Alias
Want to have fun? Then gather a company of friends and turn on the game.
Alias, this is a word clarification game in which at least two two-person teams take part.
Its essence is the explanation in other words of the hidden word. Through associations, synonyms, antonyms or hints, your accomplice must guess as many words as possible in the allotted time.
A good addition is that this game can be played both online and in the same room as friends or family.
Alias is so simple and interesting that it will captivate not only teenagers, but also people of all ages.
Read More: Best Abstract Score Attack Games.
Neoncube
i got this game largely for the level editor although i did play a bit of the campaign
so my main concern is that a fatal memory erro keeps occuring wiping out any of the changes to the leve i am working on, this may ust be me and/or it may just be the level editor but otherwise i have quite enjoyed the game especially for only a dollar it is a good game
– Real player with 56.8 hrs in game
Read More: Best Abstract Colorful Games.
Tags: Platformer
Additional Tags: Delete Local Content & Remove from Library
TLDR: Bare minimum effort flash grade platformer with Xbox360 pad support. Gimmick here involves a pitch black screen with visibility in radius around protag square tile and some buttons you must push to make pipelines glow up parts of the level. Tight margins for platforming. Game uses a trampoline mechanic that is clunky and hard to execute correctly. Game is bland and boring with no world setting, protag design, foe design or anything interesting. Audio is okay but forgettable.
– Real player with 13.2 hrs in game
Sudoku Zenkai
INTRO
If you are searching for a fine Sudoku game on Steam, like I was, you can stop doing so now.
ABOUT
In Sudoku Zenkai they let you play the way you like it. Choose what theme you want. Choose if you want to play with numbers, letters, colors, signs and more. Choose your difficulty. Choose the amount of help the game offers you. Make annotations (Yes, there are Sudoku games out there which let you play on extreme difficulties without letting you make annotations…). Solve the daily challenge and play with your friends in a co-op style of gameplay in order to solve the puzzle together.
– Real player with 26.4 hrs in game
Read More: Best Abstract Chess Games.
Really versatile Sudoku simulator. The game offers small numbers to help you solve the puzzles and you can remove big numbers and small numbers you typed yourself alike. You can choose to use symbols instead of numbers and a lot of colour background options and methods of play. The daily challenges really want you to use your problem solving skills in these puzzles, so you better be prepared and practice a lot to master or else you may forget techniques to use. This game is recommended to all Sudoku fans, to ones who follow Sudoku Guy on Youtube or possibly the ones who want to extend their Steam library with more puzzle games into their collection.
– Real player with 25.4 hrs in game
Tetris® Effect: Connected
Tetris is the king of the puzzle games. The thing practically made the GameBoy sell for 10 years, the longest running console in History.
And with such notoriety, you didn’t necessarily need to improve on the formula. Game sold! Why spend money trying to improve when it’s already perfect?
So over the years, we’ve seen the licence get adapted for garbage mediums. Java. Apps on smartphones. Facebook gigs. Adaptations on stupid consoles. Quick cashgrabs. Still, the licence remained draped in glory.
– Real player with 62.7 hrs in game
Summary
Latest iteration of possibly the most well-known block matching puzzle game in the world.
In detail
Over the last couple decades there has been plenty of Tetris games and countless more if you include all clones or ones that somehow borrow the core idea of dropping shapes and having the player match them together. The gameplay needs no explanation, but this brings it officially to the modern systems and adds a couple new spins on it as well.
The game is divided into three main subsections: journey mode, effect modes and multiplayer mode.
– Real player with 53.4 hrs in game
Hotshot Racing
Arcade racing games have been a staple of my gaming career for some time now. I’m no stranger to what the likes of SEGA, Namco or other developers brought to the table. So when I followed Hotshot Racing, I just had to buy it on Steam. The flat shaded polygon aesthetic and Virtua Racing meets modern Ridge Racer game play were selling points to me. So, after clocking in a whopping thirty-four hours of play, how does Hotshot Racing fare?
