Yin Yang
GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD
– Real player with 4.9 hrs in game
Read More: Best Abstract Philosophical Games.
Was a pleasure to play
– Real player with 2.8 hrs in game
Alveole
An “alvéole” is a tiny hollow or depression – the cell in a honeycomb, or small cavity in a rock, or in the jaw for a tooth. The game Alveole presents an exercise wheel as a small space the player is dropped into – like the wheel for my hamster, but here for a person.
Alveole is a short game worth puzzling through and trying to discover what it is and what it wants. If you enjoy figuring out goals that aren’t explained then stop reading here and give it a play. If you don’t mind mild spoilers about how it works, read on:
– Real player with 1.3 hrs in game
Read More: Best Abstract Minimalist Games.
Short and relaxing puzzle game that’s kinda similar to Please Don’t Touch Anything.
Bought it on sale and it was totally worth all 50 cents. ;-)
– Real player with 1.1 hrs in game
My Hole is a Mouth of Dirt
‘We lose ourselves in the things we love. We find ourselves there too.’ - Kirstin Martz
In this surreal psychological horror made in RPGmaker MV, Mole enters a tunnel complex under the premise he is being guided by God to complete a purpose during the ‘Endtimes’. Throughout Mole’s time spent down there we see him seeking out the Voice to direct him and, it is here, we see the mental journey being taken until Mole is finally ‘told’ what he must do by the Voice which is to bring a baby to Him. It is this task that enables Mole to confront struggles & overcome challenges in order to complete this Purpose.
– Real player with 3.0 hrs in game
Read More: Best Abstract Violent Games.
I feel physically sick after playing this because of how involved I got and how badly the jumpscares got me, and I think this is worth a shot, however I do have some notes:
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The speed: I get giving a run option would mean rethinking a lot of the chase parts, but it was kind of frustrating in some points.
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The music: I’d never recommend lyrics AND writing you have to read and understand (it’s not accessible for many people), and some of the music felt particularly out of place - in particular, the jukebox was playing something too cheery. It was not bad, just weird.
– Real player with 1.1 hrs in game
Fallen from the sky
Fallen from the sky - a casual game with adventure elements, executed in 2.5 D graphics, where you have to descend from heaven to earth. The game is attractive not for its visual component and gameplay variety, but for the philosophical thought underlying it. This ideal of engineering, socio-philological and gamedev thought aims to develop mindfulness and responsiveness.
Scene:
The main character (the so-called “Dude”) after death went to heaven, but he did not like it and he decides to escape to hell, where they are waiting for him with open arms, because in our life the main thing is not the environment, but who you are with. how you really feel.
The task at each level is to collect coins to move on to the next, because only in paradise everything is for everyone and in unlimited quantities, unlike the earth, and even more so, the world is under our feet.
First, the Dude falls in the clouds, then among skyscrapers, sewers, and so on until hell.
All this separately hints at the different palaces of the mind of people and clearly shows the biblical scriptures, only in a different order:
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Sky - complete purity
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Skyscrapers and sewerage - boilers that will help cleanse
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Hell is the dirtiest place and those who get there almost always have no right not only to become clean, but even to try to cleanse themselves from their sins
This game does not want to offend anyone, let alone propagandize something, but is simply an impulse of imagination of the author and me, who is writing this description for the game.