Turn on all the lights

Turn on all the lights

Passionate game for a boring hour or two. Don’t let the first levels' difficulty fool you, it gets really tricky at the end. I believe it has potential for more levels. Overall it is a nice puzzle game: clean visuals, clear mechanics and provoking puzzles. Ps: Foget rules of real world electricity, colored current is fun!

Real player with 4.6 hrs in game


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Game is a neat little puzzle game. Unlike the first game that seemed to drop some concepts, this game introduces most of its concepts early on and then develops on them as the game goes on. The last puzzle stomped me for a little bit but by that point it’s like puzzle inception (or puzzleception if you’re nasty), a puzzle inside a puzzle inside a puzzle and so on. Overall I just wished there were more puzzles but I still enjoyed it and thought it was pretty good and well worth the money. Definitely give this one a go.

Real player with 1.9 hrs in game

Turn on all the lights on Steam

Roundabout 3

Roundabout 3

Very disappointed at this time. Currently there is NO infinity mode for ANY of the levels in the game. In R2 I could get lost in any level for half an hour or more, but now I feel sluggish. I know I only mastered (and near mastered) a few levels in this iteration, but soon I’ll have to put down the game because trying to high-score in this time trial mode is not my style. All I need is a button in practice mode to let me have it my way, but you decided to not implement it. Am I supposed to go back an iteration to NGs to have it my way?

Real player with 7.1 hrs in game


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it´s okay

Real player with 7.1 hrs in game

Roundabout 3 on Steam

qrth-phyl

qrth-phyl

qrth-phyl falls in the class of games like Lumines or Space Invaders Extreme that offer simple, familiar mechanics, carefully tuned and immaculately presented. It’s a love letter to snake-like arcade games, with easter-egg tributes to the genre’s innovators. You alternate between snaking around the outside of rectangles or rectangular prisms and free-movement 3D snaking inside those prisms. The idea of 3D snake worried me initially, seeming like a potential camera disaster, but the implementation is rock solid and I haven’t had a death that didn’t feel like my fault. Playing well increases “corruption,” which increases the difficulty of the proc-gen levels but offers more dots and a higher chance of encountering the treasured blue dots, which turn your tail into dots for you to consume like Pac-Man CE:DX’s satisfying ghost trains. The dynamic difficulty system persists between runs, and it feels like one of the best such systems I’ve encountered, quickly dialing in a consistently engaging level of challenge.

Real player with 4.5 hrs in game


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I absolutely love this game. The aesthetics are working great for the retro-arcade style. The controls are responsive and the game is challenging. Also the hidden sequence adds yet another dimension to the game (pun not intended).

I got this game years ago on IndieGameStand. That store doesn’t operate anymore and I had the only .exe file I managed to download before they went out of business. And here we are, qrth-phyl finally safely in my steam library.

I’m looking forward for future updates. Maybe VR support could be nice?

Real player with 3.6 hrs in game

qrth-phyl on Steam

Flex hooks

Flex hooks

flex hooks is basically the love child of hook and sinkr , with basic functionality that’s missing from the former and without level reset upon making a mistake, which is present in both. it’s still not just a bunch of trial & error, though I found it hard to tell sometimes what goes where exactly, and it would’ve been really annoying with more punishing gameplay.

Real player with 1.2 hrs in game

This is a nice quick puzzle game with a clean, uncluttered look. Some of the puzzles could be harder or more elegant, but it’s worth the price.

Real player with 1.1 hrs in game

Flex hooks on Steam

Turn on the light

Turn on the light

edit: some absolutely basic functionality (like a way to properly quit the game) finally got patched in, so I edited relevant parts of the review and turned it into a recommendation, but it still needs some work.

turn on the light is an electricity-based puzzler, all you need to do is connect the switch to the bulb. if there are numbers, follow that order, and if there are more layers to the puzzle, there will be an indicator on top. left click to zoom in on that section, do what’s necessary, right click to zoom out. ideally, that indicator would show all the different subsections instead of the number of layers, and clicking them would bring them up.

Real player with 1.1 hrs in game

Turn on the Light is probably one of the shortest games I’ve ever played and it was very enjoyable.

Forty levels of pure puzzles solving fun. The premise is quite simple. Correctly wire the switch to the light and turn it on, that’s it. Although this is much easier said than done, given the amounts of elements the player is forced to use.

At the time of this review, Turn on the Light was selling for 99 cents. I highly recommend it although you’ll most likely finish within 45 minutes, but it’s so much fun.

Real player with 0.9 hrs in game

Turn on the light on Steam