The Good
- First of all, there’s a ton of replay value involved. From a myriad of unlockables, to different game modes, local and online multiplayer, time attack leader boards, and a variety of achievements. Want to play cops and robbers in cars? This game has that. Ever wanted to simulate Keanu Reeves in the movie ‘Speed’? There’s a mode for that. Want to break a record and make the leader boards? There’s that, too. This game will most certainly having you coming back for more.
– Real player with 36.9 hrs in game
Rubberbanding?! Slipstreaming?! Bots cheat?!
What are negative reviews talking of? Rubberbanding generally in racing games is the effect of cars getting an advantage like a speed boost once they fall behind. Generally talking about racing game design of all racing games I have played in my life I remember two cases:
[olist]
- racing games where there is no rubber banding so the first car gets into the lead more and more and the pack behind it blocks and rams into each other slowing themselves down. This is the unfun one for me. If I’m part of the pack I have no option to win anymore unless the first car fails decisively, all my skill cannot turn the tide, I’m without any incentive to go on with the race to win unless the first car is driven by a total idiot. And if I’m the player in the lead I don’t feel skilled knowing that I have the advantage of no disturbance unlike the others who must cope with that handicap. I don’t know about you, but I don’t like winning easily, this just doesn’t feel rewarding.
– Real player with 25.7 hrs in game
Milksoup
Milksoup is an FPS tower defense about a bunch of nerds trying to steal your cereal.
Movement is going to be your key to survival, as you strafe and B-hop throughout the surreal environments; The onslaught of trolls keep coming, your pockets slowly filling, and time running out. The longer you last, the more money you get to purchase tools that help you defend against the ever-increasing hoard. Watch out for the bosses - they interrupt the flow of nerds to introduce you to their machinery. They will try to stop you no matter what, so attempt to eliminate them as fast as possible.
If you ever want to take a breather, you’re able to enable the Sandbox mode and spawn, kill, and throw as many enemies as you want, along with a few more physics-based tools to mess around with. Currently, Sandbox mode can be played with friends online too.
Non-Euclidean Chess
Pretty dang good. I want knights to jump over gaps in Slider Chess. But, other than that I’m just looking forward to more. Kinda funky how there’s 4d chess, aptly named Chesseract, but no 3d or 1d which seem much easier to implement and understand.
– Real player with 4.4 hrs in game
Very solid game, especially for early access, lots of fun ideas with this one and the dev team is pretty quick to fix the bugs once they are notified.
– Real player with 3.0 hrs in game
Draw & Guess
the best game in 2021 no cap
– Real player with 122.8 hrs in game
***server game design sht, buy to suffer.
If this is a brand new game, it can be forgiven, but how long has it been, how much money, bugs and servers are still not optimized, why?
– Real player with 49.5 hrs in game
Hot Brass
This game is just lovely.
This does have that SWAT 4 tactical style of gameplay, and it’s a lot of fun, even in solo. The game is very nicely polished and balanced.
While when I first saw the trailer, the icons instead of player sprites seemed a bit of an odd aesthetic choice, I quickly got used to them, and gotta admit that it was an appropriate choice for this kind of game. You get information about your unit and their weapons displayed very neatly and visibly and it puts more emphasis on the actual tactics. The minimalistic design of the game allowed the developers to polish the main gameplay loop to a point where it just… FEELS really good to play.
– Real player with 21.1 hrs in game
Most of the complaints about this game seem to revolve around the theme of “This isn’t how I think it should be so it must be bad”. For every complaint I have read, I also see a lack of understanding about a game mechanic or tactics in general. There were a few instances where I had no idea why certain things were happening only to find out there was something about the game that was not specifically addressed in the tutorial or any particular level, so I did not know to look for it. But once I realized what it was (specifically, the icon distinction between holding a weapon and pointing a weapon), I could adjust. I played through the entire game solo with only a handful of trouble spots, so the whole “difficulty is built around multiplayer” argument is completely invalid.
– Real player with 20.3 hrs in game