth it’s price! I have over 90 hours right now and am still not tored of it. You can try out new strategies, play survival if you don’t want to think too much or play the campaign mode with it’s challenge servers, where you need to think and react to specific circumstances.

Graphics 10/10

Music 10/10

Gameplay 9/10

Fun 12/10 ;)

A very beautiful, simple and yet extraordinary indie game.

If you get stuck on a level or have questions about the gameplay, I wrote a guide about this game.

Real player with 141.8 hrs in game

Data Defense is a simple tower defense game that emphasizes interesting gameplay over glitzy graphics, and it does a pretty good job of doing so. You’ll see a lot of the staples of tower defense traditions at work here - predicted pathing that changes responsively, different sorts of enemies that fulfill different roles, etc - but the game also offers a quasi-RPG-esque quality in that you only get so many types of towers to work with, and they’re sub-slotted into various roles. This forces you to examine the map and the towers best suited for that battle; the wide-open map with the speed up/speed down zones (which affect both the enemy AND your towers) plays very differently than the tight path, for example.

Real player with 69.0 hrs in game

Data Defense on Steam

DSY: Don’t Shoot Yourself

DSY: Don’t Shoot Yourself

Fan f-ing Dance

I was on board with this game up until one of the last levels in which the game rotates your mouse control (that’s the only way I can rationalize it; in practice it feels like you have no control) with no UI and the result is an unplayable level, even on easy. The game was hard but possible up until Fan Dance, so that’s still a good 1-3 hours of content depending on what difficulty you play on. But Fan Dance is terrible game design and definitely soured the experience, especially considering it’s so close to the end.

Real player with 6.7 hrs in game

its pretty good, I found that due to the game being mouse driven some of the mechanic made things more chaotic than they should have been e.g I went through a teleporter but my mouse didn’t move so my character attempted to zip back to where my mouse is and then I lost because it ran into some bullets.

Aside from constantly beating levels obviously atypically to how the level design would suggest, it is a fun little puzzler that should be an app but is good enough of a game to feel right at home in my steam library.

Real player with 2.0 hrs in game

DSY: Don't Shoot Yourself on Steam

Nullum

Nullum

Simple visual game, no text, windowed mode included, has low-key but repetitive soundtrack. On each level, you have to clear the board by combining numbered tiles. There are only a few levels that require you to do anything at all different, so the game is the same through all levels. Game needs a dark mode, has a blinding white background. The difficulty didn’t increase linearly and some of the latter levels seemed easier than earlier levels. There are only 40 levels, and the latter levels aren’t terribly difficult, so this isn’t something that will keep you occupied for months (I finished all levels in a total of 6 hours). I wanted something challenging but not brain-wracking that would take my mind away from the kind of thinking I use for language-based studying, and this worked fairly well.

Real player with 6.3 hrs in game

A quick puzzle game with minimalist design and relaxing atmosphere. It follows basic logic, but can actually be quite challenging to solve if you don’t open your mind a bit. Great game!

Real player with 4.4 hrs in game

Nullum on Steam

ReBall

ReBall

This game is the 15th ZERO EFFORT complete ASSET FLIP by this developer…

Here is the asset kit this is exported from:

https://assetstore.unity.com/packages/templates/packs/ballx-infinite-brick-breaker-complete-game-template-87125

Here is my video review:

https://www.youtube.com/watch?v=2mLpqEWhUHY

So, I understand some of you might wonder why you shouldn’t buy this here for a couple of bucks over paying $69 for the asset kit on Unity to get the game…

Here’s WHY:

This developer did NOTHING but export the barebones game template and changed the name. This game has NO options and not even a way to exit the game besides ALT-F4’ing to hard close it manually. Asset kits are not intended to be sold as complete games “as is”. They are meant to be a starting foundation for a game where the developer can expand on it and learn from it. By purchasing this, not only are you getting an incomplete game void of any options, exit, or depth, but you are supporting the laziness of an asset flipper doing ZERO work himself and selling you an exported template.

Real player with 0.1 hrs in game

ReBall on Steam